Aehva v Fellth

posted on 2013-09-30 04:09:10
<478/526hp 553/839m 356/358mv 16468tnl blade unarmed aggressive road> You fail to taint Fellth's faith.
Fellth has some small wounds and bruises.

<478/526hp 523/839m 356/358mv 16468tnl blade unarmed aggressive road>
You parry Fellth's slash.
Fellth's slash mauls you.
Your divine power wounds Fellth.
Fellth has some small wounds and bruises.

<456/526hp 523/839m 356/358mv 16468tnl blade unarmed aggressive road> co blas
You fail to taint Fellth's faith.
Fellth has some small wounds and bruises.

<456/526hp 493/839m 356/358mv 16468tnl blade unarmed aggressive road>
Fellth narrows his eyes.
Fellth's heavenly wrath devastates you!
You feel unclean.
Fellth's slash mauls you.
Your divine power wounds Fellth.
Your divine power wounds Fellth.
Fellth has some small wounds and bruises.

<405/526hp 493/839m 349/358mv 16468tnl blade unarmed aggressive road> co 'deter
You lost your concentration.
Fellth has some small wounds and bruises.

<405/526hp 483/839m 349/358mv 16468tnl blade unarmed aggressive road>
You parry Fellth's slash.
Fellth's slash wounds you.
Your divine power wounds Fellth.
Fellth has some small wounds and bruises.

<388/526hp 483/839m 349/358mv 16468tnl blade unarmed aggressive road> co 'deter

Fellth narrows his eyes.
Fellth has some small wounds and bruises.

<388/526hp 483/839m 349/358mv 16468tnl blade unarmed aggressive road> You fail to deteriorate Fellth.
Fellth has some small wounds and bruises.

<388/526hp 463/839m 349/358mv 16468tnl blade unarmed aggressive road>
Fenwea walks in.
A stray dog suddenly starts barking at Fenwea crazily.
Fellth has some small wounds and bruises.

<388/526hp 463/839m 349/358mv 16468tnl blade unarmed aggressive road>
Fellth's slash mauls you.
Fellth awkwardly parries your divine power with a loud clang.
Fellth has some small wounds and bruises.

<367/526hp 463/839m 349/358mv 16468tnl blade unarmed aggressive road>
Fenwea walks west.
Fellth has some small wounds and bruises.

<367/526hp 463/839m 349/358mv 16468tnl blade unarmed aggressive road> cusi
fle
You feel better.
Fellth has some small wounds and bruises.

<391/526hp 448/839m 349/358mv 16468tnl blade unarmed aggressive road>
You parry Fellth's slash.
You parry Fellth's slash.
Fellth's slash mauls you.
Fellth thrusts your divine power aside in a skillful parry.
Fellth thrusts your divine power aside in a skillful parry.
Fellth has some small wounds and bruises.

<370/526hp 448/839m 349/358mv 16468tnl blade unarmed aggressive road>
Fenwea walks in.
Fellth has some small wounds and bruises.

<370/526hp 448/839m 349/358mv 16468tnl blade unarmed aggressive road>
Fellth narrows his eyes.
Fellth's heavenly wrath maims you!
Fellth has some small wounds and bruises.

<336/526hp 448/839m 340/358mv 16468tnl blade unarmed aggressive road> You flee from combat!
You lost 10 experience points.
Seringale's Nexus Point

[Exits: south portal]
Flares of energy scream from a shimmering portal opened here.
Dim hums from an ancient frozen nexus are audible here.
A half-elf city guard of Seringale stands watch here.
(White Aura) Zepherleanic the earthen elementalist is here standing on his head.
Zepherleanic says 'Did you obtain the crystal shards from Linde yet?'

<336/526hp 448/839m 338/358mv 16478tnl no opponent no opponent aggressive city> n
Several walls surrounding the nexus prevent your departure that way.

<336/526hp 448/839m 338/358mv 16478tnl no opponent no opponent aggressive city> s
The South Road

[Exits: north west]
Fenwea is here.
A homeless animal roams the streets alone.
(White Aura) (OUTCAST) Fellth is here.

<336/526hp 448/839m 336/358mv 16478tnl no opponent no opponent aggressive road> murder Fellth
Your divine power wounds Fellth.
Fellth has quite a few wounds.

<336/526hp 448/839m 336/358mv 16478tnl blade unarmed aggressive road>
Fellth's slash mauls you.
Fellth's slash wounds you.
Your divine power wounds Fellth.
Fellth thrusts your divine power aside in a skillful parry.
Fellth has quite a few wounds.

<296/526hp 448/839m 336/358mv 16478tnl blade unarmed aggressive road> fl
You couldn't escape!
Fellth has quite a few wounds.

<296/526hp 448/839m 336/358mv 16478tnl blade unarmed aggressive road>
Fellth's slash wounds you.
Fellth's slash wounds you.
Fellth thrusts your divine power aside in a skillful parry.
Fellth has quite a few wounds.

<259/526hp 448/839m 336/358mv 16478tnl blade unarmed aggressive road> fl
You flee from combat!
You lost 10 experience points.
Seringale's Nexus Point

[Exits: south portal]
Flares of energy scream from a shimmering portal opened here.
Dim hums from an ancient frozen nexus are audible here.
A half-elf city guard of Seringale stands watch here.
(White Aura) Zepherleanic the earthen elementalist is here standing on his head.
Zepherleanic says 'Did you obtain the crystal shards from Linde yet?'

<259/526hp 448/839m 334/358mv 16488tnl no opponent no opponent aggressive city>
Fellth walks in.

<259/526hp 448/839m 334/358mv 16488tnl no opponent no opponent aggressive city> s
The South Road

[Exits: north west]
Fenwea is here.
A homeless animal roams the streets alone.

<259/526hp 448/839m 332/358mv 16488tnl no opponent no opponent aggressive road> murder Fellth
They aren't here.

<259/526hp 448/839m 332/358mv 16488tnl no opponent no opponent aggressive road> n
Seringale's Nexus Point

[Exits: south portal]
Flares of energy scream from a shimmering portal opened here.
Dim hums from an ancient frozen nexus are audible here.
(White Aura) (OUTCAST) Fellth is here.
A half-elf city guard of Seringale stands watch here.
(White Aura) Zepherleanic the earthen elementalist is here standing on his head.
Zepherleanic says 'Did you obtain the crystal shards from Linde yet?'

<259/526hp 448/839m 330/358mv 16488tnl no opponent no opponent aggressive city> murder Fellth
Fellth thrusts your divine power aside in a skillful parry.
Fellth parries your divine power.
Fellth has quite a few wounds.

