Ye Olde Abandoned Realms Logs

Savanti vs Kryton

posted on 2022-12-07 20:44:17
<715/715Hp 353/399mv *none*><no opponent/no opponent mounted/><><city (outside)> crusade kryton
[KNIGHT] Tinieblas the stablemaster: 'Savanti has begun a crusade against Kryton.'
You yell 'Kryton, the Lord has called thy name!'
Your crusade has begun!

<715/715Hp 353/399mv *none*><no opponent/no opponent mounted/><><city (outside)> west
Western Square of Timaran

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A fountain stands here, lovingly carved into a dolphin shape.
A member of the Timaran city day watch keeps an eye out.
A short stump-like thief sneaks around here.
A member of the Timaran city day watch keeps an eye out.
A large wolf walks in.
Viggs the Stump lights up a strange, thick cigar and takes a deep puff.
Viggs the Stump exhales, making a few smoke rings drift lazily in the air.
Viggs the Stump throws back his head and cackles with insane glee!
A ranger trainee walks in.
Viggs the Stump sniggers a bit to himself.
Viggs the Stump lights up a strange, thick cigar and takes a deep puff.
Viggs the Stump exhales, making a few smoke rings drift lazily in the air.
Viggs the Stump says 'Now THAT'S THE good STUFF!'
Viggs the Stump throws back his head and cackles with insane glee!

<715/715Hp 352/399mv *none*><no opponent/no opponent mounted/><><city (outside)> west
west
Western Main Street

[Exits: east west]
A large, filthy looking rat scurries around.
A ranger trainee walks in.
A large wolf walks in.

<715/715Hp 351/399mv *none*><no opponent/no opponent mounted/><><city (outside)>
West Gate of Timaran

[Exits: east west up]
A large, filthy looking rat scurries around.
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
A large wolf walks in.
A ranger trainee walks in.
A large wolf looks uncomfortable in these surroundings.

<715/715Hp 399/399mv *none*><no opponent/no opponent mounted/><><city (outside)> qp
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.

<715/715Hp 399/399mv *none*><no opponent/no opponent mounted/><><city (outside)> e
e
Western Main Street

[Exits: east west]
A large, filthy looking rat scurries around.
A ranger trainee walks in.
A large wolf walks in.

<715/715Hp 398/399mv *none*><no opponent/no opponent mounted/><><city (outside)>
Western Square of Timaran

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A fountain stands here, lovingly carved into a dolphin shape.
A member of the Timaran city day watch keeps an eye out.
A short stump-like thief sneaks around here.
A member of the Timaran city day watch keeps an eye out.
Viggs the Stump sniggers a bit to himself.
A large wolf walks in.
A ranger trainee walks in.
Viggs the Stump mumbles 'Thiefy hellstream! It's Fire Giant Time!'
Viggs the Stump sniggers a bit to himself.

<715/715Hp 397/399mv *none*><no opponent/no opponent mounted/><><city (outside)> where pk
Players near you:
<PK> Kryton Emy's Bouquets
<PK> Savanti Western Square of Timaran

<715/715Hp 397/399mv *none*><no opponent/no opponent mounted/><><city (outside)> east
Western Main Street

[Exits: north east south west]
A ranger trainee walks in.
A large wolf walks in.

<715/715Hp 396/399mv *none*><no opponent/no opponent mounted/><><city (outside)> west
Western Square of Timaran

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A fountain stands here, lovingly carved into a dolphin shape.
A member of the Timaran city day watch keeps an eye out.
A short stump-like thief sneaks around here.
A member of the Timaran city day watch keeps an eye out.
Viggs the Stump lights up a strange, thick cigar and takes a deep puff.
Viggs the Stump exhales, making a few smoke rings drift lazily in the air.
Viggs the Stump throws back his head and cackles with insane glee!
A large wolf walks in.
Viggs the Stump sniggers a bit to himself.
A ranger trainee walks in.
Viggs the Stump lights up a strange, thick cigar and takes a deep puff.
Viggs the Stump exhales, making a few smoke rings drift lazily in the air.
Viggs the Stump throws back his head and cackles with insane glee!
Viggs the Stump bows his head and calls forth the full power of the arcane.
Some angry-looking sparks fly down from the heavens and set Viggs's beard on fire.
Viggs the Stump hops about wildly beating his face with both hands.
Viggs the Stump says 'Waaa!'

<715/715Hp 395/399mv *none*><no opponent/no opponent mounted/><><city (outside)> south
Windchime Lane

[Exits: north south west]
A ranger trainee walks in.
A large wolf walks in.

<715/715Hp 394/399mv *none*><no opponent/no opponent mounted/><><city (outside)> south
Windchime Lane

[Exits: north east south]
A large wolf walks in.
A ranger trainee walks in.

<715/715Hp 393/399mv *none*><no opponent/no opponent mounted/><><city (outside)> south
Windchime Lane

[Exits: north west]
A ranger trainee walks in.
A large wolf walks in.

<715/715Hp 392/399mv *none*><no opponent/no opponent mounted/><><city (outside)> south
A brightly lit torch hangs on the wall.

<715/715Hp 392/399mv *none*><no opponent/no opponent mounted/><><city (outside)> west
Entrance to the Guild of Warriors

[Exits: east west]
A large, filthy looking rat scurries around.
A large wolf walks in.
A ranger trainee walks in.

<715/715Hp 391/399mv *none*><no opponent/no opponent mounted/><><city (outside)> west
where pk
Warrior Guildhall

[Exits: east south]
(Glowing) A large wooden donation chest sits here.
A ranger trainee walks in.
A large wolf walks in.

<715/715Hp 390/399mv *none*><no opponent/no opponent mounted/><><inside (indoors)>
Players near you:
<PK> Kryton Emy's Bouquets
<PK> Savanti Warrior Guildhall

<715/715Hp 390/399mv *none*><no opponent/no opponent mounted/><><inside (indoors)> east
Entrance to the Guild of Warriors

[Exits: east west]
A large, filthy looking rat scurries around.
A large wolf walks in.
A ranger trainee walks in.

<715/715Hp 389/399mv *none*><no opponent/no opponent mounted/><><city (outside)> east
Windchime Lane

[Exits: north west]
A ranger trainee walks in.
A large wolf walks in.

<715/715Hp 388/399mv *none*><no opponent/no opponent mounted/><><city (outside)> north
Windchime Lane

[Exits: north east south]
A large wolf walks in.
A ranger trainee walks in.

<715/715Hp 387/399mv *none*><no opponent/no opponent mounted/><><city (outside)> north
Windchime Lane

[Exits: north south west]
A ranger trainee walks in.
A large wolf walks in.

<715/715Hp 386/399mv *none*><no opponent/no opponent mounted/><><city (outside)> north
Western Square of Timaran

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A fountain stands here, lovingly carved into a dolphin shape.
A member of the Timaran city day watch keeps an eye out.
A short stump-like thief sneaks around here.
A member of the Timaran city day watch keeps an eye out.
Viggs the Stump bows his head and calls forth the full power of the arcane.
Some angry-looking sparks fly down from the heavens and set Viggs's beard on fire.
Viggs the Stump hops about wildly beating his face with both hands.
A large wolf walks in.
Viggs the Stump lights up a strange, thick cigar and takes a deep puff.
Viggs the Stump exhales, making a few smoke rings drift lazily in the air.
Viggs the Stump throws back his head and cackles with insane glee!
A ranger trainee walks in.

<715/715Hp 385/399mv *none*><no opponent/no opponent mounted/><><city (outside)> east
Western Main Street

[Exits: north east south west]
A ranger trainee walks in.
A large wolf walks in.

<715/715Hp 384/399mv *none*><no opponent/no opponent mounted/><><city (outside)> east
Western Main Street

[Exits: east south west]
A member of the Timaran city day watch keeps an eye out.
A member of the Timaran city day watch keeps an eye out.
A large wolf walks in.
A ranger trainee walks in.

<715/715Hp 383/399mv *none*><no opponent/no opponent mounted/><><city (outside)> south
Dark alleyway

[Exits: north south]
A ranger trainee walks in.
A large wolf walks in.

<715/715Hp 382/399mv *none*><no opponent/no opponent mounted/><><city (outside)> south
Dark alleyway

[Exits: north south]
A large wolf walks in.
A ranger trainee walks in.

<715/715Hp 381/399mv *none*><no opponent/no opponent mounted/><><city (outside)> south
Dark alleyway

[Exits: north south]
A ranger trainee walks in.
A large wolf walks in.

<715/715Hp 380/399mv *none*><no opponent/no opponent mounted/><><city (outside)> south
Dark alleyway

[Exits: north south]
A large wolf walks in.
A ranger trainee walks in.

<715/715Hp 379/399mv *none*><no opponent/no opponent mounted/><><city (outside)> where pk
south
Players near you:
<PK> Kryton Meadow Lane
<PK> Savanti Dark alleyway

<715/715Hp 379/399mv *none*><no opponent/no opponent mounted/><><city (outside)>
Market Street

[Exits: north east south west]
A member of the Timaran city day watch keeps an eye out.
A large, filthy looking rat scurries around.
A member of the Timaran city day watch keeps an eye out.
A ranger trainee walks in.
A large wolf walks in.

<715/715Hp 378/399mv *none*><no opponent/no opponent mounted/><><city (outside)> scan a
You scan all around.
*** Range 5 (north) ***
A member of the Timaran city day watch keeps an eye out.
A member of the Timaran city day watch keeps an eye out.
*** Range 1 (south) ***
Wil the tailor is sleeping here.
*** Range 2 (south) ***
The old cobbler is sleeping here.
*** Range 2 (west) ***
A large, filthy looking rat scurries around.
A vagrant wanders around, plotting his newest scheme.
Emy the florist stands here, offering to sell you some beautiful flowers.

<715/715Hp 378/399mv *none*><no opponent/no opponent mounted/><><city (outside)> north
Dark alleyway

[Exits: north south]
A large wolf walks in.
A ranger trainee walks in.

<715/715Hp 377/399mv *none*><no opponent/no opponent mounted/><><city (outside)> north
Dark alleyway

[Exits: north south]
A ranger trainee walks in.
A large wolf walks in.

<715/715Hp 376/399mv *none*><no opponent/no opponent mounted/><><city (outside)> north
Dark alleyway

[Exits: north south]
A large wolf walks in.
A ranger trainee walks in.

<715/715Hp 375/399mv *none*><no opponent/no opponent mounted/><><city (outside)> north
Dark alleyway

[Exits: north south]
A ranger trainee walks in.
A large wolf walks in.

<715/715Hp 374/399mv *none*><no opponent/no opponent mounted/><><city (outside)> north
Western Main Street

[Exits: east south west]
A member of the Timaran city day watch keeps an eye out.
A member of the Timaran city day watch keeps an eye out.
A large wolf walks in.
A ranger trainee walks in.

<715/715Hp 373/399mv *none*><no opponent/no opponent mounted/><><city (outside)> scan a
Kryton walks in.
A snotty old rottweiler walks in.

<715/715Hp 373/399mv *none*><no opponent/no opponent mounted/><><city (outside)> where pk
You scan all around.
*** Range 2 (east) ***
A member of the Timaran city day watch keeps an eye out.
*** Range 3 (east) ***
The Town Crier stands here, yelling the daily news.
*** Range 5 (south) ***
A member of the Timaran city day watch keeps an eye out.
A large, filthy looking rat scurries around.
A member of the Timaran city day watch keeps an eye out.
*** Range 6 (south) ***
Wil the tailor is sleeping here.
*** Range 2 (west) ***
A member of the Timaran city day watch keeps an eye out.
A short stump-like thief sneaks around here.
A member of the Timaran city day watch keeps an eye out.
*** Range 3 (west) ***
A large, filthy looking rat scurries around.
A large, filthy looking rat scurries around.
*** Range 4 (west) ***
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.

<715/715Hp 373/399mv *none*><no opponent/no opponent mounted/><><city (outside)>
Kryton walks west.
A snotty old rottweiler walks west.
Players near you:
<PK> Kryton Western Main Street
<PK> Savanti Western Main Street

<715/715Hp 373/399mv *none*><no opponent/no opponent mounted/><><city (outside)> lt
You don't have a bow wielded.

<715/715Hp 373/399mv *none*><no opponent/no opponent mounted/><><city (outside)> west
lt
Western Main Street

[Exits: north east south west]
A ranger trainee walks in.
A large wolf walks in.

<715/715Hp 372/399mv *none*><no opponent/no opponent mounted/><><city (outside)> west
You don't have a bow wielded.

<715/715Hp 372/399mv *none*><no opponent/no opponent mounted/><><city (outside)> west
Western Square of Timaran

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A fountain stands here, lovingly carved into a dolphin shape.
A member of the Timaran city day watch keeps an eye out.
A short stump-like thief sneaks around here.
A member of the Timaran city day watch keeps an eye out.
A large wolf walks in.
Viggs the Stump bows his head and calls forth the full power of the arcane.
Some angry-looking sparks fly down from the heavens and set Viggs's beard on fire.
Viggs the Stump hops about wildly beating his face with both hands.
A ranger trainee walks in.

<715/715Hp 371/399mv *none*><no opponent/no opponent mounted/><><city (outside)> west
west
Western Main Street

[Exits: east west]
A large, filthy looking rat scurries around.
A large, filthy looking rat scurries around.
A ranger trainee walks in.
A large wolf walks in.

<715/715Hp 370/399mv *none*><no opponent/no opponent mounted/><><city (outside)> wear bow
West Gate of Timaran

[Exits: east west up]
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
A large wolf walks in.
A ranger trainee walks in.

<715/715Hp 369/399mv *none*><no opponent/no opponent mounted/><><city (outside)>
On the Outskirts of Timaran

[Exits: east west]
A ranger trainee walks in.
A large wolf walks in.

<715/715Hp 368/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
You stop using some yew ranger javelins.
You stop using a gem-studded golden buckler as a shield.
You stop wielding 'Xel Morak', the Sword of Seasons.
You wield a ranger's bow as a favoured weapon.
A ranger's bow feels like a part of you!

<715/715Hp 368/399mv *none*><no opponent/no opponent mounted/><><road (outside)> wear xel
wear buckler
You stop wielding a ranger's bow.
You wield 'Xel Morak', the Sword of Seasons.
'Xel Morak', the Sword of Seasons feels like a part of you!

<715/715Hp 368/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
You wear a gem-studded golden buckler as a shield.
You ready some yew ranger javelins behind your shield.

<715/715Hp 368/399mv *none*><no opponent/no opponent mounted/><><road (outside)> Dirt kryton
They aren't here.

<715/715Hp 368/399mv *none*><no opponent/no opponent mounted/><><road (outside)> where pk
scan a
Players near you:
<PK> Kryton Along the Eastern Road
<PK> Savanti On the Outskirts of Timaran

<715/715Hp 368/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
You scan all around.
*** Range 1 (east) ***
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
*** Range 2 (east) ***
A member of the Timaran city day watch keeps an eye out.
A large, filthy looking rat scurries around.
A large, filthy looking rat scurries around.
*** Range 3 (east) ***
A short stump-like thief sneaks around here.
A member of the Timaran city day watch keeps an eye out.
*** Range 4 (east) ***
A member of the Timaran city day watch keeps an eye out.
*** Range 5 (east) ***
A member of the Timaran city day watch keeps an eye out.
*** Range 6 (west) ***
A knight stands here, guarding the checkpoint.
A knight stands here, guarding the checkpoint.

<715/715Hp 368/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
West Gate of Timaran

[Exits: east west up]
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
A large wolf walks in.
A ranger trainee walks in.

<715/715Hp 367/399mv *none*><no opponent/no opponent mounted/><><city (outside)> east
Western Main Street

[Exits: east west]
A member of the Timaran city day watch keeps an eye out.
A large, filthy looking rat scurries around.
A large, filthy looking rat scurries around.
A ranger trainee walks in.
A large wolf walks in.

<715/715Hp 366/399mv *none*><no opponent/no opponent mounted/><><city (outside)> east
Western Square of Timaran

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A fountain stands here, lovingly carved into a dolphin shape.
A short stump-like thief sneaks around here.
A member of the Timaran city day watch keeps an eye out.
Viggs the Stump bows his head and calls forth the full power of the arcane.
Some angry-looking sparks fly down from the heavens and set Viggs's beard on fire.
Viggs the Stump hops about wildly beating his face with both hands.
A large wolf walks in.
A ranger trainee walks in.
Viggs the Stump bows his head and calls forth the full power of the arcane.
Some angry-looking sparks fly down from the heavens and set Viggs's beard on fire.
Viggs the Stump hops about wildly beating his face with both hands.
Viggs the Stump says 'Waaa!'

<715/715Hp 365/399mv *none*><no opponent/no opponent mounted/><><city (outside)> mt
where pk
They aren't here.

<715/715Hp 365/399mv *none*><no opponent/no opponent mounted/><><city (outside)> west
Players near you:
<PK> Savanti Western Square of Timaran

<715/715Hp 365/399mv *none*><no opponent/no opponent mounted/><><city (outside)> west
Western Main Street

[Exits: east west]
A member of the Timaran city day watch keeps an eye out.
A large, filthy looking rat scurries around.
A large, filthy looking rat scurries around.
A ranger trainee walks in.
A large wolf walks in.

<715/715Hp 364/399mv *none*><no opponent/no opponent mounted/><><city (outside)> west
West Gate of Timaran

[Exits: east west up]
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
A large wolf walks in.
A ranger trainee walks in.

<715/715Hp 363/399mv *none*><no opponent/no opponent mounted/><><city (outside)> west
On the Outskirts of Timaran

[Exits: east west]
A ranger trainee walks in.
A large wolf walks in.

<715/715Hp 362/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
Along the Eastern Road

[Exits: east west]
A large wolf walks in.
A ranger trainee walks in.

<715/715Hp 361/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
Along the Eastern Road

[Exits: east west]
A ranger trainee walks in.
A large wolf walks in.

<715/715Hp 360/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
west
Along the Eastern Road

[Exits: east west]
A large wolf walks in.
A ranger trainee walks in.

<715/715Hp 359/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
Along the Eastern Road

[Exits: east west]
A ranger trainee walks in.
A large wolf walks in.

<715/715Hp 358/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
Along the Eastern Road

[Exits: east west]
A large wolf walks in.
A ranger trainee walks in.

<715/715Hp 357/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
The Checkpoint

[Exits: north east south west]
A knight stands here, guarding the checkpoint.
A knight stands here, guarding the checkpoint.
A ranger trainee walks in.
A large wolf walks in.

<715/715Hp 356/399mv *none*><no opponent/no opponent mounted/><><road (outside)> where pk
Along the Eastern Road

[Exits: east west]
A large wolf walks in.
A ranger trainee walks in.

<715/715Hp 355/399mv *none*><no opponent/no opponent mounted/><><road (outside)> south
Players near you:
<PK> Kryton On the Eastern Road
<PK> Savanti Along the Eastern Road
The sun slowly disappears in the west.

<715/715Hp 399/399mv *none*><no opponent/no opponent mounted/><><road (outside)> south
Alas, you cannot go that way.

<715/715Hp 399/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
Alas, you cannot go that way.

<715/715Hp 399/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
Along the Eastern Road

[Exits: east south]
A ranger trainee walks in.
A large wolf walks in.

<715/715Hp 398/399mv *none*><no opponent/no opponent mounted/><><road (outside)> south
On the Eastern Road

[Exits: north west]
A large wolf walks in.
A ranger trainee walks in.

<715/715Hp 397/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
On the Eastern Road

[Exits: east west]
A tall signpost has been erected here.
A ranger trainee walks in.
A large wolf walks in.

<715/715Hp 396/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
west
On the Eastern Road

[Exits: east west]
(Charmed) A snotty old rottweiler is here, guarding its master.
(White Aura) Kryton is here.
A large wolf walks in.
A ranger trainee walks in.

<715/715Hp 395/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
You yell 'Help! I am being attacked by Kryton!'
Your shield wobbles and barely deflects Kryton's chop.
Kryton is in excellent condition.

<715/715Hp 395/399mv *Kryton*><blade/two_handed mounted/ground><><road (outside)> mt
No way! You are still fighting!
Kryton is in excellent condition.

<715/715Hp 395/399mv *Kryton*><blade/two_handed mounted/ground><><road (outside)>
You do the best you can!
Kryton is in excellent condition.

<715/715Hp 395/399mv *Kryton*><blade/two_handed mounted/ground><><road (outside)>
Your shocking bite MUTILATES Kryton!
Your torrent MUTILATES Kryton!
You dodge Kryton's chop.
Kryton's stab devastates you!
You block Kryton's attack with your shield.
A large wolf's bite injures Kryton.
Kryton has a few scratches.

<685/715Hp 395/399mv *Kryton*><blade/two_handed mounted/ground><><road (outside)>
Kryton relaxes his grip on his weapon.
Kryton wields something in his off-hand.
Kryton has a few scratches.

<685/715Hp 395/399mv *Kryton*><blade/offensive mounted/ground><><road (outside)>
Kryton awkwardly parries your flaming bite with a loud clang.
Your freezing bite MASSACRES Kryton!
Kryton's chop MUTILATES you!
Kryton concentrates on his combat style to prevent you from dodging.
Kryton's stab MUTILATES you!
You manage to dodge Kryton's chop with a lot of effort.
Kryton has some small wounds and bruises.

<605/715Hp 395/399mv *Kryton*><blade/offensive mounted/ground><><road (outside)>
Kryton surges with power.
Kryton strikes you with his weapon and attempts to hobble you.
Kryton's hobble mauls you.
You clutch your leg painfully as you begin to hobble.
Kryton has some small wounds and bruises.

<584/715Hp 395/399mv *Kryton*><blade/offensive mounted/ground><><road (outside)> wear bow
You stop using some yew ranger javelins.
You stop using a gem-studded golden buckler as a shield.
You stop wielding 'Xel Morak', the Sword of Seasons.
You wield a ranger's bow as a favoured weapon.
A ranger's bow feels like a part of you!
Kryton has some small wounds and bruises.

<584/715Hp 395/399mv *Kryton*><blade/offensive mounted/ground><><road (outside)>
Kryton's chop maims you!
Kryton's sting decimates you!
Your freezing bite MASSACRES Kryton!
Kryton has some small wounds and bruises.

<523/715Hp 395/399mv *Kryton*><blade/offensive mounted/ground><><road (outside)> part
You flee from combat!
You take a last shot at Kryton as you attempt a getaway.
Your parting shot MANGLES Kryton!
On the Eastern Road

[Exits: east west]
A tall signpost has been erected here.
A ranger trainee walks in.
You lose control of your mount in your wounded state.

<523/715Hp 384/399mv *none*><no opponent/no opponent mounted/><><road (outside)> e
w

Kryton walks in.
A snotty old rottweiler walks in.

<523/715Hp 384/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
Kryton walks east.
A snotty old rottweiler walks east.

<523/715Hp 384/399mv *none*><no opponent/no opponent mounted/><><road (outside)> e
On the Eastern Road

[Exits: north west]
(Charmed) A snotty old rottweiler is here, guarding its master.
(White Aura) Kryton is here.
A ranger trainee walks in.

<523/715Hp 383/399mv *none*><no opponent/no opponent mounted/><><road (outside)> e

Kryton walks north.
A snotty old rottweiler walks north.
On the Eastern Road

[Exits: east west]
A tall signpost has been erected here.
A ranger trainee walks in.

<523/715Hp 382/399mv *none*><no opponent/no opponent mounted/><><road (outside)> north
On the Eastern Road

[Exits: north west]
A ranger trainee walks in.

<523/715Hp 381/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
Alas, you cannot go that way.

<523/715Hp 381/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
Along the Eastern Road

[Exits: east south]
A ranger trainee walks in.

<523/715Hp 380/399mv *none*><no opponent/no opponent mounted/><><road (outside)> north
Along the Eastern Road

[Exits: east west]
A ranger trainee walks in.

<523/715Hp 379/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
The Checkpoint

[Exits: north east south west]
A knight stands here, guarding the checkpoint.
A knight stands here, guarding the checkpoint.
A ranger trainee walks in.

<523/715Hp 378/399mv *none*><no opponent/no opponent mounted/><><road (outside)> qp
Silent Path

[Exits: east south]
A ranger trainee walks in.

<523/715Hp 377/399mv *none*><no opponent/no opponent mounted/><><field (outside)>
You quaff a purple potion.
You aren't blind.
You are already in sanctuary.

<523/715Hp 377/399mv *none*><no opponent/no opponent mounted/><><field (outside)> e
e
Silent Path

[Exits: east west]
A ranger trainee walks in.

<523/715Hp 376/399mv *none*><no opponent/no opponent mounted/><><field (outside)>
Silent Path

[Exits: north west (up)]
This small hovel door has moss and vines growing upon it.
A ranger trainee walks in.

<523/715Hp 375/399mv *none*><no opponent/no opponent mounted/><><field (outside)> n
At the edge of the grove

[Exits: north south]
An elder druid stands here, watching the local flora and wildlife.
A ranger trainee walks in.

<523/715Hp 374/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> n

Your leg recovers enough to move normally again.

<523/715Hp 374/399mv *none*><no opponent/no opponent mounted/><><forest (outside)>
Inside the grove

[Exits: east south west]
A small snake slithers between the grass.
A small snake slithers between the grass.
A doe is here, munching on grass.
A ranger trainee walks in.

<523/715Hp 373/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> e
The holy grove

[Exits: north east south west]
Some reddish herbs are scattered here.
Some orangish herbs are scattered here.
A small bunny is here, poking from bush to bush.
A small snake slithers between the grass.
A small bunny is here, poking from bush to bush.
A small bunny is here, poking from bush to bush.
A deer is here, staring back at you.
A ranger trainee walks in.

<523/715Hp 372/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> e
The sacred glade

[Exits: north east south west]
An elder druidess stands here, watching the local fauna and feeding rabbits.
A large deer stag is here, protecting his territory.
(White Aura) The old hierophant of the holy grove is here, gathering hollies.
A ranger trainee walks in.

<523/715Hp 371/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> s
The sunny field

[Exits: north (south) west]
Some bluish herbs are scattered here.
This small hovel door has moss and vines growing upon it.
A ranger trainee walks in.

<523/715Hp 370/399mv *none*><no opponent/no opponent mounted/><><field (outside)> where
Players near you in Holy Grove:
<PK> Savanti The sunny field

<523/715Hp 370/399mv *none*><no opponent/no opponent mounted/><><field (outside)> where pk
Players near you:
<PK> Savanti The sunny field

<523/715Hp 370/399mv *none*><no opponent/no opponent mounted/><><field (outside)> east
Alas, you cannot go that way.

<523/715Hp 370/399mv *none*><no opponent/no opponent mounted/><><field (outside)> east
Alas, you cannot go that way.

<523/715Hp 370/399mv *none*><no opponent/no opponent mounted/><><field (outside)> wear xel
dual dagger
You stop wielding a ranger's bow.
You wield 'Xel Morak', the Sword of Seasons.
'Xel Morak', the Sword of Seasons feels like a part of you!

<523/715Hp 370/399mv *none*><no opponent/no opponent mounted/><><field (outside)> west
You wield an icicle in your off-hand.
An icicle feels like a part of you!
The night has begun.
The white aura around your body fades.

<540/715Hp 399/399mv *none*><no opponent/no opponent mounted/><><field (outside)> west
The holy grove

[Exits: north east]
A ranger trainee walks in.

<540/715Hp 398/399mv *none*><no opponent/no opponent mounted/><><forest (outside)>
Alas, you cannot go that way.

<540/715Hp 398/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> qp
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.

<540/715Hp 398/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> n
The holy grove

[Exits: north east south west]
Some reddish herbs are scattered here.
Some orangish herbs are scattered here.
A small bunny is here, poking from bush to bush.
A small snake slithers between the grass.
A small bunny is here, poking from bush to bush.
A small bunny is here, poking from bush to bush.
A deer is here, staring back at you.
A ranger trainee walks in.

<540/715Hp 397/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> w
Inside the grove

[Exits: east south west]
A small snake slithers between the grass.
A small snake slithers between the grass.
A doe is here, munching on grass.
A ranger trainee walks in.

<540/715Hp 396/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> s
s
At the edge of the grove

[Exits: north south]
An elder druid stands here, watching the local flora and wildlife.
A ranger trainee walks in.

<540/715Hp 395/399mv *none*><no opponent/no opponent mounted/><><forest (outside)>
Silent Path

[Exits: north west (up)]
This small hovel door has moss and vines growing upon it.
A ranger trainee walks in.

<540/715Hp 394/399mv *none*><no opponent/no opponent mounted/><><field (outside)> w
Silent Path

[Exits: east west]
A ranger trainee walks in.

<540/715Hp 393/399mv *none*><no opponent/no opponent mounted/><><field (outside)> where pk
Players near you:
<PK> Savanti Silent Path

<540/715Hp 393/399mv *none*><no opponent/no opponent mounted/><><field (outside)> west
Silent Path

[Exits: east south]
A ranger trainee walks in.

<540/715Hp 392/399mv *none*><no opponent/no opponent mounted/><><field (outside)> south
The Checkpoint

[Exits: north east south west]
A knight stands here, guarding the checkpoint.
A knight stands here, guarding the checkpoint.
A ranger trainee walks in.

