Benno has accepted your challenge.
The Juggernaut says 'Benno has accepted Chandran's challenge.'
<869/869hp 582/624m 390/394mv 33659tnl no opponent no opponent calm city>
Benno opens the door north of you.
<869/869hp 582/624m 390/394mv 33659tnl no opponent no opponent calm city> op n
It's already open.
<869/869hp 582/624m 390/394mv 33659tnl no opponent no opponent calm city>
Benno walks north.
<869/869hp 582/624m 390/394mv 33659tnl no opponent no opponent calm city> n
Centre of the Arena
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. The iron gates of the arena are to the
south. Hallways lead off in all the other directions.
[Exits: north east south west]
(Red Aura) Benno the Battlemaster, Novice of Heralds is here.
A wild boar walks in.
Benno walks west.
<869/869hp 582/624m 388/394mv 33659tnl no opponent no opponent calm city> af
You are affected by the following:
Skill: warcry : modifies save_vs_afflictive by -6 for 23 hours
: modifies hitroll by 6 for 23 hours
Skill: keen sight : lasts for 46 hours
Skill: beast call : lasts for 2 hours
Set : Treant Thews : modifies constitution by 4 permanently
: modifies strength by 4 permanently
: modifies damroll by 4 permanently
: modifies hp by 30 permanently
Spell: detect evil : lasts for 4 hours
Spell: detect invis : lasts for 4 hours
Spell: detect magic : lasts for 4 hours
<869/869hp 582/624m 388/394mv 33659tnl no opponent no opponent calm city> close s
You close the door south of you.
<869/869hp 582/624m 388/394mv 33659tnl no opponent no opponent calm city> bark
Your skin becomes covered with tough oak bark.
<869/869hp 532/624m 388/394mv 33659tnl no opponent no opponent calm city>
A wild boar looks uncomfortable in these surroundings.
The town clock tolls twelve times as noon approaches.
<869/869hp 543/624m 394/394mv 33659tnl no opponent no opponent calm city> y yell when ready please
You yell 'Yell when ready please.'
<869/869hp 543/624m 394/394mv 33659tnl no opponent no opponent calm city> wear shield
You stop wielding a war spear.
You wear a golden dragonscale shield as a shield.
<864/864hp 543/624m 394/394mv 33659tnl no opponent no opponent calm city> wear jav
You ready some yew ranger javelins behind your shield.
<864/864hp 543/624m 394/394mv 33659tnl no opponent no opponent calm city> du war
You stop using some yew ranger javelins.
You stop using a golden dragonscale shield as a shield.
You wield a war spear in your off-hand.
A war spear feels like a part of you!
<864/869hp 543/624m 394/394mv 33659tnl no opponent no opponent calm city> eq
You are using:
<864/869hp 543/624m 394/394mv 33659tnl no opponent no opponent calm city> whe
Players near you:
<864/869hp 543/624m 394/394mv 33659tnl no opponent no opponent calm city> sca
Benno yells 'Ready.'
<864/869hp 543/624m 394/394mv 33659tnl no opponent no opponent calm city> You scan all around.
You scan north.
You scan east.
You scan south.
You scan west.
*** Range 2 (west) ***
(Red Aura) Benno the Battlemaster, Novice of Heralds is here.
<864/869hp 543/624m 394/394mv 33659tnl no opponent no opponent calm city> quaff defender
You quaff a Defender potion.
You are surrounded by a white aura.
<864/869hp 543/624m 394/394mv 33659tnl no opponent no opponent calm city> w
w
Benno walks in.
<864/869hp 543/624m 394/394mv 33659tnl no opponent no opponent calm city> dirt Benno
The Path of War
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'To lead is to reach toward heaven'.
[Exits: east west]
A wild boar walks in.
<864/869hp 543/624m 392/394mv 33659tnl no opponent no opponent calm city> The Path of War
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'To lead is to reach toward heaven'.
[Exits: east west]
A wild boar walks in.
<864/869hp 543/624m 390/394mv 33659tnl no opponent no opponent calm city> e
e
They aren't here.
<864/869hp 543/624m 390/394mv 33659tnl no opponent no opponent calm city> dirt Benno
The Path of War
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'To lead is to reach toward heaven'.
[Exits: east west]
A wild boar walks in.
Benno walks in.
<864/869hp 543/624m 388/394mv 33659tnl no opponent no opponent calm city> Centre of the Arena
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. The iron gates of the arena are to the
south. Hallways lead off in all the other directions.
[Exits: north east (south) west]
A wild boar walks in.