<259/526hp 448/839m 330/358mv 16488tnl blade unarmed aggressive city>
Your shield wobbles and barely deflects Fellth's slash.
Your shield wobbles and barely deflects Fellth's slash.
You deflect Fellth's slash aside in an ungraceful parry.
Fellth parries your divine power.
Fellth has quite a few wounds.

<259/526hp 448/839m 330/358mv 16488tnl blade unarmed aggressive city>
Fellth's slash wounds you.
Fellth's slash mauls you.
You parry Fellth's slash.
Your divine power wounds Fellth.
Your divine power wounds Fellth.
Fellth has quite a few wounds.

<219/526hp 448/839m 330/358mv 16488tnl blade unarmed aggressive city> fle
You flee from combat!
You lost 10 experience points.
The South Road

[Exits: north west]
Fenwea is here.
A homeless animal roams the streets alone.

<219/526hp 448/839m 328/358mv 16498tnl no opponent no opponent aggressive road>
A stray dog growls.
Fenwea yells 'Help! I am being attacked by a stray dog!'
A half-elf city guard walks in.

<219/526hp 448/839m 328/358mv 16498tnl no opponent no opponent aggressive road> n
Seringale's Nexus Point

[Exits: south portal]
Flares of energy scream from a shimmering portal opened here.
Dim hums from an ancient frozen nexus are audible here.
(White Aura) (OUTCAST) Fellth is here.
(White Aura) Zepherleanic the earthen elementalist is here standing on his head.
Zepherleanic says 'Did you obtain the crystal shards from Linde yet?'
Fenwea tells you 'I'd stop, or else you'll be contracted.'

<219/526hp 448/839m 326/358mv 16498tnl no opponent no opponent aggressive city> murder Fellth

The night has begun.
You feel less protected.
A shimmering portal closes tightly and vanishes.

<227/526hp 458/839m 358/358mv 16498tnl no opponent no opponent aggressive city> Fellth blocks your attack with his shield.
Fellth awkwardly parries your divine power with a loud clang.
Fellth has quite a few wounds.

<227/526hp 458/839m 358/358mv 16498tnl blade unarmed aggressive city>
Fellth's slash devastates you!
You hear something's death cry.
Fellth's shield wobbles and barely deflects your divine power.
Fellth parries your divine power.
Fellth has quite a few wounds.

<198/526hp 458/839m 358/358mv 16498tnl blade unarmed aggressive city> fle
You flee from combat!
You lost 10 experience points.
The South Road

[Exits: north west]
The corpse of a stray dog is lying here.
The ripped-off ear of a stray dog is lying here.
A half-elf city guard of Seringale stands watch here.
Fenwea is here.

<198/526hp 458/839m 356/358mv 16508tnl no opponent no opponent aggressive road> w
The South Road

[Exits: east west]

<198/526hp 458/839m 354/358mv 16508tnl no opponent no opponent aggressive road> w
The South Road

[Exits: north east south west]
(Invis) Trizz is here.

<198/526hp 458/839m 352/358mv 16508tnl no opponent no opponent aggressive road> co arm
You feel someone protecting you.
You have become better at communing armor!

<198/526hp 453/839m 352/358mv 16507tnl no opponent no opponent aggressive road>
Fenwea walks in.

<198/526hp 453/839m 352/358mv 16507tnl no opponent no opponent aggressive road>
Fenwea walks west.

<198/526hp 453/839m 352/358mv 16507tnl no opponent no opponent aggressive road> w
w
cucr
The South Road

[Exits: north east west]

<198/526hp 453/839m 350/358mv 16507tnl no opponent no opponent aggressive road> The South Road

[Exits: north east west]

<198/526hp 453/839m 348/358mv 16507tnl no opponent no opponent aggressive road> You feel a lot better!

<250/526hp 428/839m 348/358mv 16507tnl no opponent no opponent aggressive road> af
w
w
You are affected by the following:
Spell: armor : modifies armor class by 20 for 24 hours
Spell: curse : modifies save vs spell by -5 for 28 hours
: modifies hitroll by -5 for 28 hours
Spell: sanctuary : lasts for 5 hours
Skill: warcry : modifies save vs afflictive by 5 for 19 hours
: modifies hitroll by 5 for 19 hours
Spell: protective shield: lasts for 4 hours
Spell: giant strength : modifies strength by 4 for 16 hours
Spell: detect invis : lasts for 34 hours
Spell: detect magic : lasts for 34 hours
Spell: dark shroud : lasts for 14 hours

<250/526hp 428/839m 348/358mv 16507tnl no opponent no opponent aggressive road> The South Road

[Exits: east south west]
(Invis) Trizz is here.

<250/526hp 428/839m 346/358mv 16507tnl no opponent no opponent aggressive road> co cause crit
The South Road

[Exits: east west]
A human city guard of Seringale stands watch here.

<250/526hp 428/839m 344/358mv 16507tnl no opponent no opponent aggressive road> They aren't here.

<250/526hp 428/839m 344/358mv 16507tnl no opponent no opponent aggressive road> e
The South Road

[Exits: east south west]

<250/526hp 428/839m 342/358mv 16507tnl no opponent no opponent aggressive road>
Fellth tells you 'Little child.'

<250/526hp 428/839m 342/358mv 16507tnl no opponent no opponent aggressive road> e
The South Road

[Exits: north east west]

<250/526hp 428/839m 340/358mv 16507tnl no opponent no opponent aggressive road> e
e
The South Road

[Exits: north east west]

<250/526hp 428/839m 338/358mv 16507tnl no opponent no opponent aggressive road> e
The South Road

[Exits: north east south west]

<250/526hp 428/839m 336/358mv 16507tnl no opponent no opponent aggressive road> e
The South Road

[Exits: east west]

<250/526hp 428/839m 334/358mv 16507tnl no opponent no opponent aggressive road> e
The South Road

[Exits: north west]
The corpse of a stray dog is lying here.
The ripped-off ear of a stray dog is lying here.
(White Aura) (OUTCAST) Fellth is here.
A half-elf city guard of Seringale stands watch here.

<250/526hp 428/839m 332/358mv 16507tnl no opponent no opponent aggressive road> e
Alas, you cannot go that way.

<250/526hp 428/839m 332/358mv 16507tnl no opponent no opponent aggressive road> murder Fellth
Alas, you cannot go that way.

<250/526hp 428/839m 332/358mv 16507tnl no opponent no opponent aggressive road> Fellth thrusts your divine power aside in a skillful parry.
Fellth has quite a few wounds.

