Ye Olde Abandoned Realms Logs

Jinjarak vs Hesum

posted on 2022-08-21 03:19:28
<1008/1032hp 396/396m 449/449mv no opponent no opponent> calm inside (indoors) 6pm (day) gr

Jinjarak's group:
[50 War] Jinjarak 100% hp 100% mana 100% mv 541880 xp Kills: 0
* [35 Chm] A warrior trainee 100% hp 100% mana 100% mv
* [30 Pet] A fierce-looking kestrel 100% hp 100% mana 100% mv 16968 tnl

<1032/1032hp 396/396m 449/449mv no opponent no opponent> calm inside (indoors) 7pm (dusk) wa

You wake and stand up.

<1032/1032hp 396/396m 449/449mv no opponent no opponent> calm inside (indoors) 7pm (dusk) readycheck

The ready check has been accepted. The battle begins soon.

<1032/1032hp 396/396m 449/449mv no opponent no opponent> calm inside (indoors) 7pm (dusk) whe

Players near you in The Seringale Arena:
<PK> Skurm Entrance to the Arena of Blood
<PK> Vok Entrance to the Arena of Blood
<PK> Jinjarak Deep in shrubbery
<PK> Hesum Fresh, Green Grass
<PK> Vargan Entrance to the Arena of Blood

<1032/1032hp 396/396m 449/449mv no opponent no opponent> calm inside (indoors) 7pm (dusk) tena

You prepare your resolve and stand ready for battle.

<1032/1032hp 336/396m 449/449mv no opponent no opponent> calm inside (indoors) 7pm (dusk) who

3...

<1032/1032hp 336/396m 449/449mv no opponent no opponent> calm inside (indoors) 7pm (dusk)
[ Storm ] <PK> [KNIGHT] Sir Skurm the Battlemaster, Footman of Valour
[ Drow ] Graxa the Disciple of Combat
[ Beast ] <PK> [KNIGHT] Sir Vok the Wrath of Nature, Knight of Valour
[50 Slith War] <PK> [WARLORD] (Blademistress) Jinjarak the Edacious Crocodile, Blademistress of Warlord
[51 Human HER] <PK> <HERALD> [Balance] [Lightning] Avenar the Oracle of the Stars
[ Dwarf ] <PK> [WARLORD] (Recruit) Hesum the Volcano of Infinite Rage
[ Half ] <PK> Vargan the Grand Master of Larceny, Patron of the Tavern
Players found: 7
[WARLORD] The clamour of War prevails.
There are 7 characters on; the most on this past month was 17.

<1032/1032hp 336/396m 449/449mv no opponent no opponent> calm inside (indoors) 7pm (dusk) e

A cove

[Exits: east west]
An impish looking halfling is here, running away.
A warrior trainee walks in.
A fierce-looking kestrel flies in.

<1032/1032hp 336/396m 448/449mv no opponent no opponent> calm field (outside) 7pm (dusk) e

An overgrown path

[Exits: south west]
A fierce-looking kestrel flies in.
A warrior trainee walks in.
2...

<1032/1032hp 336/396m 447/449mv no opponent no opponent> calm field (outside) 7pm (dusk) s

An overgrown path

[Exits: north east south]
A warrior trainee walks in.
A fierce-looking kestrel flies in.

<1032/1032hp 336/396m 446/449mv no opponent no opponent> calm field (outside) 7pm (dusk) e

Fresh, Green Grass

[Exits: east south west]
A fierce-looking kestrel flies in.
A warrior trainee walks in.

<1032/1032hp 336/396m 445/449mv no opponent no opponent> calm field (outside) 7pm (dusk) e

Entrance to the Shrine of Virgil

[Exits: east west]
A warrior trainee walks in.
A fierce-looking kestrel flies in.

<1032/1032hp 336/396m 444/449mv no opponent no opponent> calm inside (indoors) 7pm (dusk) w
s

Fresh, Green Grass

[Exits: east south west]
A fierce-looking kestrel flies in.
A warrior trainee walks in.
1...

<1032/1032hp 336/396m 443/449mv no opponent no opponent> calm field (outside) 7pm (dusk) sca

Fresh, Green Grass

[Exits: north east south west]
A warrior trainee walks in.
A fierce-looking kestrel flies in.

