Ye Olde Abandoned Realms Logs

Jinjarak vs Skurm

posted on 2022-08-05 01:42:08
<977/977hp 388/461m 444/444mv no opponent no opponent> calm city (indoors) 6am (day)
Skurm says 'Gnome village?'

<977/977hp 388/461m 444/444mv no opponent no opponent> calm city (indoors) 6am (day) accept

Syntax: accept <list/guild commission/duel/pet/group/conversion/limelight> (default: group)

<977/977hp 388/461m 444/444mv no opponent no opponent> calm city (indoors) 6am (day) accept duel

You have accepted Skurm's challenge.
The Juggernaut yells 'Jinjarak has accepted Skurm's challenge.'
The Juggernaut says 'Jinjarak has accepted Skurm's challenge.'
[WARLORD] Aragmon the cyclops : 'Jinjarak has accepted Skurm's challenge.'

<977/977hp 388/461m 444/444mv no opponent no opponent> calm city (indoors) 6am (day) 'very wellssss

You say 'Very wellssss.'

<977/977hp 388/461m 444/444mv no opponent no opponent> calm city (indoors) 6am (day) gr

Jinjarak's group:
[50 War] Jinjarak 100% hp 84% mana 100% mv 542499 xp Kills: 0
* [30 Pet] A vigorous, spotted dalmatian 0% hp 0% mana 0% mv 17754 tnl (ghost)

<977/977hp 388/461m 444/444mv no opponent no opponent> calm city (indoors) 6am (day) e

Alas, you cannot go that way.

<977/977hp 388/461m 444/444mv no opponent no opponent> calm city (indoors) 6am (day) eq

You are using:
<used as light> (Glowing) (Humming) the eye of the material abyss
<worn on finger> (Glowing) a dragonblood revolutionary band of evisceration
<worn on finger> the Ring of Dichotomy
<worn around neck> (Glowing) (Humming) a dragonwing silver-grey collar of unerring flight
<worn around neck> (Glowing) (Humming) a dragonblood silver-grey collar of evisceration
<worn on head> (Magical) (Glowing) a beautiful silver helmet of perfection
<worn on ear> (Humming) an embossed titanium earring
<worn on torso> (Magical) (Glowing) (Humming) a set of titanium fullplate
<worn on arms> (Magical) (Glowing) (Humming) a pair of titanium armplates
<worn on hands> (Humming) a pair of green-tinged dragonscale gauntlets
<worn on legs> (Magical) (Glowing) (Humming) a pair of thick titanium leg plates
<worn on feet> (Glowing) a pair of turtle shell boots
<worn about body> an unmoving black cloak
<worn about waist> a beautiful golden girth of perfection
<worn around wrist> (Magical) (Glowing) a marked bracelet
<worn around wrist> (Magical) (Glowing) a marked bracelet
<wielded> (Humming) an axe of bladed fury
<dual wielded> (Magical) (Glowing) (Humming) a Dagger of Chaos
<floating nearby> (Glowing) (Humming) a titanium talisman

<977/977hp 388/461m 444/444mv no opponent no opponent> calm city (indoors) 6am (day)
Skurm nods.

<977/977hp 388/461m 444/444mv no opponent no opponent> calm city (indoors) 6am (day) op d

You open the door below you.

<977/977hp 397/461m 444/444mv no opponent no opponent> calm city (indoors) 7am (day)
Skurm buys a battle in the Gnome Village.
The Juggernaut yells 'Bash them dead, just like gnomes.'
The Juggernaut says 'Bash them dead, just like gnomes.'

<977/977hp 397/461m 444/444mv no opponent no opponent> calm city (indoors) 7am (day) l in sac

A Loot Sack holds:
( 2) (Humming) a titanium bracer
(Glowing) (Humming) a disease-scarred silver-grey signet of survival
(Glowing) (Humming) a dragonblood silver-grey signet of evisceration
a poncho of Rathkran's skin
(Glowing) (Humming) a dragonwing silver-grey collar of homing
a small round jade
(Humming) a bloody bear claw
(Humming) a disease-scarred revolutionary girth of survival
(Invis) a deflective null banner of grounding
(Humming) a deflective revolutionary cravat of turning
(Glowing) (Humming) a fire-scorched silver-grey vest of acclimation
( 2) an immutable ioun
(Glowing) (Humming) a dragonblood silver-grey bracelet of evisceration
(Glowing) (Humming) a dragonblood silver-grey bracelet of maiming
(Glowing) (Humming) a baton of purification
( 3) ground-up bones of a vampire bat
(Humming) a hero's axe
(Glowing) a starfoil razorsword
(Glowing) (Humming) a deflective silver-grey vest of turning
( 5) some birch ranger javelins (30)
(Glowing) an icicle
(Glowing) a water cube
(Glowing) a fiery dagger
( 3) a vulture's foot
( 2) a ground up rattle from a rattlesnake
(Glowing) (Humming) a dragonblood balanced ioun
(Magical) a pale blue stone
(Magical) a deep red stone

<977/977hp 397/461m 444/444mv no opponent no opponent> calm city (indoors) 7am (day)
Skurm opens the door below you.

<977/977hp 397/461m 444/444mv no opponent no opponent> calm city (indoors) 7am (day)
Skurm walks down.

<977/977hp 397/461m 444/444mv no opponent no opponent> calm city (indoors) 7am (day)
A plume of smoke billows from the nearby nexus.

<977/977hp 397/461m 444/444mv no opponent no opponent> calm city (indoors) 7am (day) g star sac

You get a starfoil razorsword from a Loot Sack.

<977/977hp 397/461m 444/444mv no opponent no opponent> calm city (indoors) 7am (day) whe

Players near you in Seringale:
<PK> Jinjarak Entrance to the Arena of Blood
<PK> Skurm An Intersection of Two Nameless Roads
The Juggernaut says 'Skurm gets a Defender potion from a heavy backpack.'

<977/977hp 397/461m 444/444mv no opponent no opponent> calm city (indoors) 7am (day) buy band

You buy a bandage.

<977/977hp 397/461m 444/444mv no opponent no opponent> calm city (indoors) 7am (day) d

An Intersection of Two Nameless Roads

[Exits: north east south west up]
Skurm is here.
An adept of Davairus provides arena services.

<977/977hp 397/461m 443/444mv no opponent no opponent> calm city (outside) 7am (day)
Rimath the trader auctions 'Place yer bids! a magic multi-plated girdle is being auctioned for 15000 gold!'

<977/977hp 397/461m 443/444mv no opponent no opponent> calm city (outside) 7am (day)
Skurm closes the door above you.

<977/977hp 397/461m 443/444mv no opponent no opponent> calm city (outside) 7am (day) close u

It's already closed.

<977/977hp 397/461m 443/444mv no opponent no opponent> calm city (outside) 7am (day) whe

Players near you in The Seringale Arena:
<PK> Jinjarak An Intersection of Two Nameless Roads
<PK> Skurm An Intersection of Two Nameless Roads
Nuqx The East Common Road

<977/977hp 397/461m 443/444mv no opponent no opponent> calm city (outside) 7am (day) w

A Nameless Road

[Exits: north east west]

<977/977hp 397/461m 442/444mv no opponent no opponent> calm city (outside) 7am (day) w

Entrance to Gnome Village

[Exits: east]
Your victory rush wears off.
You are allowed to leave the realms.

<977/977hp 402/461m 444/444mv no opponent no opponent> calm city (outside) 8am (day) w

Alas, you cannot go that way.

<977/977hp 402/461m 444/444mv no opponent no opponent> calm city (outside) 8am (day) af

You are affected by the following:
: lasts for 47 hours
Skill: warcry : modifies save vs afflictive by 6 for 22 hours
: modifies hitroll by 6 for 22 hours
Set : Titanium Tenor : modifies damroll by 3 permanently
: modifies constitution by 3 permanently
: modifies save vs mental by 15 permanently
: modifies armor class by 28 permanently

<977/977hp 402/461m 444/444mv no opponent no opponent> calm city (outside) 8am (day) double vael

You stop wielding an axe of bladed fury.
You stop wielding a Dagger of Chaos.
You wield 'Vaelsram', the Blade of Conquerors.
'Vaelsram', the Blade of Conquerors feels like a part of you!
You tighten your grip around 'Vaelsram', the Blade of Conquerors.

<977/1027hp 402/461m 444/444mv no opponent no opponent> calm city (outside) 8am (day) sl

You go to sleep.

<977/1027hp 402/461m 444/444mv no opponent no opponent> calm city (outside) 8am (day) gr

Jinjarak's group:
[50 War] Jinjarak 95% hp 87% mana 100% mv 542499 xp Kills: 0
* [30 Pet] A vigorous, spotted dalmatian 0% hp 0% mana 0% mv 17754 tnl (ghost)

<977/1027hp 402/461m 444/444mv no opponent no opponent> calm city (outside) 8am (day) sc

/@============================================================-
| \
| Jinjarak the Battlemistress, follower of Lorne |
| Acolyte of Fire, Rank Proven of [WARLORD] |
| You are 25 years old (167 hours, 17h:59m of bloodshed) |
| |
| Race: Slith Hometown: Seringale Health: 977/1027 |
| Sex: Female Class: Warrior Mana: 402/461 |
| Size: medium Alignment: Neutral Move: 444/444 |
| Age: youthful Ethos: Chaotic Shield: 0/0 |
\ -------------------------------------------/
| |
| Streng: 21 (21+0) Rating: Good Weight: 396/425 |
| Intell: 18 (18+0) Level: 50 Pracs: 11 |
| Wisdom: 17 (17+0) Exp tnl: 19901 Trains: 0 |
| Dexter: 22 (22+0) Guildpoint: 3/3 Items: 37/38 |
| Consti: 22 (22+0) Gold: 27877 Wimpy: 0 hp |
| Luck: Fortuitous Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Armor Vs Pierce: 152 Saving Throws |
| Hitroll: 48 Vs Bash: 100 Afflictive: 50 |
| Damroll: 36 Vs Slash: 149 Maledictive: 43 |
| Vs Magic: 16 Mental: 58 |
\==========================================================-/
You are affected by the following:
Skill: double grip : lasts permanently
: lasts for 47 hours
Skill: warcry : modifies save vs afflictive by 6 for 22 hours
: modifies hitroll by 6 for 22 hours
Set : Titanium Tenor : modifies damroll by 3 permanently
: modifies constitution by 3 permanently
: modifies save vs mental by 15 permanently
: modifies armor class by 28 permanently

<977/1027hp 402/461m 444/444mv no opponent no opponent> calm city (outside) 8am (day) gr

Jinjarak's group:
[50 War] Jinjarak 95% hp 87% mana 100% mv 542499 xp Kills: 0
* [30 Pet] A vigorous, spotted dalmatian 0% hp 0% mana 0% mv 17754 tnl (ghost)

<977/1027hp 402/461m 444/444mv no opponent no opponent> calm city (outside) 8am (day) gr

Jinjarak's group:
[50 War] Jinjarak 95% hp 87% mana 100% mv 542499 xp Kills: 0
* [30 Pet] A vigorous, spotted dalmatian 0% hp 0% mana 0% mv 17754 tnl (ghost)

<977/1027hp 402/461m 444/444mv no opponent no opponent> calm city (outside) 8am (day) gr

Jinjarak's group:
[50 War] Jinjarak 95% hp 87% mana 100% mv 542499 xp Kills: 0
* [30 Pet] A vigorous, spotted dalmatian 0% hp 0% mana 0% mv 17754 tnl (ghost)

