Ye Olde Abandoned Realms Logs

Kremina vs Aferraloth

posted on 2020-12-07 19:29:04
<811/811hp 555/792m 311/619mv no opponent no opponent calm inside (indoors)> 1am (night) [----------] stra Aferraloth

You step out of the shadows.
You notice Aferraloth's glance.
You grab a hold of Aferraloth's neck and put him to sleep.
Aferraloth goes to sleep.

<811/811hp 580/792m 311/619mv no opponent no opponent aggressive inside (indoors)> 1am (night) [------- ] af

You are affected by the following:
Skill: forgotten arts : lasts for 22 hours
Spell: cabal sanctuary: lasts for 3 hours
Skill: shadow tactics : lasts permanently
Spell: invisibility : lasts for 36 hours
Spell: detect invis : lasts for 33 hours
Skill: detect hidden : lasts for 33 hours
Skill: devote : lasts for 4 hours
Skill: chii : modifies armor class by 25 for 4 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently

<811/811hp 580/792m 311/619mv no opponent no opponent evasive inside (indoors)> 1am (night) [------- ] l af

A frail old man stand before your very eyes. Half the height he once
was, his back has appeared to be completely bent over. His eyes has lost
the lustre that was seen in his youth. His left eye has turned a partial
white and appears to be squinting half the time. When he smiles, only a few
teeth remains in the bottom row of his already decaying gums. He was born
with an abnormal shorter right leg from his left and walks around with a
slow stiff gait.
He is an experienced explorer.
Aferraloth is in excellent condition.

Aferraloth is using:
<used as light> (Humming) a blackened sphere
<worn on finger> (Humming) a ring of conjuration
<worn on finger> (Humming) a ring of conjuration
<worn around neck> (Glowing) a brooch of life
<worn around neck> (Glowing) a brooch of life
<worn on head> a blue steel helm and visor
<worn on torso> (Humming) a suit of black eog bodyarmor
<worn on arms> a pair of blue steel vambraces
<worn on hands> (Invis) (Humming) flaming gauntlets
<worn on legs> (Glowing) (Humming) a pair of black crystal leggings
<worn on feet> (Glowing) mirrored boots of the mindflayer
<worn about body> (Glowing) robes of the archmagi
<worn about waist> a belt of interlocked bone fragments
<worn around wrist> a bracelet of twisted leaves
<worn around wrist> a bracelet of twisted leaves
<wielded two-handed> (Humming) a reaper's scythe
<worn as shroud> the soul of Aferraloth
<floating nearby> a pale blue stone

<811/811hp 580/792m 311/619mv no opponent no opponent evasive inside (indoors)> 1am (night) [--------- ] ass aferr

(UNPROTECTED) Aferraloth yells 'Help! Kremina tried to assassinate me!'
You fade into existence.
Your assassination attempt misses Aferraloth.
Aferraloth is in excellent condition.

<811/811hp 580/792m 311/619mv shaft two_handed aggressive inside (indoors)> 1am (night) [ ]
Your weapon advantage overcomes Aferraloth's parry attempt.
Your shadow pierce MANGLES Aferraloth!
Aferraloth parries your stab.
You parry Aferraloth's slash.
You awkwardly parry Aferraloth's slash with a loud clang.
You parry a decorated zombie of Marisa's magic.
A skeletal warrior's slash wounds you.
You nimbly dodge a skeletal warrior's slash with a practiced maneuver.
A flesh golem's slash wounds you.
You parry a flesh golem's slash.
A quick swipe of your off-hand weapon parries a stone golem's pierce aside easily.
You deflect a stone golem's pierce aside in an ungraceful parry.
You dual parry a decorated zombie of a jotun soldier's smash.
You nimbly dodge a decorated zombie of a jotun soldier's smash with a practiced maneuver.
Aferraloth has some small wounds and bruises.

<772/811hp 573/792m 311/619mv shaft two_handed aggressive inside (indoors)> 1am (night) [ ]
Aferraloth has fled!
Aferraloth walks west.
A decorated zombie of Marisa has fled!
A decorated zombie of Marisa lumbers west.
A decorated zombie of a jotun soldier has fled!
A decorated zombie of a jotun soldier lumbers west.
A stone golem has fled!
A stone golem walks west.
A flesh golem has fled!
A flesh golem walks west.
A skeletal warrior has fled!
A skeletal warrior walks west.

<772/811hp 573/792m 311/619mv no opponent no opponent aggressive inside (indoors)> 1am (night) [ ] laugh

You let out a hearty laugh.

<772/811hp 573/792m 311/619mv no opponent no opponent aggressive inside (indoors)> 1am (night) [ ] laugh

You let out a hearty laugh.

<772/811hp 573/792m 311/619mv no opponent no opponent aggressive inside (indoors)> 1am (night) [-- ] laugh

You let out a hearty laugh.

<772/811hp 573/792m 311/619mv no opponent no opponent aggressive inside (indoors)> 1am (night) [-- ] laugh

You let out a hearty laugh.

<772/811hp 573/792m 311/619mv no opponent no opponent aggressive inside (indoors)> 1am (night) [-- ] laugh

You let out a hearty laugh.

<772/811hp 573/792m 311/619mv no opponent no opponent aggressive inside (indoors)> 1am (night) [-- ] whe

Players near you in Darkhaven:
<PK> Aferraloth Bay Side Road
<PK> Kremina Within the Crypt

<772/811hp 573/792m 311/619mv no opponent no opponent aggressive inside (indoors)> 1am (night) [-- ] w

Crypt Entrance

[Exits: east up]

<772/811hp 573/792m 309/619mv no opponent no opponent aggressive cave (indoors)> 1am (night) [---- ] w

Alas, you cannot go that way.

<772/811hp 573/792m 309/619mv no opponent no opponent aggressive cave (indoors)> 1am (night) [---- ] whe

Players near you in Darkhaven:
<PK> Aferraloth Misty Lane
<PK> Kremina Crypt Entrance

<772/811hp 573/792m 309/619mv no opponent no opponent aggressive cave (indoors)> 1am (night) [---- ] u

Weathered Graves

[Exits: south west down]

<772/811hp 573/792m 307/619mv no opponent no opponent aggressive field (outside)> 1am (night) [---- ] whe

Players near you in Darkhaven:
<PK> Aferraloth Misty Lane
<PK> Kremina Weathered Graves

<772/811hp 573/792m 307/619mv no opponent no opponent aggressive field (outside)> 1am (night) [---- ] w

Weathered Graves

[Exits: east south]

<772/811hp 573/792m 305/619mv no opponent no opponent aggressive field (outside)> 1am (night) [---- ] s

Weathered Graves

[Exits: north east west]
A meditationist walks slowly about chanting mantras.