<1032/1032hp 336/396m 442/449mv no opponent no opponent> calm field (outside) 7pm (dusk)
You scan all around.
*** Range 2 (east) ***
Hesum is here.

<1032/1032hp 336/396m 442/449mv no opponent no opponent> calm field (outside) 7pm (dusk)
You may now FIGHT!

<1032/1032hp 336/396m 442/449mv no opponent no opponent> calm field (outside) 7pm (dusk) e

Fresh, Green Grass

[Exits: east south west]
A black wasp flies aimlessly about.
A fierce-looking kestrel flies in.
A warrior trainee walks in.

<1032/1032hp 336/396m 441/449mv no opponent no opponent> calm field (outside) 7pm (dusk) e

Fresh, Green Grass

[Exits: south west]
Hesum is here.
A warrior trainee walks in.
A fierce-looking kestrel flies in.

<1032/1032hp 336/396m 440/449mv no opponent no opponent> calm field (outside) 7pm (dusk) sca

You scan all around.

<1032/1032hp 336/396m 440/449mv no opponent no opponent> calm field (outside) 7pm (dusk)
You turn Hesum's attack against him.
Your cleave DISMEMBERS Hesum!
Hesum has a few scratches.

<1032/1032hp 321/396m 440/449mv blade defensive> evasive:60 field (outside) 7pm (dusk) wear madness
du chaos
barr

You stop wielding 'Vaelsram', the Blade of Conquerors.
You wield the blade of madness.
The blade of madness feels like a part of you!
Hesum has a few scratches.

<982/982hp 321/396m 440/449mv blade defensive> evasive:59 field (outside) 7pm (dusk)
You wield a Dagger of Chaos in your off-hand.
A Dagger of Chaos feels like a part of you!
Hesum has a few scratches.

<982/982hp 321/396m 440/449mv blade defensive> evasive:58 field (outside) 7pm (dusk)
Hesum's shield absorbs the impact of your slash easily.
Your tail MUTILATES Hesum!
You manage to dodge Hesum's freezing bite with a lot of effort.
You block Hesum's attack and attempt to strike at the brief opening.
Your riposte decimates Hesum!
You block Hesum's attack and attempt to strike at the brief opening.
Your riposte MUTILATES Hesum!
Hesum has some small wounds and bruises.

<982/982hp 321/396m 440/449mv blade defensive> evasive:60 field (outside) 7pm (dusk)
You hammer Hesum's shield repeatedly with your weapons.
Your barrage grazes Hesum.
Hesum's shield arm is numbed.
Your barrage hits Hesum.
Hesum's shield arm is numbed.
Your barrage hits Hesum.
Hesum's shield arm is numbed.
Hesum has some small wounds and bruises.

<982/982hp 321/396m 440/449mv blade defensive> evasive:60 field (outside) 7pm (dusk)
Hesum loses his grip on the Turtle Dragon's shell.
Hesum has fled!
Hesum walks west.

<982/982hp 321/396m 440/449mv no opponent no opponent> evasive:60 field (outside) 7pm (dusk) overpower trip
w
murder $$

But you aren't fighting anyone!
The night has begun.

<982/982hp 326/396m 449/449mv no opponent no opponent> evasive:56 field (outside) 8pm (night)
Fresh, Green Grass

[Exits: east south west]
A black wasp flies aimlessly about.
A fierce-looking kestrel flies in.
A warrior trainee walks in.

<982/982hp 326/396m 447/449mv no opponent no opponent> evasive:56 field (outside) 8pm (night)
They aren't here.

<982/982hp 326/396m 447/449mv no opponent no opponent> evasive:55 field (outside) 8pm (night) sca

You scan all around.
*** Range 2 (2 south, 2 west) ***
Hesum is here.

<982/982hp 326/396m 447/449mv no opponent no opponent> evasive:55 field (outside) 8pm (night) s

Fresh, Green Grass

[Exits: north east south west]
A dummy humanoid is lying here with arrows in its chest.
A warrior trainee walks in.
A fierce-looking kestrel flies in.