<250/526hp 428/839m 332/358mv 16507tnl blade unarmed aggressive road>
Fellth's slash devastates you!
Fellth parries your divine power.
Fellth has quite a few wounds.

<221/526hp 428/839m 332/358mv 16507tnl blade unarmed aggressive road> wco '
That isn't a verb I know.
Fellth has quite a few wounds.

<221/526hp 428/839m 332/358mv 16507tnl blade unarmed aggressive road> co 'cause cont
Your continual wounds scratch Fellth.
Fellth has quite a few wounds.

<221/526hp 413/839m 332/358mv 16507tnl blade unarmed aggressive road>
Your continual wounds scratch Fellth.
Fellth's slash decimates you!
You parry Fellth's slash.
Fellth parries your divine power.
Fellth has quite a few wounds.

<194/526hp 413/839m 332/358mv 16507tnl blade unarmed aggressive road> co 'cause ser

Fellth narrows his eyes.
Fellth's heavenly wrath MASSACRES you!
You sure are BLEEDING!
Fellth has quite a few wounds.

<127/526hp 424/839m 343/358mv 16507tnl blade unarmed aggressive road> Fellth's wounds continue to worsen.
Your serious wounds DISEMBOWEL Fellth!
Fellth has quite a few wounds.

<127/526hp 409/839m 343/358mv 16507tnl blade unarmed aggressive road>
You awkwardly parry Fellth's slash with a loud clang.
Your divine power wounds Fellth.
Your divine power wounds Fellth.
Fellth has quite a few wounds.

<127/526hp 409/839m 343/358mv 16507tnl blade unarmed aggressive road> flee
You flee from combat!
You lost 10 experience points.
Seringale's Nexus Point

[Exits: south]
Dim hums from an ancient frozen nexus are audible here.
(White Aura) Zepherleanic the earthen elementalist is here standing on his head.
Zepherleanic says 'Did you obtain the crystal shards from Linde yet?'

<127/526hp 409/839m 341/358mv 16517tnl no opponent no opponent aggressive city> cucr
You feel a lot better!

<177/526hp 384/839m 341/358mv 16517tnl no opponent no opponent aggressive city> cucr
s

Fellth walks in.

<177/526hp 384/839m 341/358mv 16517tnl no opponent no opponent aggressive city> murder Fellth
You feel a lot better!

<219/526hp 359/839m 341/358mv 16517tnl no opponent no opponent aggressive city> The South Road

[Exits: north west]
The corpse of a stray dog is lying here.
The ripped-off ear of a stray dog is lying here.
A half-elf city guard of Seringale stands watch here.

<219/526hp 359/839m 339/358mv 16517tnl no opponent no opponent aggressive road> They aren't here.

<219/526hp 359/839m 339/358mv 16517tnl no opponent no opponent aggressive road> n
murder Fellth
Seringale's Nexus Point

[Exits: south]
Dim hums from an ancient frozen nexus are audible here.
(White Aura) (OUTCAST) Fellth is here.
(White Aura) Zepherleanic the earthen elementalist is here standing on his head.
Zepherleanic says 'Did you obtain the crystal shards from Linde yet?'

<219/526hp 359/839m 337/358mv 16517tnl no opponent no opponent aggressive city> Fellth parries your divine power with an easy flourish.
Fellth narrows his eyes.
Fellth's heavenly wrath MUTILATES you!
Fellth has quite a few wounds.

<179/526hp 359/839m 329/358mv 16517tnl blade unarmed aggressive city>
You parry Fellth's slash.
Fellth's shield wobbles and barely deflects your divine power.
Fellth has quite a few wounds.

<179/526hp 359/839m 329/358mv 16517tnl blade unarmed aggressive city> cusi
You feel better.
Fellth has quite a few wounds.

<205/526hp 344/839m 329/358mv 16517tnl blade unarmed aggressive city>
Fellth's slash devastates you!
Fellth awkwardly parries your divine power with a loud clang.
Fellth's shield absorbs the impact of your divine power easily.
Fellth has quite a few wounds.

<176/526hp 344/839m 329/358mv 16517tnl blade unarmed aggressive city>
Fellth narrows his eyes.
Fellth's heavenly wrath maims you!
Fellth has quite a few wounds.

<143/526hp 344/839m 321/358mv 16517tnl blade unarmed aggressive city> cusi
You feel better.
Fellth has quite a few wounds.

<168/526hp 329/839m 321/358mv 16517tnl blade unarmed aggressive city>
Fellth's slash mauls you.
Fellth's slash decimates you!
You sure are BLEEDING!
Fellth awkwardly parries your divine power with a loud clang.
Your divine power wounds Fellth.
Fellth has quite a few wounds.

<118/526hp 329/839m 321/358mv 16517tnl blade unarmed aggressive city> flee
You couldn't escape!
Fellth has quite a few wounds.

<118/526hp 329/839m 321/358mv 16517tnl blade unarmed aggressive city>
You deflect Fellth's slash aside in an ungraceful parry.
You parry Fellth's slash.
Your divine power wounds Fellth.
Your divine power wounds Fellth.
Fellth has some big nasty wounds and scratches.

<118/526hp 329/839m 321/358mv 16517tnl blade unarmed aggressive city>
Fellth narrows his eyes.
Fellth's heavenly wrath wounds you.
You sure are BLEEDING!
Fellth has some big nasty wounds and scratches.

<98/526hp 329/839m 314/358mv 16517tnl blade unarmed aggressive city> flee
You flee from combat!
You lost 10 experience points.
The South Road

[Exits: north west]
The corpse of a stray dog is lying here.
The ripped-off ear of a stray dog is lying here.
A half-elf city guard of Seringale stands watch here.

<98/526hp 329/839m 312/358mv 16527tnl no opponent no opponent aggressive road> w
The South Road

[Exits: east west]

<98/526hp 329/839m 310/358mv 16527tnl no opponent no opponent aggressive road> w
w
w
The South Road

[Exits: north east south west]

<98/526hp 329/839m 308/358mv 16527tnl no opponent no opponent aggressive road> w
The South Road

[Exits: north east west]

<98/526hp 329/839m 306/358mv 16527tnl no opponent no opponent aggressive road> The South Road

[Exits: north east west]

<108/526hp 369/839m 351/358mv 16527tnl no opponent no opponent aggressive road> cucr
The South Road

[Exits: east south west]

<108/526hp 369/839m 349/358mv 16527tnl no opponent no opponent aggressive road> You feel a lot better!