<786/811hp 578/792m 358/619mv no opponent no opponent aggressive field (outside)> 2am (night) [------ ] s

Alas, you cannot go that way.

<786/811hp 578/792m 358/619mv no opponent no opponent aggressive field (outside)> 2am (night) [------ ] w

A Broken Wrought Iron Gate

[Exits: north east]

<786/811hp 578/792m 356/619mv no opponent no opponent aggressive city (outside)> 2am (night) [------ ] w

Alas, you cannot go that way.

<786/811hp 578/792m 356/619mv no opponent no opponent aggressive city (outside)> 2am (night) [------ ] whe

Players near you in Darkhaven:
<PK> Aferraloth Misty Lane
<PK> Kremina A Broken Wrought Iron Gate

<786/811hp 578/792m 356/619mv no opponent no opponent aggressive city (outside)> 2am (night) [------ ] n

Amongst Crumpled Iron

[Exits: south west]

<786/811hp 578/792m 354/619mv no opponent no opponent aggressive city (outside)> 2am (night) [------ ] w

Coral Way

[Exits: north east south]
A long polearm with a curved blade is here.
A curved sword with a heavy tip sits here.

<786/811hp 578/792m 352/619mv no opponent no opponent aggressive city (outside)> 2am (night) [-------- ] w

Seedy, illegitimate businesses line the street in that direction.

<786/811hp 578/792m 352/619mv no opponent no opponent aggressive city (outside)> 2am (night) [-------- ] s

Coral Way

[Exits: north south]

<786/811hp 578/792m 350/619mv no opponent no opponent aggressive city (outside)> 2am (night) [-------- ] s
s

Dravanoth Way

[Exits: north south west]
A slimy looking fountain is here.
A female prostitute gives you a lusty look.

<786/811hp 578/792m 348/619mv no opponent no opponent aggressive city (outside)> 2am (night) [-------- ] s

Bay Side Road

[Exits: north south]

<786/811hp 578/792m 346/619mv no opponent no opponent aggressive road (outside)> 2am (night) [-------- ] whe

Bay Side Road

[Exits: north east south]
A curved sword with a heavy tip sits here.
A haggard looking pirate is in search of booty.

<786/811hp 578/792m 344/619mv no opponent no opponent aggressive city (outside)> 2am (night) [----------] s

Players near you in Darkhaven:
<PK> Aferraloth Flourantine Way
<PK> Kremina Bay Side Road

<786/811hp 578/792m 344/619mv no opponent no opponent aggressive city (outside)> 2am (night) [----------]
Bay Side Road

[Exits: north south]

<786/811hp 578/792m 342/619mv no opponent no opponent aggressive city (outside)> 2am (night) [----------] s

Bay Side Road

[Exits: north south]
A Darkhaven guard stalks the area.

<786/811hp 578/792m 340/619mv no opponent no opponent aggressive city (outside)> 2am (night) [----------] whe
s

Players near you in Darkhaven:
<PK> Aferraloth Flourantine Way
<PK> Kremina Bay Side Road

<786/811hp 578/792m 340/619mv no opponent no opponent aggressive city (outside)> 2am (night) [----------]
An opening in the fog

[Exits: north east south west]
A haggard looking pirate is in search of booty.

<786/811hp 578/792m 338/619mv no opponent no opponent aggressive city (outside)> 2am (night) [----------] w

Misty Lane

[Exits: north east west]
A Darkhaven guard stalks the area.

<786/811hp 578/792m 336/619mv no opponent no opponent aggressive city (outside)> 2am (night) [----------] w

Misty Lane

[Exits: north east west]
You see 2 of a thorned vine whip here.

<786/811hp 578/792m 334/619mv no opponent no opponent aggressive city (outside)> 2am (night) [----------] whe

Players near you in Darkhaven:
<PK> Aferraloth Flourantine Way
<PK> Kremina Misty Lane

<786/811hp 578/792m 334/619mv no opponent no opponent aggressive city (outside)> 2am (night) [----------] w
w

Misty Lane

[Exits: east south west]
You see 2 of a voulge here.
You see 2 of a falchion here.
A Darkhaven guard stalks the area.

<786/811hp 578/792m 332/619mv no opponent no opponent aggressive road (outside)> 2am (night) [----------] w

Misty Lane

[Exits: north east west]
A Darkhaven guard stalks the area.

<786/811hp 578/792m 330/619mv no opponent no opponent aggressive road (outside)> 2am (night) [----------] w

An opening in the fog

[Exits: north east south west]
A long vine that has some thorns upon it is here.

<786/811hp 578/792m 328/619mv no opponent no opponent aggressive city (outside)> 2am (night) [----------]
Misty Lane

[Exits: east south west]
A long vine that has some thorns upon it is here.
A Darkhaven guard stalks the area.

<786/811hp 578/792m 326/619mv no opponent no opponent aggressive road (outside)> 2am (night) [----------] e

An opening in the fog

[Exits: north east south west]
A long vine that has some thorns upon it is here.

<786/811hp 578/792m 324/619mv no opponent no opponent aggressive city (outside)> 2am (night) [----------] sca

You scan all around.
You scan north.
*** Range 1 (north) ***
An assassin is here skulking about.
A Darkhaven guard stalks the area.
*** Range 2 (north) ***
A female prostitute gives you a lusty look.
A Darkhaven guard stalks the area.
A sneaky thief is here, stealing your gold purse.
*** Range 5 (north) ***
A Darkhaven guard stalks the area.
You scan east.
*** Range 1 (east) ***
A Darkhaven guard stalks the area.
*** Range 2 (east) ***
A Darkhaven guard stalks the area.
*** Range 4 (east) ***
A Darkhaven guard stalks the area.
*** Range 5 (east) ***
A haggard looking pirate is in search of booty.
You scan south.
*** Range 2 (south) ***
(Charmed) A skeletal warrior glows with an eerie light here.
(Charmed) A flesh golem stands here to do his master's bidding.
(Charmed) A stone golem stands here to do his master's bidding.
(Charmed) A decorated zombie of a jotun soldier stands here serving his master.
(Charmed) A decorated zombie of Marisa stands here serving her master.
Aferraloth is here.
A Darkhaven guard stalks the area.
You scan west.
*** Range 1 (west) ***
A Darkhaven guard stalks the area.
*** Range 5 (west) ***
An old man is sitting here with his bait and fishing pole trying to catch his next meal.