<982/982hp 326/396m 445/449mv no opponent no opponent> evasive:54 field (outside) 8pm (night) s
w

Fresh, Green Grass

[Exits: north east west]
A fire giant soldier is here in training.
A fierce-looking kestrel flies in.
A warrior trainee walks in.

<982/982hp 326/396m 443/449mv no opponent no opponent> evasive:53 field (outside) 8pm (night) w
murder $$

Fresh, Green Grass

[Exits: north east west]
A warrior trainee walks in.
A fierce-looking kestrel flies in.

<982/982hp 326/396m 441/449mv no opponent no opponent> evasive:53 field (outside) 8pm (night)
Fresh, Green Grass

[Exits: north east south]
A fierce-looking kestrel flies in.
A warrior trainee walks in.

<982/982hp 326/396m 439/449mv no opponent no opponent> evasive:52 field (outside) 8pm (night)
They aren't here.

<982/982hp 326/396m 439/449mv no opponent no opponent> evasive:52 field (outside) 8pm (night) sca

You scan all around.
*** Range 1 (north) ***
An adept of Davairus provides arena services.
*** Range 3 (north) ***
Hesum is here.

<982/982hp 326/396m 439/449mv no opponent no opponent> evasive:52 field (outside) 8pm (night) s

The secret

[Exits: north east]
A warrior trainee walks in.
A fierce-looking kestrel flies in.

<982/982hp 326/396m 437/449mv no opponent no opponent> evasive:51 field (outside) 8pm (night) n
n
n

Fresh, Green Grass

[Exits: north east south]
A fierce-looking kestrel flies in.
A warrior trainee walks in.

<982/982hp 326/396m 435/449mv no opponent no opponent> evasive:50 field (outside) 8pm (night) n
murder $$

Fresh, Green Grass

[Exits: north east south (up)]
A fire giant soldier is here in training.
A pike stuck through the head of Gwur is here.
An adept of Davairus provides arena services.
A warrior trainee walks in.
A fierce-looking kestrel flies in.

<982/982hp 326/396m 433/449mv no opponent no opponent> evasive:50 field (outside) 8pm (night)
Fresh, Green Grass

[Exits: north east south]
Bjorn lumbers about searching for something.
A wild horse rears up at you.
A fierce-looking kestrel flies in.
A warrior trainee walks in.

<982/982hp 326/396m 431/449mv no opponent no opponent> evasive:49 field (outside) 8pm (night)
An overgrown path

[Exits: north east south]
A warrior trainee walks in.
A fierce-looking kestrel flies in.

<982/982hp 326/396m 429/449mv no opponent no opponent> evasive:49 field (outside) 8pm (night) sca

They aren't here.

<982/982hp 326/396m 429/449mv no opponent no opponent> evasive:48 field (outside) 8pm (night)
You scan all around.
*** Range 2 (south) ***
An adept of Davairus provides arena services.

<982/982hp 326/396m 429/449mv no opponent no opponent> evasive:48 field (outside) 8pm (night) e

Fresh, Green Grass

[Exits: east south west]
A fierce-looking kestrel flies in.
A warrior trainee walks in.

<982/982hp 326/396m 427/449mv no opponent no opponent> evasive:47 field (outside) 8pm (night) sca

You scan all around.

<982/982hp 326/396m 427/449mv no opponent no opponent> evasive:47 field (outside) 8pm (night) whe

Players near you in The Seringale Arena:
<PK> Skurm Entrance to the Arena of Blood
<PK> Vok Entrance to the Arena of Blood
<PK> Jinjarak Fresh, Green Grass
<PK> Hesum An overgrown path
<PK> Vargan Entrance to the Arena of Blood

<982/982hp 326/396m 427/449mv no opponent no opponent> evasive:46 field (outside) 8pm (night) w

An overgrown path

[Exits: north east south]
A warrior trainee walks in.
A fierce-looking kestrel flies in.

<982/982hp 326/396m 425/449mv no opponent no opponent> evasive:45 field (outside) 8pm (night) n
n

An overgrown path

[Exits: south west]
A fierce-looking kestrel flies in.
A warrior trainee walks in.

<982/982hp 326/396m 423/449mv no opponent no opponent> evasive:45 field (outside) 8pm (night) sca

Alas, you cannot go that way.