<154/526hp 344/839m 349/358mv 16527tnl no opponent no opponent aggressive road> w
w
cucr
The South Road

[Exits: east west]
A human city guard of Seringale stands watch here.

<154/526hp 344/839m 347/358mv 16527tnl no opponent no opponent aggressive road> South Square

[Exits: north east south west]
A large orange pumpkin is here, looking festive.
A dwarven city guard of Seringale stands watch here.

<154/526hp 344/839m 345/358mv 16527tnl no opponent no opponent aggressive city> You feel a lot better!

<211/526hp 319/839m 345/358mv 16527tnl no opponent no opponent aggressive city> w
w
cucr
whe
The South Road

[Exits: east west]

<211/526hp 319/839m 343/358mv 16527tnl no opponent no opponent aggressive road> The South Road

[Exits: north east west]

<211/526hp 319/839m 341/358mv 16527tnl no opponent no opponent aggressive road> You lost your concentration.

<211/526hp 307/839m 341/358mv 16527tnl no opponent no opponent aggressive road> w
w
cucr
Players near you in Seringale:
Aehva The South Road
Fenwea North Square
Fellth The South Road

<211/526hp 307/839m 341/358mv 16527tnl no opponent no opponent aggressive road> The South Road

[Exits: north east south west]

<211/526hp 307/839m 339/358mv 16527tnl no opponent no opponent aggressive road> The South Road

[Exits: east south west]

<211/526hp 307/839m 337/358mv 16527tnl no opponent no opponent aggressive road> w
You lost your concentration.

<211/526hp 295/839m 337/358mv 16527tnl no opponent no opponent aggressive road> w
The South Road

[Exits: east south west]

<211/526hp 295/839m 335/358mv 16527tnl no opponent no opponent aggressive road> The South Road

[Exits: east west]

<211/526hp 295/839m 333/358mv 16527tnl no opponent no opponent aggressive road> w
w
w
The South Road

[Exits: east west]

<211/526hp 295/839m 331/358mv 16527tnl no opponent no opponent aggressive road> Western Wall and South Road Junction

[Exits: north east]
A gnomish perimeter guard of Seringale is here, watching out for known criminals.

<211/526hp 295/839m 329/358mv 16527tnl no opponent no opponent aggressive city> cucr
A large wall made of huge slabs of white stone blocks your way.

<211/526hp 295/839m 329/358mv 16527tnl no opponent no opponent aggressive city> You feel a lot better!

<265/526hp 270/839m 329/358mv 16527tnl no opponent no opponent aggressive city> n
n
n
n
Along the Western Walls

[Exits: north south]

<265/526hp 270/839m 327/358mv 16527tnl no opponent no opponent aggressive city> Along the Western Walls

[Exits: north south]
An illithid city guard of Seringale stands watch here.

<265/526hp 270/839m 325/358mv 16527tnl no opponent no opponent aggressive city> af
Along the Western Walls

[Exits: north south]
A stone giant city guard of Seringale stands watch here.
A fire giant city guard of Seringale stands watch here.

<265/526hp 270/839m 323/358mv 16527tnl no opponent no opponent aggressive city> n
n
n
Along the Western Walls

[Exits: north south]
A human perimeter guard of Seringale is here, watching out for known criminals.

<265/526hp 270/839m 321/358mv 16527tnl no opponent no opponent aggressive city> whe
You are affected by the following:
Spell: armor : modifies armor class by 20 for 22 hours
Spell: curse : modifies save vs spell by -5 for 26 hours
: modifies hitroll by -5 for 26 hours
Spell: sanctuary : lasts for 3 hours
Skill: warcry : modifies save vs afflictive by 5 for 17 hours
: modifies hitroll by 5 for 17 hours
Spell: protective shield: lasts for 2 hours
Spell: giant strength : modifies strength by 4 for 14 hours
Spell: detect invis : lasts for 32 hours
Spell: detect magic : lasts for 32 hours
Spell: dark shroud : lasts for 12 hours

<265/526hp 270/839m 321/358mv 16527tnl no opponent no opponent aggressive city> Inside the West Gate

[Exits: north east south west]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.

<265/526hp 270/839m 319/358mv 16527tnl no opponent no opponent aggressive city> Along the Western Walls

[Exits: north south]
A fearless adventurer is here asking for a group to explore Haon Dor.
A halfling perimeter guard of Seringale is here, watching out for known criminals.

<265/526hp 270/839m 317/358mv 16527tnl no opponent no opponent aggressive city> Stairwell Under the Western Catapult

[Exits: south up]
An avian perimeter guard of Seringale is here, watching out for known criminals.

<265/526hp 270/839m 315/358mv 16527tnl no opponent no opponent aggressive city> Players near you in Seringale:
Aehva Stairwell Under the Western Catapult
Fenwea North Square
Fellth South Square

<265/526hp 270/839m 315/358mv 16527tnl no opponent no opponent aggressive city> sl
You go to sleep.

<265/526hp 270/839m 315/358mv 16527tnl no opponent no opponent aggressive city> gr
[42 Sha] Aehva 50% hp 32% mana 87% mv 16527 tnl Damage per round: 19
* [ 6 Pet] A tiny, spotted puppy 100% hp 100% mana 100% mv 1436 tnl (ghost)

<265/526hp 270/839m 315/358mv 16527tnl no opponent no opponent aggressive city> sc

/@============================================================-
| \\
| Aehva the Shaman of Fire, adept of Darkhan |
| Unaffiliated, 18 years old (21 hours). |
| |
| Race: Drow Hometown: Seringale Health: 265/526 |
| Sex: Female Alignment: Evil Mana: 270/839 |
| Class: Shaman Ethos: Chaotic Move: 315/358 |
\\ -------------------------------------------/
| |
| Streng: 18 (18+0) Rating: Good Weight: 194/305 |
| Intell: 24 (24+0) Level: 42 Pracs: 10 |
| Wisdom: 18 (18+0) Exp tnl: 16527 Trains: 0 |
| Dexter: 24 (24+0) Quests: 5/21 Items: 24/38 |
| Consti: 16 (16+0) Gold: 37406 Wimpy: 0 hp |
| Luck: Unfortunate Hunger: [****-] Thirst: [****-] |
| |
| Condition: In prime health |
------------------------------------------ \\
/ |
| Armor Vs Pierce: 93 Saving Throws |
| Hitroll: 14 Vs Bash: 91 Afflictive: 47 |
| Damroll: 32 Vs Slash: 88 Maledictive: 35 |
| Vs Magic: 31 Mental: 35 |
\\==========================================================-/
You are affected by the following:
Spell: armor : modifies armor class by 20 for 22 hours
Spell: curse : modifies save vs spell by -5 for 26 hours
: modifies hitroll by -5 for 26 hours
Spell: sanctuary : lasts for 3 hours
Skill: warcry : modifies save vs afflictive by 5 for 17 hours
: modifies hitroll by 5 for 17 hours
Spell: protective shield: lasts for 2 hours
Spell: giant strength : modifies strength by 4 for 14 hours
Spell: detect invis : lasts for 32 hours
Spell: detect magic : lasts for 32 hours
Spell: dark shroud : lasts for 12 hours