<977/1027hp 402/461m 444/444mv no opponent no opponent> calm city (outside) 8am (day) sc

/@============================================================-
| \
| Jinjarak the Battlemistress, follower of Lorne |
| Acolyte of Fire, Rank Proven of [WARLORD] |
| You are 25 years old (167 hours, 17h:59m of bloodshed) |
| |
| Race: Slith Hometown: Seringale Health: 977/1027 |
| Sex: Female Class: Warrior Mana: 402/461 |
| Size: medium Alignment: Neutral Move: 444/444 |
| Age: youthful Ethos: Chaotic Shield: 0/0 |
\ -------------------------------------------/
| |
| Streng: 21 (21+0) Rating: Good Weight: 396/425 |
| Intell: 18 (18+0) Level: 50 Pracs: 11 |
| Wisdom: 17 (17+0) Exp tnl: 19901 Trains: 0 |
| Dexter: 22 (22+0) Guildpoint: 3/3 Items: 37/38 |
| Consti: 22 (22+0) Gold: 27877 Wimpy: 0 hp |
| Luck: Fortuitous Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Armor Vs Pierce: 152 Saving Throws |
| Hitroll: 48 Vs Bash: 100 Afflictive: 50 |
| Damroll: 36 Vs Slash: 149 Maledictive: 43 |
| Vs Magic: 16 Mental: 58 |
\==========================================================-/
You are affected by the following:
Skill: double grip : lasts permanently
: lasts for 47 hours
Skill: warcry : modifies save vs afflictive by 6 for 22 hours
: modifies hitroll by 6 for 22 hours
Set : Titanium Tenor : modifies damroll by 3 permanently
: modifies constitution by 3 permanently
: modifies save vs mental by 15 permanently
: modifies armor class by 28 permanently

<977/1027hp 402/461m 444/444mv no opponent no opponent> calm city (outside) 8am (day) gr

Jinjarak's group:
[50 War] Jinjarak 95% hp 87% mana 100% mv 542499 xp Kills: 0
* [30 Pet] A vigorous, spotted dalmatian 0% hp 0% mana 0% mv 17754 tnl (ghost)

<977/1027hp 402/461m 444/444mv no opponent no opponent> calm city (outside) 8am (day) gr

Jinjarak's group:
[50 War] Jinjarak 95% hp 87% mana 100% mv 542499 xp Kills: 0
* [30 Pet] A vigorous, spotted dalmatian 0% hp 0% mana 0% mv 17754 tnl (ghost)

<977/1027hp 402/461m 444/444mv no opponent no opponent> calm city (outside) 8am (day) gr

Jinjarak's group:
[50 War] Jinjarak 95% hp 87% mana 100% mv 542499 xp Kills: 0
* [30 Pet] A vigorous, spotted dalmatian 0% hp 0% mana 0% mv 17754 tnl (ghost)

<977/1027hp 402/461m 444/444mv no opponent no opponent> calm city (outside) 8am (day) sc

/@============================================================-
| \
| Jinjarak the Battlemistress, follower of Lorne |
| Acolyte of Fire, Rank Proven of [WARLORD] |
| You are 25 years old (167 hours, 17h:59m of bloodshed) |
| |
| Race: Slith Hometown: Seringale Health: 977/1027 |
| Sex: Female Class: Warrior Mana: 402/461 |
| Size: medium Alignment: Neutral Move: 444/444 |
| Age: youthful Ethos: Chaotic Shield: 0/0 |
\ -------------------------------------------/
| |
| Streng: 21 (21+0) Rating: Good Weight: 396/425 |
| Intell: 18 (18+0) Level: 50 Pracs: 11 |
| Wisdom: 17 (17+0) Exp tnl: 19901 Trains: 0 |
| Dexter: 22 (22+0) Guildpoint: 3/3 Items: 37/38 |
| Consti: 22 (22+0) Gold: 27877 Wimpy: 0 hp |
| Luck: Fortuitous Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Armor Vs Pierce: 152 Saving Throws |
| Hitroll: 48 Vs Bash: 100 Afflictive: 50 |
| Damroll: 36 Vs Slash: 149 Maledictive: 43 |
| Vs Magic: 16 Mental: 58 |
\==========================================================-/
You are affected by the following:
Skill: double grip : lasts permanently
: lasts for 47 hours
Skill: warcry : modifies save vs afflictive by 6 for 22 hours
: modifies hitroll by 6 for 22 hours
Set : Titanium Tenor : modifies damroll by 3 permanently
: modifies constitution by 3 permanently
: modifies save vs mental by 15 permanently
: modifies armor class by 28 permanently

<977/1027hp 402/461m 444/444mv no opponent no opponent> calm city (outside) 8am (day) sc

/@============================================================-
| \
| Jinjarak the Battlemistress, follower of Lorne |
| Acolyte of Fire, Rank Proven of [WARLORD] |
| You are 25 years old (167 hours, 17h:59m of bloodshed) |
| |
| Race: Slith Hometown: Seringale Health: 977/1027 |
| Sex: Female Class: Warrior Mana: 402/461 |
| Size: medium Alignment: Neutral Move: 444/444 |
| Age: youthful Ethos: Chaotic Shield: 0/0 |
\ -------------------------------------------/
| |
| Streng: 21 (21+0) Rating: Good Weight: 396/425 |
| Intell: 18 (18+0) Level: 50 Pracs: 11 |
| Wisdom: 17 (17+0) Exp tnl: 19901 Trains: 0 |
| Dexter: 22 (22+0) Guildpoint: 3/3 Items: 37/38 |
| Consti: 22 (22+0) Gold: 27877 Wimpy: 0 hp |
| Luck: Fortuitous Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Armor Vs Pierce: 152 Saving Throws |
| Hitroll: 48 Vs Bash: 100 Afflictive: 50 |
| Damroll: 36 Vs Slash: 149 Maledictive: 43 |
| Vs Magic: 16 Mental: 58 |
\==========================================================-/
You are affected by the following:
Skill: double grip : lasts permanently
: lasts for 47 hours
Skill: warcry : modifies save vs afflictive by 6 for 22 hours
: modifies hitroll by 6 for 22 hours
Set : Titanium Tenor : modifies damroll by 3 permanently
: modifies constitution by 3 permanently
: modifies save vs mental by 15 permanently
: modifies armor class by 28 permanently

<977/1027hp 402/461m 444/444mv no opponent no opponent> calm city (outside) 8am (day) sc

/@============================================================-
| \
| Jinjarak the Battlemistress, follower of Lorne |
| Acolyte of Fire, Rank Proven of [WARLORD] |
| You are 25 years old (167 hours, 17h:59m of bloodshed) |
| |
| Race: Slith Hometown: Seringale Health: 977/1027 |
| Sex: Female Class: Warrior Mana: 402/461 |
| Size: medium Alignment: Neutral Move: 444/444 |
| Age: youthful Ethos: Chaotic Shield: 0/0 |
\ -------------------------------------------/
| |
| Streng: 21 (21+0) Rating: Good Weight: 396/425 |
| Intell: 18 (18+0) Level: 50 Pracs: 11 |
| Wisdom: 17 (17+0) Exp tnl: 19901 Trains: 0 |
| Dexter: 22 (22+0) Guildpoint: 3/3 Items: 37/38 |
| Consti: 22 (22+0) Gold: 27877 Wimpy: 0 hp |
| Luck: Fortuitous Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Armor Vs Pierce: 152 Saving Throws |
| Hitroll: 48 Vs Bash: 100 Afflictive: 50 |
| Damroll: 36 Vs Slash: 149 Maledictive: 43 |
| Vs Magic: 16 Mental: 58 |
\==========================================================-/
You are affected by the following:
Skill: double grip : lasts permanently
: lasts for 47 hours
Skill: warcry : modifies save vs afflictive by 6 for 22 hours
: modifies hitroll by 6 for 22 hours
Set : Titanium Tenor : modifies damroll by 3 permanently
: modifies constitution by 3 permanently
: modifies save vs mental by 15 permanently
: modifies armor class by 28 permanently

<977/1027hp 402/461m 444/444mv no opponent no opponent> calm city (outside) 8am (day) gr

Jinjarak's group:
[50 War] Jinjarak 95% hp 87% mana 100% mv 542499 xp Kills: 0
* [30 Pet] A vigorous, spotted dalmatian 0% hp 0% mana 0% mv 17754 tnl (ghost)

<977/1027hp 402/461m 444/444mv no opponent no opponent> calm city (outside) 8am (day) gr

Jinjarak's group:
[50 War] Jinjarak 100% hp 93% mana 100% mv 542499 xp Kills: 0
* [30 Pet] A vigorous, spotted dalmatian 0% hp 0% mana 0% mv 17754 tnl (ghost)

<1027/1027hp 431/461m 444/444mv no opponent no opponent> calm city (outside) 9am (day) wa

You wake and stand up.

<1027/1027hp 431/461m 444/444mv no opponent no opponent> calm city (outside) 9am (day) readycheck skurm

You have initiated a ready check.

<1027/1027hp 431/461m 444/444mv no opponent no opponent> calm city (outside) 9am (day) who pk

[50 Slith War] <PK> [WARLORD] (Proven) Jinjarak the Battlemistress
[50 Storm War] <PK> (CHAMPION) [KNIGHT] Sir Skurm the Battlemaster, Footman of Valour
Players found: 2
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 16.

<1027/1027hp 431/461m 444/444mv no opponent no opponent> calm city (outside) 9am (day) target skurm

$$ will now be substituted with 'skurm' until you untarget.

<1027/1027hp 431/461m 444/444mv no opponent no opponent> calm city (outside) 9am (day)
The ready check has been accepted. The battle begins soon.

<1027/1027hp 431/461m 444/444mv no opponent no opponent> calm city (outside) 9am (day) tena

You prepare your resolve and stand ready for battle.

<1027/1027hp 371/461m 444/444mv no opponent no opponent> calm city (outside) 9am (day) whe
l

3...

<1027/1027hp 371/461m 444/444mv no opponent no opponent> calm city (outside) 9am (day)
Players near you in The Seringale Arena:
<PK> Jinjarak Entrance to Gnome Village
<PK> Skurm The Barracks

<1027/1027hp 371/461m 444/444mv no opponent no opponent> calm city (outside) 9am (day)
Entrance to Gnome Village
The entrance to a small gnome village. The road into the village is wide,
wide enough for quite a number of full grown gnomes or a few carts to travel
side by side on, it is made of of perfectly carved slabs of the green stone
chtenik. Short and dull green grass grows between each slab. The road heading
away from the village is nothing but dust and dirt, it leads shortly to the west
and than northward.

[Exits: east]

<1027/1027hp 371/461m 444/444mv no opponent no opponent> calm city (outside) 9am (day)
2...

<1027/1027hp 371/461m 444/444mv no opponent no opponent> calm city (outside) 9am (day) whe

Players near you in The Seringale Arena:
<PK> Jinjarak Entrance to Gnome Village
<PK> Skurm The Barracks
1...

<1027/1027hp 371/461m 444/444mv no opponent no opponent> calm city (outside) 9am (day) whe

You may now FIGHT!