<982/982hp 326/396m 423/449mv no opponent no opponent> evasive:44 field (outside) 8pm (night)
You scan all around.
*** Range 3 (south) ***
Hesum is here.
An adept of Davairus provides arena services.

<982/982hp 326/396m 423/449mv no opponent no opponent> evasive:44 field (outside) 8pm (night) w

A cove

[Exits: east west]
An impish looking halfling is here, running away.
A warrior trainee walks in.
A fierce-looking kestrel flies in.

<982/982hp 326/396m 421/449mv no opponent no opponent> evasive:44 field (outside) 8pm (night) w
murder $$

Deep in shrubbery

[Exits: east]
A large red dragon shield rests on the floor.
There is a pile of red dragonscale on the floor.
A helmet fashioned into the likeness of a dragon skull is here.
(Glowing) A blood candle paints the room red.
A embattled troll dressed in a torn fur pelt is waiting to fend off an oncoming attack.
A fierce-looking kestrel flies in.
A warrior trainee walks in.

<982/982hp 326/396m 420/449mv no opponent no opponent> evasive:43 inside (indoors) 8pm (night) w
murder $$

They aren't here.

<982/982hp 326/396m 420/449mv no opponent no opponent> evasive:43 inside (indoors) 8pm (night)
Alas, you cannot go that way.

<982/982hp 326/396m 420/449mv no opponent no opponent> evasive:43 inside (indoors) 8pm (night) e

They aren't here.

<982/982hp 326/396m 420/449mv no opponent no opponent> evasive:42 inside (indoors) 8pm (night) e

A cove

[Exits: east west]
An impish looking halfling is here, running away.
A warrior trainee walks in.
A fierce-looking kestrel flies in.

<982/982hp 326/396m 419/449mv no opponent no opponent> evasive:42 field (outside) 8pm (night) murder $$

An overgrown path

[Exits: south west]
A fierce-looking kestrel flies in.
A warrior trainee walks in.

<982/982hp 326/396m 417/449mv no opponent no opponent> evasive:42 field (outside) 8pm (night) sca

They aren't here.

<982/982hp 326/396m 417/449mv no opponent no opponent> evasive:41 field (outside) 8pm (night)
You scan all around.
*** Range 3 (south) ***
An adept of Davairus provides arena services.
*** Range 5 (south, east, south, 2 east, 2 south) ***
Hesum is here.

<982/982hp 326/396m 417/449mv no opponent no opponent> evasive:41 field (outside) 8pm (night) s

An overgrown path

[Exits: north east south]
A warrior trainee walks in.
A fierce-looking kestrel flies in.

<982/982hp 326/396m 415/449mv no opponent no opponent> evasive:40 field (outside) 8pm (night) s

Fresh, Green Grass

[Exits: north east south]
Bjorn lumbers about searching for something.
A wild horse rears up at you.
A fierce-looking kestrel flies in.
A warrior trainee walks in.

<982/982hp 326/396m 413/449mv no opponent no opponent> evasive:40 field (outside) 8pm (night) s
s
s

Fresh, Green Grass

[Exits: north east south (up)]
A fire giant soldier is here in training.
A pike stuck through the head of Gwur is here.
An adept of Davairus provides arena services.
A warrior trainee walks in.
A fierce-looking kestrel flies in.

<982/982hp 326/396m 411/449mv no opponent no opponent> evasive:39 field (outside) 8pm (night) s

Fresh, Green Grass

[Exits: north east south]
A fierce-looking kestrel flies in.
A warrior trainee walks in.

<982/982hp 326/396m 409/449mv no opponent no opponent> evasive:39 field (outside) 8pm (night)
The secret

[Exits: north east]
A warrior trainee walks in.
A fierce-looking kestrel flies in.

<982/982hp 326/396m 407/449mv no opponent no opponent> evasive:38 field (outside) 8pm (night) e

Alas, you cannot go that way.

<982/982hp 326/396m 407/449mv no opponent no opponent> evasive:38 field (outside) 8pm (night) e

The secret

[Exits: south west]
A fierce-looking kestrel flies in.
A warrior trainee walks in.

<982/982hp 326/396m 405/449mv no opponent no opponent> evasive:38 field (outside) 8pm (night) e
e

Alas, you cannot go that way.