<313/526hp 356/839m 358/358mv 16527tnl no opponent no opponent aggressive city> gr
[42 Sha] Aehva 59% hp 42% mana 100% mv 16527 tnl Damage per round: 19
* [ 6 Pet] A tiny, spotted puppy 100% hp 100% mana 100% mv 1436 tnl (ghost)

<313/526hp 356/839m 358/358mv 16527tnl no opponent no opponent aggressive city> r
You wake up and start resting.

<313/526hp 356/839m 358/358mv 16527tnl no opponent no opponent aggressive city> wa
You stand up.

<313/526hp 356/839m 358/358mv 16527tnl no opponent no opponent aggressive city> whe
Players near you in Seringale:
Aehva Stairwell Under the Western Catapult
Fenwea North Square
Fellth South Square

<313/526hp 356/839m 358/358mv 16527tnl no opponent no opponent aggressive city> co pro
s
You feel aligned with darkness.

<313/526hp 321/839m 358/358mv 16527tnl no opponent no opponent aggressive city> s
s
s

Fellth tells you 'You are a joke.'

<313/526hp 321/839m 358/358mv 16527tnl no opponent no opponent aggressive city> cucr
Along the Western Walls

[Exits: north south]
A fearless adventurer is here asking for a group to explore Haon Dor.
A halfling perimeter guard of Seringale is here, watching out for known criminals.

<313/526hp 321/839m 356/358mv 16527tnl no opponent no opponent aggressive city> Inside the West Gate

[Exits: north east south west]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.

<313/526hp 321/839m 354/358mv 16527tnl no opponent no opponent aggressive city> Along the Western Walls

[Exits: north south]
A human perimeter guard of Seringale is here, watching out for known criminals.

<313/526hp 321/839m 352/358mv 16527tnl no opponent no opponent aggressive city> Along the Western Walls

[Exits: north south]
A stone giant city guard of Seringale stands watch here.
A fire giant city guard of Seringale stands watch here.

<313/526hp 321/839m 350/358mv 16527tnl no opponent no opponent aggressive city> You lost your concentration.

<313/526hp 309/839m 350/358mv 16527tnl no opponent no opponent aggressive city> s
s
s
s
cucr
Along the Western Walls

[Exits: north south]
An illithid city guard of Seringale stands watch here.

<313/526hp 309/839m 348/358mv 16527tnl no opponent no opponent aggressive city> Along the Western Walls

[Exits: north south]

<313/526hp 309/839m 346/358mv 16527tnl no opponent no opponent aggressive city> Western Wall and South Road Junction

[Exits: north east]
(White Aura) (OUTCAST) Fellth is here.
A gnomish perimeter guard of Seringale is here, watching out for known criminals.

<313/526hp 309/839m 344/358mv 16527tnl no opponent no opponent aggressive city> A large wall made of huge slabs of white stone blocks your way.
Fellth walks north.

<313/526hp 309/839m 344/358mv 16527tnl no opponent no opponent aggressive city> You lost your concentration.

<313/526hp 297/839m 344/358mv 16527tnl no opponent no opponent aggressive city> murder Fellth
n
murder Fellth
They aren't here.

<313/526hp 297/839m 344/358mv 16527tnl no opponent no opponent aggressive city> Along the Western Walls

[Exits: north south]

<313/526hp 297/839m 342/358mv 16527tnl no opponent no opponent aggressive city> They aren't here.

<313/526hp 297/839m 342/358mv 16527tnl no opponent no opponent aggressive city> af
You are affected by the following:
Spell: protection : modifies save vs spell by 1 for 24 hours
Spell: armor : modifies armor class by 20 for 21 hours
Spell: curse : modifies save vs spell by -5 for 25 hours
: modifies hitroll by -5 for 25 hours
Spell: sanctuary : lasts for 2 hours
Skill: warcry : modifies save vs afflictive by 5 for 16 hours
: modifies hitroll by 5 for 16 hours
Spell: protective shield: lasts for 1 hours
Spell: giant strength : modifies strength by 4 for 13 hours
Spell: detect invis : lasts for 31 hours
Spell: detect magic : lasts for 31 hours
Spell: dark shroud : lasts for 11 hours

<313/526hp 297/839m 342/358mv 16527tnl no opponent no opponent aggressive city> n
Along the Western Walls

[Exits: north south]
An illithid city guard of Seringale stands watch here.

<313/526hp 297/839m 340/358mv 16527tnl no opponent no opponent aggressive city> n
Along the Western Walls

[Exits: north south]
A stone giant city guard of Seringale stands watch here.
A fire giant city guard of Seringale stands watch here.

<313/526hp 297/839m 338/358mv 16527tnl no opponent no opponent aggressive city> n
Along the Western Walls

[Exits: north south]
A human perimeter guard of Seringale is here, watching out for known criminals.

<313/526hp 297/839m 336/358mv 16527tnl no opponent no opponent aggressive city> whe
Players near you in Seringale:
Aehva Along the Western Walls
Fenwea North Square
Fellth Inside the West Gate
Keish Secret Hideout
Fellth walks in.

<313/526hp 297/839m 336/358mv 16527tnl no opponent no opponent aggressive city>
Fellth walks south.

<313/526hp 297/839m 336/358mv 16527tnl no opponent no opponent aggressive city> murder Fellth
They aren't here.

<313/526hp 297/839m 336/358mv 16527tnl no opponent no opponent aggressive city> s
murder Fellth
Along the Western Walls

[Exits: north south]
A stone giant city guard of Seringale stands watch here.
A fire giant city guard of Seringale stands watch here.

<313/526hp 297/839m 334/358mv 16527tnl no opponent no opponent aggressive city> s
murder Fellth
They aren't here.

<313/526hp 297/839m 334/358mv 16527tnl no opponent no opponent aggressive city> s
Along the Western Walls

[Exits: north south]
An illithid city guard of Seringale stands watch here.

<313/526hp 297/839m 332/358mv 16527tnl no opponent no opponent aggressive city> murder Fellth
s
They aren't here.