<864/869hp 543/624m 386/394mv 33659tnl no opponent no opponent calm city> w
They aren't here.
<864/869hp 543/624m 386/394mv 33659tnl no opponent no opponent calm city> dirt Benno
The Path of War
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'To lead is to reach toward heaven'.
[Exits: east west]
(White Aura) (Red Aura) Benno the Battlemaster, Novice of Heralds is here.
A wild boar walks in.
<864/869hp 543/624m 384/394mv 33659tnl no opponent no opponent calm city> Benno yells 'Help! Chandran kicked dirt into my eyes!'
Benno is blinded by the dirt in his eyes!
Your kicked dirt scratches Benno.
Benno has a few scratches.
<864/869hp 543/624m 384/394mv 33659tnl segment dual_wield aggressive city>
Benno's wild crush MASSACRES you!
Your slash mauls Benno.
Benno parries your charge with a hasty swing from his off-hand weapon.
Your slash maims Benno!
Benno's flesh is seared by the flames from a shiny steel battleaxe.
Your flaming bite scratches Benno.
Benno's riposte DISMEMBERS a wild boar!
Benno has a few scratches.
<796/869hp 543/624m 384/394mv 33659tnl segment dual_wield aggressive city>
Benno kicks dirt in your eyes!
Benno's kicked dirt grazes you.
You can't see a thing!
<791/869hp 543/624m 384/394mv 33659tnl unknown unknown aggressive unknown>
Someone's crush devastates you!
You dodge someone's crush.
Someone's crush maims you!
Someone dodges your slash.
<726/869hp 543/624m 384/394mv 33659tnl unknown unknown aggressive unknown> dis
You fail to disarm someone.
<726/869hp 543/624m 384/394mv 33659tnl unknown unknown aggressive unknown>
Someone looks uncomfortable in these surroundings.
<738/869hp 553/624m 394/394mv 33659tnl unknown unknown aggressive unknown>
Someone rubs the dirt out of his eyes.
Someone's wild crush injures you.
You manage to dodge someone's crush with a lot of effort.
Your slash devastates someone!
Your weapon advantage overcomes someone's parry attempt.
Your charge decimates someone!
Someone's charge wounds someone.
<725/869hp 553/624m 394/394mv 33659tnl unknown unknown aggressive unknown>
Someone strikes you with his weapon and attempts to hobble you.
Someone's hobble wounds you.
<708/869hp 553/624m 394/394mv 33659tnl unknown unknown aggressive unknown>
Someone's crush misses you.
Someone's crush devastates you!
Your slash decimates someone!
Someone's charge wounds someone.
<679/869hp 553/624m 394/394mv 33659tnl unknown unknown aggressive unknown>
You rub the dirt out of your eyes.
Benno's crush decimates you!
Benno's pierce misses you.
Benno's pierce misses you.
Benno blocks your attack and attempts to strike at the brief opening.
Benno's riposte decimates you!
Benno blocks your attack and attempts to strike at the brief opening.
Benno's riposte decimates you!
Your slash maims Benno!
Your charge MUTILATES Benno!
Benno blocks your attack and attempts to strike at the brief opening.
Benno's riposte mauls you.
Benno has quite a few wounds.
<572/869hp 553/624m 394/394mv 33659tnl segment dual_wield aggressive city> di
Benno's reptilian eyes are unaffected.
Your kicked dirt misses Benno.
Benno strikes you with his weapon and attempts to hobble you.
Benno's hobble injures you.
Benno has quite a few wounds.
<557/869hp 553/624m 394/394mv 33659tnl segment dual_wield aggressive city> wear bow
Benno's wild crush injures you.
Benno's pierce wounds you.
You manage to dodge Benno's crush with a lot of effort.
You dodge Benno's crush.
Your slash maims Benno!
Your charge devastates Benno!
Benno blocks your attack and attempts to strike at the brief opening.
Benno's riposte mauls you.
Benno's flesh is seared by the flames from a shiny steel battleaxe.
Your flaming bite scratches Benno.
A wild boar's charge mauls Benno.
Benno has quite a few wounds.
<500/869hp 553/624m 394/394mv 33659tnl segment dual_wield aggressive city>
Your eyes stop watering.
Benno's eyes stop watering.
Benno's crush devastates you!
Benno exploits his weapon advantage to deliver an unblockable wild attack.
Benno's wild pierce DISEMBOWELS you!
Benno's crush devastates you!
You dodge Benno's crush.
Benno manages to dodge your slash with a lot of effort.