<982/982hp 326/396m 405/449mv no opponent no opponent> evasive:37 field (outside) 8pm (night) double vael

Alas, you cannot go that way.

<982/982hp 326/396m 405/449mv no opponent no opponent> evasive:37 field (outside) 8pm (night) s

Alas, you cannot go that way.

<982/982hp 326/396m 405/449mv no opponent no opponent> evasive:37 field (outside) 8pm (night) e

You stop wielding the blade of madness.
You stop wielding a Dagger of Chaos.
You wield 'Vaelsram', the Blade of Conquerors.
'Vaelsram', the Blade of Conquerors feels like a part of you!
You tighten your grip around 'Vaelsram', the Blade of Conquerors.

<982/1032hp 326/396m 405/449mv no opponent no opponent> evasive:36 field (outside) 8pm (night) e
e

An old path

[Exits: north east south]
A warrior trainee walks in.
A fierce-looking kestrel flies in.

<982/1032hp 326/396m 403/449mv no opponent no opponent> evasive:36 field (outside) 8pm (night) sca

An old path

[Exits: east south west]
A fierce-looking kestrel flies in.
A warrior trainee walks in.

<982/1032hp 326/396m 401/449mv no opponent no opponent> evasive:35 field (outside) 8pm (night) whe

An old path

[Exits: east south west]
A warrior trainee walks in.
A fierce-looking kestrel flies in.

<982/1032hp 326/396m 399/449mv no opponent no opponent> evasive:35 field (outside) 8pm (night)
An old path

[Exits: east south west]
A fierce-looking kestrel flies in.
A warrior trainee walks in.

<982/1032hp 326/396m 397/449mv no opponent no opponent> evasive:34 field (outside) 8pm (night)
You scan all around.
*** Range 4 (3 west, north, west, 2 north, east) ***
Hesum is here.

<982/1032hp 326/396m 397/449mv no opponent no opponent> evasive:34 field (outside) 8pm (night)
Players near you in The Seringale Arena:
<PK> Skurm Entrance to the Arena of Blood
<PK> Vok Entrance to the Arena of Blood
<PK> Jinjarak An old path
<PK> Hesum Fresh, Green Grass
<PK> Vargan Entrance to the Arena of Blood

<982/1032hp 326/396m 397/449mv no opponent no opponent> evasive:34 field (outside) 8pm (night) w

An old path

[Exits: east south west]
A warrior trainee walks in.
A fierce-looking kestrel flies in.

<982/1032hp 326/396m 395/449mv no opponent no opponent> evasive:32 field (outside) 8pm (night) w
w

An old path

[Exits: east south west]
A fierce-looking kestrel flies in.
A warrior trainee walks in.

<982/1032hp 326/396m 393/449mv no opponent no opponent> evasive:32 field (outside) 8pm (night) n

An old path

[Exits: north east south]
A warrior trainee walks in.
A fierce-looking kestrel flies in.

<982/1032hp 326/396m 391/449mv no opponent no opponent> evasive:31 field (outside) 8pm (night) w

The secret

[Exits: south west]
A fierce-looking kestrel flies in.
A warrior trainee walks in.

<982/1032hp 326/396m 389/449mv no opponent no opponent> evasive:31 field (outside) 8pm (night) w
n

The secret

[Exits: north east]
A warrior trainee walks in.
A fierce-looking kestrel flies in.

<982/1032hp 326/396m 387/449mv no opponent no opponent> evasive:30 field (outside) 8pm (night) n

Alas, you cannot go that way.

<982/1032hp 326/396m 387/449mv no opponent no opponent> evasive:30 field (outside) 8pm (night)
Fresh, Green Grass

[Exits: north east south]
A fierce-looking kestrel flies in.
A warrior trainee walks in.

<982/1032hp 326/396m 385/449mv no opponent no opponent> evasive:30 field (outside) 8pm (night)
Fresh, Green Grass

[Exits: north east south (up)]
A fire giant soldier is here in training.
A pike stuck through the head of Gwur is here.
An adept of Davairus provides arena services.
A warrior trainee walks in.
A fierce-looking kestrel flies in.