<313/526hp 297/839m 332/358mv 16527tnl no opponent no opponent aggressive city> murder Fellth
Along the Western Walls

[Exits: north south]
(White Aura) (OUTCAST) Fellth is here.

<313/526hp 297/839m 330/358mv 16527tnl no opponent no opponent aggressive city> Fellth blocks your attack with his shield.
Fellth has some big nasty wounds and scratches.

<313/526hp 297/839m 330/358mv 16527tnl blade unarmed aggressive city>
You deflect Fellth's slash aside in an ungraceful parry.
Fellth's slash mauls you.
Fellth's slash wounds you.
Your divine power wounds Fellth.
Fellth parries your divine power.
Fellth has some big nasty wounds and scratches.

<272/526hp 297/839m 330/358mv 16527tnl blade unarmed aggressive city> co 'cause cont
No way! You are still fighting!
Fellth has some big nasty wounds and scratches.

<272/526hp 297/839m 330/358mv 16527tnl blade unarmed aggressive city> You do the best you can!
Fellth has some big nasty wounds and scratches.

<272/526hp 297/839m 330/358mv 16527tnl blade unarmed aggressive city> Your continual wounds scratch Fellth.
Fellth has some big nasty wounds and scratches.

<272/526hp 282/839m 330/358mv 16527tnl blade unarmed aggressive city>
Your continual wounds graze Fellth.
Fellth's slash wounds you.
Fellth's slash wounds you.
Fellth awkwardly parries your divine power with a loud clang.
Fellth has some big nasty wounds and scratches.

<235/526hp 282/839m 330/358mv 16527tnl blade unarmed aggressive city>
Fellth's thirst hits him.
The town clock tolls twelve times as midnight arrives.
Fellth has some big nasty wounds and scratches.

<242/526hp 302/839m 358/358mv 16527tnl blade unarmed aggressive city> co cause ser
They aren't here.
Fellth narrows his eyes.
Fellth's heavenly wrath DISMEMBERS you!
Fellth has some big nasty wounds and scratches.

<181/526hp 302/839m 342/358mv 16527tnl blade unarmed aggressive city>
Your continual wounds scratch Fellth.
Fellth's slash mauls you.
Fellth's slash mauls you.
Fellth parries your divine power.
Your divine power wounds Fellth.
Fellth has some big nasty wounds and scratches.

<137/526hp 302/839m 342/358mv 16527tnl blade unarmed aggressive city> co 'cause ser
You lost your concentration.
Fellth has some big nasty wounds and scratches.

<137/526hp 295/839m 342/358mv 16527tnl blade unarmed aggressive city> flee

The goblin leader yells 'Goblins...Attack!!'
Your continual wounds scratch Fellth.
Fellth's slash mauls you.
You sure are BLEEDING!
Fellth's slash wounds you.
You sure are BLEEDING!
Fellth parries your divine power.
Fellth has some big nasty wounds and scratches.

<94/526hp 295/839m 342/358mv 16527tnl blade unarmed aggressive city>
Fellth narrows his eyes.
Fellth's heavenly wrath decimates you!
You sure are BLEEDING!
Fellth has some big nasty wounds and scratches.

<69/526hp 295/839m 327/358mv 16527tnl blade unarmed aggressive city> You flee from combat!
You lost 10 experience points.
Along the Western Walls

[Exits: north south]

<69/526hp 295/839m 325/358mv 16537tnl no opponent no opponent aggressive city> n
Along the Western Walls

[Exits: north south]
An illithid city guard of Seringale stands watch here.
A stone giant city guard of Seringale stands watch here.
A fire giant city guard of Seringale stands watch here.

<69/526hp 295/839m 323/358mv 16537tnl no opponent no opponent aggressive city> n
n
n
Along the Western Walls

[Exits: north south]
A human perimeter guard of Seringale is here, watching out for known criminals.

<69/526hp 295/839m 321/358mv 16537tnl no opponent no opponent aggressive city> cucr
Inside the West Gate

[Exits: north east south west]
A fearless adventurer is here asking for a group to explore Haon Dor.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.

<69/526hp 295/839m 319/358mv 16537tnl no opponent no opponent aggressive city> Along the Western Walls

[Exits: north south]
A halfling perimeter guard of Seringale is here, watching out for known criminals.

<69/526hp 295/839m 317/358mv 16537tnl no opponent no opponent aggressive city> You feel a lot better!

<114/526hp 270/839m 317/358mv 16537tnl no opponent no opponent aggressive city> s
w
w
cucr
Inside the West Gate

[Exits: north east south west]
A fearless adventurer is here asking for a group to explore Haon Dor.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.

<114/526hp 270/839m 315/358mv 16537tnl no opponent no opponent aggressive city> Outside the West Gate

[Exits: east west]
A large orange pumpkin is here, looking festive.
A Stryth o'Ween pumpkin is here, carved with the silhouette of Burzuk.

<114/526hp 270/839m 313/358mv 16537tnl no opponent no opponent aggressive city> w
The edge of the forest

[Exits: east west]

<114/526hp 270/839m 311/358mv 16537tnl no opponent no opponent aggressive field> w
w
You feel a lot better!

<164/526hp 245/839m 311/358mv 16537tnl no opponent no opponent aggressive field> cucr
whe
w
w
w
A trail through the light forest

[Exits: east west]

<164/526hp 245/839m 309/358mv 16537tnl no opponent no opponent aggressive forest> A trail through the light forest

[Exits: east west]

<164/526hp 245/839m 306/358mv 16537tnl no opponent no opponent aggressive forest> A trail through the light forest

[Exits: east west]

<164/526hp 245/839m 303/358mv 16537tnl no opponent no opponent aggressive forest> You feel a lot better!

<211/526hp 220/839m 303/358mv 16537tnl no opponent no opponent aggressive forest> w
w
Players near you in Haon Dor:
Aehva A trail through the light forest

<211/526hp 220/839m 303/358mv 16537tnl no opponent no opponent aggressive forest> A trail through the light forest

[Exits: north east west]

<211/526hp 220/839m 300/358mv 16537tnl no opponent no opponent aggressive forest> A trail through the light forest

[Exits: east south west]

<211/526hp 220/839m 297/358mv 16537tnl no opponent no opponent aggressive forest> sl
A trail through the dense forest

[Exits: east west]

<211/526hp 220/839m 294/358mv 16537tnl no opponent no opponent aggressive forest> A trail through the dense forest

[Exits: east south west]

<211/526hp 220/839m 291/358mv 16537tnl no opponent no opponent aggressive forest> A narrow trail through the deep, dark forest

[Exits: east west]

<211/526hp 220/839m 288/358mv 16537tnl no opponent no opponent aggressive forest> You go to sleep.
Your protective shield dissipates.
You are allowed to leave the realms.

