Again hit sleep but gets help

posted on 2012-12-27 18:07:29
Airelyn yells 'Die! Veruliane, you sorcerous dog!'
Airelyn goes to sleep.

(aggressive) (664hp 470m 306mv) <7693gold city>
blnd Airelyn
Airelyn yells 'Die! Veruliane, you sorcerous dog!'
You fail to blind Airelyn.

(aggressive) (664hp 455m 306mv) <7693gold city>
blnd Airelyn
Airelyn yells 'Die! Veruliane, you sorcerous dog!'
Airelyn appears to be blinded.

(aggressive) (664hp 440m 306mv) <7693gold city>
plge Airelyn
Airelyn yells 'Help! someone is attacking me!'
Airelyn seems to be unaffected.

(aggressive) (664hp 420m 306mv) <7693gold city>

Gorvik walks in.

(aggressive) (664hp 420m 306mv) <7693gold city>
plge Airelyn

Lyradan looks at you.

(aggressive) (664hp 420m 306mv) <7693gold city>

Airelyn yells 'Help! I am being attacked by someone!'
Gorvik's freezing bite DISMEMBERS Airelyn!

(aggressive) (664hp 420m 306mv) <7693gold city>
Airelyn yells 'Help! someone is attacking me!'
Airelyn seems to be unaffected.
Airelyn's slash maims you!
Airelyn has a few scratches.

(aggressive) (630hp 400m 306mv) <7693gold city>

Airelyn has fled!
Airelyn walks west.
Diurnal, the mighty hakoakoa flies west.

(aggressive) (630hp 400m 306mv) <7693gold city>

Gorvik walks east.

(aggressive) (630hp 400m 306mv) <7693gold city>
w
c rend Airelyn
The Foot of the Palace Stairs

[Exits: east up]
(Charmed) A large, brown bird is here, protecting the Eye of the Sea.
(WANTED) Airelyn is here.
A palace guard is here, keeping an eye out for suspicious activity.
A stone golem walks in.
A flesh golem walks in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a rugged looking slith lumbers in.

(aggressive) (630hp 400m 305mv) <7693gold inside>
Airelyn yells 'Die! Veruliane, you sorcerous dog!'
Your rend life *** DEMOLISHES *** Airelyn!
Airelyn has some small wounds and bruises.

(aggressive) (623hp 385m 305mv) <7693gold inside>

A zombie of a miscreantic battle troll's kick misses Airelyn.
Airelyn's riposte devastates a stone golem!
Your slash DISMEMBERS Airelyn!
[***] Airelyn dodges your slash.
Diurnal, the mighty hakoakoa's charge misses you.
Airelyn's slash MUTILATES you!
Airelyn's luminous punch devastates you!
Airelyn's slash maims you!
Airelyn has some small wounds and bruises.

(aggressive) (516hp 385m 305mv) <7693gold inside>
c rend Airelyn

Airelyn has fled!
A palace guard says 'You may not enter with blood on your hands, Airelyn.'
A palace guard blocks Airelyn from entering the palace.
Diurnal, the mighty hakoakoa has fled!

(aggressive) (516hp 385m 305mv) <7693gold inside>

Airelyn walks east.
Diurnal, the mighty hakoakoa flies east.

(aggressive) (516hp 385m 305mv) <7693gold inside>
e
They aren't here.

(aggressive) (528hp 421m 359mv) <7693gold inside>
c rend Airelyn
Gates of the Royal Palace

[Exits: north east west]
Lyradan is sitting here.
A citizen of Valour wanders about.
A zombie of a rugged looking slith lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A flesh golem walks in.
A stone golem walks in.

(aggressive) (528hp 421m 358mv) <7693gold city>
They aren't here.