Benno blocks your attack and attempts to strike at the brief opening.
Benno's riposte wounds you.
Your slash maims Benno!
Benno's flesh is seared by the flames from a shiny steel battleaxe.
Your flaming bite grazes Benno.
A wild boar's charge mauls Benno.
A wild boar's charge mauls Benno.
Benno has quite a few wounds.
<378/869hp 553/624m 394/394mv 33659tnl segment dual_wield aggressive city>
Benno has fled!
Benno walks east.
<378/869hp 553/624m 394/394mv 33659tnl no opponent no opponent aggressive city> You stop wielding a war spear.
You stop wielding a shiny steel battleaxe.
You wield a ranger's bow.
A ranger's bow feels like a part of you!
<378/869hp 553/624m 394/394mv 33659tnl no opponent no opponent aggressive city> die
I don't know how to do that.
<378/869hp 553/624m 394/394mv 33659tnl no opponent no opponent aggressive city> e
Centre of the Arena
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. The iron gates of the arena are to the
south. Hallways lead off in all the other directions.
[Exits: north east (south) west]
A wild boar walks in.
<378/869hp 553/624m 392/394mv 33659tnl no opponent no opponent aggressive city> dirt Benno
They aren't here.
<378/869hp 553/624m 392/394mv 33659tnl no opponent no opponent aggressive city> e
e
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: east west]
A wild boar walks in.
<378/869hp 553/624m 390/394mv 33659tnl no opponent no opponent aggressive city> dirt Benno
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: east west]
A wild boar walks in.
<378/869hp 553/624m 388/394mv 33659tnl no opponent no opponent aggressive city> e
They aren't here.
<378/869hp 553/624m 388/394mv 33659tnl no opponent no opponent aggressive city> The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: east west]
A wild boar walks in.
<378/869hp 553/624m 386/394mv 33659tnl no opponent no opponent aggressive city> e
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: north west]
(White Aura) (Red Aura) Benno the Battlemaster, Novice of Heralds is here.
A wild boar walks in.
Benno stops wielding a Flail of Gasteride.
<378/869hp 553/624m 384/394mv 33659tnl no opponent no opponent aggressive city> dirt Benno
Benno walks north.
<378/869hp 553/624m 384/394mv 33659tnl no opponent no opponent aggressive city> They aren't here.
<378/869hp 553/624m 384/394mv 33659tnl no opponent no opponent aggressive city> n
dirt Benno
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: south west]
(White Aura) (Red Aura) Benno the Battlemaster, Novice of Heralds is here.
A wild boar walks in.
Benno walks south.
<378/869hp 553/624m 382/394mv 33659tnl no opponent no opponent aggressive city> n
dirt Benno
They aren't here.
<378/869hp 553/624m 382/394mv 33659tnl no opponent no opponent aggressive city> Alas, you cannot go that way.
<378/869hp 553/624m 382/394mv 33659tnl no opponent no opponent aggressive city> s
They aren't here.
<378/869hp 553/624m 382/394mv 33659tnl no opponent no opponent aggressive city> dirt Benno
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: north west]
A wild boar walks in.
<378/869hp 553/624m 380/394mv 33659tnl no opponent no opponent aggressive city> They aren't here.
<378/869hp 553/624m 380/394mv 33659tnl no opponent no opponent aggressive city> w
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: east west]
A wild boar walks in.
<378/869hp 553/624m 378/394mv 33659tnl no opponent no opponent aggressive city> w
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: east west]
A wild boar walks in.
<378/869hp 553/624m 376/394mv 33659tnl no opponent no opponent aggressive city> w
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: east west]
A wild boar walks in.
<378/869hp 553/624m 374/394mv 33659tnl no opponent no opponent aggressive city> w
Centre of the Arena
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. The iron gates of the arena are to the
south. Hallways lead off in all the other directions.
[Exits: north east (south) west]
A wild boar walks in.
<378/869hp 553/624m 372/394mv 33659tnl no opponent no opponent aggressive city> w
w
The Path of War
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'To lead is to reach toward heaven'.
[Exits: east west]
A wild boar walks in.
<378/869hp 553/624m 370/394mv 33659tnl no opponent no opponent aggressive city> The Path of War
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'To lead is to reach toward heaven'.
[Exits: east west]
(White Aura) (Red Aura) Benno the Battlemaster, Novice of Heralds is here.
A wild boar walks in.
<378/869hp 553/624m 368/394mv 33659tnl no opponent no opponent aggressive city>
Benno walks east.