<245/526hp 324/839m 350/358mv 16537tnl no opponent no opponent aggressive forest> wa
You wake and stand up.

<245/526hp 324/839m 350/358mv 16537tnl no opponent no opponent aggressive forest> whe
Players near you in Haon Dor:
Aehva A narrow trail through the deep, dark forest
Fellth A trail through the light forest

<245/526hp 324/839m 350/358mv 16537tnl no opponent no opponent aggressive forest> cucr
You feel a lot better!

<294/526hp 299/839m 350/358mv 16537tnl no opponent no opponent aggressive forest> w
w
w
A narrow trail through the deep, dark forest

[Exits: east south west]

<294/526hp 299/839m 347/358mv 16537tnl no opponent no opponent aggressive forest> A narrow trail through the deep, dark forest

[Exits: east west]

<294/526hp 299/839m 344/358mv 16537tnl no opponent no opponent aggressive forest> w
A narrow trail through the deep, dark forest

[Exits: north east south up]
Some blackberries grow on a bush nearby.
A colossal tree blocks the way westwards.
(Invis) Shargugh the Forest Brownie is here, grinning broadly at you.
Shargugh holds out his hands entreatingly.
Shargugh says 'Do you have any nuts?!'

<294/526hp 299/839m 341/358mv 16537tnl no opponent no opponent aggressive forest> w
You collide forcefully into the side of a gargantuan tree.

<294/526hp 299/839m 341/358mv 16537tnl no opponent no opponent aggressive forest> You collide forcefully into the side of a gargantuan tree.

<294/526hp 299/839m 341/358mv 16537tnl no opponent no opponent aggressive forest> n
The narrow trail

[Exits: north south]

<294/526hp 299/839m 338/358mv 16537tnl no opponent no opponent aggressive forest> n
The narrow trail

[Exits: east south west]

<294/526hp 299/839m 335/358mv 16537tnl no opponent no opponent aggressive forest> w
w
w
Entrance to Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.
A treant sibling is here.
A giant spider is here, waiting to suck your blood.
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
(White Aura) The Grandmaster of Treants is here.
The Grandmaster of Treants utters 'Please help, we move too loudly to catch the spiders ourselves...'

<294/526hp 299/839m 332/358mv 16537tnl no opponent no opponent aggressive forest> w
The main path in Drkshtyre Wood

[Exits: east west]
A crystal ooze sloshes about.
A sapling is here, trying to find sunlight.
A treant elder is here, trying to teach you the ways of nature.

<294/526hp 299/839m 329/358mv 16537tnl no opponent no opponent aggressive forest> cucr
The main path in Drkshtyre Wood

[Exits: east west]
A treant adult is here, taking care of the young.
A giant spider is here, waiting to suck your blood.

<294/526hp 299/839m 326/358mv 16537tnl no opponent no opponent aggressive forest> w
w
w
The main path in Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.

<294/526hp 299/839m 323/358mv 16537tnl no opponent no opponent aggressive forest> You feel a lot better!

<348/526hp 274/839m 323/358mv 16537tnl no opponent no opponent aggressive forest> The main path in Drkshtyre Wood

[Exits: east west]
A Stryth o'Ween pumpkin is here, carved with the silhouette of Burzuk.
A crystal ooze sloshes about.
A giant spider is here, waiting to suck your blood.

<348/526hp 274/839m 320/358mv 16537tnl no opponent no opponent aggressive forest> The main path in Drkshtyre Wood

[Exits: east west]

<348/526hp 274/839m 317/358mv 16537tnl no opponent no opponent aggressive forest> The main path in Drkshtyre Wood

[Exits: east south west]

<348/526hp 274/839m 314/358mv 16537tnl no opponent no opponent aggressive forest> whe
w
Players near you in Drkshtyre Wood:
Aehva The main path in Drkshtyre Wood

<348/526hp 274/839m 314/358mv 16537tnl no opponent no opponent aggressive forest> w
In Drkshtyre Wood

[Exits: east west]
A treant sibling is here.
A crystal ooze sloshes about.

<348/526hp 274/839m 311/358mv 16537tnl no opponent no opponent aggressive forest> In Drkshtyre Wood

[Exits: east west]
A gnoll is here, roaming the forest.

<348/526hp 274/839m 308/358mv 16537tnl no opponent no opponent aggressive forest> sl
You go to sleep.

<348/526hp 274/839m 308/358mv 16537tnl no opponent no opponent aggressive forest> af
You are affected by the following:
Spell: protection : modifies save vs spell by 1 for 22 hours
Spell: armor : modifies armor class by 20 for 19 hours
Spell: curse : modifies save vs spell by -5 for 23 hours
: modifies hitroll by -5 for 23 hours
Spell: sanctuary : lasts for 0 hours
Skill: warcry : modifies save vs afflictive by 5 for 14 hours
: modifies hitroll by 5 for 14 hours
Spell: giant strength : modifies strength by 4 for 11 hours
Spell: detect invis : lasts for 29 hours
Spell: detect magic : lasts for 29 hours
Spell: dark shroud : lasts for 9 hours

<348/526hp 274/839m 308/358mv 16537tnl no opponent no opponent aggressive forest> r
You wake up and start resting.

<348/526hp 274/839m 308/358mv 16537tnl no opponent no opponent aggressive forest> whe
sl
Players near you in Drkshtyre Wood:
Aehva In Drkshtyre Wood

<348/526hp 274/839m 308/358mv 16537tnl no opponent no opponent aggressive forest> You go to sleep.

<348/526hp 274/839m 308/358mv 16537tnl no opponent no opponent aggressive forest> gr
[42 Sha] Aehva 66% hp 32% mana 86% mv 16537 tnl Damage per round: 18
* [ 6 Pet] A tiny, spotted puppy 100% hp 100% mana 100% mv 1436 tnl (ghost)

<348/526hp 274/839m 308/358mv 16537tnl no opponent no opponent aggressive forest>
The white aura around your body fades.

<400/526hp 326/839m 358/358mv 16537tnl no opponent no opponent aggressive forest> gr
[42 Sha] Aehva 76% hp 38% mana 100% mv 16537 tnl Damage per round: 18
* [ 6 Pet] A tiny, spotted puppy 100% hp 100% mana 100% mv 1436 tnl (ghost)

<400/526hp 326/839m 358/358mv 16537tnl no opponent no opponent aggressive forest> r
You wake up and start resting.