<1027/1027hp 371/461m 444/444mv no opponent no opponent> calm city (outside) 9am (day)
Players near you in The Seringale Arena:
<PK> Jinjarak Entrance to Gnome Village
<PK> Skurm The Barracks

<1027/1027hp 371/461m 444/444mv no opponent no opponent> calm city (outside) 9am (day) e

A Nameless Road

[Exits: north east west]

<1027/1027hp 377/461m 443/444mv no opponent no opponent> calm city (outside) 10am (day) e

An Intersection of Two Nameless Roads

[Exits: north east south west (up)]
An adept of Davairus provides arena services.

<1027/1027hp 377/461m 442/444mv no opponent no opponent> calm city (outside) 10am (day) e
e

A Nameless Road

[Exits: east west]

<1027/1027hp 377/461m 441/444mv no opponent no opponent> calm city (outside) 10am (day)
Rimath the trader auctions 'Place yer bids! a magic multi-plated girdle is being auctioned for 15000 gold!'

<1027/1027hp 377/461m 441/444mv no opponent no opponent> calm city (outside) 10am (day)
A Path on the Outskirts

[Exits: north east south west]

<1027/1027hp 377/461m 440/444mv no opponent no opponent> calm city (outside) 10am (day) e

The Overgrown Path

[Exits: east west]

<1027/1027hp 377/461m 439/444mv no opponent no opponent> calm field (outside) 10am (day) e

The Clearing

[Exits: west down]

<1027/1027hp 377/461m 438/444mv no opponent no opponent> calm field (outside) 10am (day) d

Entrance to the Mine Shaft

[Exits: east up]

<1027/1027hp 377/461m 437/444mv no opponent no opponent> calm inside (indoors) 10am (day) e

Mine Shaft

[Exits: north east south west]
A hobgoblin miner stands here looking for gold.
A hobgoblin miner stands here looking for gold.

<1027/1027hp 377/461m 436/444mv no opponent no opponent> calm inside (indoors) 10am (day) e

Mine Shaft

[Exits: north east south west]

<1027/1027hp 377/461m 435/444mv no opponent no opponent> calm inside (indoors) 10am (day) e

Mine Shaft

[Exits: east south west]
A hobgoblin miner stands here looking for gold.

<1027/1027hp 377/461m 434/444mv no opponent no opponent> calm inside (indoors) 10am (day) sca

You scan all around.

<1027/1027hp 377/461m 434/444mv no opponent no opponent> calm inside (indoors) 10am (day) whe

Players near you in The Seringale Arena:
<PK> Jinjarak Mine Shaft
<PK> Skurm The Barracks

<1027/1027hp 377/461m 434/444mv no opponent no opponent> calm inside (indoors) 10am (day) s

Guarded Room

[Exits: north south]
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.

<1027/1027hp 377/461m 433/444mv no opponent no opponent> calm inside (indoors) 10am (day) n

Mine Shaft

[Exits: east south west]
A hobgoblin miner stands here looking for gold.

<1027/1027hp 377/461m 432/444mv no opponent no opponent> calm inside (indoors) 10am (day) n

Alas, you cannot go that way.

<1027/1027hp 377/461m 432/444mv no opponent no opponent> calm inside (indoors) 10am (day) w

Mine Shaft

[Exits: north east south west]

<1027/1027hp 377/461m 431/444mv no opponent no opponent> calm inside (indoors) 10am (day) n

Hobgoblin Barracks

[Exits: north east south]
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.

<1027/1027hp 377/461m 430/444mv no opponent no opponent> calm inside (indoors) 10am (day) e

Mess Hall

[Exits: north east west]

<1027/1027hp 377/461m 429/444mv no opponent no opponent> calm inside (indoors) 10am (day) n

A Store Room

[Exits: south]

<1027/1027hp 377/461m 428/444mv no opponent no opponent> calm inside (indoors) 10am (day) s

Mess Hall

[Exits: north east west]

<1027/1027hp 377/461m 427/444mv no opponent no opponent> calm inside (indoors) 10am (day) w
n

Hobgoblin Barracks

[Exits: north east south]
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.

<1027/1027hp 377/461m 426/444mv no opponent no opponent> calm inside (indoors) 10am (day)
Hobgoblin Barracks

[Exits: south]
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.

<1027/1027hp 377/461m 425/444mv no opponent no opponent> calm inside (indoors) 10am (day) s

Hobgoblin Barracks

[Exits: north east south]
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.

<1027/1027hp 377/461m 424/444mv no opponent no opponent> calm inside (indoors) 10am (day) s

Mine Shaft

[Exits: north east south west]

<1027/1027hp 377/461m 423/444mv no opponent no opponent> calm inside (indoors) 10am (day) whe

Players near you in The Seringale Arena:
<PK> Jinjarak Mine Shaft
<PK> Skurm A Path on the Outskirts

<1027/1027hp 377/461m 423/444mv no opponent no opponent> calm inside (indoors) 10am (day)
Rimath the trader auctions 'Place yer bids! a magic multi-plated girdle is being auctioned for 15000 gold!'

<1027/1027hp 377/461m 423/444mv no opponent no opponent> calm inside (indoors) 10am (day) sca

You scan all around.
*** Range 2 (west) ***
(White Aura) Skurm is here.

<1027/1027hp 377/461m 423/444mv no opponent no opponent> calm inside (indoors) 10am (day) sca

You scan all around.
*** Range 2 (west) ***
(White Aura) Skurm is here.

<1027/1027hp 377/461m 423/444mv no opponent no opponent> calm inside (indoors) 10am (day) sca

You scan all around.
*** Range 2 (west) ***
(White Aura) Skurm is here.

<1027/1027hp 377/461m 423/444mv no opponent no opponent> calm inside (indoors) 10am (day) sca

Skurm walks in.

<1027/1027hp 377/461m 423/444mv no opponent no opponent> calm inside (indoors) 10am (day)
You scan all around.

<1027/1027hp 377/461m 423/444mv no opponent no opponent> calm inside (indoors) 10am (day)
Your reptilian eyes are unaffected.
Skurm's kicked dirt misses you.
Skurm is in excellent condition.

<1027/1027hp 377/461m 423/444mv shaft two_handed> evasive:60 inside (indoors) 10am (day) rem dagger
wear madness
wear shield

You do not have that item.
Skurm is in excellent condition.

<1027/1027hp 377/461m 423/444mv shaft two_handed> evasive:58 inside (indoors) 10am (day)
You stop wielding 'Vaelsram', the Blade of Conquerors.
You wield the blade of madness.
The blade of madness feels like a part of you!
Skurm is in excellent condition.

<977/977hp 377/461m 423/444mv shaft two_handed> evasive:58 inside (indoors) 10am (day)
You wear an enspelled energy shield as a shield.
Your shield jolts under Skurm's cleave, but holds.
Skurm's wild chop wounds you.
Your slash devastates Skurm!
Your slash MUTILATES Skurm!
Your tail decimates Skurm!
Skurm has some small wounds and bruises.

<957/982hp 377/461m 423/444mv shaft two_handed> evasive:60 inside (indoors) 10am (day) dis

You fail to disarm Skurm.
Skurm has some small wounds and bruises.

<957/982hp 377/461m 423/444mv shaft two_handed> evasive:58 inside (indoors) 10am (day)
Skurm's wild cleave MANGLES you!
You stumble and barely manage to dodge Skurm's chop.
Your slash decimates Skurm!
You execute the form, parting the wave!
Your slash MANGLES Skurm!
Skurm has some small wounds and bruises.

<862/982hp 377/461m 423/444mv shaft two_handed> evasive:60 inside (indoors) 10am (day)
Skurm relaxes his grip on his weapon.
Skurm wields a golden lariat in his off-hand.
Skurm has some small wounds and bruises.

<862/982hp 377/461m 423/444mv shaft offensive> evasive:60 inside (indoors) 10am (day)
Skurm hammers your shield repeatedly with his weapons.
Skurm's barrage grazes you.
Your shield arm is numbed.
Skurm's barrage injures you.
Your shield arm is numbed.
Skurm's barrage wounds you.
Your shield arm is numbed.
Skurm's barrage grazes you.
Your shield arm is numbed.
Skurm's barrage injures you.
Your shield arm is numbed.
Skurm has some small wounds and bruises.

<800/982hp 377/461m 423/444mv shaft offensive> evasive:59 inside (indoors) 10am (day) fl

Your wild slash injures Skurm.
Your wild slash DISEMBOWELS Skurm!
Your slash decimates Skurm!
You awkwardly parry Skurm's cleave with a loud clang.
You manage to dodge Skurm's rays with a lot of effort.
Skurm's chop MUTILATES you!
Skurm has quite a few wounds.

<777/982hp 383/461m 444/444mv shaft offensive> evasive:60 inside (indoors) 11am (day)
You lose your grip on an enspelled energy shield.
You flee from combat!
Mine Shaft

[Exits: north east south west]
A hobgoblin miner stands here looking for gold.
A hobgoblin miner stands here looking for gold.

<777/977hp 383/461m 443/444mv no opponent no opponent> evasive:60 inside (indoors) 11am (day) w
w

Entrance to the Mine Shaft

[Exits: east up]

<777/977hp 383/461m 442/444mv no opponent no opponent> evasive:59 inside (indoors) 11am (day) w

Alas, you cannot go that way.

<777/977hp 383/461m 442/444mv no opponent no opponent> evasive:58 inside (indoors) 11am (day)
Alas, you cannot go that way.

<777/977hp 383/461m 442/444mv no opponent no opponent> evasive:58 inside (indoors) 11am (day) u
w

The Clearing

[Exits: west down]

<777/977hp 383/461m 441/444mv no opponent no opponent> evasive:58 field (outside) 11am (day) w

The Overgrown Path

[Exits: east west]

<777/977hp 383/461m 439/444mv no opponent no opponent> evasive:57 field (outside) 11am (day) use bandage

A Path on the Outskirts

[Exits: north east south west]

<777/977hp 383/461m 437/444mv no opponent no opponent> evasive:57 city (outside) 11am (day)
You apply the bandage to your wounds.
You feel a lot better!

<804/977hp 383/461m 437/444mv no opponent no opponent> evasive:56 city (outside) 11am (day) s
s

Skurm walks in.

<804/977hp 383/461m 437/444mv no opponent no opponent> evasive:54 city (outside) 11am (day)
A Small Gnome House

[Exits: north]
A gnome man is here.

<804/977hp 383/461m 435/444mv no opponent no opponent> evasive:53 city (outside) 11am (day)
Alas, you cannot go that way.

<804/977hp 383/461m 435/444mv no opponent no opponent> evasive:53 city (outside) 11am (day) n

A Path on the Outskirts

[Exits: north east south west]
(White Aura) Skurm is here.
Skurm walks south.

<804/977hp 383/461m 433/444mv no opponent no opponent> evasive:52 city (outside) 11am (day) e
e
e

The Overgrown Path

[Exits: east west]

<804/977hp 383/461m 431/444mv no opponent no opponent> evasive:51 field (outside) 11am (day)
The Clearing

[Exits: west down]

<804/977hp 383/461m 429/444mv no opponent no opponent> evasive:51 field (outside) 11am (day)
Alas, you cannot go that way.

<804/977hp 383/461m 429/444mv no opponent no opponent> evasive:50 field (outside) 11am (day) d

Entrance to the Mine Shaft

[Exits: east up]

<804/977hp 383/461m 428/444mv no opponent no opponent> evasive:50 inside (indoors) 11am (day) e
e

Mine Shaft

[Exits: north east south west]
A hobgoblin miner stands here looking for gold.
A hobgoblin miner stands here looking for gold.