<540/715Hp 391/399mv *none*><no opponent/no opponent mounted/><><road (outside)> where pk
Players near you:
<PK> Savanti The Checkpoint

<540/715Hp 391/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
Along the Eastern Road

[Exits: east west]
A ranger trainee walks in.

<540/715Hp 390/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
Along the Eastern Road

[Exits: east south]
A ranger trainee walks in.

<540/715Hp 389/399mv *none*><no opponent/no opponent mounted/><><road (outside)> south
On the Eastern Road

[Exits: north west]
A ranger trainee walks in.

<540/715Hp 388/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
On the Eastern Road

[Exits: east west]
A tall signpost has been erected here.
A ranger trainee walks in.

<540/715Hp 387/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
On the Eastern Road

[Exits: east west]
A ranger trainee walks in.

<540/715Hp 386/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
On the Eastern Road

[Exits: north east]
(Charmed) A large, ferocious wolf is here.
A ranger trainee walks in.

<540/715Hp 385/399mv *none*><no opponent/no opponent mounted/><><road (outside)> eq
You are using:
<used as light> (Glowing) an elven globe of light
<worn on finger> (Glowing) (Humming) a dragonblood mithril-white claddagh of evisceration
<worn on finger> (Glowing) (Humming) a dragonblood mithril-white claddagh of evisceration
<worn around neck> (Glowing) (Humming) a dragonblood mithril-white ascot of evisceration
<worn around neck> (Glowing) (Humming) a dragonblood mithril-white ascot of evisceration
<worn on head> something.
<worn on torso> something.
<worn on arms> something.
<worn on hands> a pair of dragonblood spiked gauntlets of evisceration
<worn on legs> (Humming) some black-tinged dragonscale legplates
<worn on feet> something.
<worn about body> something.
<worn about waist> something.
<worn around wrist> something.
<worn around wrist> something.
<wielded> (Glowing) (Humming) 'xel Morak', the Sword of Seasons
<dual wielded> (Glowing) an icicle
<stored in quiver> ranger ice arrows (27)
<floating nearby> (Glowing) (Humming) a dragonblood flawless ioun
<tattooed> a column of light forming the Legendary "Shadowbane"

<540/715Hp 385/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
Alas, you cannot go that way.

<540/715Hp 385/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
Alas, you cannot go that way.

<540/715Hp 385/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
Alas, you cannot go that way.

<540/715Hp 385/399mv *none*><no opponent/no opponent mounted/><><road (outside)> where pk
Players near you:
<PK> Savanti On the Eastern Road

<540/715Hp 385/399mv *none*><no opponent/no opponent mounted/><><road (outside)> north
The Dragon Statue

[Exits: south west]
A sign is here, showing what services are offered.
There is a cart here, covered by a colorful cloth.
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.
A ranger trainee walks in.
A large wolf walks in.

<540/715Hp 384/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
Along the Eastern Road

[Exits: east west]
A large wolf walks in.
A ranger trainee walks in.

<540/715Hp 383/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
Along the Eastern Road

[Exits: east west]
A ranger trainee walks in.
A large wolf walks in.

<540/715Hp 382/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
The Crossroads

[Exits: north east south west]
A metal key lies here with a fancy chain hanging off it.
The caravan attendant is here, looking dejected.
A large wolf walks in.
A ranger trainee walks in.

<540/715Hp 381/399mv *none*><no opponent/no opponent mounted/><><road (outside)> where pk
Players near you:
<PK> Kryton On the Outskirts of Timaran
<PK> Savanti The Crossroads

<540/715Hp 381/399mv *none*><no opponent/no opponent mounted/><><road (outside)> north
The Lane

[Exits: north south]
A ranger trainee walks in.
A large wolf walks in.

<540/715Hp 380/399mv *none*><no opponent/no opponent mounted/><><field (outside)> north
The Plains

[Exits: north south]
A ranger trainee walks in.

<540/715Hp 379/399mv *none*><no opponent/no opponent mounted/><><field (outside)> south
The Lane

[Exits: north south]
A ranger trainee walks in.

<540/715Hp 378/399mv *none*><no opponent/no opponent mounted/><><field (outside)> south
The Crossroads

[Exits: north east south west]
A metal key lies here with a fancy chain hanging off it.
The caravan attendant is here, looking dejected.
A large wolf walks in.
A ranger trainee walks in.

<540/715Hp 377/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
Along the Eastern Road

[Exits: east west]
A ranger trainee walks in.
A large wolf walks in.

<540/715Hp 376/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
Along the Eastern Road

[Exits: east west]
A large wolf walks in.
A ranger trainee walks in.

<540/715Hp 375/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
east
The Dragon Statue

[Exits: south west]
A sign is here, showing what services are offered.
There is a cart here, covered by a colorful cloth.
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.
A ranger trainee walks in.
A large wolf walks in.

<540/715Hp 374/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
Alas, you cannot go that way.

<540/715Hp 374/399mv *none*><no opponent/no opponent mounted/><><road (outside)> south
On the Eastern Road

[Exits: north east]
A large wolf walks in.
A ranger trainee walks in.

<540/715Hp 373/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
On the Eastern Road

[Exits: east west]
A ranger trainee walks in.
A large wolf walks in.

<540/715Hp 372/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
On the Eastern Road

[Exits: east west]
A tall signpost has been erected here.
A large wolf walks in.
A ranger trainee walks in.

<540/715Hp 371/399mv *none*><no opponent/no opponent mounted/><><road (outside)> mt
They aren't here.

<540/715Hp 371/399mv *none*><no opponent/no opponent mounted/><><road (outside)> where pk
Players near you:
<PK> Kryton Along the Eastern Road
<PK> Savanti On the Eastern Road

<540/715Hp 371/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
On the Eastern Road

[Exits: north west]
A ranger trainee walks in.
A large wolf walks in.

<540/715Hp 370/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
Alas, you cannot go that way.

<540/715Hp 370/399mv *none*><no opponent/no opponent mounted/><><road (outside)> north
Along the Eastern Road

[Exits: east south]
A large wolf walks in.
A ranger trainee walks in.

<540/715Hp 369/399mv *none*><no opponent/no opponent mounted/><><road (outside)> mt
They aren't here.

<540/715Hp 369/399mv *none*><no opponent/no opponent mounted/><><road (outside)> scan a
You scan all around.
*** Range 2 (east) ***
(Charmed) A snotty old rottweiler is here, guarding its master.
(White Aura) Kryton is here.
A knight stands here, guarding the checkpoint.
A knight stands here, guarding the checkpoint.

<540/715Hp 369/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east

Kryton walks in.
A snotty old rottweiler walks in.

<540/715Hp 369/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
Along the Eastern Road

[Exits: east west]
A ranger trainee walks in.
A large wolf walks in.

<540/715Hp 368/399mv *none*><no opponent/no opponent mounted/><><road (outside)> mt
They aren't here.

<540/715Hp 368/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
Along the Eastern Road

[Exits: east south]
A large wolf walks in.
A ranger trainee walks in.

<540/715Hp 367/399mv *none*><no opponent/no opponent mounted/><><road (outside)> mt
mt
They aren't here.

<540/715Hp 367/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
They aren't here.

<540/715Hp 367/399mv *none*><no opponent/no opponent mounted/><><road (outside)> mt
They aren't here.

<540/715Hp 367/399mv *none*><no opponent/no opponent mounted/><><road (outside)> wher
Players near you in Eastern Road:
<PK> Kryton On the Eastern Road
<PK> Savanti Along the Eastern Road

<540/715Hp 367/399mv *none*><no opponent/no opponent mounted/><><road (outside)> mt
They aren't here.

<540/715Hp 367/399mv *none*><no opponent/no opponent mounted/><><road (outside)> south
mt
On the Eastern Road

[Exits: north west]
(Charmed) A snotty old rottweiler is here, guarding its master.
(White Aura) Kryton is here.
A ranger trainee walks in.
A large wolf walks in.

<540/715Hp 366/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
You yell 'Help! I am being attacked by Kryton!'
Kryton's thrust maims you!
Kryton's thrust maims you!
Kryton has quite a few wounds.

<469/715Hp 366/399mv *Kryton*><shaft/two_handed mounted/ground><><road (outside)>
You do the best you can!
Kryton has quite a few wounds.

<469/715Hp 366/399mv *Kryton*><shaft/two_handed mounted/ground><><road (outside)>
Kryton's thrust maims you!
Kryton concentrates on his combat style to prevent you from dodging.
Kryton's thrust devastates you!
Your torrent MUTILATES Kryton!
Kryton deflects your torrent aside in an ungraceful parry.
Shadowbane flares brilliantly!
Your earthen blast hits Kryton.
Kryton has quite a few wounds.

<414/715Hp 399/399mv *Kryton*><shaft/two_handed mounted/ground><><road (outside)>
Kryton has fled!
Kryton walks north.
A snotty old rottweiler walks north.

<414/715Hp 399/399mv *none*><no opponent/no opponent mounted/><><road (outside)> wear bow
You stop wielding an icicle.
You stop wielding 'Xel Morak', the Sword of Seasons.
You wield a ranger's bow as a favoured weapon.
A ranger's bow feels like a part of you!

<414/715Hp 399/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
Kryton walks in.
A snotty old rottweiler walks in.

<414/715Hp 399/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
You yell 'Help! I am being attacked by Kryton!'
Kryton's thrust maims you!
Kryton's thrust maims you!
Kryton has quite a few wounds.

<344/715Hp 399/399mv *Kryton*><shaft/two_handed mounted/ground><><road (outside)>
A large wolf's bite injures Kryton.
Kryton's thrust maims you!
Your freezing bite DISMEMBERS Kryton!
Kryton has quite a few wounds.

<308/715Hp 399/399mv *Kryton*><shaft/two_handed mounted/ground><><road (outside)> dirt
Kryton is blinded by the dirt in his eyes!
Your kicked dirt scratches Kryton.
Kryton has quite a few wounds.

<308/715Hp 399/399mv *Kryton*><shaft/two_handed mounted/ground><><road (outside)>
Kryton has fled!
Kryton walks north.
A snotty old rottweiler walks north.

<308/715Hp 399/399mv *none*><no opponent/no opponent mounted/><><road (outside)> part

Kryton walks in.
A snotty old rottweiler walks in.

<308/715Hp 399/399mv *none*><no opponent/no opponent mounted/><><road (outside)> w

Kryton walks west.
A snotty old rottweiler walks west.

<308/715Hp 399/399mv *none*><no opponent/no opponent mounted/><><road (outside)> lt
west
But you aren't fighting anyone!

<308/715Hp 399/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
On the Eastern Road

[Exits: east west]
A tall signpost has been erected here.
A large wolf walks in.
A ranger trainee walks in.

<308/715Hp 398/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
They aren't here.

<308/715Hp 398/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
On the Eastern Road

[Exits: east west]
A ranger trainee walks in.
A large wolf walks in.

<308/715Hp 397/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
On the Eastern Road

[Exits: north east]
A large wolf walks in.
A ranger trainee walks in.

<308/715Hp 396/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
Alas, you cannot go that way.

<308/715Hp 396/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
On the Eastern Road

[Exits: east west]
A ranger trainee walks in.
A large wolf walks in.

<308/715Hp 395/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
On the Eastern Road

[Exits: east west]
A tall signpost has been erected here.
A large wolf walks in.
A ranger trainee walks in.

<308/715Hp 394/399mv *none*><no opponent/no opponent mounted/><><road (outside)> north
On the Eastern Road

[Exits: north west]
A ranger trainee walks in.
A large wolf walks in.

<308/715Hp 393/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
Along the Eastern Road

[Exits: east south]
A large wolf walks in.
A ranger trainee walks in.

<308/715Hp 392/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
Along the Eastern Road

[Exits: east west]
A ranger trainee walks in.
A large wolf walks in.

<308/715Hp 391/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
The Checkpoint

[Exits: north east south west]
A knight stands here, guarding the checkpoint.
A knight stands here, guarding the checkpoint.
A large wolf walks in.
A ranger trainee walks in.

<308/715Hp 390/399mv *none*><no opponent/no opponent mounted/><><road (outside)> north
Silent Path

[Exits: east south]
A ranger trainee walks in.
A large wolf walks in.

<308/715Hp 389/399mv *none*><no opponent/no opponent mounted/><><field (outside)> east
Silent Path

[Exits: east west]
A ranger trainee walks in.

<308/715Hp 388/399mv *none*><no opponent/no opponent mounted/><><field (outside)> east
north
Silent Path

[Exits: north west (up)]
This small hovel door has moss and vines growing upon it.
A ranger trainee walks in.

<308/715Hp 387/399mv *none*><no opponent/no opponent mounted/><><field (outside)>
At the edge of the grove

[Exits: north south]
An elder druid stands here, watching the local flora and wildlife.
A ranger trainee walks in.

<308/715Hp 386/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> herb
You search the area for some herbs.
You feel much better.

<552/715Hp 386/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> wear xel
wear buckler
south
You stop wielding a ranger's bow.
You wield 'Xel Morak', the Sword of Seasons.
'Xel Morak', the Sword of Seasons feels like a part of you!

<552/715Hp 386/399mv *none*><no opponent/no opponent mounted/><><forest (outside)>
You wear a gem-studded golden buckler as a shield.
You ready some yew ranger javelins behind your shield.

<552/715Hp 386/399mv *none*><no opponent/no opponent mounted/><><forest (outside)>
Silent Path

[Exits: north west (up)]
This small hovel door has moss and vines growing upon it.
A ranger trainee walks in.

<552/715Hp 385/399mv *none*><no opponent/no opponent mounted/><><field (outside)> south
Alas, you cannot go that way.

<552/715Hp 385/399mv *none*><no opponent/no opponent mounted/><><field (outside)> where pk
Players near you:
<PK> Savanti Silent Path

<552/715Hp 385/399mv *none*><no opponent/no opponent mounted/><><field (outside)> west
Silent Path

[Exits: east west]
A ranger trainee walks in.

<552/715Hp 384/399mv *none*><no opponent/no opponent mounted/><><field (outside)> west
Silent Path

[Exits: east south]
A ranger trainee walks in.

<552/715Hp 383/399mv *none*><no opponent/no opponent mounted/><><field (outside)> where pk
south
Players near you:
<PK> Savanti Silent Path

<552/715Hp 383/399mv *none*><no opponent/no opponent mounted/><><field (outside)>
The Checkpoint

[Exits: north east south west]
A knight stands here, guarding the checkpoint.
A knight stands here, guarding the checkpoint.
A large wolf walks in.
A ranger trainee walks in.

<552/715Hp 382/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
Along the Eastern Road

[Exits: east west]
A ranger trainee walks in.
A large wolf walks in.

<552/715Hp 381/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
Along the Eastern Road

[Exits: east south]
A large wolf walks in.
A ranger trainee walks in.

<552/715Hp 380/399mv *none*><no opponent/no opponent mounted/><><road (outside)> south
On the Eastern Road

[Exits: north west]
A ranger trainee walks in.
A large wolf walks in.

<552/715Hp 379/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
On the Eastern Road

[Exits: east west]
A tall signpost has been erected here.
A large wolf walks in.
A ranger trainee walks in.

<552/715Hp 378/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
On the Eastern Road

[Exits: east west]
A ranger trainee walks in.
A large wolf walks in.

<552/715Hp 377/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west

The white aura around your body fades.

<569/715Hp 399/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
On the Eastern Road

[Exits: north east]
A large wolf walks in.
A ranger trainee walks in.

<569/715Hp 398/399mv *none*><no opponent/no opponent mounted/><><road (outside)> where pk
Players near you:
<PK> Savanti On the Eastern Road

<569/715Hp 398/399mv *none*><no opponent/no opponent mounted/><><road (outside)> north
The Dragon Statue

[Exits: south west]
A sign is here, showing what services are offered.
There is a cart here, covered by a colorful cloth.
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.
A ranger trainee walks in.
A large wolf walks in.

<569/715Hp 397/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
west
Along the Eastern Road

[Exits: east west]
A large wolf walks in.
A ranger trainee walks in.

<569/715Hp 396/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
Along the Eastern Road

[Exits: east west]
A ranger trainee walks in.
A large wolf walks in.

<569/715Hp 395/399mv *none*><no opponent/no opponent mounted/><><road (outside)> qp
You do not have that potion.

<569/715Hp 395/399mv *none*><no opponent/no opponent mounted/><><road (outside)> where pk
west
Players near you:
<PK> Savanti Along the Eastern Road

<569/715Hp 395/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
The Crossroads

[Exits: north east south west]
A metal key lies here with a fancy chain hanging off it.
The caravan attendant is here, looking dejected.
A large wolf walks in.
A ranger trainee walks in.

<569/715Hp 394/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
Along the Eastern Road

[Exits: east west]
A ranger trainee walks in.
A large wolf walks in.

<569/715Hp 393/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
Along the Eastern Road

[Exits: east west]
A large wolf walks in.
A ranger trainee walks in.

<569/715Hp 392/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
Along the Eastern Road

[Exits: east west]
A ranger trainee walks in.
A large wolf walks in.

<569/715Hp 391/399mv *none*><no opponent/no opponent mounted/><><road (outside)> get pur hav
get pur hav
You get a purple potion from a handy haversack.

<569/715Hp 391/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
You get a purple potion from a handy haversack.

<569/715Hp 391/399mv *none*><no opponent/no opponent mounted/><><road (outside)> where pk
Players near you:
<PK> Savanti Along the Eastern Road

<569/715Hp 391/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
Along the Eastern Road

[Exits: east west]
A large wolf walks in.
A ranger trainee walks in.

<569/715Hp 390/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
City Entrance

[Exits: east west]
A ranger trainee walks in.
A large wolf walks in.

<569/715Hp 389/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
west
Outside the East Gate

[Exits: east west]
A large wolf walks in.
A ranger trainee walks in.

<569/715Hp 388/399mv *none*><no opponent/no opponent mounted/><><city (outside)> west
west
Inside the East Gate

[Exits: north east south west]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A ranger trainee walks in.
A large wolf walks in.

<569/715Hp 387/399mv *none*><no opponent/no opponent mounted/><><city (outside)> where pk
The East Common Road

[Exits: east west]
A large wolf walks in.
A ranger trainee walks in.

<569/715Hp 386/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
The East Common Road

[Exits: north east south west]
A ranger trainee walks in.
A large wolf walks in.

<569/715Hp 385/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
west
Players near you:
<PK> Kryton Inside the East Gate
<PK> Savanti The East Common Road

<569/715Hp 385/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
The East Common Road

[Exits: east west]
A large wolf walks in.
A ranger trainee walks in.

<569/715Hp 384/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
The Eastern Monument

[Exits: east south west]
A ranger trainee walks in.
A large wolf walks in.

<569/715Hp 383/399mv *none*><no opponent/no opponent mounted/><><city (outside)>
The East Common Road

[Exits: north east south west]
A large wolf walks in.
A ranger trainee walks in.

<569/715Hp 382/399mv *none*><no opponent/no opponent mounted/><><road (outside)> qp
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.

<569/715Hp 382/399mv *none*><no opponent/no opponent mounted/><><road (outside)> where pk
Players near you:
<PK> Kryton Outside the East Gate
<PK> Savanti The East Common Road

<569/715Hp 382/399mv *none*><no opponent/no opponent mounted/><><road (outside)> scan a
You scan all around.
*** Range 1 (north) ***
Cavan the warrior guild guardian stands here guarding his guild.
*** Range 5 (east) ***
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
*** Range 6 (east) ***
(Charmed) A snotty old rottweiler is here, guarding its master.
(White Aura) Kryton is here.
*** Range 1 (south) ***
Anga the leather worker is here tampering with his products.

<569/715Hp 382/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
The Eastern Monument

[Exits: east south west]
A ranger trainee walks in.
A large wolf walks in.

<569/715Hp 381/399mv *none*><no opponent/no opponent mounted/><><city (outside)> east
The East Common Road

[Exits: east west]
A large wolf walks in.
A ranger trainee walks in.

<569/715Hp 380/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
The East Common Road

[Exits: north east south west]
A ranger trainee walks in.
A large wolf walks in.

<569/715Hp 379/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
The East Common Road

[Exits: east west]
A large wolf walks in.
A ranger trainee walks in.

<569/715Hp 378/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
Inside the East Gate

[Exits: north east south west]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A ranger trainee walks in.
A large wolf walks in.

<569/715Hp 377/399mv *none*><no opponent/no opponent mounted/><><city (outside)> east
Outside the East Gate

[Exits: east west]
A large wolf walks in.
A ranger trainee walks in.

<569/715Hp 376/399mv *none*><no opponent/no opponent mounted/><><city (outside)> where pk
east
Players near you:
<PK> Savanti Outside the East Gate

<569/715Hp 376/399mv *none*><no opponent/no opponent mounted/><><city (outside)>
City Entrance

[Exits: east west]
A ranger trainee walks in.
A large wolf walks in.

<569/715Hp 375/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
Kryton walks in.
A snotty old rottweiler walks in.

<569/715Hp 375/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
Along the Eastern Road

[Exits: east west]
A large wolf walks in.
A ranger trainee walks in.

<569/715Hp 374/399mv *none*><no opponent/no opponent mounted/><><road (outside)> Dirt kryton
They aren't here.

<569/715Hp 374/399mv *none*><no opponent/no opponent mounted/><><road (outside)> Dirt kryton
They aren't here.

<569/715Hp 374/399mv *none*><no opponent/no opponent mounted/><><road (outside)> Dirt kryton
They aren't here.

<569/715Hp 374/399mv *none*><no opponent/no opponent mounted/><><road (outside)> scan a
You scan all around.
*** Range 4 (east) ***
The caravan attendant is here, looking dejected.
*** Range 1 (west) ***
(Charmed) A snotty old rottweiler is here, guarding its master.
(White Aura) Kryton is here.
*** Range 3 (west) ***
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.

<569/715Hp 374/399mv *none*><no opponent/no opponent mounted/><><road (outside)> Dirt kryton
Kryton walks in.
A snotty old rottweiler walks in.
Kryton yells 'Help! Savanti kicked dirt into my eyes!'
Kryton is blinded by the dirt in his eyes!
Your kicked dirt scratches Kryton.
Kryton has quite a few wounds.

<569/715Hp 374/399mv *Kryton*><shaft/defensive mounted/ground><><road (outside)>
Kryton has fled!
You throw some yew ranger javelins at Kryton as he flees.
Your pierce wounds Kryton.
Kryton walks east.
A snotty old rottweiler walks east.

<569/715Hp 374/399mv *none*><no opponent/no opponent mounted/><><road (outside)> wear bow
You stop using some yew ranger javelins.
You stop using a gem-studded golden buckler as a shield.
You stop wielding 'Xel Morak', the Sword of Seasons.
You wield a ranger's bow as a favoured weapon.
A ranger's bow feels like a part of you!

<569/715Hp 374/399mv *none*><no opponent/no opponent mounted/><><road (outside)> wear xel
dual dagger
You stop wielding a ranger's bow.
You wield 'Xel Morak', the Sword of Seasons.
'Xel Morak', the Sword of Seasons feels like a part of you!

<569/715Hp 374/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
You wield an icicle in your off-hand.
An icicle feels like a part of you!

<569/715Hp 374/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
Dirt kryton
where pk
City Entrance

[Exits: east west]
A ranger trainee walks in.
A large wolf walks in.

<569/715Hp 373/399mv *none*><no opponent/no opponent mounted/><><road (outside)> scan a
They aren't here.

<569/715Hp 373/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
Players near you:
<PK> Kryton Along the Eastern Road
<PK> Savanti City Entrance

<569/715Hp 373/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
You scan all around.
*** Range 5 (east) ***
The caravan attendant is here, looking dejected.
*** Range 2 (west) ***
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.

<569/715Hp 373/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
Along the Eastern Road

[Exits: east west]
A large wolf walks in.
A ranger trainee walks in.

<569/715Hp 372/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
Along the Eastern Road

[Exits: east west]
A ranger trainee walks in.
A large wolf walks in.

<582/715Hp 399/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
Along the Eastern Road

[Exits: east west]
A large wolf walks in.
A ranger trainee walks in.

<582/715Hp 398/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
east
Along the Eastern Road

[Exits: east west]
A ranger trainee walks in.
A large wolf walks in.

<582/715Hp 397/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
The Crossroads

[Exits: north east south west]
A metal key lies here with a fancy chain hanging off it.
The caravan attendant is here, looking dejected.
A large wolf walks in.
A ranger trainee walks in.

<582/715Hp 396/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
Along the Eastern Road

[Exits: east west]
A ranger trainee walks in.
A large wolf walks in.

<582/715Hp 395/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
Along the Eastern Road

[Exits: east west]
A large wolf walks in.
A ranger trainee walks in.

<582/715Hp 394/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
where pk
The Dragon Statue

[Exits: south west]
A sign is here, showing what services are offered.
There is a cart here, covered by a colorful cloth.
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.
A ranger trainee walks in.
A large wolf walks in.

<582/715Hp 393/399mv *none*><no opponent/no opponent mounted/><><road (outside)> south
Players near you:
<PK> Savanti The Dragon Statue

<582/715Hp 393/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
On the Eastern Road

[Exits: north east]
A large wolf walks in.
A ranger trainee walks in.

<582/715Hp 392/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
On the Eastern Road

[Exits: east west]
A ranger trainee walks in.
A large wolf walks in.

<582/715Hp 391/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
On the Eastern Road

[Exits: east west]
A tall signpost has been erected here.
A large wolf walks in.
A ranger trainee walks in.

<582/715Hp 390/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
On the Eastern Road

[Exits: north west]
A ranger trainee walks in.
A large wolf walks in.

<582/715Hp 389/399mv *none*><no opponent/no opponent mounted/><><road (outside)> north
Along the Eastern Road

[Exits: east south]
A large wolf walks in.
A ranger trainee walks in.

<582/715Hp 388/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
Along the Eastern Road

[Exits: east west]
A ranger trainee walks in.
A large wolf walks in.

<582/715Hp 387/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
The Checkpoint

[Exits: north east south west]
A knight stands here, guarding the checkpoint.
A knight stands here, guarding the checkpoint.
A large wolf walks in.
A ranger trainee walks in.

<582/715Hp 386/399mv *none*><no opponent/no opponent mounted/><><road (outside)> south
Truncated Path to the Village

[Exits: north south]
A ranger trainee walks in.
A large wolf walks in.

<582/715Hp 385/399mv *none*><no opponent/no opponent mounted/><><road (outside)> south
Truncated Path to the Village

[Exits: north east]
A large wolf walks in.
A ranger trainee walks in.

<582/715Hp 384/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
Truncated Path to the Village

[Exits: south west]
A ranger trainee walks in.
A large wolf walks in.

<582/715Hp 383/399mv *none*><no opponent/no opponent mounted/><><road (outside)> south
Entrance to Gnome Village

[Exits: north east]
A large wolf walks in.
A ranger trainee walks in.

<582/715Hp 382/399mv *none*><no opponent/no opponent mounted/><><city (outside)> east
A Nameless Road

[Exits: north east west]
A ranger trainee walks in.
A large wolf walks in.

<582/715Hp 381/399mv *none*><no opponent/no opponent mounted/><><city (outside)> where pk
Players near you:
<PK> Savanti A Nameless Road

<582/715Hp 381/399mv *none*><no opponent/no opponent mounted/><><city (outside)> west
Entrance to Gnome Village

[Exits: north east]
A large wolf walks in.
A ranger trainee walks in.

<582/715Hp 380/399mv *none*><no opponent/no opponent mounted/><><city (outside)> north
Truncated Path to the Village

[Exits: south west]
A ranger trainee walks in.
A large wolf walks in.

<582/715Hp 379/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
Truncated Path to the Village

[Exits: north east]
A large wolf walks in.
A ranger trainee walks in.

<582/715Hp 378/399mv *none*><no opponent/no opponent mounted/><><road (outside)> north
Truncated Path to the Village

[Exits: north south]
A ranger trainee walks in.
A large wolf walks in.

<582/715Hp 377/399mv *none*><no opponent/no opponent mounted/><><road (outside)> where pk
north
Players near you:
<PK> Savanti Truncated Path to the Village

<582/715Hp 377/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
The Checkpoint

[Exits: north east south west]
A knight stands here, guarding the checkpoint.
A knight stands here, guarding the checkpoint.
A large wolf walks in.
A ranger trainee walks in.

<582/715Hp 376/399mv *none*><no opponent/no opponent mounted/><><road (outside)> north
Silent Path

[Exits: east south]
A ranger trainee walks in.
A large wolf walks in.

<582/715Hp 375/399mv *none*><no opponent/no opponent mounted/><><field (outside)> north
east
Alas, you cannot go that way.

<582/715Hp 375/399mv *none*><no opponent/no opponent mounted/><><field (outside)>
Silent Path

[Exits: east west]
A ranger trainee walks in.

<582/715Hp 374/399mv *none*><no opponent/no opponent mounted/><><field (outside)> east
Silent Path

[Exits: north west (up)]
This small hovel door has moss and vines growing upon it.
A ranger trainee walks in.