<400/526hp 326/839m 358/358mv 16537tnl no opponent no opponent aggressive forest> wa
You stand up.

<400/526hp 326/839m 358/358mv 16537tnl no opponent no opponent aggressive forest> whe
Players near you in Drkshtyre Wood:
Aehva In Drkshtyre Wood
Fellth The main path in Drkshtyre Wood

<400/526hp 326/839m 358/358mv 16537tnl no opponent no opponent aggressive forest> e
e
In Drkshtyre Wood

[Exits: east west]
A treant sibling is here.
A crystal ooze sloshes about.

<400/526hp 326/839m 355/358mv 16537tnl no opponent no opponent aggressive forest> The main path in Drkshtyre Wood

[Exits: east south west]

<400/526hp 326/839m 352/358mv 16537tnl no opponent no opponent aggressive forest> co sanc
You are surrounded by a white aura.

<400/526hp 251/839m 352/358mv 16537tnl no opponent no opponent aggressive forest> murder Fellth
e

Fellth walks in.

<400/526hp 251/839m 352/358mv 16537tnl no opponent no opponent aggressive forest> Your divine power DISEMBOWELS Fellth!
Your divine power DISEMBOWELS Fellth!
Fellth looks pretty hurt.

<400/526hp 251/839m 352/358mv 16537tnl blade unarmed aggressive forest>
Fellth's slash wounds you.
Fellth deflects your divine power aside in an ungraceful parry.
Fellth looks pretty hurt.

<381/526hp 251/839m 352/358mv 16537tnl blade unarmed aggressive forest>
Fellth has fled!
Fellth walks west.

<381/526hp 251/839m 352/358mv 16537tnl no opponent no opponent aggressive forest> The main path in Drkshtyre Wood

[Exits: east west]

<381/526hp 251/839m 349/358mv 16537tnl no opponent no opponent aggressive forest> co cause
co cause
Commune the cause continual spell on whom?

<381/526hp 251/839m 349/358mv 16537tnl no opponent no opponent aggressive forest> Commune the cause continual spell on whom?

<381/526hp 251/839m 349/358mv 16537tnl no opponent no opponent aggressive forest> w
The main path in Drkshtyre Wood

[Exits: east south west]

<381/526hp 251/839m 346/358mv 16537tnl no opponent no opponent aggressive forest> w
In Drkshtyre Wood

[Exits: east west]
(OUTCAST) Fellth is here.
A treant sibling is here.
A crystal ooze sloshes about.
Fellth closes his eyes momentarily.
Fellth is surrounded by a white aura.

<381/526hp 251/839m 343/358mv 16537tnl no opponent no opponent aggressive forest> murder Fellth
w
Fellth blocks your attack with his shield.
Your divine power mauls Fellth.
Fellth looks pretty hurt.

<381/526hp 251/839m 343/358mv 16537tnl blade unarmed aggressive forest> co 'cause cont

Fellth's slash mauls you.
Fellth parries your divine power with an easy flourish.
Fellth looks pretty hurt.

<359/526hp 251/839m 343/358mv 16537tnl blade unarmed aggressive forest> No way! You are still fighting!
Fellth looks pretty hurt.

<359/526hp 251/839m 343/358mv 16537tnl blade unarmed aggressive forest> Your continual wounds graze Fellth.
Fellth looks pretty hurt.

<359/526hp 236/839m 343/358mv 16537tnl blade unarmed aggressive forest>
Your continual wounds scratch Fellth.
Fellth's slash wounds you.
Fellth's slash wounds you.
Fellth's shield absorbs the impact of your divine power easily.
Your divine power misses Fellth.
Fellth looks pretty hurt.

<321/526hp 236/839m 343/358mv 16537tnl blade unarmed aggressive forest>
Fellth narrows his eyes.
Fellth's heavenly wrath DISMEMBERS you!
Fellth looks pretty hurt.

<258/526hp 236/839m 327/358mv 16537tnl blade unarmed aggressive forest> co harm
You lost your concentration.
Fellth looks pretty hurt.

<258/526hp 219/839m 327/358mv 16537tnl blade unarmed aggressive forest> co harm

Your continual wounds scratch Fellth.
You parry Fellth's slash.
Fellth's slash mauls you.
Your divine power mauls Fellth.
Your divine power mauls Fellth.
Fellth is in awful condition.

<237/526hp 219/839m 327/358mv 16537tnl blade unarmed aggressive forest> You lost your concentration.
Fellth is in awful condition.

<237/526hp 202/839m 327/358mv 16537tnl blade unarmed aggressive forest> co harm

Fellth narrows his eyes.
Fellth's heavenly wrath devastates you!
Fellth is in awful condition.

<206/526hp 202/839m 319/358mv 16537tnl blade unarmed aggressive forest>
A crystal ooze sloshes around.
Your continual wounds scratch Fellth.
Fellth's slash wounds you.
Fellth's slash wounds you.
Fellth blocks your attack with his shield.
Fellth is in awful condition.

<170/526hp 202/839m 319/358mv 16537tnl blade unarmed aggressive forest> Fellth's wounds continue to worsen.
Your harm spell *** DEMOLISHES *** Fellth!
Fellth is incapacitated and will slowly die, if not aided.
Fellth is in awful condition.

<170/526hp 167/839m 319/358mv 16537tnl blade unarmed aggressive forest>
Your divine power maims Fellth!
Fellth is DEAD!!
Fellth's severed head plops on the ground.


==============================================================

Since ranking is insanely easy and I had this guy sitting around I decided to play him. Playing shamans is nothing like I remember, if this guy was actually trying he would have ended me really easily. At least I am getting my feet wet again.

  1. pip Aehva v Fellth -
    I love when people trash talk in fights then die like a newb.
  2. Rondak Aehva v Fellth -
    So do I. It really makes my day. This guy was a knight applicant, got himself exiled and outcasted for wanting to murder people (No matter the alignment, At least one of them Knights.) Tried to rp the aspect of having evil urges. Played his hand way too soon. Pretty sure I have the player pegged since he has done this before and in the same manner. This kind of thing needs imm approval and needs to be much better thought out. Oh well.
  3. beia Aehva v Fellth -
    Not me this time.
  4. Rondak Aehva v Fellth -
    I did not name any names :D
  5. bladefurry Aehva v Fellth -
    Not me either, clearing that up Im not even playing ATM
  6. Rondak Aehva v Fellth -
    All these guilty consciences. I already know who you are playing Bladefury :D