<804/977hp 383/461m 427/444mv no opponent no opponent> evasive:49 inside (indoors) 11am (day) e
af

Mine Shaft

[Exits: north east south west]

<804/977hp 383/461m 426/444mv no opponent no opponent> evasive:49 inside (indoors) 11am (day)
Mine Shaft

[Exits: east south west]
A hobgoblin miner stands here looking for gold.

<804/977hp 383/461m 425/444mv no opponent no opponent> evasive:48 inside (indoors) 11am (day)
You are affected by the following:
Skill: arm distension : lasts for 1 rounds
: lasts for 44 hours
Skill: warcry : modifies save vs afflictive by 6 for 19 hours
: modifies hitroll by 6 for 19 hours
Set : Titanium Tenor : modifies damroll by 3 permanently
: modifies constitution by 3 permanently
: modifies save vs mental by 15 permanently
: modifies armor class by 28 permanently

<804/977hp 383/461m 425/444mv no opponent no opponent> evasive:48 inside (indoors) 11am (day) e

Mine Shaft

[Exits: south west]
A hobgoblin miner stands here looking for gold.

<804/977hp 383/461m 424/444mv no opponent no opponent> evasive:47 inside (indoors) 11am (day) e

Alas, you cannot go that way.

<804/977hp 383/461m 424/444mv no opponent no opponent> evasive:47 inside (indoors) 11am (day) s

Walkway

[Exits: north south]

<804/977hp 383/461m 423/444mv no opponent no opponent> evasive:46 inside (indoors) 11am (day) s
s
s

The Grand Hall

[Exits: north south]

<804/977hp 383/461m 422/444mv no opponent no opponent> evasive:45 inside (indoors) 11am (day)
The Throne Room

[Exits: north]
There is a great king here, sitting in his throne.
A hobgoblin bodyguard guards the king with his life.
A hobgoblin bodyguard guards the king with his life.
A hobgoblin bodyguard guards the king with his life.
A hobgoblin bodyguard guards the king with his life.
A hobgoblin bodyguard guards the king with his life.

<804/977hp 383/461m 421/444mv no opponent no opponent> evasive:45 inside (indoors) 11am (day)
Your shield arm regains its strength.

<804/977hp 383/461m 421/444mv no opponent no opponent> evasive:44 inside (indoors) 11am (day)
Alas, you cannot go that way.

<804/977hp 383/461m 421/444mv no opponent no opponent> evasive:44 inside (indoors) 11am (day) double vael

You stop wielding the blade of madness.
You wield 'Vaelsram', the Blade of Conquerors.
'Vaelsram', the Blade of Conquerors feels like a part of you!
You tighten your grip around 'Vaelsram', the Blade of Conquerors.

<804/1027hp 383/461m 421/444mv no opponent no opponent> evasive:43 inside (indoors) 11am (day) n

The Grand Hall

[Exits: north south]

<804/1027hp 383/461m 420/444mv no opponent no opponent> evasive:43 inside (indoors) 11am (day) n

Walkway

[Exits: north south]

<804/1027hp 383/461m 419/444mv no opponent no opponent> evasive:42 inside (indoors) 11am (day) n

Mine Shaft

[Exits: south west]
A hobgoblin miner stands here looking for gold.
(White Aura) Skurm is here.

<804/1027hp 383/461m 418/444mv no opponent no opponent> evasive:42 inside (indoors) 11am (day)
You dodge Skurm's cleave.
Skurm's rays devastate you!
Skurm has quite a few wounds.

<774/1027hp 383/461m 418/444mv shaft offensive> evasive:60 inside (indoors) 11am (day) murder $$

You do the best you can!
Skurm has quite a few wounds.

<774/1027hp 383/461m 418/444mv shaft offensive> evasive:60 inside (indoors) 11am (day) overpower dirt $$

Your muscles surge with power.
Skurm is blinded by the dirt in his eyes!
Your kicked dirt scratches Skurm.
Skurm has quite a few wounds.

<774/1027hp 383/461m 393/444mv shaft offensive> evasive:58 inside (indoors) 11am (day)
Skurm's cleave MUTILATES you!
Skurm's wild chop DISMEMBERS you!
Your cleave MUTILATES Skurm!
Your thrust DISEMBOWELS Skurm!
Skurm has quite a few wounds.

<675/1027hp 383/461m 393/444mv shaft offensive> evasive:60 inside (indoors) 11am (day)
Skurm has fled!
Skurm walks south.

<675/1027hp 383/461m 393/444mv no opponent no opponent> evasive:60 inside (indoors) 11am (day) s

Skurm walks in.

<675/1027hp 383/461m 393/444mv no opponent no opponent> evasive:58 inside (indoors) 11am (day) murder $$

Skurm walks west.

<697/1027hp 390/461m 444/444mv no opponent no opponent> evasive:58 inside (indoors) 12pm (noon) n
n

Walkway

[Exits: north south]

<697/1027hp 390/461m 443/444mv no opponent no opponent> evasive:56 inside (indoors) 12pm (noon)
They aren't here.

<697/1027hp 390/461m 443/444mv no opponent no opponent> evasive:55 inside (indoors) 12pm (noon)
Mine Shaft

[Exits: south west]
A hobgoblin miner stands here looking for gold.

<697/1027hp 390/461m 442/444mv no opponent no opponent> evasive:55 inside (indoors) 12pm (noon) w
w

Alas, you cannot go that way.

<697/1027hp 390/461m 442/444mv no opponent no opponent> evasive:54 inside (indoors) 12pm (noon) w

Mine Shaft

[Exits: east south west]
A hobgoblin miner stands here looking for gold.

<697/1027hp 390/461m 441/444mv no opponent no opponent> evasive:54 inside (indoors) 12pm (noon) w
murder $$

Mine Shaft

[Exits: north east south west]

<697/1027hp 390/461m 440/444mv no opponent no opponent> evasive:54 inside (indoors) 12pm (noon) whe

Mine Shaft

[Exits: north east south west]
A hobgoblin miner stands here looking for gold.
A hobgoblin miner stands here looking for gold.

<697/1027hp 390/461m 439/444mv no opponent no opponent> evasive:53 inside (indoors) 12pm (noon)
Entrance to the Mine Shaft

[Exits: east up]

<697/1027hp 390/461m 438/444mv no opponent no opponent> evasive:53 inside (indoors) 12pm (noon)
They aren't here.

<697/1027hp 390/461m 438/444mv no opponent no opponent> evasive:52 inside (indoors) 12pm (noon)
Players near you in The Seringale Arena:
<PK> Jinjarak Entrance to the Mine Shaft
<PK> Skurm A Nameless Road

<697/1027hp 390/461m 438/444mv no opponent no opponent> evasive:52 inside (indoors) 12pm (noon) u

The Clearing

[Exits: west down]

<697/1027hp 390/461m 437/444mv no opponent no opponent> evasive:51 field (outside) 12pm (noon) w

The Overgrown Path

[Exits: east west]

<697/1027hp 390/461m 435/444mv no opponent no opponent> evasive:51 field (outside) 12pm (noon) w
sca

A Path on the Outskirts

[Exits: north east south west]

<697/1027hp 390/461m 433/444mv no opponent no opponent> evasive:50 city (outside) 12pm (noon)
You scan all around.
*** Range 2 (west) ***
An adept of Davairus provides arena services.
*** Range 4 (west) ***
(White Aura) Skurm is here.

<697/1027hp 390/461m 433/444mv no opponent no opponent> evasive:50 city (outside) 12pm (noon) w

A Nameless Road

[Exits: east west]

<697/1027hp 390/461m 431/444mv no opponent no opponent> evasive:50 city (outside) 12pm (noon) w

An Intersection of Two Nameless Roads

[Exits: north east south west (up)]
An adept of Davairus provides arena services.

<697/1027hp 390/461m 429/444mv no opponent no opponent> evasive:49 city (outside) 12pm (noon) w
murder $$

A Nameless Road

[Exits: north east west]
(White Aura) Skurm is here.

<697/1027hp 390/461m 427/444mv no opponent no opponent> evasive:49 city (outside) 12pm (noon) w

Skurm walks east.

<697/1027hp 390/461m 427/444mv no opponent no opponent> evasive:48 city (outside) 12pm (noon) murder $$

They aren't here.

<697/1027hp 390/461m 427/444mv no opponent no opponent> evasive:48 city (outside) 12pm (noon)
Entrance to Gnome Village

[Exits: east]

<697/1027hp 390/461m 425/444mv no opponent no opponent> evasive:48 city (outside) 12pm (noon) e
e

They aren't here.

<697/1027hp 390/461m 425/444mv no opponent no opponent> evasive:47 city (outside) 12pm (noon) e
e

A Nameless Road

[Exits: north east west]

<697/1027hp 390/461m 423/444mv no opponent no opponent> evasive:47 city (outside) 12pm (noon) murder $$

An Intersection of Two Nameless Roads

[Exits: north east south west (up)]
An adept of Davairus provides arena services.

<697/1027hp 390/461m 421/444mv no opponent no opponent> evasive:47 city (outside) 12pm (noon)
A Nameless Road

[Exits: east west]

<697/1027hp 390/461m 419/444mv no opponent no opponent> evasive:46 city (outside) 12pm (noon)
A Path on the Outskirts

[Exits: north east south west]

<697/1027hp 390/461m 417/444mv no opponent no opponent> evasive:46 city (outside) 12pm (noon) e
e

They aren't here.

<697/1027hp 390/461m 417/444mv no opponent no opponent> evasive:45 city (outside) 12pm (noon) murder $$

The Overgrown Path

[Exits: east west]

<697/1027hp 390/461m 415/444mv no opponent no opponent> evasive:45 field (outside) 12pm (noon) sca

The Clearing

[Exits: west down]

<697/1027hp 390/461m 413/444mv no opponent no opponent> evasive:44 field (outside) 12pm (noon)
They aren't here.

<697/1027hp 390/461m 413/444mv no opponent no opponent> evasive:44 field (outside) 12pm (noon)
You scan all around.
*** Range 4 (west) ***
An adept of Davairus provides arena services.

<697/1027hp 390/461m 413/444mv no opponent no opponent> evasive:44 field (outside) 12pm (noon) d

Entrance to the Mine Shaft

[Exits: east up]

<697/1027hp 390/461m 412/444mv no opponent no opponent> evasive:43 inside (indoors) 12pm (noon) sca

You scan all around.
*** Range 4 (east) ***
(White Aura) Skurm is here.

<697/1027hp 390/461m 412/444mv no opponent no opponent> evasive:43 inside (indoors) 12pm (noon) e

Mine Shaft

[Exits: north east south west]
A hobgoblin miner stands here looking for gold.
A hobgoblin miner stands here looking for gold.

<697/1027hp 390/461m 411/444mv no opponent no opponent> evasive:42 inside (indoors) 12pm (noon) e
e
e

Mine Shaft

[Exits: north east south west]

<697/1027hp 390/461m 410/444mv no opponent no opponent> evasive:42 inside (indoors) 12pm (noon) murder $$

Mine Shaft

[Exits: east south west]
A hobgoblin miner stands here looking for gold.

<697/1027hp 390/461m 409/444mv no opponent no opponent> evasive:41 inside (indoors) 12pm (noon)
Mine Shaft

[Exits: south west]
A hobgoblin miner stands here looking for gold.

<697/1027hp 390/461m 408/444mv no opponent no opponent> evasive:41 inside (indoors) 12pm (noon) e
murder $$

They aren't here.