<582/715Hp 373/399mv *none*><no opponent/no opponent mounted/><><field (outside)> where pk
north
Players near you:
<PK> Savanti Silent Path

<582/715Hp 373/399mv *none*><no opponent/no opponent mounted/><><field (outside)>
At the edge of the grove

[Exits: north south]
An elder druid stands here, watching the local flora and wildlife.
A ranger trainee walks in.

<582/715Hp 372/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> north
Inside the grove

[Exits: east south west]
A small snake slithers between the grass.
A doe is here, munching on grass.
A ranger trainee walks in.

<582/715Hp 371/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> east
The holy grove

[Exits: north east south west]
Some reddish herbs are scattered here.
Some orangish herbs are scattered here.
A small bunny is here, poking from bush to bush.
A small snake slithers between the grass.
A small bunny is here, poking from bush to bush.
A small bunny is here, poking from bush to bush.
A deer is here, staring back at you.
A ranger trainee walks in.

<582/715Hp 370/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> where pk
Players near you:
<PK> Savanti The holy grove

<582/715Hp 370/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> west
Inside the grove

[Exits: east south west]
A small snake slithers between the grass.
A doe is here, munching on grass.
A ranger trainee walks in.

<582/715Hp 369/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> south
At the edge of the grove

[Exits: north south]
An elder druid stands here, watching the local flora and wildlife.
A ranger trainee walks in.

<582/715Hp 368/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> south
west
Silent Path

[Exits: north west (up)]
This small hovel door has moss and vines growing upon it.
A ranger trainee walks in.

<582/715Hp 367/399mv *none*><no opponent/no opponent mounted/><><field (outside)> west
Silent Path

[Exits: east west]
A ranger trainee walks in.

<582/715Hp 366/399mv *none*><no opponent/no opponent mounted/><><field (outside)>
Silent Path

[Exits: east south]
A ranger trainee walks in.

<582/715Hp 365/399mv *none*><no opponent/no opponent mounted/><><field (outside)> south
The Checkpoint

[Exits: north east south west]
A knight stands here, guarding the checkpoint.
A knight stands here, guarding the checkpoint.
A large wolf walks in.
A ranger trainee walks in.

<582/715Hp 364/399mv *none*><no opponent/no opponent mounted/><><road (outside)> where pk
north
Players near you:
<PK> Savanti The Checkpoint

<582/715Hp 364/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
Silent Path

[Exits: east south]
A ranger trainee walks in.
A large wolf walks in.

<582/715Hp 363/399mv *none*><no opponent/no opponent mounted/><><field (outside)> east
east
Silent Path

[Exits: east west]
A ranger trainee walks in.

<582/715Hp 362/399mv *none*><no opponent/no opponent mounted/><><field (outside)>
Silent Path

[Exits: north west (up)]
This small hovel door has moss and vines growing upon it.
A ranger trainee walks in.

<582/715Hp 361/399mv *none*><no opponent/no opponent mounted/><><field (outside)> north
north
At the edge of the grove

[Exits: north south]
An elder druid stands here, watching the local flora and wildlife.
A ranger trainee walks in.

<582/715Hp 360/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> east
Inside the grove

[Exits: east south west]
A doe is here, munching on grass.
A ranger trainee walks in.

<582/715Hp 359/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> where pk
The holy grove

[Exits: north east south west]
Some reddish herbs are scattered here.
Some orangish herbs are scattered here.
A small bunny is here, poking from bush to bush.
A small snake slithers between the grass.
A small bunny is here, poking from bush to bush.
A small bunny is here, poking from bush to bush.
A deer is here, staring back at you.
A ranger trainee walks in.

<582/715Hp 358/399mv *none*><no opponent/no opponent mounted/><><forest (outside)>
Players near you:
<PK> Savanti The holy grove

<582/715Hp 358/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> dismount
You dismount from a golden Asc'Liena stallion.

<582/715Hp 358/399mv *none*><no opponent/no opponent standing/><><forest (outside)> sle
You go to sleep.

<582/715Hp 358/399mv *none*><no opponent/no opponent sleeping/><><forest (outside)>
The white aura around your body fades.

<635/715Hp 399/399mv *none*><no opponent/no opponent sleeping/><><forest (outside)> wak
You wake and stand up.

<635/715Hp 399/399mv *none*><no opponent/no opponent standing/><><forest (outside)> mount white
They aren't here.

<635/715Hp 399/399mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti The holy grove

<635/715Hp 399/399mv *none*><no opponent/no opponent standing/><><forest (outside)> l
The holy grove
<*-*| You are standing amidst the ancient oaks and poplars
| | in the holy grove. You feel calm and relaxed here, as
+-S-f-f| if great burdens have been lifted from your shoulders.
| | || You smile as you see the moon shining brightly up above.
f-f-@-S-f| From here, pleasant-looking paths lead east, north and
| | | || south. To the west, through the trees, you can see a
f f-o o| faint trail leading towards the eastern road.
| ||
o-o *|
---------+

[Exits: north east south west]
Some reddish herbs are scattered here.
Some orangish herbs are scattered here.
Golden coat gleaming in the light, a stallion with slightly dented armor stands here.
(Camouflage) (Charmed) A ranger trainee is here, ready for action.
(Charmed) A large, ferocious wolf is here.
A small bunny is here, poking from bush to bush.
A small snake slithers between the grass.
A small bunny is here, poking from bush to bush.
A small bunny is here, poking from bush to bush.
A deer is here, staring back at you.

<635/715Hp 399/399mv *none*><no opponent/no opponent standing/><><forest (outside)> mount gold
You mount a golden Asc'Liena stallion.

<635/715Hp 399/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> west
Inside the grove

[Exits: east south west]
A doe is here, munching on grass.
A ranger trainee walks in.

<635/715Hp 398/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> where pk
Players near you:
<PK> Savanti Inside the grove

<635/715Hp 398/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> south
At the edge of the grove

[Exits: north south]
An elder druid stands here, watching the local flora and wildlife.
A ranger trainee walks in.

<635/715Hp 397/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> south
Silent Path

[Exits: north west (up)]
This small hovel door has moss and vines growing upon it.
A ranger trainee walks in.

<635/715Hp 396/399mv *none*><no opponent/no opponent mounted/><><field (outside)> where pk
Players near you:
<PK> Savanti Silent Path

<635/715Hp 396/399mv *none*><no opponent/no opponent mounted/><><field (outside)> west
Silent Path

[Exits: east west]
A ranger trainee walks in.

<635/715Hp 395/399mv *none*><no opponent/no opponent mounted/><><field (outside)> west
Silent Path

[Exits: east south]
A ranger trainee walks in.

<635/715Hp 394/399mv *none*><no opponent/no opponent mounted/><><field (outside)> south
The Checkpoint

[Exits: north east south west]
A knight stands here, guarding the checkpoint.
A knight stands here, guarding the checkpoint.
A large wolf walks in.
A ranger trainee walks in.

<635/715Hp 393/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
Along the Eastern Road

[Exits: east west]
A ranger trainee walks in.
A large wolf walks in.

<635/715Hp 392/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
west
Along the Eastern Road

[Exits: east south]
A large wolf walks in.
A ranger trainee walks in.

<635/715Hp 391/399mv *none*><no opponent/no opponent mounted/><><road (outside)> where pk
Alas, you cannot go that way.

<635/715Hp 391/399mv *none*><no opponent/no opponent mounted/><><road (outside)> south
Players near you:
<PK> Kryton Along the Eastern Road
<PK> Savanti Along the Eastern Road

<635/715Hp 391/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
On the Eastern Road

[Exits: north west]
A ranger trainee walks in.
A large wolf walks in.

<635/715Hp 390/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
On the Eastern Road

[Exits: east west]
A tall signpost has been erected here.
A large wolf walks in.
A ranger trainee walks in.

<635/715Hp 389/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
west
On the Eastern Road

[Exits: east west]
A ranger trainee walks in.
A large wolf walks in.

<635/715Hp 388/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
On the Eastern Road

[Exits: north east]
A large wolf walks in.
A ranger trainee walks in.

<635/715Hp 387/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
Alas, you cannot go that way.

<635/715Hp 387/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
Alas, you cannot go that way.

<635/715Hp 387/399mv *none*><no opponent/no opponent mounted/><><road (outside)> qp
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.

<635/715Hp 387/399mv *none*><no opponent/no opponent mounted/><><road (outside)> where pk
Players near you:
<PK> Kryton On the Outskirts of Timaran
<PK> Savanti On the Eastern Road

<635/715Hp 387/399mv *none*><no opponent/no opponent mounted/><><road (outside)> north
The Dragon Statue

[Exits: south west]
A sign is here, showing what services are offered.
There is a cart here, covered by a colorful cloth.
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.
A ranger trainee walks in.
A large wolf walks in.

<635/715Hp 386/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
Along the Eastern Road

[Exits: east west]
A large wolf walks in.
A ranger trainee walks in.

<635/715Hp 385/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
Along the Eastern Road

[Exits: east west]
A ranger trainee walks in.
A large wolf walks in.

<635/715Hp 384/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
The Crossroads

[Exits: north east south west]
A metal key lies here with a fancy chain hanging off it.
The caravan attendant is here, looking dejected.
A large wolf walks in.
A ranger trainee walks in.

<635/715Hp 383/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
Along the Eastern Road

[Exits: east west]
A ranger trainee walks in.
A large wolf walks in.

<635/715Hp 382/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
east
Along the Eastern Road

[Exits: east west]
A large wolf walks in.
A ranger trainee walks in.

<635/715Hp 381/399mv *none*><no opponent/no opponent mounted/><><road (outside)> where pk
The Dragon Statue

[Exits: south west]
A sign is here, showing what services are offered.
There is a cart here, covered by a colorful cloth.
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.
A ranger trainee walks in.
A large wolf walks in.

<635/715Hp 380/399mv *none*><no opponent/no opponent mounted/><><road (outside)> south
Players near you:
<PK> Savanti The Dragon Statue

<635/715Hp 380/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
On the Eastern Road

[Exits: north east]
A large wolf walks in.
A ranger trainee walks in.

<635/715Hp 379/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
On the Eastern Road

[Exits: east west]
A ranger trainee walks in.
A large wolf walks in.

<635/715Hp 378/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
east
On the Eastern Road

[Exits: east west]
A tall signpost has been erected here.
A large wolf walks in.
A ranger trainee walks in.

<635/715Hp 377/399mv *none*><no opponent/no opponent mounted/><><road (outside)> where pk
On the Eastern Road

[Exits: north west]
A ranger trainee walks in.
A large wolf walks in.

<635/715Hp 376/399mv *none*><no opponent/no opponent mounted/><><road (outside)> north
Players near you:
<PK> Kryton On the Outskirts of Timaran
<PK> Savanti On the Eastern Road

<635/715Hp 376/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
Along the Eastern Road

[Exits: east south]
A large wolf walks in.
A ranger trainee walks in.

<635/715Hp 375/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
Along the Eastern Road

[Exits: east west]
A ranger trainee walks in.
A large wolf walks in.

<635/715Hp 374/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
The Checkpoint

[Exits: north east south west]
A knight stands here, guarding the checkpoint.
A knight stands here, guarding the checkpoint.
A large wolf walks in.
A ranger trainee walks in.

<635/715Hp 373/399mv *none*><no opponent/no opponent mounted/><><road (outside)> scan a
Along the Eastern Road

[Exits: east west]
A ranger trainee walks in.
A large wolf walks in.

<635/715Hp 372/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
east
You scan all around.
*** Range 6 (east) ***
A member of the Timaran city night watch keeps an eye out.
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
*** Range 1 (west) ***
A knight stands here, guarding the checkpoint.
A knight stands here, guarding the checkpoint.

<635/715Hp 372/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
Along the Eastern Road

[Exits: east west]
A large wolf walks in.
A ranger trainee walks in.

<635/715Hp 371/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
Along the Eastern Road

[Exits: east west]
A ranger trainee walks in.
A large wolf walks in.

<635/715Hp 370/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
Along the Eastern Road

[Exits: east west]
A large wolf walks in.
A ranger trainee walks in.

<635/715Hp 369/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
east
Along the Eastern Road

[Exits: east west]
A ranger trainee walks in.
A large wolf walks in.

<635/715Hp 368/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
On the Outskirts of Timaran

[Exits: east west]
A large wolf walks in.
A ranger trainee walks in.

<635/715Hp 367/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
West Gate of Timaran

[Exits: east west up]
A member of the Timaran city night watch keeps an eye out.
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
A ranger trainee walks in.
A large wolf walks in.

<635/715Hp 366/399mv *none*><no opponent/no opponent mounted/><><city (outside)> east
Western Main Street

[Exits: east west]
A short stump-like thief sneaks around here.
A member of the Timaran city night watch keeps an eye out.
A large, filthy looking rat scurries around.
A large wolf walks in.
Viggs the Stump bows his head and calls forth the full power of the arcane.
Some angry-looking sparks fly down from the heavens and set Viggs's beard on fire.
Viggs the Stump hops about wildly beating his face with both hands.
A ranger trainee walks in.
Viggs the Stump sniggers a bit to himself.
Viggs the Stump lights up a strange, thick cigar and takes a deep puff.
Viggs the Stump exhales, making a few smoke rings drift lazily in the air.
Viggs the Stump throws back his head and cackles with insane glee!
Viggs the Stump mumbles 'Thiefy hellstream! It's Fire Giant Time!'
Viggs the Stump sniggers a bit to himself.
A Timaran night watch guard walks in.
Viggs the Stump sniggers a bit to himself.

<635/715Hp 365/399mv *none*><no opponent/no opponent mounted/><><city (outside)> east
Western Square of Timaran

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A fountain stands here, lovingly carved into a dolphin shape.
A member of the Timaran city night watch keeps an eye out.
A member of the Timaran city night watch keeps an eye out.
A large, filthy looking rat scurries around.
A ranger trainee walks in.
A large wolf walks in.
A large wolf looks uncomfortable in these surroundings.
You feel less divine.
You can devote again.
The bark covering your skin flakes off.
A ranger trainee's skin returns to normal.

<648/715Hp 399/399mv *none*><no opponent/no opponent mounted/><><city (outside)> Dirt kryton
Western Main Street

[Exits: north east south west]
A large wolf walks in.
A ranger trainee walks in.

<648/715Hp 398/399mv *none*><no opponent/no opponent mounted/><><city (outside)> where pk
scan a
They aren't here.

<648/715Hp 398/399mv *none*><no opponent/no opponent mounted/><><city (outside)> west
Players near you:
<PK> Kryton Western Main Street
<PK> Savanti Western Main Street

<648/715Hp 398/399mv *none*><no opponent/no opponent mounted/><><city (outside)>
You scan all around.
*** Range 3 (east) ***
Mrsa the Lady of dubious virtue walks around in her black stockings.
*** Range 4 (east) ***
(Charmed) A snotty old rottweiler is here, guarding its master.
Kryton is here.
The Town Crier stands here, yelling the daily news.
*** Range 5 (east) ***
A member of the Timaran city night watch keeps an eye out.
*** Range 1 (west) ***
A member of the Timaran city night watch keeps an eye out.
A member of the Timaran city night watch keeps an eye out.
A large, filthy looking rat scurries around.
*** Range 2 (west) ***
A member of the Timaran city night watch keeps an eye out.
A short stump-like thief sneaks around here.
A member of the Timaran city night watch keeps an eye out.
A large, filthy looking rat scurries around.
*** Range 3 (west) ***
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.

<648/715Hp 398/399mv *none*><no opponent/no opponent mounted/><><city (outside)> west
Western Square of Timaran

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A fountain stands here, lovingly carved into a dolphin shape.
A member of the Timaran city night watch keeps an eye out.
A member of the Timaran city night watch keeps an eye out.
A large, filthy looking rat scurries around.
A ranger trainee walks in.
A large wolf walks in.

<648/715Hp 397/399mv *none*><no opponent/no opponent mounted/><><city (outside)> west
Western Main Street

[Exits: east west]
A member of the Timaran city night watch keeps an eye out.
A short stump-like thief sneaks around here.
A member of the Timaran city night watch keeps an eye out.
A large, filthy looking rat scurries around.
A large wolf walks in.
A ranger trainee walks in.
Viggs the Stump lights up a strange, thick cigar and takes a deep puff.
Viggs the Stump exhales, making a few smoke rings drift lazily in the air.
Viggs the Stump throws back his head and cackles with insane glee!
Viggs the Stump sniggers a bit to himself.
Viggs the Stump lights up a strange, thick cigar and takes a deep puff.
Viggs the Stump exhales, making a few smoke rings drift lazily in the air.
Viggs the Stump says 'Now THAT'S THE good STUFF!'
Viggs the Stump throws back his head and cackles with insane glee!

<648/715Hp 396/399mv *none*><no opponent/no opponent mounted/><><city (outside)> west
West Gate of Timaran

[Exits: east west up]
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
A ranger trainee walks in.
A large wolf walks in.

<648/715Hp 395/399mv *none*><no opponent/no opponent mounted/><><city (outside)> west
west
On the Outskirts of Timaran

[Exits: east west]
A large wolf walks in.
A ranger trainee walks in.

<648/715Hp 394/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
Along the Eastern Road

[Exits: east west]
A ranger trainee walks in.
A large wolf walks in.

<648/715Hp 393/399mv *none*><no opponent/no opponent mounted/><><road (outside)> c ward
Along the Eastern Road

[Exits: east west]
A large wolf walks in.
A ranger trainee walks in.

<648/715Hp 392/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
You feel divinely blessed.

<648/715Hp 392/399mv *none*><no opponent/no opponent mounted/><><road (outside)> bark
Your skin becomes covered with tough oak bark.

<648/715Hp 392/399mv *none*><no opponent/no opponent mounted/><><road (outside)> where pk
Dirt kryton
Players near you:
<PK> Savanti Along the Eastern Road

<648/715Hp 392/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
They aren't here.

<648/715Hp 392/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
Along the Eastern Road

[Exits: east west]
A ranger trainee walks in.
A large wolf walks in.

<648/715Hp 391/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
On the Outskirts of Timaran

[Exits: east west]
A large wolf walks in.
A ranger trainee walks in.

<648/715Hp 390/399mv *none*><no opponent/no opponent mounted/><><road (outside)> east
West Gate of Timaran

[Exits: east west up]
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
A ranger trainee walks in.
A large wolf walks in.

<648/715Hp 389/399mv *none*><no opponent/no opponent mounted/><><city (outside)> east
where pk
Western Main Street

[Exits: east west]
A member of the Timaran city night watch keeps an eye out.
A short stump-like thief sneaks around here.
A member of the Timaran city night watch keeps an eye out.
A large, filthy looking rat scurries around.
A large wolf walks in.
A ranger trainee walks in.
Viggs the Stump lights up a strange, thick cigar and takes a deep puff.
Viggs the Stump exhales, making a few smoke rings drift lazily in the air.
Viggs the Stump throws back his head and cackles with insane glee!
Viggs the Stump sniggers a bit to himself.

<648/715Hp 388/399mv *none*><no opponent/no opponent mounted/><><city (outside)>
Players near you:
<PK> Kryton Heloise's General Store
<PK> Savanti Western Main Street

<648/715Hp 388/399mv *none*><no opponent/no opponent mounted/><><city (outside)> east
Western Square of Timaran

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A fountain stands here, lovingly carved into a dolphin shape.
A member of the Timaran city night watch keeps an eye out.
A member of the Timaran city night watch keeps an eye out.
A large, filthy looking rat scurries around.
A ranger trainee walks in.
A large wolf walks in.

<648/715Hp 387/399mv *none*><no opponent/no opponent mounted/><><city (outside)> east
Western Main Street

[Exits: north east south west]
A large wolf walks in.
A ranger trainee walks in.

<648/715Hp 386/399mv *none*><no opponent/no opponent mounted/><><city (outside)> east
Western Main Street

[Exits: east south west]
A ranger trainee walks in.
A large wolf walks in.

<648/715Hp 385/399mv *none*><no opponent/no opponent mounted/><><city (outside)> east
Western Main Street

[Exits: north east west]
A large wolf walks in.
A ranger trainee walks in.

<648/715Hp 384/399mv *none*><no opponent/no opponent mounted/><><city (outside)> east
Western Main Street

[Exits: east west]
Mrsa the Lady of dubious virtue walks around in her black stockings.
A ranger trainee walks in.
A large wolf walks in.

<648/715Hp 383/399mv *none*><no opponent/no opponent mounted/><><city (outside)> east
City Centre of Timaran

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A beautiful marble fountain stands in the centre of the square.
(Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
The Town Crier stands here, yelling the daily news.
A large wolf walks in.
A ranger trainee walks in.

<648/715Hp 382/399mv *none*><no opponent/no opponent mounted/><><city (outside)> where pk
Players near you:
<PK> Kryton Under a steel arch
<PK> Savanti City Centre of Timaran

<648/715Hp 382/399mv *none*><no opponent/no opponent mounted/><><city (outside)> south
Meadow Lane

[Exits: north east south west]
A ranger trainee walks in.
A large wolf walks in.

<648/715Hp 381/399mv *none*><no opponent/no opponent mounted/><><city (outside)> south
Meadow Lane

[Exits: north east south west]
A member of the Timaran city night watch keeps an eye out.
A large wolf walks in.
A ranger trainee walks in.

<648/715Hp 380/399mv *none*><no opponent/no opponent mounted/><><city (outside)> south
Meadow Lane

[Exits: north east south west]
A ranger trainee walks in.
A large wolf walks in.

<648/715Hp 379/399mv *none*><no opponent/no opponent mounted/><><city (outside)> south
Meadow Lane

[Exits: north south]
A large wolf walks in.
A ranger trainee walks in.

<648/715Hp 378/399mv *none*><no opponent/no opponent mounted/><><city (outside)> Dirt kryton
They aren't here.

<648/715Hp 378/399mv *none*><no opponent/no opponent mounted/><><city (outside)> where pk
Players near you:
<PK> Savanti Meadow Lane

<648/715Hp 378/399mv *none*><no opponent/no opponent mounted/><><city (outside)> south
Meadow Lane

[Exits: north south west]
A ranger trainee walks in.
A large wolf walks in.

<648/715Hp 377/399mv *none*><no opponent/no opponent mounted/><><city (outside)> where pk
scan a
Players near you:
<PK> Savanti Meadow Lane

<648/715Hp 377/399mv *none*><no opponent/no opponent mounted/><><city (outside)>
You scan all around.
*** Range 3 (north) ***
A member of the Timaran city night watch keeps an eye out.
*** Range 5 (north) ***
The Town Crier stands here, yelling the daily news.
*** Range 6 (north) ***
Selena the Mayor of Timaran is here, smiling happily to all.
*** Range 1 (south) ***
Cyril the gardener is here, admiring his hard work.
*** Range 2 (south) ***
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
*** Range 3 (west) ***
A member of the Timaran city night watch keeps an eye out.
*** Range 4 (west) ***
A large, filthy looking rat scurries around.
A large, filthy looking rat scurries around.

<648/715Hp 377/399mv *none*><no opponent/no opponent mounted/><><city (outside)> south
Meadow Lane

[Exits: north east south west]
Cyril the gardener is here, admiring his hard work.
A large wolf walks in.
A ranger trainee walks in.

<648/715Hp 376/399mv *none*><no opponent/no opponent mounted/><><city (outside)> south
South Gate of Timaran

[Exits: north south up]
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
A ranger trainee walks in.
A large wolf walks in.

<648/715Hp 375/399mv *none*><no opponent/no opponent mounted/><><city (outside)> south
A Wooden Bridge South of Timaran

[Exits: north south down]
A large wolf walks in.
A ranger trainee walks in.

<648/715Hp 374/399mv *none*><no opponent/no opponent mounted/><><inside (indoors)> south
An Old Gravel Path

[Exits: north south]
A ranger trainee walks in.
A large wolf walks in.
A large wolf looks uncomfortable in these surroundings.
The white aura around your body fades.

<666/715Hp 399/399mv *none*><no opponent/no opponent mounted/><><inside (indoors)> where pk
Players near you:
<PK> Kryton Under an Old Bridge
<PK> Savanti An Old Gravel Path

<666/715Hp 399/399mv *none*><no opponent/no opponent mounted/><><inside (indoors)> south
A Small Plot

[Exits: north south]
A large wolf walks in.
A ranger trainee walks in.

<666/715Hp 398/399mv *none*><no opponent/no opponent mounted/><><inside (indoors)> where pk
south
Players near you:
<PK> Kryton Under an Old Bridge
<PK> Savanti A Small Plot

<666/715Hp 398/399mv *none*><no opponent/no opponent mounted/><><inside (indoors)>
A Dark Path

[Exits: north south]
A ranger trainee walks in.
A large wolf walks in.

<666/715Hp 397/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> south
south
A Path Out of the Graveyard

[Exits: north south]
A small female gremlin hunches over grimacing maniacally.
A small green gremlin hunches over grimacing maniacally.
A ranger trainee walks in.

<666/715Hp 396/399mv *none*><no opponent/no opponent mounted/><><field (outside)> south
A Path Out of the Graveyard

[Exits: north south]
A ranger trainee walks in.

<666/715Hp 395/399mv *none*><no opponent/no opponent mounted/><><field (outside)>
The Graveyard

[Exits: north east south]
A small green gremlin hunches over grimacing maniacally.
A ranger trainee walks in.

<666/715Hp 394/399mv *none*><no opponent/no opponent mounted/><><field (outside)> qp
You do not have that potion.

<666/715Hp 394/399mv *none*><no opponent/no opponent mounted/><><field (outside)> qd
You quaff a Defender potion.
You are surrounded by a white aura.

<666/715Hp 394/399mv *none*><no opponent/no opponent mounted/><><field (outside)> north
A Path Out of the Graveyard

[Exits: north south]
A ranger trainee walks in.

<666/715Hp 393/399mv *none*><no opponent/no opponent mounted/><><field (outside)> north
A Path Out of the Graveyard

[Exits: north south]
A small female gremlin hunches over grimacing maniacally.
A small green gremlin hunches over grimacing maniacally.
A ranger trainee walks in.

<666/715Hp 392/399mv *none*><no opponent/no opponent mounted/><><field (outside)> north
A Dark Path

[Exits: north south]
A ranger trainee walks in.

<666/715Hp 391/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> north
A Small Plot

[Exits: north south]
A large wolf walks in.
A ranger trainee walks in.

<666/715Hp 390/399mv *none*><no opponent/no opponent mounted/><><inside (indoors)> north
An Old Gravel Path

[Exits: north south]
A ranger trainee walks in.
A large wolf walks in.

<666/715Hp 389/399mv *none*><no opponent/no opponent mounted/><><inside (indoors)> north
A Wooden Bridge South of Timaran

[Exits: north south down]
(Charmed) A snotty old rottweiler is here, guarding its master.
(White Aura) Kryton is here.
A large wolf walks in.
A ranger trainee walks in.

<666/715Hp 388/399mv *none*><no opponent/no opponent mounted/><><inside (indoors)> where pk
You yell 'Help! I am being attacked by Kryton!'
Kryton's chop maims you!
Kryton's sting mauls you.
Kryton's chop DISEMBOWELS you!
Kryton has some small wounds and bruises.

<562/715Hp 388/399mv *Kryton*><blade/offensive mounted/ground><><inside (indoors)>
Players near you:
<PK> Kryton A Wooden Bridge South of Timaran
<PK> Savanti A Wooden Bridge South of Timaran
Kryton has some small wounds and bruises.

<562/715Hp 388/399mv *Kryton*><blade/offensive mounted/ground><><inside (indoors)> Dirt kryton
Your foot catches in the dirt and you barely stay mounted.
Your kicked dirt misses Kryton.
Kryton has some small wounds and bruises.

<562/715Hp 388/399mv *Kryton*><blade/offensive mounted/ground><><inside (indoors)>
Kryton awkwardly parries your shocking bite with a loud clang.
Kryton manages to dodge your chill with a lot of effort.
Kryton parries your torrent with a hasty swing from his off-hand weapon.
Kryton awkwardly parries your flaming bite with a loud clang.
Kryton's chop maims you!
Kryton's sting decimates you!
You awkwardly parry Kryton's pierce with a loud clang.
Kryton's chop maims you!
Kryton has some small wounds and bruises.

<471/715Hp 388/399mv *Kryton*><blade/offensive mounted/ground><><inside (indoors)>
Kryton stops wielding something.
Kryton tightens his grip around a huge iron sword.
Kryton has some small wounds and bruises.

<471/715Hp 388/399mv *Kryton*><blade/two_handed mounted/ground><><inside (indoors)> wear bow

Kryton surges with power.
Kryton strikes you with his weapon and attempts to hobble you.
Kryton's hobble injures you.
You clutch your leg painfully as you begin to hobble.
Kryton has some small wounds and bruises.

<455/715Hp 388/399mv *Kryton*><blade/two_handed mounted/ground><><inside (indoors)>
A large wolf's bite injures Kryton.
Your freezing bite MASSACRES Kryton!
Kryton parries your chill with an easy flourish.
Your shield arm is numbed.
You awkwardly parry Kryton's chop with a loud clang.
Kryton's stab MUTILATES you!
Kryton's stab MUTILATES you!
Kryton has some small wounds and bruises.