(aggressive) (528hp 421m 358mv) <7693gold city>
sca all
You scan all around.
You scan north.
*** Range 2 (north) ***
A Knight of the Holy Cross patrols the area diligently.
*** Range 3 (north) ***
A citizen of Valour wanders about.
*** Range 5 (north) ***
A Knight of the Holy Cross patrols the area diligently.
A citizen of Valour wanders about.
*** Range 6 (north) ***
A member of the Valourian special forces is riding on a powerful steed.
You scan east.
*** Range 1 (east) ***
Gorvik is here.
A member of the Valourian special forces is riding on a powerful steed.
*** Range 2 (east) ***
A Knight of the Holy Cross patrols the area diligently.
A citizen of Valour wanders about.
*** Range 3 (east) ***
(Charmed) A large, brown bird is here, protecting the Eye of the Sea.
(WANTED) Airelyn is here.
*** Range 4 (east) ***
A Knight of the Holy Cross patrols the area diligently.
*** Range 5 (east) ***
A member of the Valourian special forces is riding on a powerful steed.
*** Range 6 (east) ***
A Knight of the Holy Cross patrols the area diligently.
You scan west.
*** Range 1 (west) ***
A palace guard is here, keeping an eye out for suspicious activity.

(aggressive) (528hp 421m 358mv) <7693gold city>
e
e
Lower Valour Avenue

[Exits: east west]
Gorvik is here.
A member of the Valourian special forces is riding on a powerful steed.
A stone golem walks in.
A flesh golem walks in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a rugged looking slith lumbers in.
Gorvik walks east.

(aggressive) (528hp 421m 356mv) <7693gold city>
e
Lower Valour Avenue

[Exits: east west]
Gorvik is here.
A Knight of the Holy Cross patrols the area diligently.
A citizen of Valour wanders about.
A zombie of a rugged looking slith lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A flesh golem walks in.
A stone golem walks in.
A Knight of the Holy Cross looks at you sternly.

(aggressive) (528hp 421m 354mv) <7693gold city>
Lower Valour Avenue

[Exits: east south west]
A stone golem walks in.
A flesh golem walks in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a rugged looking slith lumbers in.
Gorvik walks in.

(aggressive) (528hp 421m 352mv) <7693gold city>
e
Lower Valour Avenue

[Exits: east west]
A Knight of the Holy Cross patrols the area diligently.
A zombie of a rugged looking slith lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A flesh golem walks in.
A stone golem walks in.
A Knight of the Holy Cross looks at you sternly.

(aggressive) (528hp 421m 350mv) <7693gold city>
e
Lower Valour Avenue

[Exits: east west]
A member of the Valourian special forces is riding on a powerful steed.
A stone golem walks in.
A flesh golem walks in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a rugged looking slith lumbers in.

(aggressive) (528hp 421m 348mv) <7693gold city>
whe
Players near you:
Airelyn The Knight's War Memorial
Veruliane Lower Valour Avenue
Gorvik Lower Valour Avenue
Lyradan Lower Valour Avenue

(aggressive) (528hp 421m 348mv) <7693gold city>
e
The Knight's War Memorial

[Exits: north east south west]
A memorial for the heroic Knights of Valour has been laid to rest here.
(Charmed) A large, brown bird is here, protecting the Eye of the Sea.
(White Aura) (WANTED) Airelyn is here.
A Knight of the Holy Cross is here, facing Airelyn.
A zombie of a rugged looking slith lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A flesh golem walks in.
A stone golem walks in.

(aggressive) (528hp 421m 346mv) <7693gold city>
e

Airelyn walks north.
Diurnal, the mighty hakoakoa flies north.
Bridge over the Bay of Sarich

[Exits: east west]
A Valourian sentry stands on duty, guarding the bridge.
A stone golem walks in.
A flesh golem walks in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a rugged looking slith lumbers in.

(aggressive) (528hp 421m 344mv) <7693gold city>
w
The Knight's War Memorial

[Exits: north east south west]
A memorial for the heroic Knights of Valour has been laid to rest here.
A Knight of the Holy Cross patrols the area diligently.
A zombie of a rugged looking slith lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A flesh golem walks in.
A stone golem walks in.
A Knight of the Holy Cross looks at you sternly.

(aggressive) (528hp 421m 342mv) <7693gold city>
c rend Airelyn
They aren't here.