<697/1027hp 390/461m 408/444mv no opponent no opponent> evasive:40 inside (indoors) 12pm (noon)
Alas, you cannot go that way.

<697/1027hp 390/461m 408/444mv no opponent no opponent> evasive:40 inside (indoors) 12pm (noon) s

They aren't here.

<697/1027hp 390/461m 408/444mv no opponent no opponent> evasive:40 inside (indoors) 12pm (noon) murder $$

Walkway

[Exits: north south]

<697/1027hp 390/461m 407/444mv no opponent no opponent> evasive:39 inside (indoors) 12pm (noon) s
murder $$

They aren't here.

<697/1027hp 390/461m 407/444mv no opponent no opponent> evasive:39 inside (indoors) 12pm (noon) s

The Grand Hall

[Exits: north south]
(White Aura) Skurm is here.

<697/1027hp 390/461m 406/444mv no opponent no opponent> evasive:39 inside (indoors) 12pm (noon) murder $$

Skurm yells 'Help! I am being attacked by Jinjarak!'
Your cleave DISEMBOWELS Skurm!
Your charge MUTILATES Skurm!
Skurm stops wielding a golden lariat.
Skurm has quite a few wounds.

<697/1027hp 390/461m 406/444mv shaft none> bloody:120 inside (indoors) 12pm (noon)
Your cleave MUTILATES Skurm!
Your charge DISEMBOWELS Skurm!
Your tail hits Skurm.
Skurm's cleave maims you!
Skurm's chop devastates you!
You dodge Skurm's cleave.
Skurm has some big nasty wounds and scratches.

<629/1027hp 390/461m 406/444mv shaft none> bloody:120 inside (indoors) 12pm (noon)
Skurm has fled!
Skurm walks north.

<629/1027hp 390/461m 406/444mv no opponent no opponent> bloody:120 inside (indoors) 12pm (noon) n
murder $$

The Throne Room

[Exits: north]
There is a great king here, sitting in his throne.
A hobgoblin bodyguard guards the king with his life.
A hobgoblin bodyguard guards the king with his life.
A hobgoblin bodyguard guards the king with his life.
A hobgoblin bodyguard guards the king with his life.
A hobgoblin bodyguard guards the king with his life.

<629/1027hp 390/461m 405/444mv no opponent no opponent> bloody:118 inside (indoors) 12pm (noon)
They aren't here.

<629/1027hp 390/461m 405/444mv no opponent no opponent> bloody:117 inside (indoors) 12pm (noon) n

The Grand Hall

[Exits: north south]

<629/1027hp 390/461m 404/444mv no opponent no opponent> bloody:117 inside (indoors) 12pm (noon) n
murder $$

They aren't here.

<629/1027hp 390/461m 404/444mv no opponent no opponent> bloody:117 inside (indoors) 12pm (noon) n

Walkway

[Exits: north south]

<629/1027hp 390/461m 403/444mv no opponent no opponent> bloody:116 inside (indoors) 12pm (noon) murder $$

Mine Shaft

[Exits: south west]
A hobgoblin miner stands here looking for gold.

<629/1027hp 390/461m 402/444mv no opponent no opponent> bloody:116 inside (indoors) 12pm (noon)
They aren't here.

<629/1027hp 390/461m 402/444mv no opponent no opponent> bloody:120 inside (indoors) 12pm (noon) w
w

Alas, you cannot go that way.

<629/1027hp 390/461m 402/444mv no opponent no opponent> bloody:120 inside (indoors) 12pm (noon) w

They aren't here.

<629/1027hp 390/461m 402/444mv no opponent no opponent> bloody:120 inside (indoors) 12pm (noon)
Mine Shaft

[Exits: east south west]
A hobgoblin miner stands here looking for gold.

<629/1027hp 390/461m 401/444mv no opponent no opponent> bloody:120 inside (indoors) 12pm (noon) whe

Mine Shaft

[Exits: north east south west]

<629/1027hp 390/461m 400/444mv no opponent no opponent> bloody:119 inside (indoors) 12pm (noon)
Mine Shaft

[Exits: north east south west]
A hobgoblin miner stands here looking for gold.
A hobgoblin miner stands here looking for gold.

<629/1027hp 390/461m 399/444mv no opponent no opponent> bloody:119 inside (indoors) 12pm (noon)
Players near you in The Seringale Arena:
<PK> Jinjarak Mine Shaft
<PK> Skurm An Intersection of Two Nameless Roads
Aester The South Main Street

<629/1027hp 390/461m 399/444mv no opponent no opponent> bloody:118 inside (indoors) 12pm (noon) w
w

Entrance to the Mine Shaft

[Exits: east up]

<629/1027hp 390/461m 398/444mv no opponent no opponent> bloody:117 inside (indoors) 12pm (noon)
Alas, you cannot go that way.

<629/1027hp 390/461m 398/444mv no opponent no opponent> bloody:117 inside (indoors) 12pm (noon) u

The Clearing

[Exits: west down]

<629/1027hp 390/461m 397/444mv no opponent no opponent> bloody:117 field (outside) 12pm (noon) w
murder $$

The Overgrown Path

[Exits: east west]

<629/1027hp 390/461m 395/444mv no opponent no opponent> bloody:116 field (outside) 12pm (noon) w
murder $$
w

They aren't here.

<629/1027hp 390/461m 395/444mv no opponent no opponent> bloody:116 field (outside) 12pm (noon) murder $$

A Path on the Outskirts

[Exits: north east south west]

<629/1027hp 390/461m 393/444mv no opponent no opponent> bloody:115 city (outside) 12pm (noon)
They aren't here.

<629/1027hp 390/461m 393/444mv no opponent no opponent> bloody:115 city (outside) 12pm (noon)
A Nameless Road

[Exits: east west]

<629/1027hp 390/461m 391/444mv no opponent no opponent> bloody:115 city (outside) 12pm (noon)
They aren't here.

<629/1027hp 390/461m 391/444mv no opponent no opponent> bloody:114 city (outside) 12pm (noon) w
murder $$

An Intersection of Two Nameless Roads

[Exits: north east south west (up)]
An adept of Davairus provides arena services.

<629/1027hp 390/461m 389/444mv no opponent no opponent> bloody:120 city (outside) 12pm (noon) w
murder $$

They aren't here.

<629/1027hp 390/461m 389/444mv no opponent no opponent> bloody:120 city (outside) 12pm (noon)
A Nameless Road

[Exits: north east west]

<654/1027hp 399/461m 444/444mv no opponent no opponent> bloody:120 city (outside) 1pm (day)
They aren't here.

<654/1027hp 399/461m 444/444mv no opponent no opponent> bloody:120 city (outside) 1pm (day) w
murder $$

Entrance to Gnome Village

[Exits: east]

<654/1027hp 399/461m 442/444mv no opponent no opponent> bloody:120 city (outside) 1pm (day) sca

They aren't here.

<654/1027hp 399/461m 442/444mv no opponent no opponent> bloody:119 city (outside) 1pm (day) e

You scan all around.
*** Range 2 (east) ***
An adept of Davairus provides arena services.

<654/1027hp 399/461m 442/444mv no opponent no opponent> bloody:119 city (outside) 1pm (day) e

A Nameless Road

[Exits: north east west]

<654/1027hp 399/461m 440/444mv no opponent no opponent> bloody:119 city (outside) 1pm (day) sca

An Intersection of Two Nameless Roads

[Exits: north east south west (up)]
An adept of Davairus provides arena services.

<654/1027hp 399/461m 438/444mv no opponent no opponent> bloody:118 city (outside) 1pm (day) whe

You scan all around.

<654/1027hp 399/461m 438/444mv no opponent no opponent> bloody:118 city (outside) 1pm (day)
Players near you in The Seringale Arena:
<PK> Jinjarak An Intersection of Two Nameless Roads
<PK> Skurm A Gnome Shop
Aester East of Market Square

<654/1027hp 399/461m 438/444mv no opponent no opponent> bloody:117 city (outside) 1pm (day) s

A Nameless Road

[Exits: north east south west]

<654/1027hp 399/461m 436/444mv no opponent no opponent> bloody:116 city (outside) 1pm (day) sca

You scan all around.
*** Range 1 (north) ***
An adept of Davairus provides arena services.
*** Range 1 (west) ***
(White Aura) Skurm is here.

<654/1027hp 399/461m 436/444mv no opponent no opponent> bloody:120 city (outside) 1pm (day) murder $$

They aren't here.

<654/1027hp 399/461m 436/444mv no opponent no opponent> bloody:119 city (outside) 1pm (day) murder $$

They aren't here.

<654/1027hp 399/461m 436/444mv no opponent no opponent> bloody:119 city (outside) 1pm (day) murder $$

They aren't here.

<654/1027hp 399/461m 436/444mv no opponent no opponent> bloody:118 city (outside) 1pm (day) w

A Gnome Shop

[Exits: east]
(White Aura) Skurm is here.

<654/1027hp 399/461m 434/444mv no opponent no opponent> bloody:118 city (outside) 1pm (day) murder $$

Skurm hurls a javelin as he closes in to attack you.
You dodge Skurm's pierce.
Skurm has quite a few wounds.

<654/1027hp 399/461m 434/444mv shaft defensive> bloody:120 city (outside) 1pm (day)
You do the best you can!
Skurm has quite a few wounds.

<654/1027hp 399/461m 434/444mv shaft defensive> bloody:120 city (outside) 1pm (day) wear madness
du chaos
barr

You stop wielding 'Vaelsram', the Blade of Conquerors.
You wield the blade of madness.
The blade of madness feels like a part of you!
Skurm has quite a few wounds.

<654/977hp 399/461m 434/444mv shaft defensive> bloody:120 city (outside) 1pm (day)
You wield a Dagger of Chaos in your off-hand.
A Dagger of Chaos feels like a part of you!
Skurm blocks your attack with his shield.
Your turmoil MUTILATES Skurm!
Skurm blocks your attack with his shield.
You dodge Skurm's cleave.
Skurm's chop misses you.
Skurm's cleave MUTILATES you!
Skurm has quite a few wounds.

<612/977hp 399/461m 434/444mv shaft defensive> bloody:120 city (outside) 1pm (day)
You hammer Skurm's shield repeatedly with your weapons.
Your barrage grazes Skurm.
Skurm's shield arm is numbed.
Your barrage scratches Skurm.
Skurm's shield arm is numbed.
Your barrage scratches Skurm.
Skurm's shield arm is numbed.
Your barrage grazes Skurm.
Skurm's shield arm is numbed.
Your barrage grazes Skurm.
Skurm's shield arm is numbed.
Skurm has some big nasty wounds and scratches.

<612/977hp 399/461m 434/444mv shaft defensive> bloody:120 city (outside) 1pm (day)
Skurm loses his grip on a Knight Melancholic's shield.
Skurm has fled!
Skurm walks east.

<612/977hp 399/461m 434/444mv no opponent no opponent> bloody:120 city (outside) 1pm (day) e
murder $$

A Nameless Road

[Exits: north east south west]

<612/977hp 399/461m 432/444mv no opponent no opponent> bloody:117 city (outside) 1pm (day)
They aren't here.

<612/977hp 399/461m 432/444mv no opponent no opponent> bloody:116 city (outside) 1pm (day)
Rimath the trader auctions 'Place yer bids! a magic multi-plated girdle is being auctioned for 15000 gold!'