<982/1032hp 326/396m 383/449mv no opponent no opponent> evasive:29 field (outside) 8pm (night) e

Fresh, Green Grass

[Exits: north east south west]
An enormous stone giant wanders around aimlessly.
A fierce-looking kestrel flies in.
A warrior trainee walks in.

<982/1032hp 326/396m 381/449mv no opponent no opponent> evasive:29 field (outside) 8pm (night) sca

You scan all around.
*** Range 1 (west) ***
An adept of Davairus provides arena services.
*** Range 1 (south, west) ***
Hesum is here.

<1005/1032hp 334/396m 449/449mv no opponent no opponent> evasive:28 field (outside) 9pm (night) s

Fresh, Green Grass

[Exits: north east west]
A warrior trainee walks in.
A fierce-looking kestrel flies in.

<1005/1032hp 334/396m 447/449mv no opponent no opponent> evasive:27 field (outside) 9pm (night) w
murder $$

Fresh, Green Grass

[Exits: north east south]
A fierce-looking kestrel flies in.
A warrior trainee walks in.

<1005/1032hp 334/396m 445/449mv no opponent no opponent> evasive:26 field (outside) 9pm (night)
They aren't here.

<1005/1032hp 334/396m 445/449mv no opponent no opponent> evasive:26 field (outside) 9pm (night) sca

You scan all around.
*** Range 1 (north) ***
An adept of Davairus provides arena services.
*** Range 1 (south, east) ***
Hesum is here.

<1005/1032hp 334/396m 445/449mv no opponent no opponent> evasive:26 field (outside) 9pm (night) s

The secret

[Exits: north east]
A warrior trainee walks in.
A fierce-looking kestrel flies in.

<1005/1032hp 334/396m 443/449mv no opponent no opponent> evasive:25 field (outside) 9pm (night) e
murder $$

The secret

[Exits: south west]
A fierce-looking kestrel flies in.
A warrior trainee walks in.

<1005/1032hp 334/396m 441/449mv no opponent no opponent> evasive:24 field (outside) 9pm (night)
They aren't here.

<1005/1032hp 334/396m 441/449mv no opponent no opponent> evasive:24 field (outside) 9pm (night) sca

You scan all around.

<1005/1032hp 334/396m 441/449mv no opponent no opponent> evasive:23 field (outside) 9pm (night) s

An old path

[Exits: north east south]
A warrior trainee walks in.
A fierce-looking kestrel flies in.

<1005/1032hp 334/396m 439/449mv no opponent no opponent> evasive:23 field (outside) 9pm (night) sca

You scan all around.

<1005/1032hp 334/396m 439/449mv no opponent no opponent> evasive:22 field (outside) 9pm (night) s

A wall of vegetation

[Exits: north east west]
A fierce-looking kestrel flies in.
A warrior trainee walks in.

<1005/1032hp 334/396m 437/449mv no opponent no opponent> evasive:22 forest (outside) 9pm (night) sca

You scan all around.
*** Range 3 (east) ***
Hesum is here.

<1005/1032hp 334/396m 437/449mv no opponent no opponent> evasive:21 forest (outside) 9pm (night) whe

Players near you in The Seringale Arena:
<PK> Skurm Entrance to the Arena of Blood
<PK> Vok Entrance to the Arena of Blood
<PK> Jinjarak A wall of vegetation
<PK> Hesum An overlook
<PK> Vargan Entrance to the Arena of Blood

<1005/1032hp 334/396m 437/449mv no opponent no opponent> evasive:21 forest (outside) 9pm (night) e

Among the thickets

[Exits: north east west]
A warrior trainee walks in.
A fierce-looking kestrel flies in.

<1005/1032hp 334/396m 434/449mv no opponent no opponent> evasive:20 forest (outside) 9pm (night) e
e
e

Among the thickets

[Exits: north east west]
A fierce-looking kestrel flies in.
A warrior trainee walks in.

<1005/1032hp 334/396m 431/449mv no opponent no opponent> evasive:19 forest (outside) 9pm (night) murder $$
sca

An overlook

[Exits: north east south west]
A warrior trainee climbs in.
A fierce-looking kestrel flies in.

<1005/1032hp 334/396m 427/449mv no opponent no opponent> evasive:19 mountain (outside) 9pm (night)
A steep cliff

[Exits: north east south west]
A fierce-looking kestrel flies in.
A warrior trainee climbs in.