<786/811hp 578/792m 324/619mv no opponent no opponent aggressive city (outside)> 2am (night) [----------] whe

Players near you in Darkhaven:
<PK> Aferraloth Flourantine Way
<PK> Kremina An opening in the fog

<786/811hp 578/792m 324/619mv no opponent no opponent aggressive city (outside)> 2am (night) [----------] s

Flourantine Way

[Exits: north south]

<786/811hp 578/792m 322/619mv no opponent no opponent aggressive city (outside)> 2am (night) [----------] s
dirt $$

Flourantine Way

[Exits: north south west]
A curved sword with a heavy tip sits here.
A Darkhaven guard stalks the area.

<786/811hp 578/792m 320/619mv no opponent no opponent aggressive city (outside)> 2am (night) [----------]
They aren't here.

<786/811hp 578/792m 320/619mv no opponent no opponent aggressive city (outside)> 2am (night) [----------] sca

You scan all around.
You scan north.
*** Range 3 (north) ***
An assassin is here skulking about.
A Darkhaven guard stalks the area.
*** Range 4 (north) ***
A female prostitute gives you a lusty look.
A Darkhaven guard stalks the area.
A sneaky thief is here, stealing your gold purse.
You scan south.
You scan west.

<786/811hp 578/792m 320/619mv no opponent no opponent aggressive city (outside)> 2am (night) [----------] whe

Players near you in Darkhaven:
<PK> Aferraloth Harbor Road
<PK> Kremina Flourantine Way

<786/811hp 578/792m 320/619mv no opponent no opponent aggressive city (outside)> 2am (night) [----------] s

Flourantine Way

[Exits: north south]

<786/811hp 578/792m 318/619mv no opponent no opponent aggressive city (outside)> 2am (night) [----------] s

Harbor Road

[Exits: north east]

<786/811hp 578/792m 316/619mv no opponent no opponent aggressive city (outside)> 2am (night) [----------] sca

You scan all around.
You scan north.
*** Range 2 (north) ***
A Darkhaven guard stalks the area.
*** Range 5 (north) ***
An assassin is here skulking about.
A Darkhaven guard stalks the area.
*** Range 6 (north) ***
A female prostitute gives you a lusty look.
A Darkhaven guard stalks the area.
A sneaky thief is here, stealing your gold purse.
You scan east.
*** Range 2 (east) ***
A female prostitute gives you a lusty look.
*** Range 3 (east) ***
(Charmed) A decorated zombie of Marisa stands here serving her master.
(Charmed) A decorated zombie of a jotun soldier stands here serving his master.
(Charmed) A stone golem stands here to do his master's bidding.
(Charmed) A flesh golem stands here to do his master's bidding.
(Charmed) A skeletal warrior glows with an eerie light here.
Aferraloth is here.

<786/811hp 578/792m 316/619mv no opponent no opponent aggressive city (outside)> 2am (night) [----------] e

Harbor Road

[Exits: east west]

<786/811hp 578/792m 314/619mv no opponent no opponent aggressive city (outside)> 2am (night) [----------] e
e

Harbor Road

[Exits: north east south west]
A female prostitute gives you a lusty look.

<786/811hp 578/792m 312/619mv no opponent no opponent aggressive city (outside)> 2am (night) [----------] dirt $$
stra Aferraloth

Harbor Road

[Exits: east west]

<786/811hp 578/792m 310/619mv no opponent no opponent aggressive city (outside)> 2am (night) [----------]
They aren't here.

<786/811hp 578/792m 310/619mv no opponent no opponent aggressive city (outside)> 2am (night) [----------] sca

They aren't here.

<786/811hp 578/792m 310/619mv no opponent no opponent aggressive city (outside)> 2am (night) [----------]
You scan all around.
You scan east.
*** Range 2 (east) ***
(Charmed) A decorated zombie of Marisa stands here serving her master.
(Charmed) A decorated zombie of a jotun soldier stands here serving his master.
(Charmed) A stone golem stands here to do his master's bidding.
(Charmed) A flesh golem stands here to do his master's bidding.
(Charmed) A skeletal warrior glows with an eerie light here.
(White Aura) Aferraloth is here.
You scan west.
*** Range 1 (west) ***
A female prostitute gives you a lusty look.

<786/811hp 578/792m 310/619mv no opponent no opponent aggressive city (outside)> 2am (night) [----------] e

Harbor Road

[Exits: east west]

<786/811hp 578/792m 308/619mv no opponent no opponent aggressive city (outside)> 2am (night) [----------] dirt $$

They aren't here.

<786/811hp 578/792m 308/619mv no opponent no opponent aggressive city (outside)> 2am (night) [----------] e

Harbor Road

[Exits: north south west]
(Charmed) A decorated zombie of Marisa stands here serving her master.
(Charmed) A decorated zombie of a jotun soldier stands here serving his master.
(Charmed) A stone golem stands here to do his master's bidding.
(Charmed) A flesh golem stands here to do his master's bidding.
(Charmed) A skeletal warrior glows with an eerie light here.
(White Aura) Aferraloth is here.

<786/811hp 578/792m 306/619mv no opponent no opponent aggressive city (outside)> 2am (night) [----------] dirt $$

Aferraloth utters the words, 'grzzs'.
You yell 'Die! Aferraloth, you sorcerous dog!'
You feel very sleepy...
You go to sleep.

<786/811hp 578/792m 306/619mv no opponent no opponent aggressive city (outside)> 2am (night) [----------]
In your dreams, or what?

<786/811hp 578/792m 306/619mv no opponent no opponent aggressive city (outside)> 2am (night) [----------] af

You are affected by the following:
Spell: sleep : lasts for 3 hours
Skill: forgotten arts : lasts for 20 hours
Spell: cabal sanctuary: lasts for 1 hours
Skill: shadow tactics : lasts permanently
Spell: detect invis : lasts for 31 hours
Skill: detect hidden : lasts for 31 hours
Skill: devote : lasts for 2 hours
Skill: chii : modifies armor class by 25 for 2 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently

<811/811hp 614/792m 376/619mv no opponent no opponent aggressive city (outside)> 3am (night) [----------]
You feel unclean.

<811/811hp 614/792m 376/619mv no opponent no opponent aggressive city (outside)> 3am (night) [----------]
You are blinded!

<811/811hp 614/792m 376/619mv no opponent no opponent aggressive unknown> 3am (night) [----------]
You feel your strength slip away.