<612/977hp 399/461m 432/444mv no opponent no opponent> bloody:116 city (outside) 1pm (day) csa

You don't know how to speak draconic.

<612/977hp 399/461m 432/444mv no opponent no opponent> bloody:116 city (outside) 1pm (day) wsca

That makes no sense.

<612/977hp 399/461m 432/444mv no opponent no opponent> bloody:115 city (outside) 1pm (day) sc

/@============================================================-
| \
| Jinjarak the Battlemistress, follower of Lorne |
| Acolyte of Fire, Rank Proven of [WARLORD] |
| You are 25 years old (167 hours, 18h:01m of bloodshed) |
| |
| Race: Slith Hometown: Seringale Health: 612/977 |
| Sex: Female Class: Warrior Mana: 399/461 |
| Size: medium Alignment: Neutral Move: 432/444 |
| Age: youthful Ethos: Chaotic Shield: 0/0 |
\ -------------------------------------------/
| |
| Streng: 21 (21+0) Rating: Good Weight: 395/425 |
| Intell: 18 (18+0) Level: 50 Pracs: 11 |
| Wisdom: 17 (17+0) Exp tnl: 19901 Trains: 0 |
| Dexter: 22 (22+0) Guildpoint: 3/3 Items: 36/38 |
| Consti: 22 (22+0) Gold: 27877 Wimpy: 0 hp |
| Luck: Fortuitous Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 48 Armor Vs Pierce: 227 Saving Throws |
| Off-H: 48 Vs Bash: 175 Afflictive: 58 |
| Damroll: 38 Vs Slash: 224 Maledictive: 51 |
| Off-H: 38 Vs Magic: 91 Mental: 66 |
\==========================================================-/
You are affected by the following:
: lasts for 42 hours
Skill: warcry : modifies save vs afflictive by 6 for 17 hours
: modifies hitroll by 6 for 17 hours
Set : Titanium Tenor : modifies damroll by 3 permanently
: modifies constitution by 3 permanently
: modifies save vs mental by 15 permanently
: modifies armor class by 28 permanently

<612/977hp 399/461m 432/444mv no opponent no opponent> bloody:114 city (outside) 1pm (day) asca

That makes no sense.

<612/977hp 399/461m 432/444mv no opponent no opponent> bloody:114 city (outside) 1pm (day) sca

You scan all around.
*** Range 1 (north) ***
An adept of Davairus provides arena services.

<612/977hp 399/461m 432/444mv no opponent no opponent> bloody:113 city (outside) 1pm (day) whe

Players near you in The Seringale Arena:
<PK> Jinjarak A Nameless Road
<PK> Skurm Walkway
Aester South of Market Square

<612/977hp 399/461m 432/444mv no opponent no opponent> bloody:112 city (outside) 1pm (day) n

An Intersection of Two Nameless Roads

[Exits: north east south west (up)]
An adept of Davairus provides arena services.

<612/977hp 399/461m 430/444mv no opponent no opponent> bloody:119 city (outside) 1pm (day) n

A Nameless Road

[Exits: north east south]

<612/977hp 399/461m 428/444mv no opponent no opponent> bloody:120 city (outside) 1pm (day) sca

You scan all around.
*** Range 1 (south) ***
An adept of Davairus provides arena services.

<612/977hp 399/461m 428/444mv no opponent no opponent> bloody:119 city (outside) 1pm (day) n

A Nameless Road

[Exits: north east south]

<612/977hp 399/461m 426/444mv no opponent no opponent> bloody:119 city (outside) 1pm (day) sca

You scan all around.
*** Range 2 (south) ***
An adept of Davairus provides arena services.

<612/977hp 399/461m 426/444mv no opponent no opponent> bloody:118 city (outside) 1pm (day) n

A Nameless Road

[Exits: north south west]

<612/977hp 399/461m 424/444mv no opponent no opponent> bloody:118 city (outside) 1pm (day) sca

You scan all around.
*** Range 3 (south) ***
An adept of Davairus provides arena services.

<612/977hp 399/461m 424/444mv no opponent no opponent> bloody:118 city (outside) 1pm (day) n

A Large House

[Exits: south]
A powerful looking gnome stands here wearing ornate clothes.

<612/977hp 399/461m 422/444mv no opponent no opponent> bloody:117 city (outside) 1pm (day) sca

You scan all around.
*** Range 4 (south) ***
An adept of Davairus provides arena services.

<612/977hp 399/461m 422/444mv no opponent no opponent> bloody:117 city (outside) 1pm (day) s
s

A Nameless Road

[Exits: north south west]

<612/977hp 399/461m 420/444mv no opponent no opponent> bloody:116 city (outside) 1pm (day)
A Nameless Road

[Exits: north east south]

<612/977hp 399/461m 418/444mv no opponent no opponent> bloody:116 city (outside) 1pm (day) s

A Nameless Road

[Exits: north east south]

<612/977hp 399/461m 416/444mv no opponent no opponent> bloody:115 city (outside) 1pm (day) s

An Intersection of Two Nameless Roads

[Exits: north east south west (up)]
An adept of Davairus provides arena services.

<612/977hp 399/461m 414/444mv no opponent no opponent> bloody:120 city (outside) 1pm (day) e
e

A Nameless Road

[Exits: east west]

<612/977hp 399/461m 412/444mv no opponent no opponent> bloody:119 city (outside) 1pm (day) e

A Path on the Outskirts

[Exits: north east south west]

<612/977hp 399/461m 410/444mv no opponent no opponent> bloody:118 city (outside) 1pm (day)
Skurm walks in.

<612/977hp 399/461m 410/444mv no opponent no opponent> bloody:118 city (outside) 1pm (day)
The Overgrown Path

[Exits: east west]

<612/977hp 399/461m 408/444mv no opponent no opponent> bloody:118 field (outside) 1pm (day) w

A Path on the Outskirts

[Exits: north east south west]

<612/977hp 399/461m 406/444mv no opponent no opponent> bloody:120 city (outside) 1pm (day) w
murder $$

A Nameless Road

[Exits: east west]

<612/977hp 399/461m 404/444mv no opponent no opponent> bloody:120 city (outside) 1pm (day) double vael

They aren't here.
Skurm walks in.

<612/977hp 399/461m 404/444mv no opponent no opponent> bloody:119 city (outside) 1pm (day) w

You stop wielding the blade of madness.
You stop wielding a Dagger of Chaos.
You wield 'Vaelsram', the Blade of Conquerors.
'Vaelsram', the Blade of Conquerors feels like a part of you!
You tighten your grip around 'Vaelsram', the Blade of Conquerors.

<612/1027hp 399/461m 404/444mv no opponent no opponent> bloody:119 city (outside) 1pm (day) w

Skurm walks west.

<612/1027hp 399/461m 404/444mv no opponent no opponent> bloody:119 city (outside) 1pm (day)
An Intersection of Two Nameless Roads

[Exits: north east south west (up)]
(White Aura) Skurm is here.
An adept of Davairus provides arena services.

<612/1027hp 399/461m 402/444mv no opponent no opponent> bloody:118 city (outside) 1pm (day) murder $$

Skurm walks south.

<612/1027hp 399/461m 402/444mv no opponent no opponent> bloody:118 city (outside) 1pm (day)
A Nameless Road

[Exits: north east west]

<612/1027hp 399/461m 400/444mv no opponent no opponent> bloody:118 city (outside) 1pm (day) murder $$

They aren't here.

<612/1027hp 399/461m 400/444mv no opponent no opponent> bloody:117 city (outside) 1pm (day)
They aren't here.

<612/1027hp 399/461m 400/444mv no opponent no opponent> bloody:117 city (outside) 1pm (day) es
murder $$

To use your esay, just type SAY <argument>.
To set or edit your esay, type ESAY SET for directions.
To check your esay, type ESAY PREVIEW or ESAY SHOW.
To remove your esay, type ESAY RESET.
To do a regular esay, use normally. Consider also giving ESAYS a try.

<612/1027hp 399/461m 400/444mv no opponent no opponent> bloody:116 city (outside) 1pm (day)
They aren't here.

<612/1027hp 399/461m 400/444mv no opponent no opponent> bloody:116 city (outside) 1pm (day) sca

You scan all around.
*** Range 1 (east) ***
An adept of Davairus provides arena services.

<612/1027hp 399/461m 400/444mv no opponent no opponent> bloody:116 city (outside) 1pm (day) s

Alas, you cannot go that way.

<612/1027hp 399/461m 400/444mv no opponent no opponent> bloody:115 city (outside) 1pm (day) sca

You scan all around.
*** Range 1 (east) ***
An adept of Davairus provides arena services.

<612/1027hp 399/461m 400/444mv no opponent no opponent> bloody:115 city (outside) 1pm (day) e

An Intersection of Two Nameless Roads

[Exits: north east south west (up)]
An adept of Davairus provides arena services.

<630/1027hp 409/461m 442/444mv no opponent no opponent> bloody:114 city (outside) 2pm (day) e

A Nameless Road

[Exits: east west]

<630/1027hp 409/461m 440/444mv no opponent no opponent> bloody:114 city (outside) 2pm (day) w

An Intersection of Two Nameless Roads

[Exits: north east south west (up)]
An adept of Davairus provides arena services.

<630/1027hp 409/461m 438/444mv no opponent no opponent> bloody:113 city (outside) 2pm (day) s
sca

A Nameless Road

[Exits: north east south west]

<630/1027hp 409/461m 436/444mv no opponent no opponent> bloody:113 city (outside) 2pm (day)
You scan all around.
*** Range 1 (north) ***
An adept of Davairus provides arena services.

<630/1027hp 409/461m 436/444mv no opponent no opponent> bloody:112 city (outside) 2pm (day) whe

Players near you in The Seringale Arena:
<PK> Jinjarak A Nameless Road
<PK> Skurm On a Quiet Stream

<630/1027hp 409/461m 436/444mv no opponent no opponent> bloody:112 city (outside) 2pm (day) s

A Nameless Road

[Exits: north east south]
A female gnome is here.

<630/1027hp 409/461m 434/444mv no opponent no opponent> bloody:111 city (outside) 2pm (day) sca
s

You scan all around.
*** Range 2 (north) ***
An adept of Davairus provides arena services.

<630/1027hp 409/461m 434/444mv no opponent no opponent> bloody:111 city (outside) 2pm (day) s

Path by a Stream

[Exits: north south west]

<630/1027hp 409/461m 432/444mv no opponent no opponent> bloody:111 field (outside) 2pm (day)
At the stream's end

[Exits: north east west]

<630/1027hp 409/461m 429/444mv no opponent no opponent> bloody:110 river (outside) 2pm (day) sca

You scan all around.
*** Range 4 (north) ***
An adept of Davairus provides arena services.

<630/1027hp 409/461m 429/444mv no opponent no opponent> bloody:110 river (outside) 2pm (day) e

The Field of Mice's Dreams

[Exits: east west]
A small field mouse is here, running about.
A small field mouse is here, running about.

<630/1027hp 409/461m 426/444mv no opponent no opponent> bloody:109 field (outside) 2pm (day) sca

You scan all around.

<630/1027hp 409/461m 426/444mv no opponent no opponent> bloody:108 field (outside) 2pm (day) e

The Dark Cave

[Exits: north west]

<630/1027hp 409/461m 424/444mv no opponent no opponent> bloody:108 cave (indoors) 2pm (day) sca

You scan all around.