<378/869hp 553/624m 368/394mv 33659tnl no opponent no opponent aggressive city> wield
Wear, wield, or hold what?
<378/869hp 553/624m 368/394mv 33659tnl no opponent no opponent aggressive city> w
The Path of War
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'To lead is to reach toward heaven'.
[Exits: north east]
A wild boar walks in.
<378/869hp 553/624m 366/394mv 33659tnl no opponent no opponent aggressive city> n
The Path of War
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'To lead is to reach toward heaven'.
[Exits: south west]
A wild boar walks in.
<378/869hp 553/624m 364/394mv 33659tnl no opponent no opponent aggressive city> wield ax
You do not have that item.
<378/869hp 553/624m 364/394mv 33659tnl no opponent no opponent aggressive city> du spear
Not with a weapon that can only be used two-handed.
<378/869hp 553/624m 364/394mv 33659tnl no opponent no opponent aggressive city> s
s
The Path of War
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'To lead is to reach toward heaven'.
[Exits: north east]
A wild boar walks in.
<378/869hp 553/624m 362/394mv 33659tnl no opponent no opponent aggressive city> Alas, you cannot go that way.
<378/869hp 553/624m 362/394mv 33659tnl no opponent no opponent aggressive city> wield shin
You stop wielding a ranger's bow.
You wield a shiny steel battleaxe.
A shiny steel battleaxe feels like a part of you!
<378/869hp 553/624m 362/394mv 33659tnl no opponent no opponent aggressive city> du spear
You wield a war spear in your off-hand.
A war spear feels like a part of you!
<378/869hp 553/624m 362/394mv 33659tnl no opponent no opponent aggressive city> e
The Path of War
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'To lead is to reach toward heaven'.
[Exits: east west]
A wild boar walks in.
<378/869hp 553/624m 360/394mv 33659tnl no opponent no opponent evasive city>
A wild boar looks uncomfortable in these surroundings.
You feel you can call more beasts again.
<391/869hp 567/624m 394/394mv 33659tnl no opponent no opponent evasive city> e
The Path of War
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'To lead is to reach toward heaven'.
[Exits: east west]
A wild boar walks in.
<391/869hp 567/624m 392/394mv 33659tnl no opponent no opponent evasive city> e
Centre of the Arena
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. The iron gates of the arena are to the
south. Hallways lead off in all the other directions.
[Exits: north east (south) west]
A wild boar walks in.
Benno walks in.
<391/869hp 567/624m 390/394mv 33659tnl no opponent no opponent evasive city> sca
dirt Benno
You scan all around.
You scan north.
You scan east.
You scan south.
You scan west.
Benno quaffs a purple potion.
Benno is surrounded by a white aura.
<391/869hp 567/624m 390/394mv 33659tnl no opponent no opponent evasive city> Benno yells 'Help! Chandran tried to kick dirt into my eyes!'
Benno's reptilian eyes are unaffected.
Your kicked dirt misses Benno.
Benno has quite a few wounds.
<391/869hp 567/624m 390/394mv 33659tnl blade defensive aggressive city>
Benno's pierce maims you!
You dodge Benno's pierce.
Benno blocks your attack with his shield.
Your charge MUTILATES Benno!
Benno has quite a few wounds.
<358/869hp 567/624m 390/394mv 33659tnl blade defensive aggressive city>
Benno kicks dirt in your eyes!
Benno's kicked dirt grazes you.
You can't see a thing!
<353/869hp 567/624m 390/394mv 33659tnl unknown unknown aggressive unknown>
You rub the dirt out of your eyes.
Benno's pierce devastates you!
Benno's pierce devastates you!
Your slash maims Benno!
Benno's shield jolts under your charge, but holds.
Your slash MUTILATES Benno!
Benno's flesh is seared by the flames from a shiny steel battleaxe.
Your flaming bite scratches Benno.
Benno has some big nasty wounds and scratches.
<292/869hp 567/624m 390/394mv 33659tnl blade defensive aggressive city> sd
You disarm Benno's shield!
You seize the opening and attempt to disarm Benno's weapon as well.
You disarm Benno!
You deflect Benno's punch aside in an ungraceful parry.
You parry Benno's punch with a hasty swing from your off-hand weapon.
Your slash devastates Benno!
You concentrate on your combat style to prevent Benno from dodging.
Your charge maims Benno!
Benno's flesh is seared by the flames from a shiny steel battleaxe.
Your flaming bite scratches Benno.
A wild boar's charge wounds Benno.
Benno has some big nasty wounds and scratches.