(aggressive) (528hp 421m 342mv) <7693gold city>
sca all
You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
A Valourian sentry stands on duty, guarding the bridge.
*** Range 2 (east) ***
A Knight of the Holy Cross patrols the area diligently.
*** Range 5 (east) ***
A Knight of the Holy Cross patrols the area diligently.
A Valourian sentry stands on duty, guarding the bridge.
*** Range 6 (east) ***
A member of the Valourian special forces is riding on a powerful steed.
You scan south.
*** Range 2 (south) ***
A Knight of the Holy Cross patrols the area diligently.
*** Range 5 (south) ***
A centurion is here guarding the gates of Valour.
You scan west.
*** Range 1 (west) ***
A member of the Valourian special forces is riding on a powerful steed.
*** Range 2 (west) ***
A Knight of the Holy Cross patrols the area diligently.
*** Range 4 (west) ***
Lyradan is here.
A Knight of the Holy Cross patrols the area diligently.
A citizen of Valour wanders about.
*** Range 5 (west) ***
Gorvik is here.
*** Range 6 (west) ***
A member of the Valourian special forces is riding on a powerful steed.
A citizen of Valour wanders about.

(aggressive) (528hp 421m 342mv) <7693gold city>
whe
Players near you:
Airelyn South High Street
Veruliane The Knight's War Memorial
Gorvik Lower Valour Avenue
Lyradan Lower Valour Avenue

(aggressive) (528hp 421m 342mv) <7693gold city>
e
Bridge over the Bay of Sarich

[Exits: east west]
A Valourian sentry stands on duty, guarding the bridge.
A stone golem walks in.
A flesh golem walks in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a rugged looking slith lumbers in.

(aggressive) (528hp 421m 340mv) <7693gold city>
w
The Knight's War Memorial

[Exits: north east south west]
A memorial for the heroic Knights of Valour has been laid to rest here.
A Knight of the Holy Cross patrols the area diligently.
A zombie of a rugged looking slith lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A flesh golem walks in.
A stone golem walks in.
A Knight of the Holy Cross looks at you sternly.

(aggressive) (528hp 421m 338mv) <7693gold city>
s
The Walk of Pride

[Exits: north south]
A stone golem walks in.
A flesh golem walks in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a rugged looking slith lumbers in.

(aggressive) (528hp 421m 336mv) <7693gold city>
s
The Walk of Pride

[Exits: north south]
A Knight of the Holy Cross patrols the area diligently.
A zombie of a rugged looking slith lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A flesh golem walks in.
A stone golem walks in.

(aggressive) (528hp 421m 334mv) <7693gold city>
n
The Walk of Pride

[Exits: north south]
A stone golem walks in.
A flesh golem walks in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a rugged looking slith lumbers in.

(aggressive) (528hp 421m 332mv) <7693gold city>
n
The Knight's War Memorial

[Exits: north east south west]
A memorial for the heroic Knights of Valour has been laid to rest here.
Lyradan is here.
A Knight of the Holy Cross patrols the area diligently.
A zombie of a rugged looking slith lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A flesh golem walks in.
A stone golem walks in.

(aggressive) (528hp 421m 330mv) <7693gold city>
n
South Market Bridge

[Exits: north south]
A stone golem walks in.
A flesh golem walks in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a rugged looking slith lumbers in.

(aggressive) (528hp 421m 328mv) <7693gold city>
n
South Market Bridge

[Exits: north south]
A zombie of a rugged looking slith lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A flesh golem walks in.
A stone golem walks in.

(aggressive) (528hp 421m 326mv) <7693gold city>
whe
Players near you:
Airelyn South High Street
Veruliane South Market Bridge
Gorvik Lower Valour Avenue
Lyradan The Knight's War Memorial

(aggressive) (528hp 421m 326mv) <7693gold city>
n
South Valour Bazaar

[Exits: east south west]
A stone golem walks in.
A flesh golem walks in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a rugged looking slith lumbers in.

(aggressive) (528hp 421m 324mv) <7693gold city>
n
A large pool of shallow water blocks off the road.

(aggressive) (528hp 421m 324mv) <7693gold city>
Airelyn walks in.
Diurnal, the mighty hakoakoa flies in.