<811/811hp 614/792m 376/619mv no opponent no opponent aggressive unknown> 3am (night) [----------] af

You are affected by the following:
Spell: weaken : modifies strength by -7 for 16 hours
Spell: blindness : modifies hitroll by -6 for 9 hours
Spell: curse : modifies save vs spell by -6 for 30 hours
: modifies hitroll by -6 for 30 hours
Spell: sleep : lasts for 3 hours
Skill: forgotten arts : lasts for 20 hours
Spell: cabal sanctuary: lasts for 1 hours
Skill: shadow tactics : lasts permanently
Spell: detect invis : lasts for 31 hours
Skill: detect hidden : lasts for 31 hours
Skill: devote : lasts for 2 hours
Skill: chii : modifies armor class by 25 for 2 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently

<811/811hp 614/792m 376/619mv no opponent no opponent aggressive unknown> 3am (night) [----------] sc

/@============================================================-
| \
| Kremina the Shadow Mistress of the Lau Kuan, follower of Davairus|
| Acolyte of Blood, Rank Lieutenant of [JUSTICE] |
| You are 23 years old (139 hours, 20h:18m of bloodshed) |
| |
| Race: Drow Hometown: Seringale Health: 811/811 |
| Sex: Female Alignment: Evil Mana: 641/792 |
| Class: Shadow Ethos: Lawful Move: 446/619 |
\ -------------------------------------------/
| |
| Streng: 13 (18-5) Rating: Good Weight: 145/255 |
| Intell: 24 (24+0) Level: 50 Pracs: 3 |
| Wisdom: 18 (18+0) Exp tnl: 23959 Trains: 1 |
| Dexter: 24 (24+0) Guildpoint: 3/3 Items: 39/40 |
| Consti: 16 (16+0) Gold: 0 Wimpy: 1 hp |
| Luck: Changing Hunger: [***--] Thirst: [****-] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 14 Armor Vs Pierce: 106 Saving Throws |
| Off-H: 17 Vs Bash: 105 Afflictive: 44 |
| Damroll: 41 Vs Slash: 100 Maledictive: 67 |
| Off-H: 41 Vs Magic: 83 Mental: 65 |
\==========================================================-/
You are affected by the following:
Spell: weaken : modifies strength by -7 for 15 hours
Spell: blindness : modifies hitroll by -6 for 8 hours
Spell: curse : modifies save vs spell by -6 for 29 hours
: modifies hitroll by -6 for 29 hours
Spell: sleep : lasts for 2 hours
Skill: forgotten arts : lasts for 19 hours
Spell: cabal sanctuary: lasts for 0 hours
Skill: shadow tactics : lasts permanently
Spell: detect invis : lasts for 30 hours
Skill: detect hidden : lasts for 30 hours
Skill: devote : lasts for 1 hours
Skill: chii : modifies armor class by 25 for 1 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently

<811/811hp 641/792m 446/619mv no opponent no opponent aggressive unknown> 4am (night) [----------] in

You are carrying:
( 5) an enriched gyvel potion

<811/811hp 641/792m 446/619mv no opponent no opponent aggressive unknown> 4am (night) [----------]
You no longer see invisible objects.

<811/811hp 641/792m 446/619mv no opponent no opponent aggressive unknown> 4am (night) [----------]
You feel a brief tingling sensation.

<811/811hp 641/792m 446/619mv no opponent no opponent aggressive unknown> 4am (night) [----------] af

You are affected by the following:
Spell: weaken : modifies strength by -7 for 15 hours
Spell: blindness : modifies hitroll by -6 for 8 hours
Spell: curse : modifies save vs spell by -6 for 29 hours
: modifies hitroll by -6 for 29 hours
Spell: sleep : lasts for 2 hours
Skill: forgotten arts : lasts for 19 hours
Spell: cabal sanctuary: lasts for 0 hours
Skill: shadow tactics : lasts permanently
Skill: detect hidden : lasts for 30 hours
Skill: devote : lasts for 1 hours
Skill: chii : modifies armor class by 25 for 1 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently

<811/811hp 641/792m 446/619mv no opponent no opponent aggressive unknown> 4am (night) [----------]
You feel a brief tingling sensation.

<811/811hp 641/792m 446/619mv no opponent no opponent aggressive unknown> 4am (night) [----------] sc

You feel a brief tingling sensation.

/@============================================================-
| \
| Kremina the Shadow Mistress of the Lau Kuan, follower of Davairus|
| Acolyte of Blood, Rank Lieutenant of [JUSTICE] |
| You are 23 years old (139 hours, 20h:19m of bloodshed) |
| |
| Race: Drow Hometown: Seringale Health: 811/811 |
| Sex: Female Alignment: Evil Mana: 641/792 |
| Class: Shadow Ethos: Lawful Move: 446/619 |
\ -------------------------------------------/
| |
| Streng: 13 (18-5) Rating: Good Weight: 145/255 |
| Intell: 24 (24+0) Level: 50 Pracs: 3 |
| Wisdom: 18 (18+0) Exp tnl: 23959 Trains: 1 |
| Dexter: 24 (24+0) Guildpoint: 3/3 Items: 39/40 |
| Consti: 16 (16+0) Gold: 0 Wimpy: 1 hp |
| Luck: Changing Hunger: [***--] Thirst: [****-] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 14 Armor Vs Pierce: 106 Saving Throws |
| Off-H: 17 Vs Bash: 105 Afflictive: 44 |
| Damroll: 41 Vs Slash: 100 Maledictive: 67 |
| Off-H: 41 Vs Magic: 83 Mental: 65 |
\==========================================================-/
You are affected by the following:
Spell: weaken : modifies strength by -7 for 15 hours
Spell: blindness : modifies hitroll by -6 for 8 hours
Spell: curse : modifies save vs spell by -6 for 29 hours
: modifies hitroll by -6 for 29 hours
Spell: sleep : lasts for 2 hours
Skill: forgotten arts : lasts for 19 hours
Spell: cabal sanctuary: lasts for 0 hours
Skill: shadow tactics : lasts permanently
Skill: detect hidden : lasts for 30 hours
Skill: devote : lasts for 1 hours
Skill: chii : modifies armor class by 25 for 1 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently

<811/811hp 641/792m 446/619mv no opponent no opponent aggressive unknown> 4am (night) [----------]
The white aura around your body fades.