<375/715Hp 388/399mv *Kryton*><blade/two_handed mounted/ground><><inside (indoors)>
Your shield arm distends painfully from the strain of the attempt.
Your arm distension grazes you.
Kryton has some small wounds and bruises.

<369/715Hp 388/399mv *Kryton*><blade/two_handed mounted/ground><><inside (indoors)>
A large wolf's bite injures Kryton.
Kryton stumbles and barely dodges your shocking bite.
Kryton parries your flaming bite.
Kryton dodges your torrent.
Kryton's chop misses you.
Kryton concentrates on his combat style to inflict more damage.
Kryton's stab misses you.
Kryton has some small wounds and bruises.

<369/715Hp 388/399mv *Kryton*><blade/two_handed mounted/ground><><inside (indoors)> part
You don't have a bow wielded.
Kryton has some small wounds and bruises.

<369/715Hp 388/399mv *Kryton*><blade/two_handed mounted/ground><><inside (indoors)>
Kryton surges with power.
Kryton slams into you, knocking you from the back of your mount!
Kryton's bash mauls you.
Kryton has some small wounds and bruises.

<347/715Hp 388/399mv *Kryton*><blade/two_handed fighting/ground><><inside (indoors)> flee

Your shield arm regains its strength.
Kryton blocks your attack and attempts to strike at the brief opening.
Kryton's riposte DISEMBOWELS you!
Kryton's chop MUTILATES you!
Kryton concentrates on his combat style to inflict more damage.
Kryton's chop DISMEMBERS you!
Kryton has some small wounds and bruises.

<201/715Hp 388/399mv *Kryton*><blade/two_handed fighting/ground><><inside (indoors)> flee
north

Kryton's chop DISEMBOWELS you!
You deflect Kryton's stab aside in an ungraceful parry.
A large wolf's bite injures Kryton.
Your flaming bite decimates Kryton!
Kryton thrusts your chill aside in a skillful parry.
Your shield arm is numbed.
Kryton has quite a few wounds.

<156/715Hp 388/399mv *Kryton*><blade/two_handed fighting/ground><><inside (indoors)> north
flee

Kryton surges with power.
Kryton sends you sprawling with a powerful bash!
Kryton's bash mauls you.
Kryton has quite a few wounds.

<135/715Hp 388/399mv *Kryton*><blade/two_handed fighting/ground><><inside (indoors)> flee

Your leg recovers enough to move normally again.
Your freezing bite DISMEMBERS Kryton!
Your freezing bite DISMEMBERS Kryton!
Your shocking bite maims Kryton!
You dodge Kryton's chop.
Kryton has quite a few wounds.

<135/715Hp 388/399mv *Kryton*><blade/two_handed fighting/ground><><inside (indoors)>
You flee from combat!
South Gate of Timaran

[Exits: north south up]
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
A ranger trainee walks in.
A large wolf walks in.
A large wolf looks uncomfortable in these surroundings.
You feel less wobbly on your feet.

<150/715Hp 399/399mv *none*><no opponent/no opponent standing/><><city (outside)>
You rise back to your feet.
Your shield arm regains its strength.

<150/715Hp 399/399mv *none*><no opponent/no opponent standing/><><city (outside)>
You aren't fighting anyone.

<150/715Hp 399/399mv *none*><no opponent/no opponent standing/><><city (outside)>
Meadow Lane

[Exits: north east south west]
Cyril the gardener is here, admiring his hard work.
A large wolf walks in.
A ranger trainee walks in.

<150/715Hp 397/399mv *none*><no opponent/no opponent standing/><><city (outside)> flee
Meadow Lane

[Exits: north south west]
A ranger trainee walks in.
A large wolf walks in.

<150/715Hp 395/399mv *none*><no opponent/no opponent standing/><><city (outside)> north
north
You aren't fighting anyone.

<150/715Hp 395/399mv *none*><no opponent/no opponent standing/><><city (outside)>
You aren't fighting anyone.

<150/715Hp 395/399mv *none*><no opponent/no opponent standing/><><city (outside)> north
north
You aren't fighting anyone.

<150/715Hp 395/399mv *none*><no opponent/no opponent standing/><><city (outside)>
Meadow Lane

[Exits: north south]
A large wolf walks in.
A ranger trainee walks in.

<150/715Hp 393/399mv *none*><no opponent/no opponent standing/><><city (outside)> recall
Meadow Lane

[Exits: north east south west]
A member of the Timaran city night watch keeps an eye out.
A ranger trainee walks in.
A large wolf walks in.

<150/715Hp 391/399mv *none*><no opponent/no opponent standing/><><city (outside)>
Meadow Lane

[Exits: north east south west]
A large wolf walks in.
A ranger trainee walks in.

<150/715Hp 389/399mv *none*><no opponent/no opponent standing/><><city (outside)> get recall haver
quaf recall
Meadow Lane

[Exits: north east south west]
A ranger trainee walks in.
A large wolf walks in.

<150/715Hp 387/399mv *none*><no opponent/no opponent standing/><><city (outside)>
You can't wish any more, you are too experienced.

<150/715Hp 387/399mv *none*><no opponent/no opponent standing/><><city (outside)>
You get a perfect potion of recall from a handy haversack.

<150/715Hp 387/399mv *none*><no opponent/no opponent standing/><><city (outside)> north
You quaff a perfect potion of recall.
The Quire of the Cathedral of Valour

[Exits: east west]

<150/715Hp 193/399mv *none*><no opponent/no opponent standing/><><inside (indoors)> north
Several rows of benches are north of you.

<150/715Hp 193/399mv *none*><no opponent/no opponent standing/><><inside (indoors)>
Several rows of benches are north of you.

<150/715Hp 193/399mv *none*><no opponent/no opponent standing/><><inside (indoors)> east
The Nave of the Cathedral of Valour

[Exits: south west]

<150/715Hp 192/399mv *none*><no opponent/no opponent standing/><><inside (indoors)> south
Gates of Valour's Cathedral

[Exits: north east south]
A knight of the Hallowed Crown patrols the area diligently.

<150/715Hp 191/399mv *none*><no opponent/no opponent standing/><><city (outside)> east
east
Bridge over the Bay of Vamana

[Exits: east west]
A knight of the Hallowed Crown patrols the area diligently.
A Valourian sentry stands on duty, guarding the bridge.
A Knight of the Hallowed Crown looks at you sternly.

<150/715Hp 189/399mv *none*><no opponent/no opponent standing/><><city (outside)> east
Bridge over the Bay of Vamana

[Exits: east west]
The bridge creaks beneath your feet.

<150/715Hp 187/399mv *none*><no opponent/no opponent standing/><><city (outside)> east
Bridge over the Bay of Vamana

[Exits: east west]
A knight of the Hallowed Crown patrols the area diligently.

<150/715Hp 185/399mv *none*><no opponent/no opponent standing/><><city (outside)>
Bridge over the Bay of Vamana

[Exits: east west]

<150/715Hp 183/399mv *none*><no opponent/no opponent standing/><><city (outside)> east
Bridge over the Bay of Vamana

[Exits: east west]
A knight of the Hallowed Crown patrols the area diligently.
A Valourian sentry stands on duty, guarding the bridge.

<150/715Hp 181/399mv *none*><no opponent/no opponent standing/><><city (outside)> east
Queen Victoria's Needle

[Exits: north east south west]
A golden needle thrust into a marble platform extends high overhead.
(Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
A noble of Valour walks down the street.

<150/715Hp 179/399mv *none*><no opponent/no opponent standing/><><city (outside)> south
North Market Bridge

[Exits: north south]

<150/715Hp 177/399mv *none*><no opponent/no opponent standing/><><city (outside)> south
North Market Bridge

[Exits: north south]
(White Aura) The captain of the guard is here, observing quietly.

<150/715Hp 175/399mv *none*><no opponent/no opponent standing/><><city (outside)> south
North Valour Bazaar

[Exits: north east west]
A street peddler wanders around hoping to score a trade.

<150/715Hp 173/399mv *none*><no opponent/no opponent standing/><><city (outside)> west
North High Street

[Exits: east west]

<150/715Hp 171/399mv *none*><no opponent/no opponent standing/><><city (outside)> west
North High Street

[Exits: north east west]
A red-haired street performer juggles a sword dangerously.
A knight of the Hallowed Crown patrols the area diligently.
A Knight of the Hallowed Crown looks at you sternly.

<150/715Hp 169/399mv *none*><no opponent/no opponent standing/><><city (outside)> west
Northwest Corner of Market Place

[Exits: east south]
A knight of the Hallowed Crown patrols the area diligently.
A street performer juggles flaming torches.
A Knight of the Hallowed Crown looks at you sternly.

<150/715Hp 167/399mv *none*><no opponent/no opponent standing/><><city (outside)> south
West Wall Street

[Exits: north south west]

<150/715Hp 165/399mv *none*><no opponent/no opponent standing/><><city (outside)> south
West Wall Street

[Exits: north south]

<150/715Hp 163/399mv *none*><no opponent/no opponent standing/><><city (outside)> south
West Valour Bazaar

[Exits: north south west]

<150/715Hp 161/399mv *none*><no opponent/no opponent standing/><><city (outside)> south
West Wall Street

[Exits: north south]

<150/715Hp 159/399mv *none*><no opponent/no opponent standing/><><city (outside)> south
south
West Wall Street

[Exits: north south west]

<150/715Hp 157/399mv *none*><no opponent/no opponent standing/><><city (outside)>
Southwest Corner of Market Place

[Exits: north east]
A street peddler wanders around hoping to score a trade.
A street performer juggles flaming torches.

<150/715Hp 155/399mv *none*><no opponent/no opponent standing/><><city (outside)> east
South High Street

[Exits: east south west]
A member of the Valourian special forces is riding on a powerful steed.
A street peddler wanders around hoping to score a trade.

<150/715Hp 153/399mv *none*><no opponent/no opponent standing/><><city (outside)> east
South High Street

[Exits: east west]

<150/715Hp 151/399mv *none*><no opponent/no opponent standing/><><city (outside)> east
South Valour Bazaar

[Exits: east south west]

<150/715Hp 149/399mv *none*><no opponent/no opponent standing/><><city (outside)> south
south
South Market Bridge

[Exits: north south]

<150/715Hp 147/399mv *none*><no opponent/no opponent standing/><><city (outside)> south
South Market Bridge

[Exits: north south]

<150/715Hp 145/399mv *none*><no opponent/no opponent standing/><><city (outside)> south
The Knight's War Memorial

[Exits: north east south west]
A memorial for the heroic Knights of Valour has been laid to rest here.

<150/715Hp 143/399mv *none*><no opponent/no opponent standing/><><city (outside)> south
The Walk of Pride

[Exits: north south]

<150/715Hp 141/399mv *none*><no opponent/no opponent standing/><><city (outside)> south
The Walk of Pride

[Exits: north south]
A knight of the Hallowed Crown patrols the area diligently.

<150/715Hp 139/399mv *none*><no opponent/no opponent standing/><><city (outside)> south
The Walk of Pride

[Exits: north south west]

<150/715Hp 137/399mv *none*><no opponent/no opponent standing/><><city (outside)> south
The Walk of Pride

[Exits: north south]

<150/715Hp 135/399mv *none*><no opponent/no opponent standing/><><city (outside)> south
south
South Gate of City of Valour

[Exits: north south]
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.

<150/715Hp 133/399mv *none*><no opponent/no opponent standing/><><city (outside)> south
Steep Incline of Shale and Skree

[Exits: north south]

<150/715Hp 131/399mv *none*><no opponent/no opponent standing/><><hills (outside)> south
Walking along a Rocky Incline

[Exits: north south]

<150/715Hp 128/399mv *none*><no opponent/no opponent standing/><><hills (outside)> south
Walking along a Rocky Incline

[Exits: north east]
A dwarven scout stands here, looking for tracks.
A dwarven scout glares icily at you.

<150/715Hp 124/399mv *none*><no opponent/no opponent standing/><><hills (outside)> east
It is too unstable to proceed.

<150/715Hp 124/399mv *none*><no opponent/no opponent standing/><><hills (outside)> south
It is too unstable to proceed.

<150/715Hp 124/399mv *none*><no opponent/no opponent standing/><><hills (outside)>
Walking along a Rocky Incline

[Exits: south west]

<150/715Hp 121/399mv *none*><no opponent/no opponent standing/><><hills (outside)> south
Walking along a Rocky Incline

[Exits: north south]
A dwarven scout stands here, looking for tracks.

<150/715Hp 118/399mv *none*><no opponent/no opponent standing/><><hills (outside)>
Rising Ground

[Exits: north west]

<150/715Hp 114/399mv *none*><no opponent/no opponent standing/><><hills (outside)> west
An Old Creek Bed

[Exits: east west]
A dwarven scout stands here, looking for tracks.
A dwarven scout glares icily at you.

<150/715Hp 111/399mv *none*><no opponent/no opponent standing/><><field (outside)> west
The Northern Outskirts of the Encampment

[Exits: east south]

<150/715Hp 109/399mv *none*><no opponent/no opponent standing/><><road (outside)> south
Along a Worn Path

[Exits: north south]
A dwarven scout stands here, looking for tracks.
A dwarven scout glares icily at you.

<150/715Hp 107/399mv *none*><no opponent/no opponent standing/><><road (outside)> south
Along a Worn Path

[Exits: north south west]

<150/715Hp 105/399mv *none*><no opponent/no opponent standing/><><road (outside)> south
south
Along a Worn Path

[Exits: north south]

<150/715Hp 103/399mv *none*><no opponent/no opponent standing/><><road (outside)>
Along a Worn Path

[Exits: north south west]

<150/715Hp 101/399mv *none*><no opponent/no opponent standing/><><road (outside)> south
Mud Hut

[Exits: north]
A busy female dwarf stands here, trying to get everything clean.

<150/715Hp 100/399mv *none*><no opponent/no opponent standing/><><inside (indoors)> north
where pk
Along a Worn Path

[Exits: north south west]

<150/715Hp 99/399mv *none*><no opponent/no opponent standing/><><road (outside)> west
Players near you:
<PK> Savanti Along a Worn Path

<150/715Hp 99/399mv *none*><no opponent/no opponent standing/><><road (outside)> west
Along a Worn Path

[Exits: north east west]

<150/715Hp 97/399mv *none*><no opponent/no opponent standing/><><road (outside)> west
Along a Worn Path

[Exits: east south west]

<150/715Hp 95/399mv *none*><no opponent/no opponent standing/><><road (outside)> south
Along a Worn Path

[Exits: east west]

<150/715Hp 93/399mv *none*><no opponent/no opponent standing/><><road (outside)>
The night is about to end.

<162/715Hp 147/399mv *none*><no opponent/no opponent standing/><><road (outside)>
Venturing from the path would be a muddy ordeal.

<162/715Hp 147/399mv *none*><no opponent/no opponent standing/><><road (outside)> east
Along a Worn Path

[Exits: east south west]

<162/715Hp 145/399mv *none*><no opponent/no opponent standing/><><road (outside)> south
Along a Worn Path

[Exits: north down]

<162/715Hp 143/399mv *none*><no opponent/no opponent standing/><><road (outside)> down
Along a Worn Path

[Exits: south up]
A heavyset dwarf is here, getting herself in everyone's way.
Captain Cragarum is here, pacing back and forth.
A female dwarf is wandering around, doing chores.
A female dwarf smiles at you.
A female dwarf winks suggestively at you.

<162/715Hp 141/399mv *none*><no opponent/no opponent standing/><><road (outside)> south
Along a Worn Path

[Exits: north south]

<162/715Hp 139/399mv *none*><no opponent/no opponent standing/><><road (outside)> south
Along a Worn Path

[Exits: north east west]
A female dwarf is wandering around, doing chores.
A dwarf is stumbling around here, looking more drunk than the average dwarf.
Flibble the drunkard says 'Letz ff-fiight. Yoo and mee.'

<162/715Hp 137/399mv *none*><no opponent/no opponent standing/><><road (outside)> east
A Cistern

[Exits: north east south west]
An old cracked cistern stands here rooted in the center of the square.
A drunken dwarf lies here, moaning quietly.
A drunken dwarf peers at you intently.
A drunken dwarf says 'I Jjjust needdd aa.nn.....other ddd-ddri..nk.'
A drunken dwarf tries to get up, but fails.

<162/715Hp 135/399mv *none*><no opponent/no opponent standing/><><road (outside)> dr
You drink water from an old cistern.
Your thirst is quenched.

<162/715Hp 135/399mv *none*><no opponent/no opponent standing/><><road (outside)> east
Along a Rocky Path

[Exits: east west]

<162/715Hp 133/399mv *none*><no opponent/no opponent standing/><><road (outside)> east
Edge of a Rocky Path

[Exits: south west]

<162/715Hp 131/399mv *none*><no opponent/no opponent standing/><><road (outside)> south
south
A Lane Through the Upper Dwarven Encampment

[Exits: north east south west]

<162/715Hp 129/399mv *none*><no opponent/no opponent standing/><><road (outside)>
A Lane Through the Upper Dwarven Encampment

[Exits: north east south west]

<162/715Hp 127/399mv *none*><no opponent/no opponent standing/><><road (outside)> get cake hav
You get a Wayfarer's Cake from a handy haversack.

<162/715Hp 127/399mv *none*><no opponent/no opponent standing/><><road (outside)> eat cake
You eat a Wayfarer's Cake.
You are full.

<162/715Hp 127/399mv *none*><no opponent/no opponent standing/><><road (outside)> where
Players near you in Dwarven Encampment:
<PK> Savanti A Lane Through the Upper Dwarven Encampment

<162/715Hp 127/399mv *none*><no opponent/no opponent standing/><><road (outside)> who
[ Fire ] <PK> (DRAGON) Kryton the Battlemaster
[ Half ] <PK> Vargan the Steadfast Connoisseur, Patron of the Tavern
[50 Elf Ran] <PK> [KNIGHT] (Archon) Sir Savanti the Steward of Greginsham, Archon of Valour
Players found: 3
[KEEPER] The Balance prevails within the four kingdoms.
There are 3 characters on; the most on this past month was 11.

<162/715Hp 127/399mv *none*><no opponent/no opponent standing/><><road (outside)> s
A Lane Through the Upper Dwarven Encampment

[Exits: north east south west]

<162/715Hp 125/399mv *none*><no opponent/no opponent standing/><><road (outside)> l
A Lane Through the Upper Dwarven Encampment
*-+-* | The road here has been set with many paving stones in an
| | attempt to alleviate the walking to and from the tents
*-+-* | that line both sides of the road. None of the tents here
| | are marked and thusly look all the same as they attempt
F *-@-* | to sit solidly on not so solid ground. More paving stones
| | | sit between the tents in the event that they are needed.
+-+-+-+-+|
| | | |
S S * |
---------+

[Exits: north east south west]

<162/715Hp 125/399mv *none*><no opponent/no opponent standing/><><road (outside)> s
The Dwarven Encampment Junction

[Exits: north east west]
A tired looking dwarf is here, trying not to lean on anything.

<162/715Hp 123/399mv *none*><no opponent/no opponent standing/><><road (outside)> e
e
A Branching Trail in the Dwarven Encampment

[Exits: east south west]

<162/715Hp 121/399mv *none*><no opponent/no opponent standing/><><road (outside)>
A Trail Outside the Dwarven Encampment

[Exits: east west]
A tired looking dwarf is here, trying not to lean on anything.

<162/715Hp 119/399mv *none*><no opponent/no opponent standing/><><road (outside)> l
A Trail Outside the Dwarven Encampment
+-* o| Just like every other path in this encampment, it is lined
| || by rough stones and wood. Hard packed dirt makes up the majority
+-* o| of the path, where gravel hasn't been used to fill in pot
| || holes. The path appears to be a little bit more squishy than
+-+-@-+-o| the rest of the camp, however. A rock wall forms a barrier
| | to the north. A large building lies past a tree to the south,
* | but there appears to be no entrance here. The trail west
| | takes you into the core of the encampment.
*-*-* |
---------+

[Exits: east west]
A tired looking dwarf is here, trying not to lean on anything.

<162/715Hp 119/399mv *none*><no opponent/no opponent standing/><><road (outside)> gr
Savanti's group:
[50 Ran] Savanti 22% hp 97% mana 29% mv 627440 xp Kills: 327
* [50 Chm] A large wolf 100% hp 100% mana 100% mv (in Timaran)
* [35 Chm] A ranger trainee 100% hp 100% mana 100% mv (in Timaran)

<162/715Hp 119/399mv *none*><no opponent/no opponent standing/><><road (outside)> e
A Trail Outside the Dwarven Encampment

[Exits: east west]

<162/715Hp 117/399mv *none*><no opponent/no opponent standing/><><road (outside)> e
South End of the Trench

[Exits: north west]
A dwarf is here, dug deep into the trench.
A dwarf is here, dug deep into the trench.
A dwarf is here, dug deep into the trench.

<162/715Hp 116/399mv *none*><no opponent/no opponent standing/><><cave (indoors)> e
You bury yourself in the black fungus on the walls.

<162/715Hp 116/399mv *none*><no opponent/no opponent standing/><><cave (indoors)> e
You bury yourself in the black fungus on the walls.

<162/715Hp 116/399mv *none*><no opponent/no opponent standing/><><cave (indoors)> n
Center of the Trench

[Exits: north south]

<162/715Hp 113/399mv *none*><no opponent/no opponent standing/><><cave (indoors)> n
North End of the Trench

[Exits: east south]

<162/715Hp 111/399mv *none*><no opponent/no opponent standing/><><cave (indoors)> e
Near the Trench

[Exits: east west]

<162/715Hp 110/399mv *none*><no opponent/no opponent standing/><><field (outside)> e
The dirt field

[Exits: (north) east south west]

<162/715Hp 108/399mv *none*><no opponent/no opponent standing/><><field (outside)> where
who
Players near you in The Ford:
<PK> Savanti The dirt field

<162/715Hp 108/399mv *none*><no opponent/no opponent standing/><><field (outside)>
[ Fire ] <PK> (DRAGON) Kryton the Battlemaster
[ Half ] <PK> Vargan the Steadfast Connoisseur, Patron of the Tavern
[50 Elf Ran] <PK> [KNIGHT] (Archon) Sir Savanti the Steward of Greginsham, Archon of Valour
Players found: 3
[KEEPER] The Balance prevails within the four kingdoms.
There are 3 characters on; the most on this past month was 11.

<162/715Hp 108/399mv *none*><no opponent/no opponent standing/><><field (outside)> e
The dirt field

[Exits: east south west]

<162/715Hp 106/399mv *none*><no opponent/no opponent standing/><><field (outside)>
The day has begun.

<175/715Hp 160/399mv *none*><no opponent/no opponent standing/><><field (outside)> cam
You attempt to camouflage yourself.

<175/715Hp 160/399mv *none*><no opponent/no opponent standing/><><field (outside)> prone
You dive onto the ground.

<175/715Hp 160/399mv *none*><no opponent/no opponent prone/><><field (outside)> cam
You attempt to camouflage yourself.

<175/715Hp 160/399mv *none*><no opponent/no opponent prone/><><field (outside)> where
Players near you in The Ford:
<PK> Savanti The dirt field

<175/715Hp 160/399mv *none*><no opponent/no opponent prone/><><field (outside)> where
Players near you in The Ford:
<PK> Savanti The dirt field

<175/715Hp 160/399mv *none*><no opponent/no opponent prone/><><field (outside)>
The sun rises in the east.
The wolves listen for your calls again.
Your flesh returns to normal.
You feel less armored.

<185/715Hp 214/399mv *none*><no opponent/no opponent prone/><><field (outside)> get prot hav
You get a potion labeled 'protection' from a handy haversack.

<185/715Hp 214/399mv *none*><no opponent/no opponent prone/><><field (outside)> quaff prot
You quaff a potion labeled 'protection'.
You feel someone protecting you.

<185/715Hp 214/399mv *none*><no opponent/no opponent prone/><><field (outside)> get herb hav
You get some metallic herbs from a handy haversack.

<185/715Hp 214/399mv *none*><no opponent/no opponent prone/><><field (outside)> eat herb
You are too full to eat more.

<185/715Hp 214/399mv *none*><no opponent/no opponent prone/><><field (outside)> where
who
Players near you in The Ford:
<PK> Savanti The dirt field

<185/715Hp 214/399mv *none*><no opponent/no opponent prone/><><field (outside)>
[ Fire ] <PK> (DRAGON) Kryton the Battlemaster
[ Half ] <PK> Vargan the Steadfast Connoisseur, Patron of the Tavern
[50 Elf Ran] <PK> [KNIGHT] (Archon) Sir Savanti the Steward of Greginsham, Archon of Valour
Players found: 3
[KEEPER] The Balance prevails within the four kingdoms.
There are 3 characters on; the most on this past month was 11.

<185/715Hp 214/399mv *none*><no opponent/no opponent prone/><><field (outside)> st
You stand up.

<185/715Hp 214/399mv *none*><no opponent/no opponent standing/><><field (outside)> cam
You attempt to camouflage yourself.

<185/715Hp 214/399mv *none*><no opponent/no opponent standing/><><field (outside)> rest
where
You rest.

<185/715Hp 214/399mv *none*><no opponent/no opponent resting/><><field (outside)>
Players near you in The Ford:
<PK> Savanti The dirt field

<185/715Hp 214/399mv *none*><no opponent/no opponent resting/><><field (outside)>
A water snake slithers in.

<218/715Hp 273/399mv *none*><no opponent/no opponent resting/><><field (outside)> where
Players near you in The Ford:
<PK> Savanti The dirt field

<218/715Hp 273/399mv *none*><no opponent/no opponent resting/><><field (outside)> eq
You are using:
<used as light> (Glowing) an elven globe of light
<worn on finger> (Glowing) (Humming) a dragonblood mithril-white claddagh of evisceration
<worn on finger> (Glowing) (Humming) a dragonblood mithril-white claddagh of evisceration
<worn around neck> (Glowing) (Humming) a dragonblood mithril-white ascot of evisceration
<worn around neck> (Glowing) (Humming) a dragonblood mithril-white ascot of evisceration
<worn on head> something.
<worn on torso> something.
<worn on arms> something.
<worn on hands> a pair of dragonblood spiked gauntlets of evisceration
<worn on legs> (Humming) some black-tinged dragonscale legplates
<worn on feet> something.
<worn about body> something.
<worn about waist> something.
<worn around wrist> something.
<worn around wrist> something.
<wielded> (Glowing) (Humming) 'xel Morak', the Sword of Seasons
<dual wielded> (Glowing) an icicle
<stored in quiver> ranger ice arrows (27)
<floating nearby> (Glowing) (Humming) a dragonblood flawless ioun
<tattooed> a column of light forming the Legendary "Shadowbane"

<218/715Hp 273/399mv *none*><no opponent/no opponent resting/><><field (outside)> where
Players near you in The Ford:
<PK> Savanti The dirt field

<218/715Hp 273/399mv *none*><no opponent/no opponent resting/><><field (outside)> where
Players near you in The Ford:
<PK> Savanti The dirt field

<218/715Hp 273/399mv *none*><no opponent/no opponent resting/><><field (outside)> who
[ Fire ] <PK> (DRAGON) Kryton the Battlemaster
[ Half ] <PK> Vargan the Steadfast Connoisseur, Patron of the Tavern
[50 Elf Ran] <PK> [KNIGHT] (Archon) Sir Savanti the Steward of Greginsham, Archon of Valour
Players found: 3
[KEEPER] The Balance prevails within the four kingdoms.
There are 3 characters on; the most on this past month was 11.

<218/715Hp 273/399mv *none*><no opponent/no opponent resting/><><field (outside)> where
Players near you in The Ford:
<PK> Savanti The dirt field

<218/715Hp 273/399mv *none*><no opponent/no opponent resting/><><field (outside)> who
[ Fire ] <PK> (DRAGON) Kryton the Battlemaster
[ Half ] <PK> Vargan the Steadfast Connoisseur, Patron of the Tavern
[50 Elf Ran] <PK> [KNIGHT] (Archon) Sir Savanti the Steward of Greginsham, Archon of Valour
Players found: 3
[KEEPER] The Balance prevails within the four kingdoms.
There are 3 characters on; the most on this past month was 11.

<218/715Hp 273/399mv *none*><no opponent/no opponent resting/><><field (outside)> sle
You step out from your cover.
You go to sleep.

<218/715Hp 273/399mv *none*><no opponent/no opponent sleeping/><><field (outside)> who
[ Fire ] <PK> (DRAGON) Kryton the Battlemaster
[ Half ] <PK> Vargan the Steadfast Connoisseur, Patron of the Tavern
[50 Elf Ran] <PK> [KNIGHT] (Archon) Sir Savanti the Steward of Greginsham, Archon of Valour
Players found: 3
[KEEPER] The Balance prevails within the four kingdoms.
There are 3 characters on; the most on this past month was 11.

<218/715Hp 273/399mv *none*><no opponent/no opponent sleeping/><><field (outside)>
The herbs look more plentiful again.
Your warcry wears off.

<296/715Hp 342/399mv *none*><no opponent/no opponent sleeping/><><field (outside)> wak
You wake and stand up.