(aggressive) (528hp 421m 324mv) <7693gold city>
w

Airelyn scans all around.
South High Street

[Exits: east west]
A zombie of a rugged looking slith lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A flesh golem walks in.
A stone golem walks in.

(aggressive) (528hp 421m 322mv) <7693gold city>
e
South Valour Bazaar

[Exits: east south west]
(Charmed) A large, brown bird is here, protecting the Eye of the Sea.
(White Aura) (WANTED) Airelyn is here.
A stone golem walks in.
A flesh golem walks in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a rugged looking slith lumbers in.

(aggressive) (528hp 421m 320mv) <7693gold city>
c rend Airelyn

A ray of light appears, inscribed with the burning image of the Holy Cross.
Airelyn steps into the light, dragging you along with her!
You yell 'Help! Airelyn is imprisoning me!'
The Dungeon Entrance

[Exits: up down]
(White Aura) (WANTED) Airelyn is here.
(Charmed) A large, brown bird is here, protecting the Eye of the Sea.
(Charmed) A stone golem stands here to do his master's bidding.
(Charmed) A flesh golem stands here to do his master's bidding.
(Charmed) A zombie of a miscreantic battle troll stands here serving her master.
(Charmed) A zombie of a miscreantic battle troll stands here serving her master.
(Charmed) A zombie of a rugged looking slith stands here serving her master.
Airelyn yells 'Die! Veruliane, you sorcerous dog!'
Your rend life DISMEMBERS Airelyn!
Airelyn has quite a few wounds.

(aggressive) (522hp 406m 320mv) <7693gold inside>

Airelyn's riposte DISEMBOWELS a zombie of a miscreantic battle troll!
A stone golem's pierce misses Airelyn.
Your slash misses Airelyn.
Airelyn's slash maims you!
Airelyn's slash maims you!
Airelyn has quite a few wounds.

(aggressive) (453hp 406m 320mv) <7693gold inside>
l
The Dungeon Entrance
The room appears to be a landing between the underground and the city.
Beams of light filter down from above illuminating a large staircase which
appears to have had lots of recent use. Discarded items lay scattered
around the landing, appearing like they have fallen down from the street
above. The sounds of boots stomping in cadence as well as the sounds of a
bustling city are heard from above.

[Exits: up down]
(White Aura) (WANTED) Airelyn is here, fighting YOU!
(Charmed) A large, brown bird is here, protecting the Eye of the Sea.
(Charmed) A stone golem is here, fighting Airelyn.
(Charmed) A flesh golem is here, fighting Airelyn.
(Charmed) A zombie of a miscreantic battle troll is here, fighting Airelyn.
(Charmed) A zombie of a miscreantic battle troll is here, fighting Airelyn.
(Charmed) A zombie of a rugged looking slith is here, fighting Airelyn.
A zombie of a rugged looking slith's punch decimates Airelyn!
A zombie of a miscreantic battle troll's claw mauls Airelyn.
Your slash decimates Airelyn!
Airelyn's slash devastates you!
Airelyn's slash devastates you!
Airelyn's slash MUTILATES you!
Airelyn has quite a few wounds.

(aggressive) (351hp 406m 320mv) <7693gold inside>
c rend
Your rend life DISMEMBERS Airelyn!
Airelyn has quite a few wounds.

(aggressive) (346hp 391m 320mv) <7693gold inside>

Airelyn has fled!
Airelyn walks down.
Diurnal, the mighty hakoakoa flies down.

(aggressive) (346hp 391m 320mv) <7693gold inside>

e

(aggressive) (346hp 391m 320mv) <7693gold inside>
Alas, you cannot go that way.

(aggressive) (346hp 391m 320mv) <7693gold inside>
l
The Dungeon Entrance
The room appears to be a landing between the underground and the city.
Beams of light filter down from above illuminating a large staircase which
appears to have had lots of recent use. Discarded items lay scattered
around the landing, appearing like they have fallen down from the street
above. The sounds of boots stomping in cadence as well as the sounds of a
bustling city are heard from above.