<811/811hp 675/792m 516/619mv no opponent no opponent aggressive unknown> 5am (dawn) [----------] eq

You are using:
<used as light> something.
<worn on finger> something.
<worn on finger> something.
<worn around neck> something.
<worn around neck> something.
<worn on head> something.
<worn on ear> something.
<worn on torso> something.
<worn on arms> something.
<worn on hands> something.
<worn on legs> something.
<worn on feet> something.
<worn about body> something.
<worn about waist> something.
<worn around wrist> something.
<worn around wrist> something.
<wielded> something.
<dual wielded> something.
<floating nearby> something.

<811/811hp 675/792m 516/619mv no opponent no opponent aggressive unknown> 5am (dawn) [----------]
You feel a brief tingling sensation.

<811/811hp 675/792m 516/619mv no opponent no opponent aggressive unknown> 5am (dawn) [----------]
You can devote again.
You feel your equilibrium shift.

<811/811hp 699/792m 586/619mv no opponent no opponent evasive unknown> 6am (day) [----------]
You feel momentarily ill, but it passes.

<811/811hp 699/792m 586/619mv no opponent no opponent evasive unknown> 6am (day) [----------]
You scream in agony as plague sores erupt from your skin.

<786/786hp 699/767m 586/609mv no opponent no opponent evasive unknown> 6am (day) [----------]
The poison wakes you from your slumber.
Someone's poison wounds you.
You feel very sick.
Your pierce devastates someone!
Someone deflects your stab aside in an ungraceful parry.
Someone parries your pierce.

<768/786hp 699/767m 586/609mv unknown unknown evasive unknown> 6am (day) [----------]
Someone parries your pierce.
Someone parries your stab with an easy flourish.
Someone parries your pierce with an easy flourish.
You stumble and barely manage to dodge someone's slash.
You dual parry someone's magic.
You nimbly dodge someone's slash with a practiced maneuver.
Someone's slash maims you!
You dodge someone's slash.
You parry someone's slash.
You dodge someone's pierce.
You parry someone's pierce.
You parry someone's smash.
You parry someone's smash.

<734/786hp 699/767m 586/609mv unknown unknown evasive unknown> 6am (day) [----------] flee

You flee from combat!
You can't see a thing!

<734/786hp 699/767m 584/609mv no opponent no opponent evasive unknown> 6am (day) [----------] shadow cloak

You lose your focus.

<734/786hp 699/767m 584/609mv no opponent no opponent evasive unknown> 6am (day) [----------]
Someone flies in.
Someone lumbers in.
Someone lumbers in.
Someone walks in.
Someone walks in.
Someone walks in.

<734/786hp 699/767m 584/609mv no opponent no opponent evasive unknown> 6am (day) [----------]
Someone utters the words, 'aque bragh'.
You yell 'Help! someone is attacking me!'
Someone's acid blast MUTILATES you!

<696/786hp 699/767m 584/609mv unknown unknown evasive unknown> 6am (day) [----------] quaff gyv

Someone parries your pierce.
Someone parries your stab.
Someone parries your pierce with an easy flourish.
Someone thrusts your stab aside in a skillful parry.
Someone's slash MUTILATES you!
Someone's slash MUTILATES you!
You parry someone's magic.
You dance around someone's slash and easily dodge it.
You manage to dodge someone's slash with a lot of effort.
You dance around someone's slash and easily dodge it.
You dual parry someone's slash.
You manage to dodge someone's pierce with a lot of effort.
Someone's pierce DISMEMBERS you!
Someone's smash MASSACRES you!
You stumble and barely manage to dodge someone's smash.

<489/786hp 699/767m 584/609mv unknown unknown evasive unknown> 6am (day) [----------] fle

You need to hold the potion in order to quaff it while being attacked.

<489/786hp 699/767m 584/609mv unknown unknown evasive unknown> 6am (day) [----------]
You flee from combat!
You can't see a thing!

<489/786hp 699/767m 582/609mv no opponent no opponent evasive unknown> 6am (day) [----------] nin gho
s

You now channel ki to meld entirely with the shadows.

<489/786hp 699/767m 582/609mv no opponent no opponent evasive unknown> 6am (day) [----------]
You can't see a thing!

<489/786hp 699/767m 580/609mv no opponent no opponent evasive unknown> 6am (day) [----------] quaff gyv

You quaff an enriched gyvel potion.
You failed to cure your blindness.

<489/786hp 699/767m 580/609mv no opponent no opponent evasive unknown> 6am (day) [----------] quaff gyv

You quaff an enriched gyvel potion.
You failed to cure your blindness.

<489/786hp 699/767m 580/609mv no opponent no opponent evasive unknown> 6am (day) [----------]
A plume of smoke billows from the nearby nexus.

<489/786hp 699/767m 580/609mv no opponent no opponent evasive unknown> 6am (day) [----------] quaff gyv

You quaff an enriched gyvel potion.
You failed to cure your blindness.

<489/786hp 699/767m 580/609mv no opponent no opponent evasive unknown> 6am (day) [----------] quaff gyv

You quaff an enriched gyvel potion.
Your vision returns!

<489/786hp 699/767m 580/609mv no opponent no opponent evasive city (outside)> 6am (day) [----------] w

A secluded road

[Exits: east west]
A Darkhaven guard stalks the area.

<489/786hp 699/767m 578/609mv no opponent no opponent evasive city (outside)> 6am (day) [----------] quaff defender

You quaff a Defender potion.
You are surrounded by a white aura.

<489/786hp 699/767m 578/609mv no opponent no opponent evasive city (outside)> 6am (day) [----------] w
w

The sky is getting cloudy.
Aferraloth's poison hits you.
You writhe in agony from the plague.

<498/786hp 705/767m 609/609mv no opponent no opponent evasive city (outside)> 7am (day) [----------] af

A dead end

[Exits: east (south)]

<498/786hp 705/767m 607/609mv no opponent no opponent evasive city (outside)> 7am (day) [----------]
Large piles of garbage and debris make travel westward impossible.

<498/786hp 705/767m 607/609mv no opponent no opponent evasive city (outside)> 7am (day) [----------]
You are affected by the following:
Spell: cabal sanctuary: lasts for 6 hours
Skill: ghost walk : lasts permanently
Spell: poison : lasts for 2 hours
: modifies dexterity by -4 for 2 hours
: modifies strength by -4 for 2 hours
Spell: plague : modifies mana by -25 for 24 hours
: modifies health by -25 for 24 hours
: modifies move by -10 for 24 hours
: modifies constitution by -1 for 24 hours
: modifies wisdom by -1 for 24 hours
: modifies intelligence by -1 for 24 hours
Spell: weaken : modifies strength by -7 for 12 hours
Spell: curse : modifies save vs spell by -6 for 26 hours
: modifies hitroll by -6 for 26 hours
Skill: forgotten arts : lasts for 16 hours
Skill: detect hidden : lasts for 27 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently

<498/786hp 705/767m 607/609mv no opponent no opponent evasive city (outside)> 7am (day) [----------] shadow cloak

You lose your focus.