<1005/1032hp 334/396m 421/449mv no opponent no opponent> evasive:18 mountain (outside) 9pm (night)
They aren't here.
Hesum climbs in.

<1005/1032hp 334/396m 421/449mv no opponent no opponent> evasive:18 mountain (outside) 9pm (night)
You scan all around.

<1005/1032hp 334/396m 421/449mv no opponent no opponent> evasive:18 mountain (outside) 9pm (night)
You turn Hesum's attack against him.
Your cleave DISMEMBERS Hesum!
You thrust Hesum's shocking bite aside in a skillful parry.
Hesum's freezing bite devastates you!
Hesum has some small wounds and bruises.

<973/1032hp 319/396m 421/449mv blade offensive> evasive:60 mountain (outside) 9pm (night) murder $$

You do the best you can!
Hesum has some small wounds and bruises.

<973/1032hp 319/396m 421/449mv blade offensive> evasive:60 mountain (outside) 9pm (night)
You dodge Hesum's freezing bite.
Hesum's weapon advantage overcomes your parry attempt.
Hesum's freezing bite misses you.
You parry Hesum's shocking bite.
Your cleave MASSACRES Hesum!
Your charge DISMEMBERS Hesum!
Hesum has quite a few wounds.

<973/1032hp 319/396m 421/449mv blade offensive> evasive:60 mountain (outside) 9pm (night) overpower hobble

Your muscles surge with power.
You strike Hesum with your weapon and attempt to hobble him.
Your hobble decimates Hesum!
Hesum clutches his leg painfully as he begins to hobble.
Hesum has quite a few wounds.

<973/1032hp 319/396m 396/449mv blade offensive> evasive:60 mountain (outside) 9pm (night)
Hesum kicks dirt in your eyes!
Hesum's kicked dirt scratches you.
You can't see a thing!

<971/1032hp 319/396m 396/449mv unknown unknown> evasive:58 unknown 9pm (night)
You concentrate on your combat style to inflict more damage.
Your cleave MASSACRES someone!
Someone's freezing bite decimates you!
You dodge someone's freezing bite.

<943/1032hp 319/396m 396/449mv unknown unknown> evasive:60 unknown 9pm (night) overpower overhead

You concentrate on your combat style to inflict more damage.
Your cleave MASSACRES someone!
Your charge MASSACRES someone!
Someone's freezing bite maims you!
You thrust someone's shocking bite aside in a skillful parry.

<908/1032hp 319/396m 396/449mv unknown unknown> evasive:60 unknown 9pm (night)
You raise aloft something for a mighty overhead attack!
Someone tells you 'Invite skurm, I.'

<908/1032hp 319/396m 371/449mv unknown unknown> evasive:60 unknown 9pm (night)
Your muscles surge with power.
Someone's two weapons are overwhelmed by your overhead crush.
Your overhead crush MASSACRES someone!
You disarm someone's offhand weapon!
You disarm someone!

<908/1032hp 319/396m 371/449mv unknown unknown> evasive:58 unknown 9pm (night)
Someone has fled!
Someone climbs south.

<908/1032hp 319/396m 371/449mv no opponent no opponent> evasive:60 unknown 9pm (night) s
murder $$

You can't see a thing!
Someone climbs in.
Someone flies in.
You rub the dirt out of your eyes, but they're still watering.
Hesum stops hobbling around.

<908/1032hp 319/396m 365/449mv no opponent no opponent> evasive:56 mountain (outside) 9pm (night)
Your cleave DISMEMBERS Hesum!
Hesum has some big nasty wounds and scratches.

<908/1032hp 319/396m 365/449mv unknown unknown> bloody:120 mountain (outside) 9pm (night) murder $$

Hesum's eyes suddenly burn like hot coals as he is gripped by insanity!
Hesum's wounds close through blooding in combat!
Hesum has quite a few wounds.

<908/1032hp 319/396m 365/449mv unknown unknown> bloody:120 mountain (outside) 9pm (night)
Your cleave MASSACRES Hesum!
Your charge DISMEMBERS Hesum!
You stumble and barely manage to dodge Hesum's punch.
Hesum has some big nasty wounds and scratches.