<630/1027hp 409/461m 424/444mv no opponent no opponent> bloody:107 cave (indoors) 2pm (day) w
w

The Field of Mice's Dreams

[Exits: east west]
A small field mouse is here, running about.
A small field mouse is here, running about.

<630/1027hp 409/461m 422/444mv no opponent no opponent> bloody:107 field (outside) 2pm (day) sca

At the stream's end

[Exits: north east west]

<630/1027hp 409/461m 419/444mv no opponent no opponent> bloody:119 river (outside) 2pm (day)
You scan all around.
*** Range 4 (north) ***
An adept of Davairus provides arena services.

<630/1027hp 409/461m 419/444mv no opponent no opponent> bloody:119 river (outside) 2pm (day) n

Path by a Stream

[Exits: north south west]

<630/1027hp 409/461m 416/444mv no opponent no opponent> bloody:118 field (outside) 2pm (day) af

You are affected by the following:
Skill: double grip : lasts permanently
: lasts for 41 hours
Skill: warcry : modifies save vs afflictive by 6 for 16 hours
: modifies hitroll by 6 for 16 hours
Set : Titanium Tenor : modifies damroll by 3 permanently
: modifies constitution by 3 permanently
: modifies save vs mental by 15 permanently
: modifies armor class by 28 permanently

<630/1027hp 409/461m 416/444mv no opponent no opponent> bloody:118 field (outside) 2pm (day) n

A Nameless Road

[Exits: north east south]
A female gnome is here.

<630/1027hp 409/461m 414/444mv no opponent no opponent> bloody:119 city (outside) 2pm (day) n

A Nameless Road

[Exits: north east south west]

<630/1027hp 409/461m 412/444mv no opponent no opponent> bloody:118 city (outside) 2pm (day) whe

Players near you in The Seringale Arena:
<PK> Jinjarak A Nameless Road
<PK> Skurm On a Quiet Stream

<630/1027hp 409/461m 412/444mv no opponent no opponent> bloody:118 city (outside) 2pm (day) n

An Intersection of Two Nameless Roads

[Exits: north east south west (up)]
An adept of Davairus provides arena services.

<630/1027hp 409/461m 410/444mv no opponent no opponent> bloody:117 city (outside) 2pm (day) e

A Nameless Road

[Exits: east west]

<630/1027hp 409/461m 408/444mv no opponent no opponent> bloody:117 city (outside) 2pm (day) e
e
e

A Path on the Outskirts

[Exits: north east south west]

<630/1027hp 409/461m 406/444mv no opponent no opponent> bloody:116 city (outside) 2pm (day)
The Overgrown Path

[Exits: east west]

<630/1027hp 409/461m 404/444mv no opponent no opponent> bloody:116 field (outside) 2pm (day)
The Clearing

[Exits: west down]

<630/1027hp 409/461m 402/444mv no opponent no opponent> bloody:115 field (outside) 2pm (day) d
e

Entrance to the Mine Shaft

[Exits: east up]

<630/1027hp 409/461m 401/444mv no opponent no opponent> bloody:114 inside (indoors) 2pm (day) e
e

Mine Shaft

[Exits: north east south west]
A hobgoblin miner stands here looking for gold.
A hobgoblin miner stands here looking for gold.

<630/1027hp 409/461m 400/444mv no opponent no opponent> bloody:120 inside (indoors) 2pm (day) whe

Mine Shaft

[Exits: north east south west]

<630/1027hp 409/461m 399/444mv no opponent no opponent> bloody:119 inside (indoors) 2pm (day) r

Mine Shaft

[Exits: east south west]
A hobgoblin miner stands here looking for gold.

<630/1027hp 409/461m 398/444mv no opponent no opponent> bloody:119 inside (indoors) 2pm (day)
Players near you in The Seringale Arena:
<PK> Jinjarak Mine Shaft
<PK> Skurm On the Stream

<630/1027hp 409/461m 398/444mv no opponent no opponent> bloody:119 inside (indoors) 2pm (day) whe

You rest.

<630/1027hp 409/461m 398/444mv no opponent no opponent> bloody:119 inside (indoors) 2pm (day)
Players near you in The Seringale Arena:
<PK> Jinjarak Mine Shaft
<PK> Skurm On the Stream

<630/1027hp 409/461m 398/444mv no opponent no opponent> bloody:120 inside (indoors) 2pm (day) sl

Your body relaxes as you fall into slumber.
You go to sleep.

<630/1027hp 409/461m 398/444mv no opponent no opponent> bloody:119 inside (indoors) 2pm (day) r

You wake up and start resting.

<630/1027hp 409/461m 398/444mv no opponent no opponent> bloody:120 inside (indoors) 2pm (day) whe

Players near you in The Seringale Arena:
<PK> Jinjarak Mine Shaft
<PK> Skurm On the Stream

<630/1027hp 409/461m 398/444mv no opponent no opponent> bloody:120 inside (indoors) 2pm (day) wa

You stand up.

<630/1027hp 409/461m 398/444mv no opponent no opponent> bloody:119 inside (indoors) 2pm (day) s

Guarded Room

[Exits: north south]
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.

<630/1027hp 409/461m 397/444mv no opponent no opponent> bloody:119 inside (indoors) 2pm (day) s

Guarded Room

[Exits: north south]
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.

<630/1027hp 409/461m 396/444mv no opponent no opponent> bloody:119 inside (indoors) 2pm (day) sl

You go to sleep.

<630/1027hp 409/461m 396/444mv no opponent no opponent> bloody:119 inside (indoors) 2pm (day) r

You wake up and start resting.

<630/1027hp 409/461m 396/444mv no opponent no opponent> bloody:120 inside (indoors) 2pm (day) whe

Players near you in The Seringale Arena:
<PK> Jinjarak Guarded Room
<PK> Skurm On the Stream

<630/1027hp 409/461m 396/444mv no opponent no opponent> bloody:120 inside (indoors) 2pm (day) sl

You go to sleep.

<630/1027hp 409/461m 396/444mv no opponent no opponent> bloody:120 inside (indoors) 2pm (day) gr

Jinjarak's group:
[50 War] Jinjarak 61% hp 88% mana 89% mv 542499 xp Kills: 0
* [30 Pet] A vigorous, spotted dalmatian 0% hp 0% mana 0% mv 17754 tnl (ghost)

<630/1027hp 409/461m 396/444mv no opponent no opponent> bloody:119 inside (indoors) 2pm (day) gr

Jinjarak's group:
[50 War] Jinjarak 61% hp 88% mana 89% mv 542499 xp Kills: 0
* [30 Pet] A vigorous, spotted dalmatian 0% hp 0% mana 0% mv 17754 tnl (ghost)

<630/1027hp 409/461m 396/444mv no opponent no opponent> bloody:118 inside (indoors) 2pm (day) gr

Jinjarak's group:
[50 War] Jinjarak 61% hp 88% mana 89% mv 542499 xp Kills: 0
* [30 Pet] A vigorous, spotted dalmatian 0% hp 0% mana 0% mv 17754 tnl (ghost)

<630/1027hp 409/461m 396/444mv no opponent no opponent> bloody:119 inside (indoors) 2pm (day) gr

Jinjarak's group:
[50 War] Jinjarak 61% hp 88% mana 89% mv 542499 xp Kills: 0
* [30 Pet] A vigorous, spotted dalmatian 0% hp 0% mana 0% mv 17754 tnl (ghost)

<630/1027hp 409/461m 396/444mv no opponent no opponent> bloody:119 inside (indoors) 2pm (day) gr

Jinjarak's group:
[50 War] Jinjarak 61% hp 88% mana 89% mv 542499 xp Kills: 0
* [30 Pet] A vigorous, spotted dalmatian 0% hp 0% mana 0% mv 17754 tnl (ghost)

<630/1027hp 409/461m 396/444mv no opponent no opponent> bloody:120 inside (indoors) 2pm (day) r

You wake up and start resting.

<630/1027hp 409/461m 396/444mv no opponent no opponent> bloody:119 inside (indoors) 2pm (day) whe

Players near you in The Seringale Arena:
<PK> Jinjarak Guarded Room
<PK> Skurm A Path on the Outskirts

<630/1027hp 409/461m 396/444mv no opponent no opponent> bloody:119 inside (indoors) 2pm (day) sl

You go to sleep.

<630/1027hp 409/461m 396/444mv no opponent no opponent> bloody:118 inside (indoors) 2pm (day) wa

You wake and stand up.

<630/1027hp 409/461m 396/444mv no opponent no opponent> bloody:119 inside (indoors) 2pm (day) wa

You are already standing.

<630/1027hp 409/461m 396/444mv no opponent no opponent> bloody:118 inside (indoors) 2pm (day) whe

Players near you in The Seringale Arena:
<PK> Jinjarak Guarded Room
<PK> Skurm Mine Shaft

<630/1027hp 409/461m 396/444mv no opponent no opponent> bloody:118 inside (indoors) 2pm (day) w

Alas, you cannot go that way.

<656/1027hp 419/461m 444/444mv no opponent no opponent> bloody:117 inside (indoors) 3pm (day) w

Alas, you cannot go that way.

<656/1027hp 419/461m 444/444mv no opponent no opponent> bloody:116 inside (indoors) 3pm (day) atena

I don't think much is to be achieved by that.

<656/1027hp 419/461m 444/444mv no opponent no opponent> bloody:116 inside (indoors) 3pm (day)
Skurm walks in.

<656/1027hp 419/461m 444/444mv no opponent no opponent> bloody:116 inside (indoors) 3pm (day) wa

You are already standing.
You block Skurm's attack and attempt to strike at the brief opening.
Your riposte maims Skurm!
Skurm has some big nasty wounds and scratches.

<656/1027hp 419/461m 444/444mv shaft defensive> bloody:120 inside (indoors) 3pm (day) fl

You flee from combat!
Guarded Room

[Exits: north south]
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.

<656/1027hp 419/461m 443/444mv no opponent no opponent> bloody:119 inside (indoors) 3pm (day) n
n

Mine Shaft

[Exits: east south west]
A hobgoblin miner stands here looking for gold.

<656/1027hp 419/461m 442/444mv no opponent no opponent> bloody:118 inside (indoors) 3pm (day)
Alas, you cannot go that way.

<656/1027hp 419/461m 442/444mv no opponent no opponent> bloody:118 inside (indoors) 3pm (day) tena

You prepare your resolve and stand ready for battle.

<656/1027hp 359/461m 442/444mv no opponent no opponent> bloody:120 inside (indoors) 3pm (day)
Skurm walks in.

<656/1027hp 359/461m 442/444mv no opponent no opponent> bloody:119 inside (indoors) 3pm (day) wear madness
du chaos
barr

Skurm stops using a set of steel javelins.
Skurm stops using a Knight Melancholic's shield as a shield.

<656/1027hp 359/461m 442/444mv no opponent no opponent> bloody:118 inside (indoors) 3pm (day)
Skurm walks west.

<656/1027hp 359/461m 442/444mv no opponent no opponent> bloody:118 inside (indoors) 3pm (day)
You stop wielding 'Vaelsram', the Blade of Conquerors.
You wield the blade of madness.
The blade of madness feels like a part of you!

<656/977hp 359/461m 442/444mv no opponent no opponent> bloody:120 inside (indoors) 3pm (day)
You wield a Dagger of Chaos in your off-hand.
A Dagger of Chaos feels like a part of you!

<656/977hp 359/461m 442/444mv no opponent no opponent> bloody:120 inside (indoors) 3pm (day)
You aren't fighting anyone.