<296/715Hp 342/399mv *none*><no opponent/no opponent standing/><><field (outside)> l
The dirt field
| You are in an area devoid of virtually all forms of vegetation.
| The ground has been trampled on so many times that no
| plants are able to survive. The field is comprised solely
| of the bare earth, which itself is mostly dirt and somewhat
o-o-@-o-o| moist. You leave footprints in it as you walk.
| | | ||
o-o-o-o|
| | | ||
o-o-o-o-o|
---------+

[Exits: east south west]
A water snake slithers on by.

<296/715Hp 342/399mv *none*><no opponent/no opponent standing/><><field (outside)> where
Players near you in The Ford:
<PK> Savanti The dirt field

<296/715Hp 342/399mv *none*><no opponent/no opponent standing/><><field (outside)> l
The dirt field
| You are in an area devoid of virtually all forms of vegetation.
| The ground has been trampled on so many times that no
| plants are able to survive. The field is comprised solely
| of the bare earth, which itself is mostly dirt and somewhat
o-o-@-o-o| moist. You leave footprints in it as you walk.
| | | ||
o-o-o-o|
| | | ||
o-o-o-o-o|
---------+

[Exits: east south west]
A water snake slithers on by.

<296/715Hp 342/399mv *none*><no opponent/no opponent standing/><><field (outside)> s
The dirt field

[Exits: north east south west]

<296/715Hp 340/399mv *none*><no opponent/no opponent standing/><><field (outside)> s
A bloody swamp

[Exits: north east south west]
A vicious warrior is here, sneering at you.
A buzzard is here, feeding on a carcass of a rabbit.

<296/715Hp 338/399mv *none*><no opponent/no opponent standing/><><field (outside)> s
A bloody swamp

[Exits: north east west]
A pikeman stands steady at his position.

<296/715Hp 336/399mv *none*><no opponent/no opponent standing/><><field (outside)> w
A bloody swamp

[Exits: north east south west]
A vicious warrior is here, sneering at you.

<296/715Hp 334/399mv *none*><no opponent/no opponent standing/><><field (outside)> s
A bloody swamp

[Exits: north west]

<296/715Hp 332/399mv *none*><no opponent/no opponent standing/><><field (outside)> w
A bloody swamp

[Exits: north east south west]

<296/715Hp 330/399mv *none*><no opponent/no opponent standing/><><field (outside)> s
A stifling miasma

[Exits: north south west]

<296/715Hp 328/399mv *none*><no opponent/no opponent standing/><><field (outside)> n
A bloody swamp

[Exits: north east south west]

<296/715Hp 326/399mv *none*><no opponent/no opponent standing/><><field (outside)> e
A bloody swamp

[Exits: north west]

<296/715Hp 324/399mv *none*><no opponent/no opponent standing/><><field (outside)> n
A bloody swamp

[Exits: north east south west]
A pikeman stands steady at his position.
A vicious warrior is here, sneering at you.

<296/715Hp 322/399mv *none*><no opponent/no opponent standing/><><field (outside)> e
A bloody swamp

[Exits: north east west]

<296/715Hp 320/399mv *none*><no opponent/no opponent standing/><><field (outside)> e
e
A bloody swamp

[Exits: north east west]

<296/715Hp 318/399mv *none*><no opponent/no opponent standing/><><field (outside)>
A bloody swamp

[Exits: north east west]

<296/715Hp 316/399mv *none*><no opponent/no opponent standing/><><field (outside)> e
On muddy ground

[Exits: north east (south) west]
A vicious warrior is here, sneering at you.

<296/715Hp 314/399mv *none*><no opponent/no opponent standing/><><city (outside)> e
On muddy ground

[Exits: north west]

<296/715Hp 312/399mv *none*><no opponent/no opponent standing/><><field (outside)> n
On muddy ground

[Exits: north south west]

<296/715Hp 310/399mv *none*><no opponent/no opponent standing/><><field (outside)> n
On muddy ground

[Exits: north east south west]

<296/715Hp 308/399mv *none*><no opponent/no opponent standing/><><field (outside)> where
Players near you in The Ford:
<PK> Savanti On muddy ground

<296/715Hp 308/399mv *none*><no opponent/no opponent standing/><><field (outside)> e
A muddy ground

[Exits: north east west]

<296/715Hp 306/399mv *none*><no opponent/no opponent standing/><><field (outside)> e
A muddy ground

[Exits: north east west]

<296/715Hp 304/399mv *none*><no opponent/no opponent standing/><><field (outside)> cam
You attempt to camouflage yourself.

<296/715Hp 304/399mv *none*><no opponent/no opponent standing/><><field (outside)> rest
You rest.

<296/715Hp 304/399mv *none*><no opponent/no opponent resting/><><field (outside)> where
Players near you in The Ford:
<PK> Savanti A muddy ground

<296/715Hp 304/399mv *none*><no opponent/no opponent resting/><><field (outside)> who
[ Fire ] <PK> (DRAGON) Kryton the Battlemaster
[ Half ] <PK> Vargan the Steadfast Connoisseur, Patron of the Tavern
[50 Elf Ran] <PK> [KNIGHT] (Archon) Sir Savanti the Steward of Greginsham, Archon of Valour
Players found: 3
[KEEPER] The Balance prevails within the four kingdoms.
There are 3 characters on; the most on this past month was 11.

<296/715Hp 304/399mv *none*><no opponent/no opponent resting/><><field (outside)> where
Players near you in The Ford:
<PK> Savanti A muddy ground

<296/715Hp 304/399mv *none*><no opponent/no opponent resting/><><field (outside)> who
[ Fire ] <PK> (DRAGON) Kryton the Battlemaster
[ Half ] <PK> Vargan the Steadfast Connoisseur, Patron of the Tavern
[50 Elf Ran] <PK> [KNIGHT] (Archon) Sir Savanti the Steward of Greginsham, Archon of Valour
Players found: 3
[KEEPER] The Balance prevails within the four kingdoms.
There are 3 characters on; the most on this past month was 11.

<296/715Hp 304/399mv *none*><no opponent/no opponent resting/><><field (outside)> sle
You step out from your cover.
You go to sleep.

<296/715Hp 304/399mv *none*><no opponent/no opponent sleeping/><><field (outside)> wak
You wake and stand up.

<364/715Hp 373/399mv *none*><no opponent/no opponent standing/><><field (outside)> where
Players near you in The Ford:
<PK> Savanti A muddy ground

<364/715Hp 373/399mv *none*><no opponent/no opponent standing/><><field (outside)> l
A muddy ground
o-o-o| The mud here is extremely viscous. Your feet sink in
| | || at least six inches as you try to make your away across
o-o-o-o-o| this miserable predicament. There are rather large footprints
| | | | || crisscrossing the area, a sign that something much bigger
o-o-@-o-f| than you was recently here.
| ||
o +|
| ||
o o|
---------+

[Exits: north east west]

<364/715Hp 373/399mv *none*><no opponent/no opponent standing/><><field (outside)> n
A muddy ground

[Exits: north east south west]

<364/715Hp 371/399mv *none*><no opponent/no opponent standing/><><field (outside)> e
A lighter area

[Exits: north east south west]

<364/715Hp 369/399mv *none*><no opponent/no opponent standing/><><field (outside)> e
A lighter area

[Exits: north east south west]

<364/715Hp 367/399mv *none*><no opponent/no opponent standing/><><field (outside)> s
A small forest

[Exits: north east south west]

<364/715Hp 366/399mv *none*><no opponent/no opponent standing/><><forest (outside)> e
A small forest

[Exits: north east west]

<364/715Hp 364/399mv *none*><no opponent/no opponent standing/><><forest (outside)> cam
You attempt to camouflage yourself.

<364/715Hp 364/399mv *none*><no opponent/no opponent standing/><><forest (outside)> rest
You rest.

<364/715Hp 364/399mv *none*><no opponent/no opponent resting/><><forest (outside)> where
Players near you in The Ford:
<PK> Savanti A small forest

<364/715Hp 364/399mv *none*><no opponent/no opponent resting/><><forest (outside)> where
Players near you in The Ford:
<PK> Savanti A small forest

<364/715Hp 364/399mv *none*><no opponent/no opponent resting/><><forest (outside)> who
[ Fire ] <PK> (DRAGON) Kryton the Battlemaster
[ Half ] <PK> Vargan the Steadfast Connoisseur, Patron of the Tavern
[50 Elf Ran] <PK> [KNIGHT] (Archon) Sir Savanti the Steward of Greginsham, Archon of Valour
Players found: 3
[KEEPER] The Balance prevails within the four kingdoms.
There are 3 characters on; the most on this past month was 11.

<364/715Hp 364/399mv *none*><no opponent/no opponent resting/><><forest (outside)> gr
Savanti's group:
[50 Ran] Savanti 50% hp 100% mana 91% mv 627440 xp Kills: 327
* [35 Chm] A ranger trainee 100% hp 100% mana 100% mv (in Timaran)

<364/715Hp 364/399mv *none*><no opponent/no opponent resting/><><forest (outside)> sle
You step out from your cover.
You go to sleep.
The white aura around your body fades.

<405/715Hp 399/399mv *none*><no opponent/no opponent sleeping/><><forest (outside)> wak
You wake and stand up.

<405/715Hp 399/399mv *none*><no opponent/no opponent standing/><><forest (outside)> l
A small forest
o-o-o-o-o| The forest floor is very strange in that there is little dead
| | | | || or decaying leaves on the ground. You can see the dirt on
o-o-o-o-o| the ground clearly enough to spot a few ants crawling about.
| | | | || Several centipede infested trees are lying about in front
o-f-@-f-f| of you. This is a very calm and serene setting.
| |
+ |
| |
o |
---------+

[Exits: north east west]

<405/715Hp 399/399mv *none*><no opponent/no opponent standing/><><forest (outside)> cam
You attempt to camouflage yourself.

<405/715Hp 399/399mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in The Ford:
<PK> Savanti A small forest

<405/715Hp 399/399mv *none*><no opponent/no opponent standing/><><forest (outside)> rest
You rest.

<405/715Hp 399/399mv *none*><no opponent/no opponent resting/><><forest (outside)> gr
Savanti's group:
[50 Ran] Savanti 56% hp 100% mana 100% mv 627440 xp Kills: 327
* [35 Chm] A ranger trainee 100% hp 100% mana 100% mv (in Timaran)

<405/715Hp 399/399mv *none*><no opponent/no opponent resting/><><forest (outside)> sle
You step out from your cover.
You go to sleep.

<405/715Hp 399/399mv *none*><no opponent/no opponent sleeping/><><forest (outside)> who
[ Fire ] <PK> (DRAGON) Kryton the Battlemaster
[ Half ] <PK> Vargan the Steadfast Connoisseur, Patron of the Tavern
[50 Elf Ran] <PK> [KNIGHT] (Archon) Sir Savanti the Steward of Greginsham, Archon of Valour
Players found: 3
[KEEPER] The Balance prevails within the four kingdoms.
There are 3 characters on; the most on this past month was 11.

<405/715Hp 399/399mv *none*><no opponent/no opponent sleeping/><><forest (outside)> wak
You wake and stand up.

<463/715Hp 399/399mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in The Ford:
<PK> Savanti A small forest

<463/715Hp 399/399mv *none*><no opponent/no opponent standing/><><forest (outside)> cam
You attempt to camouflage yourself.

<463/715Hp 399/399mv *none*><no opponent/no opponent standing/><><forest (outside)> rest
You rest.

<463/715Hp 399/399mv *none*><no opponent/no opponent resting/><><forest (outside)> where
Players near you in The Ford:
<PK> Savanti A small forest

<463/715Hp 399/399mv *none*><no opponent/no opponent resting/><><forest (outside)> sle
You step out from your cover.
You go to sleep.

<463/715Hp 399/399mv *none*><no opponent/no opponent sleeping/><><forest (outside)> who
[ Fire ] <PK> (DRAGON) Kryton the Battlemaster
[ Half ] <PK> Vargan the Steadfast Connoisseur, Patron of the Tavern
[50 Elf Ran] <PK> [KNIGHT] (Archon) Sir Savanti the Steward of Greginsham, Archon of Valour
Players found: 3
[KEEPER] The Balance prevails within the four kingdoms.
There are 3 characters on; the most on this past month was 11.

<463/715Hp 399/399mv *none*><no opponent/no opponent sleeping/><><forest (outside)>

<463/715Hp 399/399mv *none*><no opponent/no opponent sleeping/><><forest (outside)>

<463/715Hp 399/399mv *none*><no opponent/no opponent sleeping/><><forest (outside)> wak
You wake and stand up.

<534/715Hp 399/399mv *none*><no opponent/no opponent standing/><><forest (outside)> where
l
Players near you in The Ford:
<PK> Savanti A small forest

<534/715Hp 399/399mv *none*><no opponent/no opponent standing/><><forest (outside)>
A small forest
o-o-o-o-o| The forest floor is very strange in that there is little dead
| | | | || or decaying leaves on the ground. You can see the dirt on
o-o-o-o-o| the ground clearly enough to spot a few ants crawling about.
| | | | || Several centipede infested trees are lying about in front
o-f-@-f-f| of you. This is a very calm and serene setting.
| |
+ |
| |
o |
---------+

[Exits: north east west]

<534/715Hp 399/399mv *none*><no opponent/no opponent standing/><><forest (outside)> cam
You attempt to camouflage yourself.

<534/715Hp 399/399mv *none*><no opponent/no opponent standing/><><forest (outside)> rest
You rest.

<534/715Hp 399/399mv *none*><no opponent/no opponent resting/><><forest (outside)> where
Players near you in The Ford:
<PK> Savanti A small forest

<534/715Hp 399/399mv *none*><no opponent/no opponent resting/><><forest (outside)> sle
You step out from your cover.
You go to sleep.

<534/715Hp 399/399mv *none*><no opponent/no opponent sleeping/><><forest (outside)> who
[ Fire ] <PK> (DRAGON) Kryton the Battlemaster
[ Half ] <PK> Vargan the Steadfast Connoisseur, Patron of the Tavern
[50 Elf Ran] <PK> [KNIGHT] (Archon) Sir Savanti the Steward of Greginsham, Archon of Valour
Players found: 3
[KEEPER] The Balance prevails within the four kingdoms.
There are 3 characters on; the most on this past month was 11.

<593/715Hp 399/399mv *none*><no opponent/no opponent sleeping/><><forest (outside)> wak
You wake and stand up.

<593/715Hp 399/399mv *none*><no opponent/no opponent standing/><><forest (outside)> l
A small forest
o-o-o-o-o| The forest floor is very strange in that there is little dead
| | | | || or decaying leaves on the ground. You can see the dirt on
o-o-o-o-o| the ground clearly enough to spot a few ants crawling about.
| | | | || Several centipede infested trees are lying about in front
o-f-@-f-f| of you. This is a very calm and serene setting.
| |
+ |
| |
o |
---------+

[Exits: north east west]

<593/715Hp 399/399mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in The Ford:
<PK> Savanti A small forest

<593/715Hp 399/399mv *none*><no opponent/no opponent standing/><><forest (outside)> cam
You attempt to camouflage yourself.

<593/715Hp 399/399mv *none*><no opponent/no opponent standing/><><forest (outside)> rest
You rest.

<593/715Hp 399/399mv *none*><no opponent/no opponent resting/><><forest (outside)> sle
You step out from your cover.
You go to sleep.

<593/715Hp 399/399mv *none*><no opponent/no opponent sleeping/><><forest (outside)> who
[ Fire ] <PK> (DRAGON) Kryton the Battlemaster
[ Half ] <PK> Vargan the Steadfast Connoisseur, Patron of the Tavern
[50 Elf Ran] <PK> [KNIGHT] (Archon) Sir Savanti the Steward of Greginsham, Archon of Valour
Players found: 3
[KEEPER] The Balance prevails within the four kingdoms.
There are 3 characters on; the most on this past month was 11.

<593/715Hp 399/399mv *none*><no opponent/no opponent sleeping/><><forest (outside)> wak
You wake and stand up.

<642/715Hp 399/399mv *none*><no opponent/no opponent standing/><><forest (outside)> where
l
Players near you in The Ford:
<PK> Savanti A small forest

<642/715Hp 399/399mv *none*><no opponent/no opponent standing/><><forest (outside)>
A small forest
o-o-o-o-o| The forest floor is very strange in that there is little dead
| | | | || or decaying leaves on the ground. You can see the dirt on
o-o-o-o-o| the ground clearly enough to spot a few ants crawling about.
| | | | || Several centipede infested trees are lying about in front
o-f-@-f-f| of you. This is a very calm and serene setting.
| |
+ |
| |
o |
---------+

[Exits: north east west]

<642/715Hp 399/399mv *none*><no opponent/no opponent standing/><><forest (outside)> cam
You attempt to camouflage yourself.

<642/715Hp 399/399mv *none*><no opponent/no opponent standing/><><forest (outside)> rest
You rest.

<642/715Hp 399/399mv *none*><no opponent/no opponent resting/><><forest (outside)> gr
Savanti's group:
[50 Ran] Savanti 89% hp 100% mana 100% mv 627440 xp Kills: 327
* [35 Chm] A ranger trainee 100% hp 100% mana 100% mv (in Timaran)

<642/715Hp 399/399mv *none*><no opponent/no opponent resting/><><forest (outside)> who
[ Fire ] <PK> (DRAGON) Kryton the Battlemaster
[ Half ] <PK> Vargan the Steadfast Connoisseur, Patron of the Tavern
[50 Elf Ran] <PK> [KNIGHT] (Archon) Sir Savanti the Steward of Greginsham, Archon of Valour
Players found: 3
[KEEPER] The Balance prevails within the four kingdoms.
There are 3 characters on; the most on this past month was 11.

<642/715Hp 399/399mv *none*><no opponent/no opponent resting/><><forest (outside)> where
Players near you in The Ford:
<PK> Savanti A small forest

<642/715Hp 399/399mv *none*><no opponent/no opponent resting/><><forest (outside)> sle
You step out from your cover.
You go to sleep.

<642/715Hp 399/399mv *none*><no opponent/no opponent sleeping/><><forest (outside)>

<642/715Hp 399/399mv *none*><no opponent/no opponent sleeping/><><forest (outside)> wak
You wake and stand up.

<715/715Hp 399/399mv *none*><no opponent/no opponent standing/><><forest (outside)> l
A small forest
o-o-o-o-o| The forest floor is very strange in that there is little dead
| | | | || or decaying leaves on the ground. You can see the dirt on
o-o-o-o-o| the ground clearly enough to spot a few ants crawling about.
| | | | || Several centipede infested trees are lying about in front
o-f-@-f-f| of you. This is a very calm and serene setting.
| |
+ |
| |
o |
---------+

[Exits: north east west]

<715/715Hp 399/399mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in The Ford:
<PK> Savanti A small forest

<715/715Hp 399/399mv *none*><no opponent/no opponent standing/><><forest (outside)> l
A small forest
o-o-o-o-o| The forest floor is very strange in that there is little dead
| | | | || or decaying leaves on the ground. You can see the dirt on
o-o-o-o-o| the ground clearly enough to spot a few ants crawling about.
| | | | || Several centipede infested trees are lying about in front
o-f-@-f-f| of you. This is a very calm and serene setting.
| |
+ |
| |
o |
---------+

[Exits: north east west]

<715/715Hp 399/399mv *none*><no opponent/no opponent standing/><><forest (outside)> war
You feel righteous as you yell out your warcry.
You yell 'Phostan guide my hand! For Valour and Greginsham!'
A passing wolf joins in the hunt.
A large wolf now follows you.

<715/715Hp 399/399mv *none*><no opponent/no opponent standing/><><forest (outside)> bark
Your skin is already as tough as bark.

<715/715Hp 399/399mv *none*><no opponent/no opponent standing/><><forest (outside)> eat herb
You eat some metallic herbs.
Your flesh turns into steel.

<715/715Hp 399/399mv *none*><no opponent/no opponent standing/><><forest (outside)> n
A lighter area

[Exits: north east south west]

<715/715Hp 398/399mv *none*><no opponent/no opponent standing/><><field (outside)> wear bow
You stop wielding an icicle.
You stop wielding 'Xel Morak', the Sword of Seasons.
You wield a ranger's bow as a favoured weapon.
A ranger's bow feels like a part of you!

<715/715Hp 398/399mv *none*><no opponent/no opponent standing/><><field (outside)> e
A lighter area

[Exits: north east south west]

<715/715Hp 397/399mv *none*><no opponent/no opponent standing/><><field (outside)> e
A lighter area

[Exits: north east south west]

<715/715Hp 396/399mv *none*><no opponent/no opponent standing/><><field (outside)> n
A high grassland

[Exits: north east south west]

<715/715Hp 395/399mv *none*><no opponent/no opponent standing/><><field (outside)> e
A high grassland

[Exits: north east south west]

<715/715Hp 394/399mv *none*><no opponent/no opponent standing/><><field (outside)> west
A high grassland

[Exits: north east south west]

<715/715Hp 393/399mv *none*><no opponent/no opponent standing/><><field (outside)> east
A high grassland

[Exits: north east south west]

<715/715Hp 392/399mv *none*><no opponent/no opponent standing/><><field (outside)> east
A winding stream

[Exits: north east south west]
A large wolf swims in.

<715/715Hp 391/399mv *none*><no opponent/no opponent standing/><><river (outside)> where pk
Players near you:
<PK> Savanti A winding stream

<715/715Hp 391/399mv *none*><no opponent/no opponent standing/><><river (outside)> north
A dried up riverbed

[Exits: east south west (tomb down)]
A large wolf walks in.

<715/715Hp 390/399mv *none*><no opponent/no opponent standing/><><field (outside)> east
Along a small stream

[Exits: north east south west]
A large wolf swims in.

<715/715Hp 389/399mv *none*><no opponent/no opponent standing/><><river (outside)> east
Along a small stream

[Exits: north east west]
A large wolf swims in.

<715/715Hp 387/399mv *none*><no opponent/no opponent standing/><><river (outside)> get pur hav
get pur hav
You get a purple potion from a handy haversack.

<715/715Hp 387/399mv *none*><no opponent/no opponent standing/><><river (outside)>
You see nothing like that in a handy haversack.

<715/715Hp 387/399mv *none*><no opponent/no opponent standing/><><river (outside)> get pur hav
You see nothing like that in a handy haversack.

<715/715Hp 387/399mv *none*><no opponent/no opponent standing/><><river (outside)> get pur hav
get pur hav
You see nothing like that in a handy haversack.

<715/715Hp 387/399mv *none*><no opponent/no opponent standing/><><river (outside)>
You see nothing like that in a handy haversack.

<715/715Hp 387/399mv *none*><no opponent/no opponent standing/><><river (outside)> n
A lush valley

[Exits: north east south west]
A large wolf walks in.

<715/715Hp 386/399mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Savanti A lush valley

<715/715Hp 386/399mv *none*><no opponent/no opponent standing/><><field (outside)> east
A lush valley

[Exits: north east south west]

<715/715Hp 385/399mv *none*><no opponent/no opponent standing/><><field (outside)> east
A lush valley

[Exits: north east south west]

<715/715Hp 384/399mv *none*><no opponent/no opponent standing/><><field (outside)> east
A lush valley

[Exits: north east south west]
A large wolf walks in.

<715/715Hp 383/399mv *none*><no opponent/no opponent standing/><><field (outside)> east
A beaten trail

[Exits: east west]

<715/715Hp 382/399mv *none*><no opponent/no opponent standing/><><field (outside)> east
A beaten trail

[Exits: east west]

<715/715Hp 381/399mv *none*><no opponent/no opponent standing/><><field (outside)> east
The base of the mountain

[Exits: north west]

<715/715Hp 380/399mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Savanti The base of the mountain

<715/715Hp 380/399mv *none*><no opponent/no opponent standing/><><field (outside)> north
The base of the mountain

[Exits: north south]
A white mountain goat jumps from cliff to cliff here.
A young bear is here, looking for something to eat.

<715/715Hp 379/399mv *none*><no opponent/no opponent standing/><><field (outside)> north
The base of the mountain

[Exits: east south]

<715/715Hp 399/399mv *none*><no opponent/no opponent standing/><><field (outside)> east
A rocky mountain path

[Exits: east west]

<715/715Hp 398/399mv *none*><no opponent/no opponent standing/><><field (outside)> east
A rocky mountain path

[Exits: east west]
A white mountain goat jumps from cliff to cliff here.

<715/715Hp 397/399mv *none*><no opponent/no opponent standing/><><field (outside)> east
A rocky mountain path

[Exits: east west]

<715/715Hp 396/399mv *none*><no opponent/no opponent standing/><><field (outside)> east
A rocky mountain path

[Exits: east west]

<715/715Hp 395/399mv *none*><no opponent/no opponent standing/><><field (outside)> east
A fertile valley

[Exits: south west]

<715/715Hp 394/399mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Savanti A fertile valley

<715/715Hp 394/399mv *none*><no opponent/no opponent standing/><><field (outside)> south
Down into a valley

[Exits: north up]

<715/715Hp 392/399mv *none*><no opponent/no opponent standing/><><mountain (outside)> up
View of a valley

[Exits: south down]

<715/715Hp 390/399mv *none*><no opponent/no opponent standing/><><mountain (outside)> south
West of a bridge

[Exits: north east down]

<715/715Hp 388/399mv *none*><no opponent/no opponent standing/><><mountain (outside)> east
A bridge between two mountains

[Exits: east west]
An engraving has been scratched onto the keystone of the bridge.
A bearded vulture is perched on the bridge.

<715/715Hp 386/399mv *none*><no opponent/no opponent standing/><><mountain (outside)> east
A bridge between two mountains

[Exits: east west]
A bearded vulture is perched on the bridge.

<715/715Hp 383/399mv *none*><no opponent/no opponent standing/><><mountain (outside)> east
East of a bridge

[Exits: west down]
A large wolf climbs in.

<715/715Hp 380/399mv *none*><no opponent/no opponent standing/><><mountain (outside)> down
Path on the mountain

[Exits: east up]
An ocelot is sleeping here, resting for its next hunt.

<715/715Hp 377/399mv *none*><no opponent/no opponent standing/><><mountain (outside)> east
Path on the mountain

[Exits: north east west]
A very large warning sign has been posted here.

<715/715Hp 374/399mv *none*><no opponent/no opponent standing/><><mountain (outside)> where pk
Players near you:
<PK> Savanti Path on the mountain

<715/715Hp 374/399mv *none*><no opponent/no opponent standing/><><mountain (outside)> north
Path on the mountain

[Exits: north south]
A large wolf climbs in.

<715/715Hp 371/399mv *none*><no opponent/no opponent standing/><><mountain (outside)> north
The base of a mountain path

[Exits: north east south west]

<715/715Hp 369/399mv *none*><no opponent/no opponent standing/><><mountain (outside)> north
The Miden'nir

[Exits: north east south west]
There is a goblin here, lazing behind a pile of recently gathered stones.
There is a goblin here, lazing behind a pile of recently gathered stones.

<715/715Hp 368/399mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The Miden'nir

[Exits: north east south]
A heron is running between the ponds, searching for small fish.
There is a goblin here, lazing behind a pile of recently gathered stones.
There is a goblin here, lazing behind a pile of recently gathered stones.
A heron flies south.

<715/715Hp 367/399mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A muddy wetland

[Exits: north east south west]
There is a goblin here, lazing behind a pile of recently gathered stones.
There is a goblin here, lazing behind a pile of recently gathered stones.

<715/715Hp 366/399mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A cobbled path

[Exits: north east south west]
(Glowing) (Glowing) A post on the bridge has been illuminated with a fire torch.
A large wolf walks in.

<715/715Hp 365/399mv *none*><no opponent/no opponent standing/><><road (outside)> north
Along a marked path

[Exits: north south]
A large wolf walks in.

<715/715Hp 364/399mv *none*><no opponent/no opponent standing/><><field (outside)> north
Atop a small hillock

[Exits: north south]

<715/715Hp 363/399mv *none*><no opponent/no opponent standing/><><field (outside)> north
Outside the South Gate

[Exits: north south]
A large wolf walks in.

<715/715Hp 362/399mv *none*><no opponent/no opponent standing/><><city (outside)> where pk
Players near you:
<PK> Kryton The East Common Road
<PK> Savanti Outside the South Gate

<715/715Hp 362/399mv *none*><no opponent/no opponent standing/><><city (outside)> north
Inside the South Gate

[Exits: north south up]
A half-elf city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A large wolf walks in.

<715/715Hp 361/399mv *none*><no opponent/no opponent standing/><><city (outside)> north
The South Main Street

[Exits: north south]
A human city guard of Seringale stands watch here.
A large wolf walks in.

<715/715Hp 360/399mv *none*><no opponent/no opponent standing/><><road (outside)> north
A Small Bridge

[Exits: north south down]
A pair of gilded golden gargoyles oversee each side of the bridge.
A large wolf walks in.

<715/715Hp 359/399mv *none*><no opponent/no opponent standing/><><road (outside)> north
The South Main Street

[Exits: north east south]
A simple wooden mallet lies here.
The goblin extermination enforcer is here hunting down goblins.
A large wolf walks in.