[Exits: up down]
(Charmed) A stone golem stands here to do his master's bidding.
(Charmed) A flesh golem stands here to do his master's bidding.
(Charmed) A zombie of a miscreantic battle troll stands here serving her master.
(Charmed) A zombie of a miscreantic battle troll stands here serving her master.
(Charmed) A zombie of a rugged looking slith stands here serving her master.

(aggressive) (346hp 391m 320mv) <7693gold inside>
d
Hallway in the Dungeons

[Exits: east up]
(Charmed) A large, brown bird is here, protecting the Eye of the Sea.
(White Aura) (WANTED) Airelyn is here.
A stone golem walks in.
A flesh golem walks in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a rugged looking slith lumbers in.

(aggressive) (346hp 391m 319mv) <7693gold inside>
d
Alas, you cannot go that way.

(aggressive) (346hp 391m 319mv) <7693gold inside>
u
The Dungeon Entrance

[Exits: up down]
A zombie of a rugged looking slith lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A flesh golem walks in.
A stone golem walks in.

(aggressive) (346hp 391m 318mv) <7693gold inside>
u
You have been confined inside the area.

(aggressive) (346hp 391m 318mv) <7693gold inside>
u
You have been confined inside the area.

(aggressive) (346hp 391m 318mv) <7693gold inside>
u
You have been confined inside the area.

(aggressive) (346hp 391m 318mv) <7693gold inside>
d
d
Hallway in the Dungeons

[Exits: east up]
(Charmed) A large, brown bird is here, protecting the Eye of the Sea.
(White Aura) (WANTED) Airelyn is here.
A stone golem walks in.
A flesh golem walks in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a rugged looking slith lumbers in.

(aggressive) (346hp 391m 317mv) <7693gold inside>
Alas, you cannot go that way.

(aggressive) (346hp 391m 317mv) <7693gold inside>
e
Hallway in the Dungeons

[Exits: north east west]
A zombie of a rugged looking slith lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A flesh golem walks in.
A stone golem walks in.

(aggressive) (346hp 391m 316mv) <7693gold inside>
e
Hallway in the Dungeons

[Exits: east south west]
A stone golem walks in.
A flesh golem walks in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a rugged looking slith lumbers in.

(aggressive) (346hp 391m 315mv) <7693gold inside>
e
Hallway in the Dungeons

[Exits: north west]
A zombie of a rugged looking slith lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A flesh golem walks in.
A stone golem walks in.

(aggressive) (346hp 391m 314mv) <7693gold inside>
e
Alas, you cannot go that way.
The white aura around your body fades.
Your weapon ward expires.

(aggressive) (361hp 414m 368mv) <7693gold inside>
m
* *
| |
*-*-*-@
|
*-*-*

(aggressive) (361hp 414m 368mv) <7693gold inside>
w
s
Hallway in the Dungeons

[Exits: east south west]
A stone golem walks in.
A flesh golem walks in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a rugged looking slith lumbers in.

(aggressive) (361hp 414m 367mv) <7693gold inside>
Hallway in the Dungeons

[Exits: north east west]
A zombie of a rugged looking slith lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A flesh golem walks in.
A stone golem walks in.

(aggressive) (361hp 414m 366mv) <7693gold inside>
e
e
A Dungeon Chamber

[Exits: west]
A stone golem walks in.
A flesh golem walks in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a rugged looking slith lumbers in.

(aggressive) (361hp 414m 365mv) <7693gold inside>
g purple sack
quaff purple
Alas, you cannot go that way.

(aggressive) (361hp 414m 365mv) <7693gold inside>
You see nothing like that in a Big Ol'Pack Sack.

(aggressive) (361hp 414m 365mv) <7693gold inside>
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.

(aggressive) (361hp 414m 365mv) <7693gold inside>
w
w
Hallway in the Dungeons

[Exits: north east west]
A zombie of a rugged looking slith lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A flesh golem walks in.
A stone golem walks in.