<498/786hp 705/767m 607/609mv no opponent no opponent evasive city (outside)> 7am (day) [----------] end

Aferraloth flies in.
A decorated zombie of Marisa lumbers in.
A decorated zombie of a jotun soldier lumbers in.
A stone golem walks in.
A flesh golem walks in.
A skeletal warrior walks in.

<498/786hp 705/767m 607/609mv no opponent no opponent evasive city (outside)> 7am (day) [----------]
Aferraloth utters the words, 'noselacri'.
You yell 'Die! Aferraloth, you sorcerous dog!'
Your pierce DISEMBOWELS Aferraloth!
Aferraloth has a few scratches.

<498/786hp 705/767m 607/609mv shaft two_handed evasive city (outside)> 7am (day) [----------]
Your pierce maims Aferraloth!
A ruby-hilted dagger glows with a sickly light.
Aferraloth seems to be unaffected.
Aferraloth awkwardly parries your stab with a loud clang.
Aferraloth parries your pierce.
Your stab maims Aferraloth!
You dodge Aferraloth's slash.
You dodge a decorated zombie of Marisa's magic.
You stumble and barely manage to dodge a skeletal warrior's slash.
You stumble and barely manage to dodge a skeletal warrior's slash.
You deflect a flesh golem's slash aside in an ungraceful parry.
You dance around a flesh golem's slash and easily dodge it.
You dodge a stone golem's pierce.
You step in close to avoid the attack.
You stumble and barely manage to dodge a decorated zombie of a jotun soldier's smash.
You dance around a decorated zombie of a jotun soldier's smash and easily dodge it.
Aferraloth has some small wounds and bruises.

<498/786hp 604/767m 607/609mv shaft two_handed evasive city (outside)> 7am (day) [----------]
No way! You are still fighting!
Aferraloth has some small wounds and bruises.

<498/786hp 604/767m 607/609mv shaft two_handed evasive city (outside)> 7am (day) [----------] fle

You flee from combat!
A secluded road

[Exits: east west]
A Darkhaven guard stalks the area.

<498/786hp 604/767m 605/609mv no opponent no opponent evasive city (outside)> 7am (day) [----------] end

You meditate briefly then resume your position.

<498/786hp 574/767m 605/609mv no opponent no opponent evasive city (outside)> 7am (day) [----------] sca

Aferraloth flies in.
A skeletal warrior walks in.
A flesh golem walks in.
A stone golem walks in.
A decorated zombie of a jotun soldier lumbers in.
A decorated zombie of Marisa lumbers in.

<498/786hp 574/767m 605/609mv no opponent no opponent evasive city (outside)> 7am (day) [----------]
Aferraloth utters the words, 'noselacri'.
You yell 'Die! Aferraloth, you sorcerous dog!'
Aferraloth thrusts your pierce aside in a skillful parry.
Aferraloth thrusts your stab aside in a skillful parry.
Aferraloth has some small wounds and bruises.

<498/786hp 574/767m 605/609mv shaft two_handed evasive city (outside)> 7am (day) [----------] murder $$

You scan all around.
You scan east.
*** Range 1 (east) ***
An assassin is here skulking about.
You scan west.
Aferraloth has some small wounds and bruises.

<498/786hp 574/767m 605/609mv shaft two_handed evasive city (outside)> 7am (day) [----------]
You do the best you can!
Your pierce MUTILATES Aferraloth!
You step in close to avoid the attack.
You dance around a decorated zombie of Marisa's magic and easily dodge it.
You dodge a skeletal warrior's slash.
You step in close to avoid the attack.
You step in close to avoid the attack.
You step in close to avoid the attack.
You step in close to avoid the attack.
You step in close to avoid the attack.
You step in close to avoid the attack.
You manage to dodge a decorated zombie of a jotun soldier's smash with a lot of effort.
Aferraloth has some small wounds and bruises.

<498/786hp 61/767m 605/609mv shaft two_handed evasive city (outside)> 7am (day) [----------] di

Aferraloth is blinded by the dirt in his eyes!
Your kicked dirt grazes Aferraloth.
Aferraloth has some small wounds and bruises.

<498/786hp 76/767m 605/609mv shaft two_handed evasive city (outside)> 7am (day) [-------- ] fle

Your pierce DISEMBOWELS Aferraloth!
Your pierce MUTILATES Aferraloth!
You step in close to avoid the attack.
Aferraloth's slash wounds you.
You thrust a decorated zombie of Marisa's magic aside in a skillful parry.
You stumble and barely manage to dodge a skeletal warrior's slash.
You parry a skeletal warrior's slash.
You stumble and barely manage to dodge a flesh golem's slash.
You dodge a flesh golem's slash.
You parry a stone golem's pierce.
You dodge a stone golem's pierce.
You dodge a decorated zombie of a jotun soldier's smash.
You manage to dodge a decorated zombie of a jotun soldier's smash with a lot of effort.
Aferraloth has quite a few wounds.

<480/786hp 2/767m 605/609mv shaft two_handed evasive city (outside)> 7am (day) [-------- ] nin tac

A decorated zombie of a jotun soldier trips you and you go down!
A decorated zombie of a jotun soldier's trip scratches you.
Aferraloth has quite a few wounds.

<479/786hp 2/767m 605/609mv shaft two_handed evasive city (outside)> 7am (day) [-------- ]
Aferraloth utters the words, 'noselacri'.
Aferraloth has quite a few wounds.

<479/786hp 2/767m 605/609mv shaft two_handed evasive city (outside)> 7am (day) [-------- ]
Your pierce misses Aferraloth.
Aferraloth parries your stab with an easy flourish.
You stumble and barely manage to dodge Aferraloth's slash.
You dance around a decorated zombie of Marisa's magic and easily dodge it.
A quick swipe of your off-hand weapon parries a skeletal warrior's slash aside easily.
A skeletal warrior's slash wounds you.
A flesh golem's slash wounds you.
A flesh golem's slash wounds you.
You parry a stone golem's pierce with a hasty swing from your off-hand weapon.
A stone golem's pierce MUTILATES you!
A decorated zombie of a jotun soldier's smash devastates you!
You dodge a decorated zombie of a jotun soldier's smash.
Aferraloth has quite a few wounds.