<715/715Hp 357/399mv *none*><no opponent/no opponent standing/><><road (outside)> north
The South Main Street

[Exits: north east south west]
A beggar, wearing a decaying, dirty and stinky old hat, wanders around asking for spare gold.
A dwarven citizen of Seringale plods around the town.
A large wolf walks in.

<715/715Hp 356/399mv *none*><no opponent/no opponent standing/><><road (outside)> where pk
north
Players near you:
<PK> Kryton The East Common Road
<PK> Savanti The South Main Street

<715/715Hp 356/399mv *none*><no opponent/no opponent standing/><><road (outside)>
The South Main Street

[Exits: north east south west]
A beggar, wearing a decaying, dirty and stinky old hat, wanders around asking for spare gold.
A large wolf walks in.

<715/715Hp 355/399mv *none*><no opponent/no opponent standing/><><road (outside)> north
South Square

[Exits: north east south west down]
A large wolf walks in.

<715/715Hp 354/399mv *none*><no opponent/no opponent standing/><><city (outside)> qp
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.

<715/715Hp 354/399mv *none*><no opponent/no opponent standing/><><city (outside)> where pk
Players near you:
<PK> Savanti South Square

<715/715Hp 354/399mv *none*><no opponent/no opponent standing/><><city (outside)> north
The Main Street

[Exits: north east south west]
A large wolf walks in.

<715/715Hp 353/399mv *none*><no opponent/no opponent standing/><><road (outside)> north
The Main Street

[Exits: north east south west]
A halfling citizen of Seringale strolls about.
A large wolf walks in.

<715/715Hp 352/399mv *none*><no opponent/no opponent standing/><><road (outside)> north
The Main Street

[Exits: north east south west]
A large wolf walks in.

<715/715Hp 351/399mv *none*><no opponent/no opponent standing/><><road (outside)> north
South of Market Square

[Exits: east south west]
A metal key lies here with a fancy chain hanging off it.
A large wolf walks in.

<715/715Hp 350/399mv *none*><no opponent/no opponent standing/><><city (outside)> where pk
Players near you:
<PK> Savanti South of Market Square

<715/715Hp 350/399mv *none*><no opponent/no opponent standing/><><city (outside)> east
Southeast of Market Square

[Exits: north west]
A large wolf walks in.

<715/715Hp 349/399mv *none*><no opponent/no opponent standing/><><inside (indoors)> north
East of Market Square

[Exits: north east south]
A large wolf walks in.

<715/715Hp 348/399mv *none*><no opponent/no opponent standing/><><city (outside)> scan a
You scan all around.
*** Range 1 (north) ***
A beggar, wearing a decaying, dirty and stinky old hat, wanders around asking for spare gold.
A beggar, wearing a decaying, dirty and stinky old hat, wanders around asking for spare gold.
*** Range 1 (east) ***
A beggar, wearing a decaying, dirty and stinky old hat, wanders around asking for spare gold.

<715/715Hp 348/399mv *none*><no opponent/no opponent standing/><><city (outside)> east
The East Common Road

[Exits: north east south west]
A beggar, wearing a decaying, dirty and stinky old hat, wanders around asking for spare gold.
A large wolf walks in.

<715/715Hp 347/399mv *none*><no opponent/no opponent standing/><><road (outside)> east
The East Common Road

[Exits: north east south west]
A large wolf walks in.

<715/715Hp 346/399mv *none*><no opponent/no opponent standing/><><road (outside)> east
The Eastern Monument

[Exits: east south west]
A large wolf walks in.
A large wolf looks uncomfortable in these surroundings.

<715/715Hp 399/399mv *none*><no opponent/no opponent standing/><><city (outside)> wear xel
dual dagger
You stop wielding a ranger's bow.
You wield 'Xel Morak', the Sword of Seasons.
'Xel Morak', the Sword of Seasons feels like a part of you!

<715/715Hp 399/399mv *none*><no opponent/no opponent standing/><><city (outside)>
You wield an icicle in your off-hand.
An icicle feels like a part of you!

<715/715Hp 399/399mv *none*><no opponent/no opponent standing/><><city (outside)> e
The East Common Road

[Exits: east west]
A large wolf walks in.

<715/715Hp 398/399mv *none*><no opponent/no opponent standing/><><road (outside)> e
The East Common Road

[Exits: north east south west]
A large wolf walks in.

<715/715Hp 397/399mv *none*><no opponent/no opponent standing/><><road (outside)> e
The East Common Road

[Exits: east west]
A large wolf walks in.

<715/715Hp 396/399mv *none*><no opponent/no opponent standing/><><road (outside)> where pk
Players near you:
<PK> Savanti The East Common Road

<715/715Hp 396/399mv *none*><no opponent/no opponent standing/><><road (outside)> east
Inside the East Gate

[Exits: north east south west]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A large wolf walks in.
A gate guard steps aside and allows you to pass him.
A gate guard says 'Greetings adventurer, welcome to Seringale.'

<715/715Hp 395/399mv *none*><no opponent/no opponent standing/><><city (outside)> east
Outside the East Gate

[Exits: east west]
A large wolf walks in.

<715/715Hp 394/399mv *none*><no opponent/no opponent standing/><><city (outside)> east
City Entrance

[Exits: east west]
A large wolf walks in.

<715/715Hp 393/399mv *none*><no opponent/no opponent standing/><><road (outside)> scan a
You scan all around.
*** Range 5 (east) ***
The caravan attendant is here, looking dejected.
*** Range 2 (west) ***
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.

<715/715Hp 393/399mv *none*><no opponent/no opponent standing/><><road (outside)> east
Along the Eastern Road

[Exits: east west]
A large wolf walks in.

<715/715Hp 392/399mv *none*><no opponent/no opponent standing/><><road (outside)> east
Along the Eastern Road

[Exits: east west]
A large wolf walks in.

<715/715Hp 391/399mv *none*><no opponent/no opponent standing/><><road (outside)> east
Kryton yells 'God of War, bless me with your power!'

<715/715Hp 391/399mv *none*><no opponent/no opponent standing/><><road (outside)>
Along the Eastern Road

[Exits: east west]
A large wolf walks in.

<715/715Hp 390/399mv *none*><no opponent/no opponent standing/><><road (outside)> Dirt kryton
They aren't here.

<715/715Hp 390/399mv *none*><no opponent/no opponent standing/><><road (outside)> east
Along the Eastern Road

[Exits: east west]
A large wolf walks in.

<715/715Hp 389/399mv *none*><no opponent/no opponent standing/><><road (outside)> east
east
The Crossroads

[Exits: north east south west]
A metal key lies here with a fancy chain hanging off it.
The caravan attendant is here, looking dejected.
A large wolf walks in.

<715/715Hp 388/399mv *none*><no opponent/no opponent standing/><><road (outside)> Dirt kryton
Along the Eastern Road

[Exits: east west]
A large wolf walks in.

<715/715Hp 387/399mv *none*><no opponent/no opponent standing/><><road (outside)> scan a
They aren't here.

<715/715Hp 387/399mv *none*><no opponent/no opponent standing/><><road (outside)>
You scan all around.
*** Range 2 (east) ***
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.
*** Range 1 (west) ***
The caravan attendant is here, looking dejected.

<715/715Hp 387/399mv *none*><no opponent/no opponent standing/><><road (outside)> where pk
Players near you:
<PK> Kryton Bank of a Swift Stream
<PK> Savanti Along the Eastern Road

<715/715Hp 387/399mv *none*><no opponent/no opponent standing/><><road (outside)> east
Along the Eastern Road

[Exits: east west]
A large wolf walks in.

<715/715Hp 386/399mv *none*><no opponent/no opponent standing/><><road (outside)> east
The Dragon Statue

[Exits: south west]
A sign is here, showing what services are offered.
There is a cart here, covered by a colorful cloth.
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.
A large wolf walks in.

<715/715Hp 385/399mv *none*><no opponent/no opponent standing/><><road (outside)> east
Alas, you cannot go that way.

<715/715Hp 385/399mv *none*><no opponent/no opponent standing/><><road (outside)> south
On the Eastern Road

[Exits: north east]
A large wolf walks in.

<715/715Hp 384/399mv *none*><no opponent/no opponent standing/><><road (outside)> east
On the Eastern Road

[Exits: east west]
A large wolf walks in.

<715/715Hp 383/399mv *none*><no opponent/no opponent standing/><><road (outside)> east
On the Eastern Road

[Exits: east west]
A tall signpost has been erected here.
A large wolf walks in.

<715/715Hp 382/399mv *none*><no opponent/no opponent standing/><><road (outside)> west
On the Eastern Road

[Exits: east west]
A large wolf walks in.

<715/715Hp 381/399mv *none*><no opponent/no opponent standing/><><road (outside)> west
On the Eastern Road

[Exits: north east]
A large wolf walks in.

<715/715Hp 380/399mv *none*><no opponent/no opponent standing/><><road (outside)> north
The Dragon Statue

[Exits: south west]
A sign is here, showing what services are offered.
There is a cart here, covered by a colorful cloth.
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.
A large wolf walks in.

<715/715Hp 379/399mv *none*><no opponent/no opponent standing/><><road (outside)> where pk
A falcon swoops in to warn of a potential threat nearby.
A fighting falcon now follows you.

<715/715Hp 379/399mv *none*><no opponent/no opponent standing/><><road (outside)> west
Players near you:
<PK> Kryton Bank of a Swift Stream
<PK> Savanti The Dragon Statue

<715/715Hp 379/399mv *none*><no opponent/no opponent standing/><><road (outside)>
Along the Eastern Road

[Exits: east west]
A fighting falcon flies in.
A large wolf walks in.

<715/715Hp 378/399mv *none*><no opponent/no opponent standing/><><road (outside)> west
Along the Eastern Road

[Exits: east west]
A large wolf walks in.
A fighting falcon flies in.

<715/715Hp 377/399mv *none*><no opponent/no opponent standing/><><road (outside)> west
The Crossroads

[Exits: north east south west]
A metal key lies here with a fancy chain hanging off it.
The caravan attendant is here, looking dejected.
A fighting falcon flies in.
A large wolf walks in.

<715/715Hp 376/399mv *none*><no opponent/no opponent standing/><><road (outside)> north
The Lane

[Exits: north south]
A large wolf walks in.
A fighting falcon flies in.

<715/715Hp 375/399mv *none*><no opponent/no opponent standing/><><field (outside)> south
The Crossroads

[Exits: north east south west]
A metal key lies here with a fancy chain hanging off it.
The caravan attendant is here, looking dejected.
A fighting falcon flies in.
A large wolf walks in.

<715/715Hp 374/399mv *none*><no opponent/no opponent standing/><><road (outside)> where pk
Players near you:
<PK> Savanti The Crossroads

<715/715Hp 374/399mv *none*><no opponent/no opponent standing/><><road (outside)> north
The Lane

[Exits: north south]
A large wolf walks in.
A fighting falcon flies in.

<715/715Hp 373/399mv *none*><no opponent/no opponent standing/><><field (outside)> north
The Plains

[Exits: north south]
A fighting falcon flies in.

<715/715Hp 372/399mv *none*><no opponent/no opponent standing/><><field (outside)> north
Road to Tenebria

[Exits: south west]
A fighting falcon flies in.

<715/715Hp 371/399mv *none*><no opponent/no opponent standing/><><mountain (outside)> west
Base of the Ladder

[Exits: east up]
A fighting falcon flies in.

<715/715Hp 369/399mv *none*><no opponent/no opponent standing/><><mountain (outside)> up
Windswept Plateau of the Dwarven Mines

[Exits: east down]
A large wolf climbs in.
A fighting falcon flies in.

<715/715Hp 367/399mv *none*><no opponent/no opponent standing/><><mountain (outside)> east
Bank of a Swift Stream

[Exits: east west]
(Charmed) A snotty old rottweiler is here, guarding its master.
(White Aura) Kryton is here.
A fighting falcon flies in.
A large wolf swims in.

<715/715Hp 365/399mv *none*><no opponent/no opponent standing/><><river (outside)> scan a

You yell 'Help! I am being attacked by Kryton!'
You deflect Kryton's chop aside in an ungraceful parry.
Kryton's sting devastates you!
Kryton's stab MUTILATES you!
You scan all around.
*** Range 1 (east) ***
A mottled wolf keeps watch over its master's abode.
Kryton is in excellent condition.

<644/715Hp 365/399mv *Kryton*><blade/offensive fighting/ground><><river (outside)> east
No way! You are still fighting!
Kryton is in excellent condition.

<644/715Hp 365/399mv *Kryton*><blade/offensive fighting/ground><><river (outside)> Dirt kryton
There isn't any dirt to kick.
Kryton is in excellent condition.

<644/715Hp 365/399mv *Kryton*><blade/offensive fighting/ground><><river (outside)>
Kryton stumbles and barely dodges your flaming bite.
Your chill DISEMBOWELS Kryton!
Kryton dodges your shocking bite.
You awkwardly parry Kryton's chop with a loud clang.
You dodge Kryton's stab.
A fighting falcon's scratch hits Kryton.
Kryton has a few scratches.

<644/715Hp 365/399mv *Kryton*><blade/offensive fighting/ground><><river (outside)> flee
You flee from combat!
Windswept Plateau of the Dwarven Mines

[Exits: east down]
A large wolf climbs in.
A fighting falcon flies in.

<644/715Hp 361/399mv *none*><no opponent/no opponent standing/><><mountain (outside)>
The white aura around your body fades.

<657/715Hp 399/399mv *none*><no opponent/no opponent standing/><><mountain (outside)> qd
You quaff a Defender potion.
You are surrounded by a white aura.

<657/715Hp 399/399mv *none*><no opponent/no opponent standing/><><mountain (outside)> e
mt
Bank of a Swift Stream

[Exits: east west]
(Charmed) A snotty old rottweiler is here, guarding its master.
(White Aura) Kryton is here.
A fighting falcon flies in.
A large wolf swims in.

<657/715Hp 396/399mv *none*><no opponent/no opponent standing/><><river (outside)>
You yell 'Help! I am being attacked by Kryton!'
Kryton's chop decimates you!
Kryton's sting decimates you!
You dodge Kryton's stab.
Kryton's pierce decimates you!
You manage to dodge Kryton's chop with a lot of effort.
Kryton has a few scratches.

<576/715Hp 396/399mv *Kryton*><blade/offensive fighting/ground><><river (outside)>
You do the best you can!
Kryton has a few scratches.

<576/715Hp 396/399mv *Kryton*><blade/offensive fighting/ground><><river (outside)>
Kryton parries your flaming bite.
Kryton parries your chill.
Kryton deflects your shocking bite aside in an ungraceful parry.
You manage to dodge Kryton's chop with a lot of effort.
Kryton's stab maims you!
Kryton's stab maims you!
Kryton has a few scratches.

<507/715Hp 396/399mv *Kryton*><blade/offensive fighting/ground><><river (outside)> flee
You flee from combat!
South of the Foothills

[Exits: north (east) west]
This small hovel door has moss and vines growing upon it.
A mottled wolf keeps watch over its master's abode.
A fighting falcon flies in.

<507/715Hp 394/399mv *none*><no opponent/no opponent standing/><><field (outside)> n
A Path Through the Foothills

[Exits: north south]
A fighting falcon flies in.

<507/715Hp 392/399mv *none*><no opponent/no opponent standing/><><hills (outside)> n
A Path Through the Foothills

[Exits: north south]
A fighting falcon flies in.

<507/715Hp 389/399mv *none*><no opponent/no opponent standing/><><hills (outside)> s
A Path Through the Foothills

[Exits: north south]
A fighting falcon flies in.

<507/715Hp 386/399mv *none*><no opponent/no opponent standing/><><hills (outside)> s
South of the Foothills

[Exits: north (east) west]
This small hovel door has moss and vines growing upon it.
(Charmed) A snotty old rottweiler is here, guarding its master.
(White Aura) Kryton is here.
A mottled wolf keeps watch over its master's abode.
A fighting falcon flies in.

<507/715Hp 384/399mv *none*><no opponent/no opponent standing/><><field (outside)>
Kryton scans all around.

<507/715Hp 384/399mv *none*><no opponent/no opponent standing/><><field (outside)> w

You yell 'Help! I am being attacked by Kryton!'
You manage to dodge Kryton's chop with a lot of effort.
Kryton's stab MUTILATES you!
You parry Kryton's chop.
No way! You are still fighting!
Kryton has a few scratches.

<468/715Hp 384/399mv *Kryton*><blade/two_handed fighting/ground><><field (outside)> mt
You do the best you can!
Kryton has a few scratches.

<468/715Hp 384/399mv *Kryton*><blade/two_handed fighting/ground><><field (outside)>
Kryton parries your flaming bite.
Kryton blocks your attack and attempts to strike at the brief opening.
Kryton's riposte DISEMBOWELS you!
A fighting falcon's scratch hits Kryton.
A fighting falcon's scratch hits Kryton.
You deflect Kryton's chop aside in an ungraceful parry.
Kryton's stab MUTILATES you!
Kryton has a few scratches.

<381/715Hp 384/399mv *Kryton*><blade/two_handed fighting/ground><><field (outside)> wear bow
You stop wielding an icicle.
You stop wielding 'Xel Morak', the Sword of Seasons.
You wield a ranger's bow as a favoured weapon.
A ranger's bow feels like a part of you!
Kryton has a few scratches.

<381/715Hp 384/399mv *Kryton*><blade/two_handed fighting/ground><><field (outside)>
Kryton has fled!
Kryton walks north.
A snotty old rottweiler walks north.

<381/715Hp 384/399mv *none*><no opponent/no opponent standing/><><field (outside)> w
Bank of a Swift Stream

[Exits: east west]
A fighting falcon flies in.

<381/715Hp 381/399mv *none*><no opponent/no opponent standing/><><river (outside)> w
Windswept Plateau of the Dwarven Mines

[Exits: east down]
(Charmed) A large, ferocious wolf is here.
A fighting falcon flies in.

<381/715Hp 378/399mv *none*><no opponent/no opponent standing/><><mountain (outside)> d
Base of the Ladder

[Exits: east up]
A fighting falcon flies in.
A large wolf climbs in.

<381/715Hp 372/399mv *none*><no opponent/no opponent standing/><><mountain (outside)> e
Road to Tenebria

[Exits: south west]
A fighting falcon flies in.

<381/715Hp 366/399mv *none*><no opponent/no opponent standing/><><mountain (outside)> s
The Plains

[Exits: north south]
A fighting falcon flies in.

<381/715Hp 363/399mv *none*><no opponent/no opponent standing/><><field (outside)> s
The Lane

[Exits: north south]
A fighting falcon flies in.

<381/715Hp 361/399mv *none*><no opponent/no opponent standing/><><field (outside)> s
The Crossroads

[Exits: north east south west]
A metal key lies here with a fancy chain hanging off it.
The caravan attendant is here, looking dejected.
A fighting falcon flies in.
A large wolf walks in.

<381/715Hp 359/399mv *none*><no opponent/no opponent standing/><><road (outside)> e
Along the Eastern Road

[Exits: east west]
A large wolf walks in.
A fighting falcon flies in.

<381/715Hp 357/399mv *none*><no opponent/no opponent standing/><><road (outside)> e
Along the Eastern Road

[Exits: east west]
A fighting falcon flies in.
A large wolf walks in.

<381/715Hp 355/399mv *none*><no opponent/no opponent standing/><><road (outside)> e
The Dragon Statue

[Exits: south west]
A sign is here, showing what services are offered.
There is a cart here, covered by a colorful cloth.
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.
A large wolf walks in.
A fighting falcon flies in.

<381/715Hp 353/399mv *none*><no opponent/no opponent standing/><><road (outside)> s
On the Eastern Road

[Exits: north east]
A fighting falcon flies in.
A large wolf walks in.

<381/715Hp 351/399mv *none*><no opponent/no opponent standing/><><road (outside)> e
On the Eastern Road

[Exits: east west]
A large wolf walks in.
A fighting falcon flies in.

<381/715Hp 349/399mv *none*><no opponent/no opponent standing/><><road (outside)> e
e
On the Eastern Road

[Exits: east west]
A tall signpost has been erected here.
A fighting falcon flies in.
A large wolf walks in.

<381/715Hp 347/399mv *none*><no opponent/no opponent standing/><><road (outside)> east
On the Eastern Road

[Exits: north west]
A large wolf walks in.
A fighting falcon flies in.

<381/715Hp 345/399mv *none*><no opponent/no opponent standing/><><road (outside)> north
Alas, you cannot go that way.

<381/715Hp 345/399mv *none*><no opponent/no opponent standing/><><road (outside)>
Along the Eastern Road

[Exits: east south]
A fighting falcon flies in.
A large wolf walks in.

<381/715Hp 343/399mv *none*><no opponent/no opponent standing/><><road (outside)> east
east
Along the Eastern Road

[Exits: east west]
A large wolf walks in.
A fighting falcon flies in.

<381/715Hp 341/399mv *none*><no opponent/no opponent standing/><><road (outside)> east
The Checkpoint

[Exits: north east south west]
A knight stands here, guarding the checkpoint.
A knight stands here, guarding the checkpoint.
A fighting falcon flies in.
A large wolf walks in.

<381/715Hp 339/399mv *none*><no opponent/no opponent standing/><><road (outside)> east
Along the Eastern Road

[Exits: east west]
A large wolf walks in.
A fighting falcon flies in.

<381/715Hp 337/399mv *none*><no opponent/no opponent standing/><><road (outside)> where pk
Along the Eastern Road

[Exits: east west]
A fighting falcon flies in.
A large wolf walks in.

<381/715Hp 335/399mv *none*><no opponent/no opponent standing/><><road (outside)> east
Players near you:
<PK> Kryton Along the Eastern Road
<PK> Savanti Along the Eastern Road

<381/715Hp 335/399mv *none*><no opponent/no opponent standing/><><road (outside)> east
Along the Eastern Road

[Exits: east west]
A large wolf walks in.
A fighting falcon flies in.

<381/715Hp 333/399mv *none*><no opponent/no opponent standing/><><road (outside)>
Along the Eastern Road

[Exits: east west]
A fighting falcon flies in.
A large wolf walks in.

<381/715Hp 331/399mv *none*><no opponent/no opponent standing/><><road (outside)> wear xel
wear buckler
You stop wielding a ranger's bow.
You wield 'Xel Morak', the Sword of Seasons.
'Xel Morak', the Sword of Seasons feels like a part of you!

<381/715Hp 331/399mv *none*><no opponent/no opponent standing/><><road (outside)> d
You wear a gem-studded golden buckler as a shield.
You ready some yew ranger javelins behind your shield.

<381/715Hp 331/399mv *none*><no opponent/no opponent standing/><><road (outside)>
Alas, you cannot go that way.

<381/715Hp 331/399mv *none*><no opponent/no opponent standing/><><road (outside)> east
Along the Eastern Road

[Exits: east west]
A large wolf walks in.
A fighting falcon flies in.

<381/715Hp 329/399mv *none*><no opponent/no opponent standing/><><road (outside)> east
On the Outskirts of Timaran

[Exits: east west]
A fighting falcon flies in.
A large wolf walks in.

<381/715Hp 327/399mv *none*><no opponent/no opponent standing/><><road (outside)> east
West Gate of Timaran

[Exits: east west up]
A member of the Timaran city day watch keeps an eye out.
A large, filthy looking rat scurries around.
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
A large wolf walks in.
A fighting falcon flies in.

<381/715Hp 325/399mv *none*><no opponent/no opponent standing/><><city (outside)> east
Western Main Street

[Exits: east west]
A member of the Timaran city day watch keeps an eye out.
A fighting falcon flies in.
A large wolf walks in.

<381/715Hp 323/399mv *none*><no opponent/no opponent standing/><><city (outside)> east
Western Square of Timaran

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A fountain stands here, lovingly carved into a dolphin shape.
A short stump-like thief sneaks around here.
A large wolf walks in.
Viggs the Stump lights up a strange, thick cigar and takes a deep puff.
Viggs the Stump exhales, making a few smoke rings drift lazily in the air.
Viggs the Stump throws back his head and cackles with insane glee!
A fighting falcon flies in.
Viggs the Stump bows his head and calls forth the full power of the arcane.
Some angry-looking sparks fly down from the heavens and set Viggs's beard on fire.
Viggs the Stump hops about wildly beating his face with both hands.

<381/715Hp 321/399mv *none*><no opponent/no opponent standing/><><city (outside)> south
Windchime Lane

[Exits: north south west]
A large, filthy looking rat scurries around.
A fighting falcon flies in.
A large wolf walks in.

<381/715Hp 319/399mv *none*><no opponent/no opponent standing/><><city (outside)> south
Windchime Lane

[Exits: north east south]
A large, filthy looking rat scurries around.
A large, filthy looking rat scurries around.
A large wolf walks in.
A fighting falcon flies in.

<381/715Hp 317/399mv *none*><no opponent/no opponent standing/><><city (outside)> south
Windchime Lane

[Exits: north west]
A fighting falcon flies in.
A large wolf walks in.

<381/715Hp 315/399mv *none*><no opponent/no opponent standing/><><city (outside)> south
A brightly lit torch hangs on the wall.

<381/715Hp 315/399mv *none*><no opponent/no opponent standing/><><city (outside)> south
A brightly lit torch hangs on the wall.

<381/715Hp 315/399mv *none*><no opponent/no opponent standing/><><city (outside)> north
Windchime Lane

[Exits: north east south]
A large, filthy looking rat scurries around.
A large, filthy looking rat scurries around.
A large wolf walks in.
A fighting falcon flies in.

<381/715Hp 313/399mv *none*><no opponent/no opponent standing/><><city (outside)> north
Windchime Lane

[Exits: north south west]
A large, filthy looking rat scurries around.
A fighting falcon flies in.
A large wolf walks in.

<381/715Hp 311/399mv *none*><no opponent/no opponent standing/><><city (outside)> north
east
Western Square of Timaran

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A fountain stands here, lovingly carved into a dolphin shape.
A short stump-like thief sneaks around here.
A large wolf walks in.
A fighting falcon flies in.
Viggs the Stump sniggers a bit to himself.
The sun slowly disappears in the west.
A fighting falcon looks uncomfortable in these surroundings.
A large wolf looks uncomfortable in these surroundings.

<398/715Hp 363/399mv *none*><no opponent/no opponent standing/><><city (outside)>
Western Main Street

[Exits: north east south west]
A fighting falcon flies in.
A large wolf walks in.

<398/715Hp 361/399mv *none*><no opponent/no opponent standing/><><city (outside)> east
Western Main Street

[Exits: east south west]
A large wolf walks in.
A fighting falcon flies in.

<398/715Hp 359/399mv *none*><no opponent/no opponent standing/><><city (outside)> east
Western Main Street

[Exits: north east west]
A member of the Timaran city day watch keeps an eye out.
A fighting falcon flies in.
A large wolf walks in.

<398/715Hp 357/399mv *none*><no opponent/no opponent standing/><><city (outside)>
A Timaran day watch guard walks east.

<398/715Hp 357/399mv *none*><no opponent/no opponent standing/><><city (outside)> east
Western Main Street

[Exits: east west]
A member of the Timaran city day watch keeps an eye out.
A member of the Timaran city day watch keeps an eye out.
Mrsa the Lady of dubious virtue walks around in her black stockings.
A large wolf walks in.
A fighting falcon flies in.

<398/715Hp 355/399mv *none*><no opponent/no opponent standing/><><city (outside)> east
City Centre of Timaran

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A beautiful marble fountain stands in the centre of the square.
(Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
The Town Crier stands here, yelling the daily news.
A fighting falcon flies in.
A large wolf walks in.

<398/715Hp 353/399mv *none*><no opponent/no opponent standing/><><city (outside)> where pk
Players near you:
<PK> Savanti City Centre of Timaran

<398/715Hp 353/399mv *none*><no opponent/no opponent standing/><><city (outside)> south
Meadow Lane

[Exits: north east south west]
(Charmed) A ranger trainee is here, ready for action.
A large wolf walks in.
A fighting falcon flies in.

<398/715Hp 351/399mv *none*><no opponent/no opponent standing/><><city (outside)> south
Meadow Lane

[Exits: north east south west]
A fighting falcon flies in.
A large wolf walks in.
A ranger trainee walks in.

<398/715Hp 349/399mv *none*><no opponent/no opponent standing/><><city (outside)> south
Meadow Lane

[Exits: north east south west]
A ranger trainee walks in.
A large wolf walks in.
A fighting falcon flies in.

<398/715Hp 347/399mv *none*><no opponent/no opponent standing/><><city (outside)> south
Meadow Lane

[Exits: north south]
A fighting falcon flies in.
A large wolf walks in.
A ranger trainee walks in.

<398/715Hp 345/399mv *none*><no opponent/no opponent standing/><><city (outside)> south
Meadow Lane

[Exits: north south west]
A ranger trainee walks in.
A large wolf walks in.
A fighting falcon flies in.

<398/715Hp 343/399mv *none*><no opponent/no opponent standing/><><city (outside)> south
Meadow Lane

[Exits: north east south west]
Cyril the gardener is here, admiring his hard work.
A fighting falcon flies in.
A large wolf walks in.
A ranger trainee walks in.

<398/715Hp 341/399mv *none*><no opponent/no opponent standing/><><city (outside)> south
South Gate of Timaran

[Exits: north south up]
A member of the Timaran city day watch keeps an eye out.
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
A ranger trainee walks in.
A large wolf walks in.
A fighting falcon flies in.