<656/977hp 359/461m 442/444mv no opponent no opponent> bloody:120 inside (indoors) 3pm (day) double vael

You stop wielding the blade of madness.
You stop wielding a Dagger of Chaos.
You wield 'Vaelsram', the Blade of Conquerors.
'Vaelsram', the Blade of Conquerors feels like a part of you!
You tighten your grip around 'Vaelsram', the Blade of Conquerors.

<656/1027hp 359/461m 442/444mv no opponent no opponent> bloody:119 inside (indoors) 3pm (day) w
w

Mine Shaft

[Exits: north east south west]
(White Aura) Skurm is here.

<656/1027hp 359/461m 441/444mv no opponent no opponent> bloody:119 inside (indoors) 3pm (day)
Mine Shaft

[Exits: north east south west]
A hobgoblin miner stands here looking for gold.
A hobgoblin miner stands here looking for gold.

<656/1027hp 359/461m 440/444mv no opponent no opponent> bloody:118 inside (indoors) 3pm (day) whe

Players near you in The Seringale Arena:
<PK> Jinjarak Mine Shaft
<PK> Skurm Mine Shaft

<656/1027hp 359/461m 440/444mv no opponent no opponent> bloody:118 inside (indoors) 3pm (day) e

Mine Shaft

[Exits: north east south west]
(White Aura) Skurm is here.
You block Skurm's attack and attempt to strike at the brief opening.
Your riposte decimates Skurm!
Skurm's chop MUTILATES you!
Skurm has some big nasty wounds and scratches.

<615/1027hp 359/461m 439/444mv shaft two_handed> bloody:120 inside (indoors) 3pm (day) e

No way! You are still fighting!
Skurm has some big nasty wounds and scratches.

<615/1027hp 359/461m 439/444mv shaft two_handed> bloody:120 inside (indoors) 3pm (day) overpower dirt $$

Your muscles surge with power.
Skurm is blinded by the dirt in his eyes!
Your kicked dirt grazes Skurm.
Skurm has some big nasty wounds and scratches.

<615/1027hp 359/461m 414/444mv shaft two_handed> bloody:120 inside (indoors) 3pm (day)
Your thrust DISEMBOWELS Skurm!
Skurm's cleave DISMEMBERS you!
You deflect Skurm's chop aside in an ungraceful parry.
You awkwardly parry Skurm's slice with a loud clang.
Skurm has some big nasty wounds and scratches.

<560/1027hp 359/461m 414/444mv shaft two_handed> bloody:120 inside (indoors) 3pm (day) overpower trip

Your cleave DISEMBOWELS Skurm!
You deflect Skurm's cleave aside in an ungraceful parry.
Skurm's chop DISEMBOWELS you!
Skurm has some big nasty wounds and scratches.

<513/1027hp 359/461m 414/444mv shaft two_handed> bloody:120 inside (indoors) 3pm (day)
Skurm has fled!
Skurm walks east.

<513/1027hp 359/461m 414/444mv no opponent no opponent> bloody:120 inside (indoors) 3pm (day) e
murder $$

But you aren't fighting anyone!

<513/1027hp 359/461m 389/444mv no opponent no opponent> bloody:119 inside (indoors) 3pm (day)
Mine Shaft

[Exits: east south west]
A hobgoblin miner stands here looking for gold.
(White Aura) Skurm is here.

<513/1027hp 359/461m 388/444mv no opponent no opponent> bloody:118 inside (indoors) 3pm (day)
Skurm yells 'Help! I am being attacked by someone!'
Your cleave maims Skurm!
Your charge DISEMBOWELS Skurm!
Skurm looks pretty hurt.

<513/1027hp 359/461m 388/444mv shaft two_handed> bloody:120 inside (indoors) 3pm (day) overpower trip

Skurm has fled!
Skurm walks west.

<513/1027hp 359/461m 388/444mv no opponent no opponent> bloody:120 inside (indoors) 3pm (day) murder $$
w
w
murder $$

But you aren't fighting anyone!

<513/1027hp 359/461m 363/444mv no opponent no opponent> bloody:118 inside (indoors) 3pm (day)
They aren't here.

<513/1027hp 359/461m 363/444mv no opponent no opponent> bloody:117 inside (indoors) 3pm (day)
Mine Shaft

[Exits: north east south west]
Skurm walks in.

<513/1027hp 359/461m 362/444mv no opponent no opponent> bloody:117 inside (indoors) 3pm (day)
Mine Shaft

[Exits: north east south west]
A hobgoblin miner stands here looking for gold.
A hobgoblin miner stands here looking for gold.
Skurm walks in.

<513/1027hp 359/461m 361/444mv no opponent no opponent> bloody:117 inside (indoors) 3pm (day) murder $$

Skurm yells 'Help! I am being attacked by someone!'
Your cleave MUTILATES Skurm!
Your charge MUTILATES Skurm!
Your cleave DISEMBOWELS Skurm!
Skurm is in awful condition.

<513/1027hp 359/461m 361/444mv shaft two_handed> bloody:120 inside (indoors) 3pm (day) murder $$

Your cleave MUTILATES Skurm!
Your charge DISEMBOWELS Skurm!
Your cleave misses Skurm.
You awkwardly parry Skurm's cleave with a loud clang.
You stumble and barely manage to dodge Skurm's chop.
Skurm's cleave DISEMBOWELS you!
Skurm is in awful condition.

<469/1027hp 359/461m 361/444mv shaft two_handed> bloody:120 inside (indoors) 3pm (day)
Skurm has fled!
Skurm crawls west.

<469/1027hp 359/461m 361/444mv no opponent no opponent> bloody:120 inside (indoors) 3pm (day) murder $$
murder $$
w
w

They aren't here.

<469/1027hp 359/461m 361/444mv no opponent no opponent> bloody:118 inside (indoors) 3pm (day) murder $$

They aren't here.

<469/1027hp 359/461m 361/444mv no opponent no opponent> bloody:118 inside (indoors) 3pm (day)
They aren't here.

<469/1027hp 359/461m 361/444mv no opponent no opponent> bloody:117 inside (indoors) 3pm (day)
They aren't here.

<469/1027hp 359/461m 361/444mv no opponent no opponent> bloody:117 inside (indoors) 3pm (day)
Entrance to the Mine Shaft

[Exits: east up]
(White Aura) Skurm is here.

<469/1027hp 359/461m 360/444mv no opponent no opponent> bloody:117 inside (indoors) 3pm (day)
Skurm crawls east.

<469/1027hp 359/461m 360/444mv no opponent no opponent> bloody:117 inside (indoors) 3pm (day) murder $$

Alas, you cannot go that way.

<469/1027hp 359/461m 360/444mv no opponent no opponent> bloody:116 inside (indoors) 3pm (day)
They aren't here.

<497/1027hp 366/461m 444/444mv no opponent no opponent> bloody:116 inside (indoors) 4pm (day)
They aren't here.

<497/1027hp 366/461m 444/444mv no opponent no opponent> bloody:116 inside (indoors) 4pm (day) e

Mine Shaft

[Exits: north east south west]
A hobgoblin miner stands here looking for gold.
A hobgoblin miner stands here looking for gold.

<497/1027hp 366/461m 443/444mv no opponent no opponent> bloody:116 inside (indoors) 4pm (day) murder $$
e
murder $$

They aren't here.

<497/1027hp 366/461m 443/444mv no opponent no opponent> bloody:115 inside (indoors) 4pm (day) e

Mine Shaft

[Exits: north east south west]

<497/1027hp 366/461m 442/444mv no opponent no opponent> bloody:115 inside (indoors) 4pm (day) murder $$

They aren't here.

<497/1027hp 366/461m 442/444mv no opponent no opponent> bloody:114 inside (indoors) 4pm (day)
Mine Shaft

[Exits: east south west]
A hobgoblin miner stands here looking for gold.

<497/1027hp 366/461m 441/444mv no opponent no opponent> bloody:114 inside (indoors) 4pm (day) murder $$

They aren't here.

<497/1027hp 366/461m 441/444mv no opponent no opponent> bloody:114 inside (indoors) 4pm (day)
They aren't here.

<497/1027hp 366/461m 441/444mv no opponent no opponent> bloody:113 inside (indoors) 4pm (day) e
murder $$

Mine Shaft

[Exits: south west]
A hobgoblin miner stands here looking for gold.

<497/1027hp 366/461m 440/444mv no opponent no opponent> bloody:113 inside (indoors) 4pm (day)
They aren't here.

<497/1027hp 366/461m 440/444mv no opponent no opponent> bloody:113 inside (indoors) 4pm (day) sca

You scan all around.
*** Range 3 (south) ***
Skurm is here.

<497/1027hp 366/461m 440/444mv no opponent no opponent> bloody:112 inside (indoors) 4pm (day) murder $$
murder $$

They aren't here.

<497/1027hp 366/461m 440/444mv no opponent no opponent> bloody:112 inside (indoors) 4pm (day) murder $$

They aren't here.

<497/1027hp 366/461m 440/444mv no opponent no opponent> bloody:120 inside (indoors) 4pm (day) murder $$

They aren't here.

<497/1027hp 366/461m 440/444mv no opponent no opponent> bloody:120 inside (indoors) 4pm (day) murder $$

They aren't here.

<497/1027hp 366/461m 440/444mv no opponent no opponent> bloody:120 inside (indoors) 4pm (day) murder $$

They aren't here.

<497/1027hp 366/461m 440/444mv no opponent no opponent> bloody:120 inside (indoors) 4pm (day)
They aren't here.

<497/1027hp 366/461m 440/444mv no opponent no opponent> bloody:119 inside (indoors) 4pm (day) gr
murder $$

Jinjarak's group:
[50 War] Jinjarak 48% hp 79% mana 99% mv 542499 xp Kills: 0
* [30 Pet] A vigorous, spotted dalmatian 0% hp 0% mana 0% mv 17754 tnl (ghost)
Skurm crawls in.

<497/1027hp 366/461m 440/444mv no opponent no opponent> bloody:119 inside (indoors) 4pm (day) murder $$

Skurm yells 'Help! I am being attacked by Jinjarak!'
Your cleave MASSACRES Skurm!
Skurm has yielded. You have won the challenge.
The Juggernaut yells 'Skurm has been defeated by Jinjarak.'
[WARLORD] Aragmon the cyclops : 'Skurm has been defeated by Jinjarak.'
You receive 24 medals of [WARLORD].
The Juggernaut yells 'The duel lasted 3 minutes and 25 seconds.'
[WARLORD] Aragmon the cyclops : 'The duel lasted 3 minutes and 25 seconds.'
Skurm is mortally wounded!!

<497/1027hp 366/461m 440/444mv no opponent no opponent> bloody:120 inside (indoors) 4pm (day) murder $$
murder $$

You can't do that while resting.

<497/1027hp 366/461m 440/444mv no opponent no opponent> bloody:116 inside (indoors) 4pm (day)
You can't do that while resting.

<497/1027hp 366/461m 440/444mv no opponent no opponent> bloody:116 inside (indoors) 4pm (day)
You can't do that while resting.

<497/1027hp 366/461m 440/444mv no opponent no opponent> bloody:116 inside (indoors) 4pm (day)
Skurm's eyes stop watering.

Comments

  1. Was this a gear issue, a good vs neutral issue, or both?
    1. This was a shaking off the rust issue. He got more murders, and his weapon switches were much better.
    [reply to Garv]

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