<351/786hp 2/767m 605/609mv shaft two_handed evasive city (outside)> 7am (day) [-------- ]
Aferraloth utters the words, 'noselacri'.
Aferraloth has quite a few wounds.

<351/786hp 2/767m 605/609mv shaft two_handed evasive city (outside)> 7am (day) [-------- ]
You flee from combat!
A dead end

[Exits: east (south)]

<351/786hp 2/767m 603/609mv no opponent no opponent evasive city (outside)> 7am (day) [-------- ]
You now channel your ki into your attacks.

<351/786hp 2/767m 603/609mv no opponent no opponent evasive city (outside)> 7am (day) [----------] e
murder $$

A secluded road

[Exits: east west]
(Charmed) A decorated zombie of Marisa stands here serving her master.
(Charmed) A decorated zombie of a jotun soldier stands here serving his master.
(Charmed) A stone golem stands here to do his master's bidding.
(Charmed) A flesh golem stands here to do his master's bidding.
(Charmed) A skeletal warrior glows with an eerie light here.
(White Aura) Aferraloth is here.
A Darkhaven guard stalks the area.

<351/786hp 2/767m 601/609mv no opponent no opponent evasive city (outside)> 7am (day) [----------]
(UNPROTECTED) Aferraloth yells 'Help! I am being attacked by someone!'
Your pierce maims Aferraloth!
Your stab MUTILATES Aferraloth!
Aferraloth thrusts your pierce aside in a skillful parry.
Your pierce MUTILATES Aferraloth!
Aferraloth has quite a few wounds.

<351/786hp 2/767m 601/609mv shaft two_handed aggressive city (outside)> 7am (day) [----------]
Aferraloth utters the words, 'noselacri'.
You are blinded!

<351/786hp 2/767m 601/609mv unknown unknown aggressive unknown> 7am (day) [----------] fle

Someone thrusts your pierce aside in a skillful parry.
Someone parries your stab.
You dodge someone's slash.

<351/786hp 2/767m 601/609mv unknown unknown aggressive unknown> 7am (day) [----------]
You flee from combat!
You can't see a thing!

<351/786hp 2/767m 599/609mv no opponent no opponent aggressive unknown> 7am (day) [----------] n

You can't see a thing!
Alas, you cannot go that way.
You feel less wobbly on your feet.

<351/786hp 2/767m 599/609mv no opponent no opponent aggressive unknown> 7am (day) [----------] n

You can't see a thing!
Alas, you cannot go that way.

<351/786hp 2/767m 599/609mv no opponent no opponent aggressive unknown> 7am (day) [----------] e

You can't see a thing!

<351/786hp 2/767m 597/609mv no opponent no opponent aggressive unknown> 7am (day) [----------] n
n

You can't see a thing!
Alas, you cannot go that way.

<351/786hp 2/767m 597/609mv no opponent no opponent aggressive unknown> 7am (day) [----------]
You can't see a thing!
Alas, you cannot go that way.

<351/786hp 2/767m 597/609mv no opponent no opponent aggressive unknown> 7am (day) [----------] n

You can't see a thing!
Alas, you cannot go that way.

<351/786hp 2/767m 597/609mv no opponent no opponent aggressive unknown> 7am (day) [----------] e

You can't see a thing!

<351/786hp 2/767m 595/609mv no opponent no opponent aggressive unknown> 7am (day) [----------] e

You can't see a thing!

<351/786hp 2/767m 593/609mv no opponent no opponent aggressive unknown> 7am (day) [----------] af

You are affected by the following:
Spell: blindness : modifies hitroll by -6 for 9 hours
Skill: shadow tactics : lasts permanently
Skill: endure : modifies save vs spell by 11 for 12 hours
Spell: cabal sanctuary: lasts for 6 hours
Spell: poison : lasts for 2 hours
: modifies dexterity by -4 for 2 hours
: modifies strength by -4 for 2 hours
Spell: plague : modifies mana by -25 for 24 hours
: modifies health by -25 for 24 hours
: modifies move by -10 for 24 hours
: modifies constitution by -1 for 24 hours
: modifies wisdom by -1 for 24 hours
: modifies intelligence by -1 for 24 hours
Spell: weaken : modifies strength by -7 for 12 hours
Spell: curse : modifies save vs spell by -6 for 26 hours
: modifies hitroll by -6 for 26 hours
Skill: forgotten arts : lasts for 16 hours
Skill: detect hidden : lasts for 27 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently

<351/786hp 2/767m 593/609mv no opponent no opponent aggressive unknown> 7am (day) [----------]
Someone's poison hits you.
You writhe in agony from the plague.
A plume of smoke rises in the distance.

<360/761hp 7/742m 599/599mv no opponent no opponent aggressive unknown> 8am (day) [----------] e

You can't see a thing!

<360/761hp 7/742m 597/599mv no opponent no opponent aggressive unknown> 8am (day) [----------] in

You are carrying:
an enriched gyvel potion

<360/761hp 7/742m 597/599mv no opponent no opponent aggressive unknown> 8am (day) [----------] w
w

Someone flies in.
Someone lumbers in.
Someone lumbers in.
Someone walks in.
Someone walks in.
Someone walks in.
You can't see a thing!

<360/761hp 7/742m 595/599mv no opponent no opponent aggressive unknown> 8am (day) [----------]
You can't see a thing!

<360/761hp 7/742m 593/599mv no opponent no opponent aggressive unknown> 8am (day) [----------] quaff gyv

You quaff an enriched gyvel potion.
You failed to cure your blindness.

<360/761hp 7/742m 593/599mv no opponent no opponent aggressive unknown> 8am (day) [----------] e

You can't see a thing!

<360/761hp 7/742m 591/599mv no opponent no opponent aggressive unknown> 8am (day) [----------] n

You can't see a thing!
Alas, you cannot go that way.

<360/761hp 7/742m 591/599mv no opponent no opponent aggressive unknown> 8am (day) [----------] af

You are affected by the following:
Spell: blindness : modifies hitroll by -6 for 8 hours
Skill: shadow tactics : lasts permanently
Skill: endure : modifies save vs spell by 11 for 11 hours
Spell: cabal sanctuary: lasts for 5 hours
Spell: poison : lasts for 1 hours
: modifies dexterity by -4 for 1 hours
: modifies strength by -4 for 1 hours
Spell: plague : modifies mana by -50 for 23 hours
: modifies health by -50 for 23 hours
: modifies move by -20 for 23 hours
: modifies constitution by -2 for 23 hours
: modifies wisdom by -2 for 23 hours
: modifies intelligence by -2 for 23 hours
Spell: weaken : modifies strength by -7 for 11 hours
Spell: curse : modifies save vs spell by -6 for 25 hours
: modifies hitroll by -6 for 25 hours
Skill: forgotten arts : lasts for 15 hours
Skill: detect hidden : lasts for 26 hours
Set : Shape of the Wraith: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently

<360/761hp 7/742m 591/599mv no opponent no opponent aggressive unknown> 8am (day) [----------]
Someone flies in.
Someone walks in.
Someone walks in.
Someone walks in.
Someone lumbers in.
Someone lumbers in.