<398/715Hp 339/399mv *none*><no opponent/no opponent standing/><><city (outside)> south
A Wooden Bridge South of Timaran

[Exits: north south down]
Golden coat gleaming in the light, a stallion with slightly dented armor stands here.
A fighting falcon flies in.
A large wolf walks in.
A ranger trainee walks in.

<398/715Hp 338/399mv *none*><no opponent/no opponent standing/><><inside (indoors)> mount golden
You mount a golden Asc'Liena stallion.

<398/715Hp 338/399mv *none*><no opponent/no opponent mounted/><><inside (indoors)> l
A Wooden Bridge South of Timaran
S-S-+-*| A small wooden bridge has been constructed here, its light
| || but sturdy planks carrying it over the River Adelon. At the
+ o| sides of the bridge a guardrail has been added for both safety
| | and aesthetic value. You notice that the planks have begun
@ | to balk slightly from age, as if the bridge had been used
| | to transport something heavy out of the city.
* |
| |
* |
---------+

[Exits: north south down]
(Charmed) A ranger trainee is here, ready for action.
(Charmed) A large, ferocious wolf is here.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) Golden coat gleaming in the light, a stallion with slightly dented armor stands here, ridden by you.

<398/715Hp 338/399mv *none*><no opponent/no opponent mounted/><><inside (indoors)> where
Players near you in Dragon Sea:
<PK> Savanti A Wooden Bridge South of Timaran

<398/715Hp 338/399mv *none*><no opponent/no opponent mounted/><><inside (indoors)> n
South Gate of Timaran

[Exits: north south up]
A member of the Timaran city day watch keeps an eye out.
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
A ranger trainee walks in.
A large wolf walks in.
A fighting falcon flies in.

<398/715Hp 337/399mv *none*><no opponent/no opponent mounted/><><city (outside)> n
Meadow Lane

[Exits: north east south west]
Cyril the gardener is here, admiring his hard work.
A fighting falcon flies in.
A large wolf walks in.
A ranger trainee walks in.

<398/715Hp 336/399mv *none*><no opponent/no opponent mounted/><><city (outside)> n
where pk
Meadow Lane

[Exits: north south west]
A ranger trainee walks in.
A large wolf walks in.
A fighting falcon flies in.

<398/715Hp 335/399mv *none*><no opponent/no opponent mounted/><><city (outside)> north
Players near you:
<PK> Kryton Meadow Lane
<PK> Savanti Meadow Lane

<398/715Hp 335/399mv *none*><no opponent/no opponent mounted/><><city (outside)>
Meadow Lane

[Exits: north south]
A fighting falcon flies in.
A large wolf walks in.
A ranger trainee walks in.

<398/715Hp 334/399mv *none*><no opponent/no opponent mounted/><><city (outside)> north
Meadow Lane

[Exits: north east south west]
A ranger trainee walks in.
A large wolf walks in.
A fighting falcon flies in.

<398/715Hp 333/399mv *none*><no opponent/no opponent mounted/><><city (outside)> north
Meadow Lane

[Exits: north east south west]
A fighting falcon flies in.
A large wolf walks in.
A ranger trainee walks in.

<398/715Hp 332/399mv *none*><no opponent/no opponent mounted/><><city (outside)> north
Meadow Lane

[Exits: north east south west]
A ranger trainee walks in.
A large wolf walks in.
A fighting falcon flies in.

<398/715Hp 331/399mv *none*><no opponent/no opponent mounted/><><city (outside)> Dirt kryton
They aren't here.

<398/715Hp 331/399mv *none*><no opponent/no opponent mounted/><><city (outside)> north
City Centre of Timaran

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A beautiful marble fountain stands in the centre of the square.
(Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
The Town Crier stands here, yelling the daily news.
A fighting falcon flies in.
A large wolf walks in.
A ranger trainee walks in.

<398/715Hp 330/399mv *none*><no opponent/no opponent mounted/><><city (outside)> north
Travellers Way

[Exits: north east south west]
Selena the Mayor of Timaran is here, smiling happily to all.
A ranger trainee walks in.
A large wolf walks in.
A fighting falcon flies in.

<398/715Hp 329/399mv *none*><no opponent/no opponent mounted/><><city (outside)> north
Travellers Way

[Exits: north east south]
A member of the Timaran city day watch keeps an eye out.
A fighting falcon flies in.
A large wolf walks in.
A ranger trainee walks in.

<398/715Hp 328/399mv *none*><no opponent/no opponent mounted/><><city (outside)> north
Travellers Way

[Exits: north east south west]
A ranger trainee walks in.
A large wolf walks in.
A fighting falcon flies in.

<398/715Hp 327/399mv *none*><no opponent/no opponent mounted/><><city (outside)> north
Travellers Way, near the North Gate

[Exits: north east south]
A fighting falcon flies in.
A large wolf walks in.
A ranger trainee walks in.

<398/715Hp 326/399mv *none*><no opponent/no opponent mounted/><><city (outside)> north
North Gate of Timaran

[Exits: north south up]
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
The caravan attendant is here, with caravans for hire.
A ranger trainee walks in.
A large wolf walks in.
A fighting falcon flies in.

<398/715Hp 325/399mv *none*><no opponent/no opponent mounted/><><city (outside)> north
A rock outcropping

[Exits: south west down]
(White Aura) Dinswel the Ranger stands here.
A fighting falcon flies in.
A large wolf climbs in.
A ranger trainee climbs in.
Dinswel searches high and low for something.

<398/715Hp 324/399mv *none*><no opponent/no opponent mounted/><><mountain (outside)> north
Alas, you cannot go that way.

<398/715Hp 324/399mv *none*><no opponent/no opponent mounted/><><mountain (outside)> west
A Small Clearing

[Exits: east west]
A ranger trainee walks in.
A fighting falcon flies in.

<398/715Hp 323/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> west
A Beautiful Clearing

[Exits: east west]
A fighting falcon flies in.
A ranger trainee walks in.

<398/715Hp 322/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> west
A Large Cave

[Exits: north east]
A long-extinguished firepit is here, with something glittering in it.
A ranger trainee walks in.
A fighting falcon flies in.

<398/715Hp 321/399mv *none*><no opponent/no opponent mounted/><><cave (indoors)> north
A Wide Path

[Exits: north south west]
A huge black and white mottled wolf is here.
A huge black and white mottled wolf is here.
A fighting falcon flies in.
A ranger trainee walks in.

<398/715Hp 320/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> north
A Wide Path

[Exits: north south]
A ranger trainee walks in.
A fighting falcon flies in.

<398/715Hp 319/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> north
A Moss Covered Path

[Exits: east south west]
A red-headed woman in fine leather sets snares for intruders.
A fighting falcon flies in.
A ranger trainee walks in.

<398/715Hp 318/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> west
A Moss Covered Path

[Exits: east west]
A small orange fox is here.
A brown nkni is here, wandering lazily about.
A ranger trainee walks in.
A fighting falcon flies in.

<398/715Hp 317/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> west
A Moss Covered Path

[Exits: east west]
A small fox is here.
A rotund man in fine leather forages in the forest.
A fighting falcon flies in.
A ranger trainee walks in.

<398/715Hp 316/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> west
A Moss Covered Path

[Exits: north east south]
A dim and servantile kerit is here, carrying a heavy load.
A lanky young man is here, looking somewhat lost.
A ranger trainee walks in.
A fighting falcon flies in.

<398/715Hp 315/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> north
A Moss Covered Path

[Exits: north south west]
A brown nkni is here, wandering lazily about.
A fighting falcon flies in.
A ranger trainee walks in.

<398/715Hp 314/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> north
west
A Moss Covered Path

[Exits: north south]
A ranger trainee walks in.
A fighting falcon flies in.

<398/715Hp 313/399mv *none*><no opponent/no opponent mounted/><><forest (outside)>
The night has begun.

<411/715Hp 367/399mv *none*><no opponent/no opponent mounted/><><forest (outside)>
Alas, you cannot go that way.

<411/715Hp 367/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> north
A Moss Covered Path

[Exits: south west]
A fighting falcon flies in.
A ranger trainee walks in.

<411/715Hp 366/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> west
north
A Moss Covered Path

[Exits: north east]
A red-headed woman in fine leather sets snares for intruders.
A ranger trainee walks in.
A fighting falcon flies in.

<411/715Hp 365/399mv *none*><no opponent/no opponent mounted/><><forest (outside)>
A Moss Covered Path

[Exits: north south]
A fighting falcon flies in.
A ranger trainee walks in.

<411/715Hp 364/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> herb
You search the area for some herbs.
You feel much better.

<638/715Hp 364/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> where
Players near you in Unsiliel Wood:
<PK> Savanti A Moss Covered Path

<638/715Hp 364/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> dismount
You dismount from a golden Asc'Liena stallion.

<638/715Hp 364/399mv *none*><no opponent/no opponent standing/><><forest (outside)> l
A Moss Covered Path
| A crowded path covered with brightly colored green moss
| meanders awkwardly between tall trees covered with dark
f-f-f | brown bark and thin branches weighed down with large numbers
| | | of needles. Simfea, Carss, Fiek, and a few other types
* @ | of bushes surround the trees, though few of them are blooming
| | with the little light that is able to get to them during
f-f | daylight hours. A very large golden-brown tree stands to
| | the west, much out of place among the other trees. The
f | rustling of the needle covered branches rubbing against
---------+ one another fills the air.

[Exits: north south]
(Camouflage) (Charmed) A ranger trainee is here, ready for action.
(Charmed) A large, ferocious wolf is here.
(Charmed) A fierce, fighting falcon perches here.
Golden coat gleaming in the light, a stallion with slightly dented armor stands here.

<638/715Hp 364/399mv *none*><no opponent/no opponent standing/><><forest (outside)> mount gold
You mount a golden Asc'Liena stallion.

<638/715Hp 364/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> where
Players near you in Unsiliel Wood:
<PK> Savanti A Moss Covered Path

<638/715Hp 364/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> where pk
Players near you:
<PK> Savanti A Moss Covered Path

<638/715Hp 364/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> eq
You are using:
<used as light> (Glowing) an elven globe of light
<worn on finger> (Glowing) (Humming) a dragonblood mithril-white claddagh of evisceration
<worn on finger> (Glowing) (Humming) a dragonblood mithril-white claddagh of evisceration
<worn around neck> (Glowing) (Humming) a dragonblood mithril-white ascot of evisceration
<worn around neck> (Glowing) (Humming) a dragonblood mithril-white ascot of evisceration
<worn on head> something.
<worn on torso> something.
<worn on arms> something.
<worn on hands> a pair of dragonblood spiked gauntlets of evisceration
<worn on legs> (Humming) some black-tinged dragonscale legplates
<worn on feet> something.
<worn as shield> (Glowing) a gem-studded golden buckler
<worn about body> something.
<worn about waist> something.
<worn around wrist> something.
<worn around wrist> something.
<wielded> (Glowing) (Humming) 'xel Morak', the Sword of Seasons
<stored in quiver> ranger ice arrows (27)
<floating nearby> (Glowing) (Humming) a dragonblood flawless ioun
<tattooed> a column of light forming the Legendary "Shadowbane"
<behind shield> some yew ranger javelins (7)

<638/715Hp 364/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> where pk
Players near you:
<PK> Savanti A Moss Covered Path

<638/715Hp 364/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> south
A Moss Covered Path

[Exits: north east]
A red-headed woman in fine leather sets snares for intruders.
A ranger trainee walks in.
A fighting falcon flies in.

<638/715Hp 363/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> south
Alas, you cannot go that way.

<638/715Hp 363/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> where pk
Players near you:
<PK> Savanti A Moss Covered Path

<638/715Hp 363/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> east
A Moss Covered Path

[Exits: south west]
A fighting falcon flies in.
A ranger trainee walks in.

<638/715Hp 362/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> south
A Moss Covered Path

[Exits: north south]
A ranger trainee walks in.
A fighting falcon flies in.

<638/715Hp 361/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> south
A Moss Covered Path

[Exits: north south west]
A dim and servantile kerit is here, carrying a heavy load.
A lanky young man is here, looking somewhat lost.
A fighting falcon flies in.
A ranger trainee walks in.

<638/715Hp 360/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> east
Alas, you cannot go that way.

<638/715Hp 360/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> south
A Moss Covered Path

[Exits: north east south]
A small fox is here.
A ranger trainee walks in.
A fighting falcon flies in.

<638/715Hp 359/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> east
A Moss Covered Path

[Exits: east west]
A rotund man in fine leather forages in the forest.
A fighting falcon flies in.
A ranger trainee walks in.

<638/715Hp 358/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> east
A Moss Covered Path

[Exits: east west]
A brown nkni is here, wandering lazily about.
A ranger trainee walks in.
A fighting falcon flies in.

<638/715Hp 357/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> east
A Moss Covered Path

[Exits: east south west]
A small orange fox is here.
A red-headed woman in fine leather sets snares for intruders.
A fighting falcon flies in.
A ranger trainee walks in.

<638/715Hp 356/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> where pk
Players near you:
<PK> Savanti A Moss Covered Path

<638/715Hp 356/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> east
A Moss Covered Path

[Exits: north east west]
A ranger trainee walks in.
A fighting falcon flies in.

<638/715Hp 355/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> east
A Moss Covered Path

[Exits: south west]
A fighting falcon flies in.
A ranger trainee walks in.

<651/715Hp 398/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> west
A Moss Covered Path

[Exits: north east west]
A ranger trainee walks in.
A fighting falcon flies in.

<651/715Hp 397/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> west
A Moss Covered Path

[Exits: east south west]
A small orange fox is here.
A red-headed woman in fine leather sets snares for intruders.
A fighting falcon flies in.
A ranger trainee walks in.

<651/715Hp 396/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> south
A Wide Path

[Exits: north south]
A ranger trainee walks in.
A fighting falcon flies in.

<651/715Hp 395/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> south
A Wide Path

[Exits: north south west]
A huge black and white mottled wolf is here.
A huge black and white mottled wolf is here.
A fighting falcon flies in.
A ranger trainee walks in.

<651/715Hp 394/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> south
A Large Cave

[Exits: north east]
A long-extinguished firepit is here, with something glittering in it.
A ranger trainee walks in.
A large wolf walks in.
A fighting falcon flies in.

<651/715Hp 393/399mv *none*><no opponent/no opponent mounted/><><cave (indoors)> where pk
east
Players near you:
<PK> Savanti A Large Cave

<651/715Hp 393/399mv *none*><no opponent/no opponent mounted/><><cave (indoors)>
A Beautiful Clearing

[Exits: east west]
A fighting falcon flies in.
A large wolf walks in.
A ranger trainee walks in.

<651/715Hp 392/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> east
A Small Clearing

[Exits: east west]
A ranger trainee walks in.
A fighting falcon flies in.

<651/715Hp 391/399mv *none*><no opponent/no opponent mounted/><><forest (outside)> east
A rock outcropping

[Exits: south west down]
(White Aura) Dinswel the Ranger stands here.
A fighting falcon flies in.
A ranger trainee climbs in.
Dinswel searches high and low for something.

<651/715Hp 390/399mv *none*><no opponent/no opponent mounted/><><mountain (outside)> where pk
Players near you:
<PK> Kryton A bridge across Clearwater Lake
<PK> Savanti A rock outcropping

<651/715Hp 390/399mv *none*><no opponent/no opponent mounted/><><mountain (outside)> south
North Gate of Timaran

[Exits: north south up]
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
The caravan attendant is here, with caravans for hire.
A ranger trainee walks in.
A large wolf walks in.
A fighting falcon flies in.

<651/715Hp 389/399mv *none*><no opponent/no opponent mounted/><><city (outside)> south
Travellers Way, near the North Gate

[Exits: north east south]
A fighting falcon flies in.
A large wolf walks in.
A ranger trainee walks in.

<651/715Hp 388/399mv *none*><no opponent/no opponent mounted/><><city (outside)> south
Travellers Way

[Exits: north east south west]
A member of the Timaran city night watch keeps an eye out.
A ranger trainee walks in.
A large wolf walks in.
A fighting falcon flies in.

<651/715Hp 387/399mv *none*><no opponent/no opponent mounted/><><city (outside)> south
Travellers Way

[Exits: north east south]
A fighting falcon flies in.
A large wolf walks in.
A ranger trainee walks in.

<651/715Hp 386/399mv *none*><no opponent/no opponent mounted/><><city (outside)> north
Travellers Way

[Exits: north east south west]
A member of the Timaran city night watch keeps an eye out.
A ranger trainee walks in.
A large wolf walks in.
A fighting falcon flies in.

<651/715Hp 385/399mv *none*><no opponent/no opponent mounted/><><city (outside)> north
Travellers Way, near the North Gate

[Exits: north east south]
A fighting falcon flies in.
A large wolf walks in.
A ranger trainee walks in.

<651/715Hp 384/399mv *none*><no opponent/no opponent mounted/><><city (outside)> north
North Gate of Timaran

[Exits: north south up]
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
The caravan attendant is here, with caravans for hire.
A ranger trainee walks in.
A large wolf walks in.
A fighting falcon flies in.

<651/715Hp 383/399mv *none*><no opponent/no opponent mounted/><><city (outside)> north
A rock outcropping

[Exits: south west down]
(White Aura) Dinswel the Ranger stands here.
A fighting falcon flies in.
A large wolf climbs in.
A ranger trainee climbs in.
Dinswel searches high and low for something.

<651/715Hp 382/399mv *none*><no opponent/no opponent mounted/><><mountain (outside)> Dirt kryton
They aren't here.

<651/715Hp 382/399mv *none*><no opponent/no opponent mounted/><><mountain (outside)> down
A small grove along a cobblestone path

[Exits: south west up]
(White Aura) Laudwin stands here.
A ranger trainee walks in.
A large wolf walks in.
A fighting falcon flies in.

<651/715Hp 381/399mv *none*><no opponent/no opponent mounted/><><road (outside)> Dirt kryton
They aren't here.

<651/715Hp 381/399mv *none*><no opponent/no opponent mounted/><><road (outside)> where pk
Players near you:
<PK> Kryton A cobblestone path
<PK> Savanti A small grove along a cobblestone path

<651/715Hp 381/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
A cobblestone path

[Exits: east south west]
A small hobgoblin seems to be searching for something.
A fighting falcon flies in.
A large wolf walks in.
A ranger trainee walks in.

<651/715Hp 380/399mv *none*><no opponent/no opponent mounted/><><road (outside)> scan a
Dirt kryton
You scan all around.
*** Range 1 (east) ***
(White Aura) Laudwin stands here.
*** Range 1 (south) ***
A small hobgoblin seems to be searching for something.
A small hobgoblin seems to be searching for something.
*** Range 2 (south) ***
A small hobgoblin seems to be searching for something.
*** Range 3 (west) ***
(Charmed) A snotty old rottweiler is here, guarding its master.
Kryton is here.

<651/715Hp 380/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
They aren't here.

<651/715Hp 380/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
A cobblestone path

[Exits: north east south west]
A ranger trainee walks in.
A large wolf walks in.
A fighting falcon flies in.

<651/715Hp 379/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
west
A bridge through shallow water

[Exits: north east south west]
A fighting falcon flies in.
A large wolf walks in.
A ranger trainee walks in.

<651/715Hp 378/399mv *none*><no opponent/no opponent mounted/><><road (outside)> Dirt kryton
A bridge across Clearwater Lake

[Exits: north east south west]
A ranger trainee walks in.
A large wolf walks in.
A fighting falcon flies in.

<651/715Hp 377/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
They aren't here.

<651/715Hp 377/399mv *none*><no opponent/no opponent mounted/><><road (outside)> Dirt kryton
west
They aren't here.

<651/715Hp 377/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
A bridge across Clearwater Lake

[Exits: north east south west]
A fighting falcon flies in.
A large wolf walks in.
A ranger trainee walks in.

<651/715Hp 376/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
A bridge across Clearwater Lake

[Exits: north east south west]
A ranger trainee walks in.
A large wolf walks in.
A fighting falcon flies in.

<651/715Hp 375/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
A ravine overlooking Clearwater Lake

[Exits: east west]
A fighting falcon flies in.
A large wolf walks in.
A ranger trainee walks in.

<651/715Hp 374/399mv *none*><no opponent/no opponent mounted/><><road (outside)> west
west
A path at the base of the mountain

[Exits: east up]
(Charmed) A snotty old rottweiler is here, guarding its master.
(White Aura) Kryton is here.
A ranger trainee climbs in.
A large wolf climbs in.
A fighting falcon flies in.

<651/715Hp 373/399mv *none*><no opponent/no opponent mounted/><><mountain (outside)>
You yell 'Help! I am being attacked by Kryton!'
Kryton concentrates on his combat style to prevent you from dodging.
Kryton's acidic bite devastates you!
Kryton's acidic bite devastates you!
Kryton is in excellent condition.

<588/715Hp 373/399mv *Kryton*><shaft/offensive mounted/ground><><mountain (outside)>
No way! You are still fighting!
Kryton is in excellent condition.

<588/715Hp 373/399mv *Kryton*><shaft/offensive mounted/ground><><mountain (outside)> Dirt kryton
Kryton is blinded by the dirt in his eyes!
Your kicked dirt scratches Kryton.
Kryton has a few scratches.

<588/715Hp 373/399mv *Kryton*><shaft/offensive mounted/ground><><mountain (outside)>
Your shield jolts under Kryton's acidic bite, but holds.
Kryton's sting decimates you!
Your torrent MUTILATES Kryton!
A fighting falcon's scratch injures Kryton.
Kryton has a few scratches.

<560/715Hp 373/399mv *Kryton*><shaft/offensive mounted/ground><><mountain (outside)> wear xel
dual dagger

Kryton surges with power.
Kryton strikes you with his weapon and attempts to hobble you.
Kryton's hobble wounds you.
You clutch your leg painfully as you begin to hobble.
Kryton has a few scratches.

<542/715Hp 373/399mv *Kryton*><shaft/offensive mounted/ground><><mountain (outside)>
Kryton rubs the dirt out of his eyes, but they're still watering.
A large wolf's bite injures Kryton.
Kryton's acidic bite maims you!
Your torrent MUTILATES Kryton!
Your weapon advantage overcomes Kryton's parry attempt.
Your freezing bite DISMEMBERS Kryton!
Kryton has some small wounds and bruises.

<509/715Hp 373/399mv *Kryton*><shaft/offensive mounted/ground><><mountain (outside)> wear bow
You do not have that item.
Kryton has some small wounds and bruises.

<509/715Hp 373/399mv *Kryton*><shaft/offensive mounted/ground><><mountain (outside)>
You stop using some yew ranger javelins.
You stop using a gem-studded golden buckler as a shield.
You wield an icicle in your off-hand.
An icicle feels like a part of you!
Kryton has some small wounds and bruises.

<509/715Hp 373/399mv *Kryton*><shaft/offensive mounted/ground><><mountain (outside)>
Kryton's riposte MASSACRES a fighting falcon!
A large wolf's bite injures Kryton.
Kryton's acidic bite devastates you!
You parry Kryton's acidic bite.
Kryton parries your freezing bite with a hasty swing from his off-hand weapon.
Kryton has some small wounds and bruises.

<477/715Hp 373/399mv *Kryton*><shaft/offensive mounted/ground><><mountain (outside)>
You stop wielding an icicle.
You stop wielding 'Xel Morak', the Sword of Seasons.
You wield a ranger's bow as a favoured weapon.
A ranger's bow feels like a part of you!
Kryton has some small wounds and bruises.

<477/715Hp 373/399mv *Kryton*><shaft/offensive mounted/ground><><mountain (outside)>
Kryton stops wielding something.
Kryton has some small wounds and bruises.

<477/715Hp 373/399mv *Kryton*><shaft/none mounted/ground><><mountain (outside)>
Kryton wears a kite shield bearing the crest of Solace as a shield.
Kryton has some small wounds and bruises.

<477/715Hp 373/399mv *Kryton*><shaft/defensive mounted/ground><><mountain (outside)> part

You stab at Kryton with an arrow at point blank range.
Kryton stumbles and barely dodges your arrow.
Kryton blocks your arrow with his shield.
Kryton blocks your arrow with his shield.
Kryton's acidic bite devastates you!
Kryton's acidic bite MUTILATES you!
Kryton's acidic bite MUTILATES you!
Kryton has some small wounds and bruises.

<368/715Hp 373/399mv *Kryton*><shaft/defensive mounted/ground><><mountain (outside)>
You flee from combat!
You take a last shot at Kryton as you attempt a getaway.
Your parting shot MASSACRES Kryton!
A ravine overlooking Clearwater Lake

[Exits: east west]
A ranger trainee walks in.
You lose control of your mount in your wounded state.
A large wolf walks in.

<368/715Hp 362/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
Kryton walks in.
A snotty old rottweiler walks in.

<368/715Hp 362/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
You yell 'Help! I am being attacked by Kryton!'
Kryton's acidic bite devastates you!
Kryton's weapon advantage overcomes your parry attempt.
Kryton's acidic bite maims you!
Kryton has some small wounds and bruises.

<304/715Hp 362/399mv *Kryton*><shaft/defensive mounted/ground><><road (outside)> lt

You stab at Kryton with an arrow at point blank range.
Your point blank stab DISMEMBERS Kryton!
Kryton's acidic bite devastates you!
Kryton's weapon advantage overcomes your parry attempt.
Kryton concentrates on his combat style to inflict more damage.
Kryton's acidic bite DISEMBOWELS you!
Kryton's weapon advantage overcomes your parry attempt.
Kryton's acidic bite MUTILATES you!
Kryton's shield wobbles and barely deflects your freezing bite.
Kryton has quite a few wounds.

<185/715Hp 362/399mv *Kryton*><shaft/defensive mounted/ground><><road (outside)> flee
flee
Stop fighting first!
Kryton has quite a few wounds.

<185/715Hp 362/399mv *Kryton*><shaft/defensive mounted/ground><><road (outside)>
You flee from combat!
A bridge across Clearwater Lake

[Exits: north east south west]
A ranger trainee walks in.

<185/715Hp 361/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
You aren't fighting anyone.

<196/715Hp 399/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
Kryton walks in.
A snotty old rottweiler walks in.

<196/715Hp 399/399mv *none*><no opponent/no opponent mounted/><><road (outside)> flee
You aren't fighting anyone.
Your leg recovers enough to move normally again.
Kryton's eyes stop watering.

<196/715Hp 399/399mv *none*><no opponent/no opponent mounted/><><road (outside)>
You yell 'Help! I am being attacked by Kryton!'
Kryton concentrates on his combat style to prevent you from dodging.
Kryton's acidic bite decimates you!
Kryton has quite a few wounds.

<168/715Hp 399/399mv *Kryton*><shaft/defensive mounted/ground><><road (outside)> east
No way! You are still fighting!
Kryton has quite a few wounds.

<168/715Hp 399/399mv *Kryton*><shaft/defensive mounted/ground><><road (outside)> east
flee
No way! You are still fighting!
Kryton has quite a few wounds.

<168/715Hp 399/399mv *Kryton*><shaft/defensive mounted/ground><><road (outside)>
You flee from combat!
Clearwater Lake

[Exits: north east south down]
A ranger trainee swims in.

<168/715Hp 398/399mv *none*><no opponent/no opponent mounted/><><pond (outside)> east
Clearwater Lake

[Exits: north east south west down]
A ranger trainee swims in.

<168/715Hp 397/399mv *none*><no opponent/no opponent mounted/><><pond (outside)> east
Clearwater Lake

[Exits: north east south west down]
A ranger trainee swims in.

<168/715Hp 396/399mv *none*><no opponent/no opponent mounted/><><pond (outside)> east
south
Shallow water on the eastern shore

[Exits: north east south west]
A small hobgoblin seems to be searching for something.
A ranger trainee swims in.

<168/715Hp 395/399mv *none*><no opponent/no opponent mounted/><><river (outside)> east
Along the shore

[Exits: north east west]
A ranger trainee walks in.

<168/715Hp 394/399mv *none*><no opponent/no opponent mounted/><><field (outside)> get recall haver
quaf recall
Among the vallenwoods

[Exits: north east west]
A small hobgoblin seems to be searching for something.
A ranger trainee walks in.

<168/715Hp 393/399mv *none*><no opponent/no opponent mounted/><><forest (outside)>
You get a perfect potion of recall from a handy haversack.

<168/715Hp 393/399mv *none*><no opponent/no opponent mounted/><><forest (outside)>
You quaff a perfect potion of recall.
The Quire of the Cathedral of Valour

[Exits: east west]

<168/715Hp 196/399mv *none*><no opponent/no opponent standing/><><inside (indoors)> e
The Nave of the Cathedral of Valour

[Exits: south west]
A knight of the Hallowed Crown patrols the area diligently.
A Knight of the Hallowed Crown looks at you sternly.

<168/715Hp 195/399mv *none*><no opponent/no opponent standing/><><inside (indoors)> s
Gates of Valour's Cathedral

[Exits: north east south]

<168/715Hp 194/399mv *none*><no opponent/no opponent standing/><><city (outside)> e
e
Bridge over the Bay of Vamana

[Exits: east west]
A Valourian sentry stands on duty, guarding the bridge.