(aggressive) (361hp 414m 364mv) <7693gold inside>
A Dungeon Chamber

[Exits: east]
A stone golem walks in.
A flesh golem walks in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a rugged looking slith lumbers in.

(aggressive) (361hp 414m 363mv) <7693gold inside>
e
Hallway in the Dungeons

[Exits: north east west]
A zombie of a rugged looking slith lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A flesh golem walks in.
A stone golem walks in.

(aggressive) (361hp 414m 362mv) <7693gold inside>

Airelyn walks in.
Diurnal, the mighty hakoakoa flies in.

(aggressive) (361hp 414m 362mv) <7693gold inside>
n

Airelyn walks east.
Diurnal, the mighty hakoakoa flies east.

(aggressive) (361hp 414m 362mv) <7693gold inside>
Hallway in the Dungeons

[Exits: east south west]
A stone golem walks in.
A flesh golem walks in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a rugged looking slith lumbers in.

(aggressive) (361hp 414m 361mv) <7693gold inside>
s

Airelyn walks in.
Diurnal, the mighty hakoakoa flies in.
Hallway in the Dungeons

[Exits: north east west]
A zombie of a rugged looking slith lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A flesh golem walks in.
A stone golem walks in.

(aggressive) (361hp 414m 360mv) <7693gold inside>
blnd Airelyn
They aren't here.

(aggressive) (361hp 414m 360mv) <7693gold inside>
blnd Airelyn

Airelyn walks in.
Diurnal, the mighty hakoakoa flies in.
Airelyn yells 'Die! Veruliane, you sorcerous dog!'
You fail to blind Airelyn.
Airelyn's slash maims you!
Airelyn's luminous punch maims you!
A zombie of a miscreantic battle troll's claw decimates Airelyn!
A zombie of a miscreantic battle troll's claw decimates Airelyn!
A zombie of a miscreantic battle troll gets a wild look in its eyes.
A stone golem's pierce MUTILATES Airelyn!
A stone golem's pierce devastates Airelyn!
Your slash devastates Airelyn!
Airelyn's slash MUTILATES you!
[* ] You parry Airelyn's slash.
Airelyn has quite a few wounds.

(aggressive) (254hp 399m 360mv) <7693gold inside>

Airelyn has fled!
Airelyn walks north.
Diurnal, the mighty hakoakoa flies north.

(aggressive) (254hp 399m 360mv) <7693gold inside>

Airelyn walks in.
Diurnal, the mighty hakoakoa flies in.

(aggressive) (254hp 399m 360mv) <7693gold inside>

Airelyn walks west.
Diurnal, the mighty hakoakoa flies west.

(aggressive) (254hp 399m 360mv) <7693gold inside>

Airelyn walks in.
Diurnal, the mighty hakoakoa flies in.

(aggressive) (254hp 399m 360mv) <7693gold inside>

You yell 'Help! I am being attacked by Airelyn!'
Airelyn's slash devastates you!
Airelyn's luminous punch maims you!
Airelyn's slash maims you!
You sure are BLEEDING!
Airelyn has quite a few wounds.

(aggressive) (157hp 399m 360mv) <7693gold inside>
blnd Airelyn
You fail to blind Airelyn.
Airelyn has quite a few wounds.

(aggressive) (157hp 384m 360mv) <7693gold inside>
blnd Airelyn

A zombie of a miscreantic battle troll's claw decimates Airelyn!
A zombie of a miscreantic battle troll's claw decimates Airelyn!
A flesh golem's slash wounds Airelyn.
Your slash decimates Airelyn!
Your slash devastates Airelyn!
Airelyn's slash MUTILATES you!
You sure are BLEEDING!
Airelyn's luminous punch maims you!
You sure are BLEEDING!
Airelyn has some big nasty wounds and scratches.

(aggressive) (82hp 384m 360mv) <7693gold inside>

Airelyn has fled!
Airelyn walks east.
Diurnal, the mighty hakoakoa flies east.

(aggressive) (82hp 384m 360mv) <7693gold inside>
They aren't here.

(aggressive) (82hp 384m 360mv) <7693gold inside>

Airelyn walks in.
Diurnal, the mighty hakoakoa flies in.