<360/761hp 7/742m 591/599mv no opponent no opponent aggressive unknown> 8am (day) [----------]
Someone utters the words, 'grzzs'.
You yell 'Help! someone is attacking me!'
Your pierce DISEMBOWELS someone!
Someone parries your pierce with an easy flourish.

<360/761hp 7/742m 591/599mv unknown unknown aggressive unknown> 8am (day) [----------] blind

You don't have enough mana.

<360/761hp 7/742m 591/599mv unknown unknown aggressive unknown> 8am (day) [----------]
Someone thrusts your pierce aside in a skillful parry.
Someone thrusts your pierce aside in a skillful parry.
Someone awkwardly parries your stab with a loud clang.
You dodge someone's slash.
Someone's magic devastates you!
You dodge someone's slash.
Someone's slash mauls you.
You nimbly dodge someone's slash with a practiced maneuver.
You dodge someone's slash.
You dodge someone's pierce.
You dodge someone's pierce.
You parry someone's smash.
You dodge someone's smash.

<304/761hp 7/742m 591/599mv unknown unknown aggressive unknown> 8am (day) [----------] di

Someone utters the words, 'aque bragh'.
Someone's acid blast mauls you.

<283/761hp 7/742m 591/599mv unknown unknown aggressive unknown> 8am (day) [----------]
Your kicked dirt misses someone.

<283/761hp 7/742m 591/599mv unknown unknown aggressive unknown> 8am (day) [-------- ]
Someone parries your pierce with an easy flourish.
Someone parries your stab with an easy flourish.
Someone thrusts your pierce aside in a skillful parry.
Someone parries your stab with an easy flourish.
Someone's slash wounds you.
Someone's magic devastates you!
You dual parry someone's slash.
Someone's slash injures you.
You parry someone's slash with a hasty swing from your off-hand weapon.
Someone's slash wounds you.
Someone's pierce decimates you!
You dual parry someone's pierce.
Someone's smash devastates you!
Someone's smash devastates you!

<109/761hp 7/742m 591/599mv unknown unknown aggressive unknown> 8am (day) [-------- ]
Someone trips you and you go down!
Someone's trip scratches you.

<107/761hp 7/742m 591/599mv unknown unknown aggressive unknown> 8am (day) [-------- ]
Someone removes something from his finger.
Someone wears something on his left finger.

<107/761hp 7/742m 591/599mv unknown unknown aggressive unknown> 8am (day) [-------- ]
Someone utters the words, 'aque bragh'.
Someone's acid blast DISMEMBERS you!

<49/761hp 7/742m 591/599mv unknown unknown aggressive unknown> 8am (day) [-------- ]
Someone parries your pierce with an easy flourish.
Someone parries your stab.
You dodge someone's slash.
You parry someone's magic.
You awkwardly parry someone's slash with a loud clang.
You parry someone's slash with a hasty swing from your off-hand weapon.
You dual parry someone's slash.
You dance around someone's slash and easily dodge it.
You dance around someone's pierce and easily dodge it.
Someone's pierce devastates you!
You stumble and barely manage to dodge someone's smash.
You dodge someone's smash.

<18/761hp 7/742m 591/599mv unknown unknown aggressive unknown> 8am (day) [-------- ]
Someone utters the words, 'aque bragh'.
Someone's acid blast DISINTEGRATES you!
You have been KILLED!!


=====================================================================================================

So the rage will come later, but strangle is hard enough to land. Then with a drow racial legacy assassinate to miss why even bother. I assume shadow cloak failed because of plague lowered int and wis? I guess you need 20 gyvels now just to be safe. Nice kill on your part.

Comments

  1. The missed assassination was funny as hell. But also that sucks way bad. You can blindness dust without waking them can't you? Maybe shoulda done that, not that it would've mattered really.

    Gyvels failing is the most infuriating thing ever, and you had a TON of them fail. Definitely some bullshit there.

    And tripping/bashing zombies. Ouch.
    1. You are dating yourself, blindness dust hasnt been waking people up for like 15 years now
    2. sorry it wakes you up if u dust them while sleeping, i had has been and then corrected it like a dummy
    3. Yeah blind dust wakes people. Same mechanics as dirt, just longer duration
    4. You have to pray to the ghost of Code_64 before performing assassinate, He seemed to have a 95% success rate. RIP.
    5. Also, level 50 gyvel fail rate is waaaaay too high.
    6. underrated comment
    [reply to hamsandwich]
  2. 1. ALWAYS carry herbal brew vs necro. When you scan and see him staying put, not moving, you can assume it's spamming sleep $target

    2. NEVER stay to fight a necro with full spellup on yourself and out of gyvels

    3. The necro was slow, you woulda been fine just running off (rule #2) and returning prepared (rule #1)
      [reply to maeve]
    1. I liked the manic laughing after the missed assassinate against a sleeping target. Also, I don't think I saw a faerie fire on you, couldn't you have just ran somewhere and hid and hoped for the best?
      1. Had the same thought about hide.
      2. My god... i will say again.. you can't hide when you have aggressive adrenaline.... tbis is like the 3rd time I'm saying this on every post you guys say go hide from enemies....
      3. I could have ran, but after missing assassinate i was like fuck it lol.
      4. Aggressive adrenaline lasts a very short period and her adrenaline switched over to evasive quickly after she took the defense. Shadows also have obscuring dust as well and the drow has shadowmeld. Stop being a know it all Merlandox and use your brain. It was an option.
      5. Anyway, I don't think shadowmeld works against level 50 pkers - Extract from helpfile: "More wise observers can often manage to see through this shadowmeld technique, as can extremely experienced adventurers."
      6. Shadowmeld definitely still works a lot of the time even against level 50s. There is some kind of % chance to see them and sometimes you do and sometimes you don't.
      [reply to Rothak]
    2. Bladefury BANNED [reply]
      0 , 0 , 0 .
      The laughability of this post is huge.
        [reply to Bladefury]

      Post a New Comment