<168/715Hp 192/399mv *none*><no opponent/no opponent standing/><><city (outside)> eq
Bridge over the Bay of Vamana

[Exits: east west]

<168/715Hp 190/399mv *none*><no opponent/no opponent standing/><><city (outside)> e
You are using:
<used as light> (Glowing) an elven globe of light
<worn on finger> (Glowing) (Humming) a dragonblood mithril-white claddagh of evisceration
<worn on finger> (Glowing) (Humming) a dragonblood mithril-white claddagh of evisceration
<worn around neck> (Glowing) (Humming) a dragonblood mithril-white ascot of evisceration
<worn around neck> (Glowing) (Humming) a dragonblood mithril-white ascot of evisceration
<worn on head> something.
<worn on torso> something.
<worn on arms> something.
<worn on hands> a pair of dragonblood spiked gauntlets of evisceration
<worn on legs> (Humming) some black-tinged dragonscale legplates
<worn on feet> something.
<worn about body> something.
<worn about waist> something.
<worn around wrist> something.
<worn around wrist> something.
<wielded two-handed> (Glowing) a ranger's bow
<stored in quiver> ranger ice arrows (25)
<floating nearby> (Glowing) (Humming) a dragonblood flawless ioun
<tattooed> a column of light forming the Legendary "Shadowbane"

<168/715Hp 190/399mv *none*><no opponent/no opponent standing/><><city (outside)> e
Bridge over the Bay of Vamana

[Exits: east west]

<168/715Hp 188/399mv *none*><no opponent/no opponent standing/><><city (outside)> e
Bridge over the Bay of Vamana

[Exits: east west]

<168/715Hp 186/399mv *none*><no opponent/no opponent standing/><><city (outside)> e
Bridge over the Bay of Vamana

[Exits: east west]
A Valourian sentry stands on duty, guarding the bridge.

<168/715Hp 184/399mv *none*><no opponent/no opponent standing/><><city (outside)>
Queen Victoria's Needle

[Exits: north east south west]
A golden needle thrust into a marble platform extends high overhead.
(Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
A knight of the Hallowed Crown patrols the area diligently.
A noble of Valour walks down the street.
A Knight of the Hallowed Crown looks at you sternly.

<168/715Hp 182/399mv *none*><no opponent/no opponent standing/><><city (outside)> w
Bridge over the Bay of Vamana

[Exits: east west]
A Valourian sentry stands on duty, guarding the bridge.

<168/715Hp 180/399mv *none*><no opponent/no opponent standing/><><city (outside)> w
Bridge over the Bay of Vamana

[Exits: east west]

<168/715Hp 178/399mv *none*><no opponent/no opponent standing/><><city (outside)> w
w
Bridge over the Bay of Vamana

[Exits: east west]

<168/715Hp 176/399mv *none*><no opponent/no opponent standing/><><city (outside)> w
Bridge over the Bay of Vamana

[Exits: east west]

<168/715Hp 174/399mv *none*><no opponent/no opponent standing/><><city (outside)>
Bridge over the Bay of Vamana

[Exits: east west]
A Valourian sentry stands on duty, guarding the bridge.

<168/715Hp 172/399mv *none*><no opponent/no opponent standing/><><city (outside)> w
s
Gates of Valour's Cathedral

[Exits: north east south]

<168/715Hp 170/399mv *none*><no opponent/no opponent standing/><><city (outside)>
A plume of smoke billows from the nearby nexus.

<168/715Hp 170/399mv *none*><no opponent/no opponent standing/><><city (outside)> s
Bridge over the Bay of Vamana

[Exits: north south]
A knight of the Hallowed Crown patrols the area diligently.
A Valourian sentry stands on duty, guarding the bridge.
A Knight of the Hallowed Crown looks at you sternly.

<168/715Hp 168/399mv *none*><no opponent/no opponent standing/><><city (outside)> s
Bridge over the Bay of Vamana

[Exits: north south]
A knight of the Hallowed Crown patrols the area diligently.
A knight of the Hallowed Crown patrols the area diligently.
A Knight of the Hallowed Crown looks at you sternly.
A Knight of the Hallowed Crown looks at you sternly.

<168/715Hp 166/399mv *none*><no opponent/no opponent standing/><><city (outside)> s
Bridge over the Bay of Vamana

[Exits: north south]
A member of the Valourian special forces is riding on a powerful steed.
The bridge creaks beneath your feet.

<168/715Hp 164/399mv *none*><no opponent/no opponent standing/><><city (outside)> s
Bridge over the Bay of Vamana

[Exits: north south]

<168/715Hp 162/399mv *none*><no opponent/no opponent standing/><><city (outside)> s
Bridge over the Bay of Vamana

[Exits: north south]
A Valourian sentry stands on duty, guarding the bridge.

<168/715Hp 160/399mv *none*><no opponent/no opponent standing/><><city (outside)>
The Monument of Saint Torin

[Exits: north south west]
A statue of Torin straddled upon the back of a mighty warhorse.

<168/715Hp 158/399mv *none*><no opponent/no opponent standing/><><city (outside)> s
Tribute Street

[Exits: north east south west]
A member of the Valourian special forces is riding on a powerful steed.
A member of the Valourian special forces is riding on a powerful steed.
A knight of the Hallowed Crown patrols the area diligently.

<168/715Hp 156/399mv *none*><no opponent/no opponent standing/><><city (outside)> s
Tribute Street

[Exits: north east south west]

<168/715Hp 154/399mv *none*><no opponent/no opponent standing/><><city (outside)> s
Tribute Street

[Exits: north east south west]

<168/715Hp 152/399mv *none*><no opponent/no opponent standing/><><city (outside)> s
Tribute Street

[Exits: north east south west]

<168/715Hp 150/399mv *none*><no opponent/no opponent standing/><><city (outside)> w
The Royal Stables

[Exits: east]
(Glowing) A sturdy donation box is ready to accept deposits.
A beautiful stallion with a shining brass coat grazes nearby.
A tiny rabbit is here, apparently saddled and bridled.
A small but speedy looking silver stallion is here.
A proud, powerful looking black stallion stomps its feet restlessly.
Golden coat gleaming in the light, a stallion with slightly dented armor stands here.
A tiny rabbit is here, apparently saddled and bridled.
A small but speedy looking silver stallion is here.
A large brown stallion wearing horse armor grazes nearby.
A beautiful stallion with a shining brass coat grazes nearby.
A proud, powerful looking black stallion stomps its feet restlessly.
A long-legged stallion stands here, grey coat and armor shining brightly.
A large stallion with a strange blue coat is here, hooves looking a little dirty.
Tinieblas the stablemaster tends to the horses.
Tinieblas the stablemaster says 'You look like you could use a rest, Savanti.'

<168/715Hp 149/399mv *none*><no opponent/no opponent standing/><><inside (indoors)> buy defen
buy defen
You buy a Defender potion.

<168/715Hp 149/399mv *none*><no opponent/no opponent standing/><><inside (indoors)>
You buy a Defender potion.

<168/715Hp 149/399mv *none*><no opponent/no opponent standing/><><inside (indoors)> e
Tribute Street

[Exits: north east south west]

<168/715Hp 148/399mv *none*><no opponent/no opponent standing/><><city (outside)> n
Tribute Street

[Exits: north east south west]

<168/715Hp 146/399mv *none*><no opponent/no opponent standing/><><city (outside)> n
Tribute Street

[Exits: north east south west]

<168/715Hp 144/399mv *none*><no opponent/no opponent standing/><><city (outside)> n
Tribute Street

[Exits: north east south west]
A member of the Valourian special forces is riding on a powerful steed.
A member of the Valourian special forces is riding on a powerful steed.
A knight of the Hallowed Crown patrols the area diligently.

<168/715Hp 142/399mv *none*><no opponent/no opponent standing/><><city (outside)> n
The Monument of Saint Torin

[Exits: north south west]
A statue of Torin straddled upon the back of a mighty warhorse.

<168/715Hp 140/399mv *none*><no opponent/no opponent standing/><><city (outside)> w
The Western Promenade

[Exits: east west]

<168/715Hp 138/399mv *none*><no opponent/no opponent standing/><><city (outside)> w
w
The Western Promenade

[Exits: north east west]

<168/715Hp 136/399mv *none*><no opponent/no opponent standing/><><city (outside)> w
The Western Promenade

[Exits: east west]

<168/715Hp 134/399mv *none*><no opponent/no opponent standing/><><city (outside)> w
The Western Promenade

[Exits: north east south west]

<168/715Hp 132/399mv *none*><no opponent/no opponent standing/><><city (outside)> w
West Gate of City of Valour

[Exits: east west]
A disciple of Sarich quietly observes the area.
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.

<168/715Hp 130/399mv *none*><no opponent/no opponent standing/><><city (outside)>
A Secluded Field

[Exits: north east west]

<168/715Hp 128/399mv *none*><no opponent/no opponent standing/><><field (outside)> w
Flattened Grass

[Exits: east south]
A huge block of ice stands here, despite being in bright sunlight.

<168/715Hp 126/399mv *none*><no opponent/no opponent standing/><><field (outside)> s
A Grassy Plateau

[Exits: north south west]

<168/715Hp 124/399mv *none*><no opponent/no opponent standing/><><field (outside)> w
A Peaceful Outpost

[Exits: east west]
A storm giant warrior is posted here.

<168/715Hp 123/399mv *none*><no opponent/no opponent standing/><><inside (indoors)> w
Along the Trail

[Exits: east south]

<168/715Hp 122/399mv *none*><no opponent/no opponent standing/><><field (outside)> s
Around a Meandering Trail

[Exits: north west]

<168/715Hp 120/399mv *none*><no opponent/no opponent standing/><><field (outside)> w
A Narrow Trail

[Exits: east west]

<168/715Hp 118/399mv *none*><no opponent/no opponent standing/><><field (outside)> w
n
Entrance to a Cave

[Exits: north east west]
A young bear cub sits sulking here.

<185/715Hp 170/399mv *none*><no opponent/no opponent standing/><><field (outside)>
Into Darkness

[Exits: south west]

<185/715Hp 169/399mv *none*><no opponent/no opponent standing/><><cave (indoors)> w
Total Darkness

[Exits: north east west]

<185/715Hp 167/399mv *none*><no opponent/no opponent standing/><><cave (indoors)> w
A Dark Passage

[Exits: east south]

<185/715Hp 165/399mv *none*><no opponent/no opponent standing/><><cave (indoors)> s
The Mouth of a Cave

[Exits: north west]

<185/715Hp 162/399mv *none*><no opponent/no opponent standing/><><hills (outside)> w
Around Storm Hill

[Exits: east west]

<185/715Hp 158/399mv *none*><no opponent/no opponent standing/><><hills (outside)> w
The Base of Storm Hill

[Exits: east south up]

<185/715Hp 155/399mv *none*><no opponent/no opponent standing/><><hills (outside)> s
An Obelisk

[Exits: north west]

<185/715Hp 153/399mv *none*><no opponent/no opponent standing/><><field (outside)> w
The Northern Shoreline

[Exits: east south]

<185/715Hp 151/399mv *none*><no opponent/no opponent standing/><><field (outside)> s
w
Walking on Dock

[Exits: north east west]
Ertgar the dockhand stands here, hard at work.

<185/715Hp 149/399mv *none*><no opponent/no opponent standing/><><road (outside)>
On A Wooden Dock

[Exits: north east south]

<185/715Hp 147/399mv *none*><no opponent/no opponent standing/><><road (outside)> n
where pk
A Small Pool

[Exits: north south]

<185/715Hp 145/399mv *none*><no opponent/no opponent standing/><><field (outside)> north
Players near you:
<PK> Savanti A Small Pool

<185/715Hp 145/399mv *none*><no opponent/no opponent standing/><><field (outside)> north
A Tall Flagpole

[Exits: north south west]
A rugged looking fisherman wanders around lost in thought.

<185/715Hp 143/399mv *none*><no opponent/no opponent standing/><><field (outside)>
On a Jetty

[Exits: south west]
A small wooden bench rests at the edge of the jetty.
A small golden crab scuttles about.

<185/715Hp 141/399mv *none*><no opponent/no opponent standing/><><field (outside)> west
The Sand Dune

[Exits: north east]

<185/715Hp 137/399mv *none*><no opponent/no opponent standing/><><sand (outside)> north
Lighter Sand

[Exits: south west]
A small seagull sits comfortably on the sand.

<185/715Hp 131/399mv *none*><no opponent/no opponent standing/><><sand (outside)> where pk
west
Players near you:
<PK> Savanti Lighter Sand

<185/715Hp 131/399mv *none*><no opponent/no opponent standing/><><sand (outside)>
A Small Rope Bridge

[Exits: east west]

<185/715Hp 127/399mv *none*><no opponent/no opponent standing/><><field (outside)> west
A Sparkling Estuary

[Exits: east south]
A small seagull sits comfortably on the sand.

<185/715Hp 123/399mv *none*><no opponent/no opponent standing/><><sand (outside)> south
Along the Seashore

[Exits: north east south west]

<185/715Hp 117/399mv *none*><no opponent/no opponent standing/><><sand (outside)> west
The Shoreline

[Exits: north east]

<185/715Hp 111/399mv *none*><no opponent/no opponent standing/><><sand (outside)> north
A Sandy Trail

[Exits: north south]
A seagull is here, making circles in the sky.
A seagull is here, making circles in the sky.

<185/715Hp 105/399mv *none*><no opponent/no opponent standing/><><sand (outside)> north
A Sandy Trail

[Exits: north south]
(Translucent) Alycla the crazed Illusionist stands here phasing in and out of existence.

<185/715Hp 99/399mv *none*><no opponent/no opponent standing/><><sand (outside)> north
west
A Sandy Trail

[Exits: south west]
A seagull is here, making circles in the sky.

<185/715Hp 93/399mv *none*><no opponent/no opponent standing/><><sand (outside)>
A Sandy Trail

[Exits: north east]

<185/715Hp 87/399mv *none*><no opponent/no opponent standing/><><sand (outside)> north
A Sandy Trail

[Exits: north south]
A seagull is here, making circles in the sky.
A seagull is here, making circles in the sky.

<185/715Hp 81/399mv *none*><no opponent/no opponent standing/><><sand (outside)> north
Outside the South Gate

[Exits: (gate north) south]
Some bright red banners stream down over the southern gates.
A large golden crab is toting an enormous pair of pincers.

<185/715Hp 77/399mv *none*><no opponent/no opponent standing/><><city (indoors)> north
The gate is closed.

<185/715Hp 77/399mv *none*><no opponent/no opponent standing/><><city (indoors)> where pk
Players near you:
<PK> Savanti Outside the South Gate

<185/715Hp 77/399mv *none*><no opponent/no opponent standing/><><city (indoors)> op n
You open the gate north of you.

<185/715Hp 77/399mv *none*><no opponent/no opponent standing/><><city (indoors)> n
n
Inside the South Gate

[Exits: north east south west]
A gate guard stands here, protecting the city from crime.
A gate guard stands here, protecting the city from crime.
A gate guard smiles at you.
A gate guard steps aside and allows you to walk by.
A gate guard smiles at you.
A gate guard steps aside and allows you to walk by.

<185/715Hp 75/399mv *none*><no opponent/no opponent standing/><><city (outside)> n
Illusion Avenue

[Exits: north east south]

<185/715Hp 73/399mv *none*><no opponent/no opponent standing/><><city (outside)> n
Illusion Avenue

[Exits: north south west]

<185/715Hp 71/399mv *none*><no opponent/no opponent standing/><><city (outside)> n
Town Square

[Exits: north east south west (cell down)]
A shimmering fountain flares with an illusionary aspect.

<185/715Hp 69/399mv *none*><no opponent/no opponent standing/><><city (outside)> dr
Illusion Avenue

[Exits: north east south]

<185/715Hp 67/399mv *none*><no opponent/no opponent standing/><><city (outside)> e
Drink what?

<185/715Hp 67/399mv *none*><no opponent/no opponent standing/><><city (outside)>
The Meat Stand

[Exits: west (down)]
Honund the butcher is here, displaying his produce.

<185/715Hp 66/399mv *none*><no opponent/no opponent standing/><><inside (indoors)> w
Illusion Avenue

[Exits: north east south]

<185/715Hp 65/399mv *none*><no opponent/no opponent standing/><><city (outside)> s
Town Square

[Exits: north east south west (cell down)]
A shimmering fountain flares with an illusionary aspect.

<185/715Hp 63/399mv *none*><no opponent/no opponent standing/><><city (outside)> e
Arcane Way

[Exits: east south west]

<185/715Hp 61/399mv *none*><no opponent/no opponent standing/><><city (outside)> e
Arcane Way

[Exits: north east west]

<185/715Hp 59/399mv *none*><no opponent/no opponent standing/><><city (outside)> e
Inside the East Gate

[Exits: north (gate east) south west]
A gate guard stands here, protecting the city from crime.
A gate guard stands here, protecting the city from crime.

<185/715Hp 57/399mv *none*><no opponent/no opponent standing/><><city (outside)> op e
You open the gate east of you.

<185/715Hp 57/399mv *none*><no opponent/no opponent standing/><><city (outside)> e
where
Outside the East Gate

[Exits: east west]

<185/715Hp 55/399mv *none*><no opponent/no opponent standing/><><city (indoors)> e
Players near you in Forest of Illusion:
<PK> Savanti Outside the East Gate

<185/715Hp 55/399mv *none*><no opponent/no opponent standing/><><city (indoors)>
A Dirt Path

[Exits: east west]
The white aura around your body fades.

<198/715Hp 108/399mv *none*><no opponent/no opponent standing/><><forest (outside)>
A forest warrior walks in.

<198/715Hp 108/399mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Forest of Illusion:
<PK> Savanti A Dirt Path

<198/715Hp 108/399mv *none*><no opponent/no opponent standing/><><forest (outside)> e
e
A Dirt Path

[Exits: east west]
A young and brightly coloured griffon plays in the forest.
A young and brightly coloured griffon plays in the forest.
A fuzzar is here, playing in the forest.

<198/715Hp 106/399mv *none*><no opponent/no opponent standing/><><forest (outside)>
A Dirt Path

[Exits: east west]
A finely crafted spear lies here glimmering strangely.

<198/715Hp 103/399mv *none*><no opponent/no opponent standing/><><forest (outside)> w
A Dirt Path

[Exits: east west]
A young and brightly coloured griffon plays in the forest.
A young and brightly coloured griffon plays in the forest.
A fuzzar is here, playing in the forest.

<198/715Hp 101/399mv *none*><no opponent/no opponent standing/><><forest (outside)> w
w
A Dirt Path

[Exits: east west]
(Translucent) A warrior of the forest patrols here, expecting trouble.

<198/715Hp 99/399mv *none*><no opponent/no opponent standing/><><forest (outside)>
Outside the East Gate

[Exits: east west]

<198/715Hp 98/399mv *none*><no opponent/no opponent standing/><><city (indoors)> close w
You close the gate west of you.

<198/715Hp 98/399mv *none*><no opponent/no opponent standing/><><city (indoors)> l
e
e
cam
Outside the East Gate
| You are outside the west gate of the town. A grey stone
| wall reaching at least 20 feet high soars above you blocking
| your view. Sitting on top of the wall is a few small birds.
| Draping down the walls are red banners inscribed with
@-f-f| golden magical symbols. A dirt path leads off to your
| west. A road leading into the city is through the gates
| to your west.
|
|
---------+

[Exits: east (gate west)]

<198/715Hp 98/399mv *none*><no opponent/no opponent standing/><><city (indoors)>
A Dirt Path

[Exits: east west]
(Translucent) A warrior of the forest patrols here, expecting trouble.

<198/715Hp 97/399mv *none*><no opponent/no opponent standing/><><forest (outside)>
A Dirt Path

[Exits: east west]
A young and brightly coloured griffon plays in the forest.
A young and brightly coloured griffon plays in the forest.
A fuzzar is here, playing in the forest.

<198/715Hp 95/399mv *none*><no opponent/no opponent standing/><><forest (outside)>
You attempt to camouflage yourself.

<198/715Hp 95/399mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Forest of Illusion:
<PK> Savanti A Dirt Path

<198/715Hp 95/399mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A Dirt Path

[Exits: east west]
A finely crafted spear lies here glimmering strangely.

<198/715Hp 92/399mv *none*><no opponent/no opponent standing/><><forest (outside)> east
north
Dense Forest

[Exits: north east west]
A pile of wood comes to life before your very eyes.

<198/715Hp 90/399mv *none*><no opponent/no opponent standing/><><forest (outside)>
Dense Forest

[Exits: north south]
A small fairy is here, dancing playfully in the forest.
A fuzzar is here, playing in the forest.

<198/715Hp 88/399mv *none*><no opponent/no opponent standing/><><forest (outside)> north
Dense Forest

[Exits: north south]
A finely crafted spear lies here glimmering strangely.

<198/715Hp 86/399mv *none*><no opponent/no opponent standing/><><forest (outside)> north
Hollow Trees

[Exits: east south]
A small fairy is here, dancing playfully in the forest.
A fuzzar is here, playing in the forest.
(Translucent) A warrior of the forest patrols here, expecting trouble.

<198/715Hp 83/399mv *none*><no opponent/no opponent standing/><><forest (outside)> east
Hollow Trees

[Exits: north west]
A finely crafted spear lies here glimmering strangely.
A young and brightly coloured griffon plays in the forest.

<198/715Hp 81/399mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A Woodland Path

[Exits: north south]
A small fairy is here, dancing playfully in the forest.

<198/715Hp 78/399mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A Woodland Path

[Exits: north south (illusion west)]

<198/715Hp 76/399mv *none*><no opponent/no opponent standing/><><forest (outside)> north
north
A Woodland Path

[Exits: north south]
A pile of wood comes to life before your very eyes.

<198/715Hp 74/399mv *none*><no opponent/no opponent standing/><><forest (outside)>
A Woodland Path

[Exits: north south west]
A fuzzar is here, playing in the forest.
(Translucent) A warrior of the forest patrols here, expecting trouble.
A young and brightly coloured griffon plays in the forest.
(Translucent) A warrior of the forest patrols here, expecting trouble.

<198/715Hp 72/399mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A Woodland Path

[Exits: north south]
A finely crafted spear lies here glimmering strangely.
(Translucent) A warrior of the forest patrols here, expecting trouble.
A pile of wood comes to life before your very eyes.

<198/715Hp 69/399mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A Woodland Path

[Exits: north south]
(Translucent) A warrior of the forest patrols here, expecting trouble.

<198/715Hp 66/399mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A Mystical Shoreline

[Exits: (vortex north) south west]
A magical spring flows here, inviting your thirst.

<198/715Hp 63/399mv *none*><no opponent/no opponent standing/><><sand (outside)> west
Along the Shoreline

[Exits: east west]
A small Sign has been staked into the ground here.
A fuzzar is here, playing in the forest.

<198/715Hp 60/399mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The Beginnings of a Thick Forest

[Exits: east south]

<198/715Hp 57/399mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Trail Intersection

[Exits: north south west]
(Translucent) A warrior of the forest patrols here, expecting trouble.
A pile of wood comes to life before your very eyes.

<198/715Hp 55/399mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A Worn Forest Trail

[Exits: east west]
A finely crafted spear lies here glimmering strangely.

<198/715Hp 53/399mv *none*><no opponent/no opponent standing/><><forest (outside)> west
Rocky Cliffs

[Exits: east west]
A rockling sits motionless upon the ground.
A rockling sits motionless upon the ground.

<198/715Hp 50/399mv *none*><no opponent/no opponent standing/><><hills (outside)> east
A Worn Forest Trail

[Exits: east west]
A finely crafted spear lies here glimmering strangely.

<198/715Hp 48/399mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A Trail Intersection

[Exits: north south west]
(Translucent) A warrior of the forest patrols here, expecting trouble.
A pile of wood comes to life before your very eyes.

<198/715Hp 45/399mv *none*><no opponent/no opponent standing/><><forest (outside)> south
south
A Forest Trail

[Exits: north south]
A young and brightly coloured griffon plays in the forest.

<198/715Hp 42/399mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A Forest Trail

[Exits: north west]
A young and brightly coloured griffon plays in the forest.
A fuzzar is here, playing in the forest.

<198/715Hp 40/399mv *none*><no opponent/no opponent standing/><><forest (outside)>
A Bend in the Trail

[Exits: east south]

<198/715Hp 38/399mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Forest of Illusion:
<PK> Savanti A Bend in the Trail

<198/715Hp 38/399mv *none*><no opponent/no opponent standing/><><forest (outside)> cam
You attempt to camouflage yourself.

<198/715Hp 38/399mv *none*><no opponent/no opponent standing/><><forest (outside)> rest
You rest.

<198/715Hp 38/399mv *none*><no opponent/no opponent resting/><><forest (outside)> where
Players near you in Forest of Illusion:
<PK> Savanti A Bend in the Trail

<198/715Hp 38/399mv *none*><no opponent/no opponent resting/><><forest (outside)> who
[ Half ] <PK> Vargan the Steadfast Connoisseur, Patron of the Tavern
[50 Elf Ran] <PK> [KNIGHT] (Archon) Sir Savanti the Steward of Greginsham, Archon of Valour
[ Drow ] Tsumaru the Student of Pressure
Players found: 3
[KEEPER] The Balance prevails within the four kingdoms.
There are 3 characters on; the most on this past month was 11.

<198/715Hp 38/399mv *none*><no opponent/no opponent resting/><><forest (outside)> i
You are carrying:
( 2) (Glowing) (Humming) a Defender potion
(Glowing) an icicle
some yew ranger javelins (7)
(Glowing) a golden dagger
(Glowing) (Humming) 'xel Morak', the Sword of Seasons
(Glowing) a sheaf of flaming silver bolts (48)
(Glowing) a magic seashell
(Glowing) a gem-studded golden buckler
(Glowing) a heron-marked blade
a handy haversack (open)

<218/715Hp 97/399mv *none*><no opponent/no opponent resting/><><forest (outside)> st
You stand up.

<218/715Hp 97/399mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Forest of Illusion:
<PK> Savanti A Bend in the Trail

<218/715Hp 97/399mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Half ] <PK> Vargan the Steadfast Connoisseur, Patron of the Tavern
[50 Elf Ran] <PK> [KNIGHT] (Archon) Sir Savanti the Steward of Greginsham, Archon of Valour
[ Drow ] Tsumaru the Student of Pressure
Players found: 3
[KEEPER] The Balance prevails within the four kingdoms.
There are 3 characters on; the most on this past month was 11.

<218/715Hp 97/399mv *none*><no opponent/no opponent standing/><><forest (outside)> sle
You go to sleep.

<218/715Hp 97/399mv *none*><no opponent/no opponent sleeping/><><forest (outside)>
The bark covering your skin flakes off.
You feel less divine.

<266/715Hp 166/399mv *none*><no opponent/no opponent sleeping/><><forest (outside)>
Kryton fades into existence.
Kryton's overhead crush <<< ERADICATES >>> you!
You are flattened by Kryton's overhead attack!
You have yielded to Kryton.
You have been mortally wounded!!
You are incapacitated, and will slowly die, if not aided.

<1/715Hp 166/399mv *none*><no opponent/no opponent resting/><><forest (outside)> wak
cam
flee

Kryton looks at you.

<1/715Hp 166/399mv *none*><no opponent/no opponent resting/><><forest (outside)>
Kryton stands up.

<1/715Hp 166/399mv *none*><no opponent/no opponent resting/><><forest (outside)>
You are too hurt to do anything.
You feel less wobbly on your feet.

<1/715Hp 166/399mv *none*><no opponent/no opponent resting/><><forest (outside)>
You are too hurt to do anything.

<1/715Hp 166/399mv *none*><no opponent/no opponent resting/><><forest (outside)>
You are too hurt to do anything.

<1/715Hp 166/399mv *none*><no opponent/no opponent resting/><><forest (outside)>
Kryton says 'Is smash.'

<1/715Hp 166/399mv *none*><no opponent/no opponent resting/><><forest (outside)>
You yell 'Help! I am being attacked by Kryton!'
You aim a shot at Kryton as he closes in on you.
Your snap shot MANGLES Kryton!
Kryton's thrust *** DEMOLISHES *** you!
You have been KILLED!!

You turn into an invincible ghost for a few minutes.
As long as you don't attack anything.

<1/707Hp 166/399mv *none*><no opponent/no opponent resting/><><inside (indoors)> st
You stand up.
Tags: #knight

Comments

  1. Can’t see your comment for some reason. Thanks for letting me keep most of my stuff.
      [reply to Savanti]
    1. I wonder if I'm not staying in combat long enough to take advantage of superior fighting style on the rare rounds I have it. But rangers are supposed to be 'skirmishers' hence all the disengage skills. Am I not using them properly?

      I've also noticed that I rarely get to initiate. Can't help but wonder if that's cause I'm moving into your room and not being fast enough to engage or if I should be letting you come into my room first.
      1. Getting murders in is nice, but also a double edged sword. That allows your opponent time to switch to superior. You do very well with skirmishing/retreat/parting shot, but there is times you should have stayed in combat and used situation combat skills.
      [reply to Savanti]

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