(aggressive) (82hp 384m 360mv) <7693gold inside>

You yell 'Help! I am being attacked by Airelyn!'
Airelyn's slash maims you!
You sure are BLEEDING!
Airelyn's slash maims you!
You sure are BLEEDING!
Airelyn has some big nasty wounds and scratches.

(aggressive) (11hp 384m 360mv) <7693gold inside>
flee
You flee from combat!
Hallway in the Dungeons

[Exits: east south west]
A stone golem walks in.
A flesh golem walks in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a rugged looking slith lumbers in.

(aggressive) (11hp 384m 359mv) <7693gold inside>
n
Alas, you cannot go that way.

(aggressive) (11hp 384m 359mv) <7693gold inside>
e
Hallway in the Dungeons

[Exits: north west]
A zombie of a rugged looking slith lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A flesh golem walks in.
A stone golem walks in.

(aggressive) (11hp 384m 358mv) <7693gold inside>
e
af
Alas, you cannot go that way.

(aggressive) (11hp 384m 358mv) <7693gold inside>
You are affected by the following:
Spell: strength damned: lasts for 39 hours
Spell: detect invis : lasts for 26 hours
Spell: protective shield: lasts for 5 hours
Skill: confinement delay: lasts for 3 hours
Spell: sanctuary : lasts for 1 hours
Skill: confinement : lasts for 1 hours
Spell: protection creature: lasts for 0 hours
Spell: armor : modifies ac by -20 for 0 hours
Set : Malicious Beast: modifies hp by 100 permanently
: modifies hitroll by 6 permanently
: modifies damroll by 6 permanently

(aggressive) (11hp 384m 358mv) <7693gold inside>
n
A Dungeon Chamber

[Exits: south]
A stone golem walks in.
A flesh golem walks in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a rugged looking slith lumbers in.

(aggressive) (11hp 384m 357mv) <7693gold inside>
n
n
Alas, you cannot go that way.

(aggressive) (11hp 384m 357mv) <7693gold inside>
Alas, you cannot go that way.

(aggressive) (11hp 384m 357mv) <7693gold inside>
s
Hallway in the Dungeons

[Exits: north west]
A zombie of a rugged looking slith lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A flesh golem walks in.
A stone golem walks in.

(aggressive) (11hp 384m 356mv) <7693gold inside>
s
s
Alas, you cannot go that way.

(aggressive) (11hp 384m 356mv) <7693gold inside>
Alas, you cannot go that way.

(aggressive) (11hp 384m 356mv) <7693gold inside>
w
Hallway in the Dungeons

[Exits: east south west]
A stone golem walks in.
A flesh golem walks in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a rugged looking slith lumbers in.

(aggressive) (11hp 384m 355mv) <7693gold inside>
w
Hallway in the Dungeons

[Exits: north east west]
(Charmed) A large, brown bird is here, protecting the Eye of the Sea.
(White Aura) (WANTED) Airelyn is here.
A zombie of a rugged looking slith lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A flesh golem walks in.
A stone golem walks in.

(aggressive) (11hp 384m 354mv) <7693gold inside>
w
Airelyn walks north.
Diurnal, the mighty hakoakoa flies north.

(aggressive) (11hp 384m 354mv) <7693gold inside>
Hallway in the Dungeons

[Exits: east up]
A stone golem walks in.
A flesh golem walks in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a rugged looking slith lumbers in.

(aggressive) (11hp 384m 353mv) <7693gold inside>
e
Hallway in the Dungeons

[Exits: north east west]
(Charmed) A large, brown bird is here, protecting the Eye of the Sea.
(White Aura) (WANTED) Airelyn is here.
A zombie of a rugged looking slith lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A zombie of a miscreantic battle troll lumbers in.
A flesh golem walks in.
A stone golem walks in.

(aggressive) (11hp 384m 352mv) <7693gold inside>
s
s

You yell 'Help! I am being attacked by Airelyn!'
Airelyn's slash MUTILATES you!
You have been KILLED!!