<908/1032hp 319/396m 365/449mv unknown unknown> bloody:120 mountain (outside) 9pm (night)
You do the best you can!
Hesum has some big nasty wounds and scratches.

<908/1032hp 319/396m 365/449mv unknown unknown> bloody:120 mountain (outside) 9pm (night) overpower overhead

You raise aloft 'Vaelsram', the Blade of Conquerors for a mighty overhead attack!
Hesum has some big nasty wounds and scratches.

<908/1032hp 319/396m 340/449mv unknown unknown> bloody:120 mountain (outside) 9pm (night)
Hesum lets loose a bestial roar at you.
You feel intimidated by Hesum's roar.
Hesum has some big nasty wounds and scratches.

<908/1032hp 319/396m 340/449mv unknown unknown> bloody:120 mountain (outside) 9pm (night)
Your eyes stop watering.
You nimbly dodge Hesum's punch with a practiced maneuver.
Hesum's fury MANGLES you!
Your cleave DISMEMBERS Hesum!
Your charge DISEMBOWELS Hesum!
Your muscles surge with power.
Your overhead crush === OBLITERATES === Hesum!
Hesum is flattened by your overhead attack!
Hesum has some big nasty wounds and scratches.

<821/1032hp 319/396m 340/449mv none unarmed> bloody:120 mountain (outside) 9pm (night) overpower overhead

Your thrust MASSACRES Hesum!
You stumble and barely manage to dodge Hesum's punch.
Hesum looks pretty hurt.

<838/1032hp 325/396m 443/449mv none unarmed> bloody:120 mountain (outside) 10pm (night)
You raise aloft 'Vaelsram', the Blade of Conquerors for a mighty overhead attack!
Hesum looks pretty hurt.

<838/1032hp 325/396m 418/449mv none unarmed> bloody:120 mountain (outside) 10pm (night)
Hesum looks less wobbly on his feet.
Hesum looks pretty hurt.

<838/1032hp 325/396m 418/449mv none unarmed> bloody:120 mountain (outside) 10pm (night)
Your muscles surge with power.
Your overhead crush *** DEVASTATES *** Hesum!
Hesum is flattened by your overhead attack!
Hesum looks pretty hurt.

<838/1032hp 325/396m 418/449mv none unarmed> bloody:120 mountain (outside) 10pm (night)
Hesum's fury *** DEVASTATES *** you!
Your thrust MASSACRES Hesum!
Your tail devastates Hesum!
Hesum is in awful condition.

<707/1032hp 325/396m 418/449mv none unarmed> bloody:120 mountain (outside) 10pm (night) overpower overhead

Hesum works himself into a maniacal frenzy!
Your cleave misses Hesum.
Your charge DISMEMBERS Hesum!
Your tail devastates Hesum!
Hesum's fury DISEMBOWELS you!
Hesum is in awful condition.

<660/1032hp 325/396m 418/449mv none unarmed> bloody:120 mountain (outside) 10pm (night)
You raise aloft 'Vaelsram', the Blade of Conquerors for a mighty overhead attack!
Hesum is in awful condition.

<660/1032hp 325/396m 393/449mv none unarmed> bloody:120 mountain (outside) 10pm (night)
Hesum's headbutt misses you.
Hesum looks less wobbly on his feet.
Hesum is in awful condition.

<660/1032hp 325/396m 393/449mv none unarmed> bloody:120 mountain (outside) 10pm (night)
Your muscles surge with power.
Your overhead crush *** DEVASTATES *** Hesum!
With a loud cry, Hesum unleashes his final reserve of dying strength.
Hesum's punch MASSACRES you!
Hesum's punch MASSACRES you!
Hesum collapses from his wounds with his last effort spent.
Hesum is flattened by your overhead attack!
Hesum has yielded. You have won the challenge.
The Juggernaut yells 'Jinjarak has claimed victory over Hesum.'
[WARLORD] Aragmon the cyclops : 'Jinjarak has claimed victory over Hesum.'
You receive 8 medals of [WARLORD].
The Juggernaut yells 'The duel lasted 1 minute and 20 seconds.'
[WARLORD] Aragmon the cyclops : 'The duel lasted 1 minute and 20 seconds.'
Hesum is mortally wounded!!

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