<292/869hp 567/624m 390/394mv 33659tnl none unarmed aggressive city>
A savage dagger falls to the ground.
Benno has fled!
Benno walks west.
<292/869hp 567/624m 390/394mv 33659tnl no opponent no opponent aggressive city>
Benno walks in.
<292/869hp 567/624m 390/394mv 33659tnl no opponent no opponent aggressive city>
Benno walks east.
<292/869hp 567/624m 390/394mv 33659tnl no opponent no opponent aggressive city> g all
Benno walks in.
<292/869hp 567/624m 390/394mv 33659tnl no opponent no opponent aggressive city> You get a savage dagger.
You throw a savage dagger to the ground, too risky for your tastes.
<292/869hp 567/624m 390/394mv 33659tnl no opponent no opponent aggressive city>
Benno sends you sprawling with a powerful bash!
Benno's bash decimates you!
Benno has some big nasty wounds and scratches.
<264/869hp 567/624m 390/394mv 33659tnl none unarmed aggressive city> wield bopw
Benno's punch wounds you.
Benno's punch wounds you.
Benno's shield fails to deflect the powerful cleave from your axe.
Your slash devastates Benno!
Benno's flesh is seared by the flames from a shiny steel battleaxe.
Your flaming bite scratches Benno.
A wild boar's charge wounds Benno.
Benno looks pretty hurt.
<225/869hp 567/624m 390/394mv 33659tnl none unarmed aggressive city> wield bow
You do not have that item.
Your eyes stop watering.
You couldn't dodge Benno's punch but he misses by inches.
You dodge Benno's punch.
Benno blocks your attack with his shield.
Your charge misses Benno.
Benno blocks your attack with his shield.
Benno couldn't dodge your slash but you miss by inches.
Benno's flesh is seared by the flames from a shiny steel battleaxe.
Your flaming bite scratches Benno.
A wild boar's charge wounds Benno.
Benno looks pretty hurt.
<225/869hp 567/624m 390/394mv 33659tnl none unarmed aggressive city> You stop wielding a war spear.
You stop wielding a shiny steel battleaxe.
You wield a ranger's bow.
A ranger's bow feels like a part of you!
Benno looks pretty hurt.
<225/869hp 567/624m 390/394mv 33659tnl none unarmed aggressive city>
Benno's bash misses you.
You evade Benno's bash, causing him to fall flat on his face.
Benno looks pretty hurt.
<225/869hp 567/624m 390/394mv 33659tnl none unarmed aggressive city> dirt Benno
Benno's reptilian eyes are unaffected.
Your kicked dirt misses Benno.
Benno looks pretty hurt.
<225/869hp 567/624m 390/394mv 33659tnl none unarmed aggressive city>
You stab at Benno with an arrow at point blank range.
Your phantasmal griffon maims Benno!
You couldn't dodge Benno's punch but he misses by inches.
Benno blocks your phantasmal griffon's attack with his shield.
Your phantasmal griffon DISEMBOWELS Benno!
Benno looks pretty hurt.
<225/869hp 567/624m 390/394mv 33659tnl none unarmed aggressive city>
A wild boar looks uncomfortable in these surroundings.
You are allowed to leave the realms.
Benno looks pretty hurt.
<239/869hp 578/624m 394/394mv 33659tnl none unarmed aggressive city>
You stab at Benno with an arrow at point blank range.
Your phantasmal griffon MUTILATES Benno!
You dodge Benno's punch.
You dodge Benno's punch.
Your phantasmal griffon MUTILATES Benno!
Your phantasmal griffon DISEMBOWELS Benno!
Benno is in awful condition.
<239/869hp 578/624m 394/394mv 33659tnl none unarmed aggressive city>
Benno's bash misses you.
You evade Benno's bash, causing him to fall flat on his face.
Benno is in awful condition.
<239/869hp 578/624m 394/394mv 33659tnl none unarmed aggressive city>
You stab at Benno with an arrow at point blank range.
Your phantasmal griffon MUTILATES Benno!
Benno's punch misses you.
Benno's punch wounds you.
Benno blocks your phantasmal griffon's attack with his shield.
A wild boar's charge wounds Benno.
Benno is DEAD!!
Benno has yielded. You have won the challenge.
Benno's leg is dismembered from his dead body.
==Don't know much about Benno, but this fight made me look at sliths in a whole new light. I don't know how often his slith anti dirt normally works but that can be a game changer, especially how easy he hit me with dirt kick. Good fight Benno, probably one you could have won if you didn't bash me unarmed at the end.===