  1. clawron Again hit sleep but gets help -
    What, your wizkill button didn't work this time? Whine!
  2. Frostburns Again hit sleep but gets help -
    I might have tried taking out Gorvik first, that guy's a joke. You probably could have killed him. Take away the help, she can't wake up. Or if she does because Gorvik unghosts, kill him again. Simple. If Gorvik dies and you make Airelyn fall asleep you can also loot Gorvik and prevent him from being more than a minor nuisance. He's obsessed with equipment, he's always grabbing stuff only to die to people who know what they're doing. Graulog killed him in the rift at least once and took some of the better things, so really all Gorvik does is save his enemies some time.
  3. Tyrzerz Again hit sleep but gets help -
    One thing I got clear quite fast and simpy never ever ask any help against Evil when an Knight fights him..Such action should get Airelyn un-inducted actually. he did and asked Gorvik knowingly.
  4. chandran Again hit sleep but gets help -
    even though i agree that the knight shouldn't have done what he did, I do disagree with the removal Airelyn. I don't know much about his previous history, but if the imms thought to have him as the cabal leader he must have had a decent record in their eyes to represent ar as a cabal leader. If this is a grave offense then I am sure he will get a stern talking to and move on from it. Legion and Knights have been really low on attendance the last thing we need now is continued abscence from a any cabal, especially those two.
  5. oxyl Again hit sleep but gets help -
    Tyrzerz, for a guy who is trying to get back IN to Knights after having previously benn kicked OUT, you may fare better than by dissing on the Executor who, in part, will decide whether you get back in. Also I don't know who you learned the rules from but there is nothing prohibiting a knight asking for help to kill an Anathema. It is encouraged for Knights to fight alone, but when necessary it is fair game against Anathema.
  6. bah Again hit sleep but gets help -
    Tyrzerz was removed due inactivity and he got same warnings from imms, when he used aid against Anathemas, unless there were multiple ones.

    L2p
  7. groq Again hit sleep but gets help -
    If Airelyn is holding what tyrzerz says on the log board against him in game, then he should be removed for ooc. The log board is not the game or hosted by the game it is a totally seperate place. Please keep that in mind.
  8. tyrzerz Again hit sleep but gets help -
    Bah is correct i got removed due inactivity, and i got my share of warnings if i used any kind of help against evil or anathema. As it was long time ago and cabals were new thing to me. But im well aware of rules on KNight side so oxyl before talking do research first
  9. tyrzerz Again hit sleep but gets help -
    Under ''fair share of warnings'' i mean i once helped one paladin to reveal Yarl who was anathema and in legion. I got warned by Caidolese and if i remember correctly by Olyn also not to aid or receive aid against anathema. That was my first and last time i broke that as Knight. Airelyn did ask Gorvik several times to help him thats actually not allowed. Maybe OLyn will look a side of this matter as Airelyn is only mortal KNight left at this moment i do not know.
  10. Nadrin Again hit sleep but gets help -
    What is really pathetic is the need for help against veruliane. Nothing against the player, but as Executor you definatly should not of needed help against veruliane. Sure necromancers are quite buff when played right. Veruliane has quite a few things against him though. For one he doesnt track super well or super fast. Sure he can run away but anyone who can pk should be able to run away. Your job is to be able to track better then they can run away. Slept and spelled up should not have mattered against veruliane if the knight was prepared. Gyvels for blindness, Defender for return aura and then run away to re-engage on your own terms. Needing help is sad. Were it Valox I belive asking for aid would be totally justified (in the sense of needing it, not in the sense of getting the noble needlessly killed which asking for help against valox would surely have done.) If I had been Veruliane, I would of slept the knight and then killed the noble first. Would of taken moments as he would not be expecting full zombie onslaught.
  11. veruliane Again hit sleep but gets help -
    Those words would be Scathing Nadrin had they not been true. I'm not super good at tracking I get turned around quickly when chasing someone still. Especially since I can't lag them up. Airelyn only had 1 gyvel and from what I could see very very little detect invis things. So I was pretty sure I could get away. I didn't expect to get "enprisoned" either Or whatever the crap that cabal skill is.