Ye Olde Abandoned Realms Logs

I got round two

posted on 2015-06-24 04:57:29
Waschen yells 'Prepared?'

<1030hp 234m 491mv calm 2am (night)><no opponent no opponent> yell Ready!
You yell 'Ready!'

<1030hp 234m 491mv calm 2am (night)><no opponent no opponent> e
murder $$
The Path of War
+ +-+-+| The halls of the arena extend all around you, high enough
| || to be difficult to climb and to provide a vantage point
+-+ +| for spectators to watch from. On the walls is the blood
| || of past warriors who have won and lost here. Many markings
+-@-+-+| from the clashing of steel upon them have been buried
| deep into their stonework. The floor is bare and basic,
| designed solely to provide the most basic needs of combat.
| Engraved on the wall is a plaque that reads, 'To lead
| is to reach toward heaven'.
---------+

[Exits: east west]

<1030hp 234m 489mv calm 2am (night)><no opponent no opponent> e
murder $$
e
They aren't here.

<1030hp 234m 489mv calm 2am (night)><no opponent no opponent> murder $$
The Path of War
+-+-+-+ | The halls of the arena extend all around you, high enough
| | to be difficult to climb and to provide a vantage point
+ + | for spectators to watch from. On the walls is the blood
| | | of past warriors who have won and lost here. Many markings
+-+-@-+-+| from the clashing of steel upon them have been buried
| deep into their stonework. The floor is bare and basic,
| designed solely to provide the most basic needs of combat.
| Engraved on the wall is a plaque that reads, 'To lead
| is to reach toward heaven'.
---------+

[Exits: east west]

<1030hp 234m 487mv calm 2am (night)><no opponent no opponent> e

Waschen yells 'Begin.'
They aren't here.

<1030hp 234m 487mv calm 2am (night)><no opponent no opponent> Centre of the Arena
+-+-+ | The halls of the arena extend all around you, high enough
| | to be difficult to climb and to provide a vantage point
+ | for spectators to watch from. On the walls is the blood
| | of past warriors who have won and lost here. Many markings
+-+-@-+-+| from the clashing of steel upon them have been buried
| deep into their stonework. The floor is bare and basic,
| designed solely to provide the most basic needs of combat.
| The iron gates of the arena are to the south. Hallways
| lead off in all the other directions.
---------+

[Exits: north east west (up)]
(White Aura) Waschen the Grand Master of Seasons is here.

<1030hp 234m 485mv calm 2am (night)><no opponent no opponent>
Waschen walks west.
You follow Waschen.
The Path of War
+-+-+-+ | The halls of the arena extend all around you, high enough
| | to be difficult to climb and to provide a vantage point
+ + | for spectators to watch from. On the walls is the blood
| | | of past warriors who have won and lost here. Many markings
+-+-@-+-+| from the clashing of steel upon them have been buried
| deep into their stonework. The floor is bare and basic,
| designed solely to provide the most basic needs of combat.
| Engraved on the wall is a plaque that reads, 'To lead
| is to reach toward heaven'.
---------+

[Exits: east west]
(White Aura) Waschen the Grand Master of Seasons is here.

<1030hp 234m 483mv calm 2am (night)><no opponent no opponent> (ARENA) Waschen yells 'Help! I am being attacked by Rohandric!'
You stop following Waschen.
Waschen turns your attack against you.
Waschen's palm strike MUTILATES you!
Waschen manages to dodge your cleave with a lot of effort.
Your charge DISEMBOWELS Waschen!
Waschen has a few scratches.

<991hp 234m 483mv aggressive 2am (night)><none unarmed>
Waschen scans all around.
Waschen has a few scratches.

<991hp 234m 483mv aggressive 2am (night)><none unarmed> overh

Waschen dodges your charge.
Your charge DISEMBOWELS Waschen!
Waschen's elbow slash misses you.
Waschen's palm strike injures you.
Waschen's jump kick MUTILATES you!
Waschen has some small wounds and bruises.

<940hp 234m 483mv aggressive 2am (night)><none unarmed>
Waschen moves with the speed and agility of the monkey.
Waschen has some small wounds and bruises.

<940hp 234m 483mv aggressive 2am (night)><none defensive> No way! You are still fighting!
Waschen has some small wounds and bruises.

<940hp 234m 483mv aggressive 2am (night)><none defensive> You raise aloft 'Vaelsram', the Blade of Conquerors for a mighty overhead attack!
Waschen has some small wounds and bruises.

<940hp 234m 483mv aggressive 2am (night)><none defensive> hob

Your charge MUTILATES Waschen!
Waschen dodges your thrust.
You deflect Waschen's jab aside in an ungraceful parry.
You parry Waschen's elbow slash.
Waschen performs the form, monkey scratches its head!
Waschen's dragon punch mauls you.
Waschen's monkey jump kick injures you.
Waschen's groin strike injures you.
Waschen's knee thrust misses you.
Waschen has some small wounds and bruises.

<889hp 234m 483mv aggressive 2am (night)><none defensive>
Waschen kicks dirt in your eyes!
Waschen's kicked dirt scratches you.
You can't see a thing!
Your overhead crush DISMEMBERS someone!
Someone is flattened by your overhead attack!

<887hp 234m 483mv aggressive 2am (night)><unknown unknown>
Someone parries your attack with his first hand.
Someone dodges your charge.
Someone's monkey bite injures you.
You parry someone's dragon punch.
You parry someone's tiger uppercut.
You stumble and barely manage to dodge someone's roundhouse kick.
You awkwardly parry someone's dragon punch with a loud clang.
You parry someone's whirlwind kick.

<874hp 234m 483mv aggressive 2am (night)><unknown unknown> overh

Someone rises back to his feet.

<874hp 234m 483mv aggressive 2am (night)><unknown unknown>
Your cleave DISEMBOWELS someone!
Your charge MUTILATES someone!
Your charge DISEMBOWELS someone!
Someone dodges your charge.
Someone performs the form, monkey scratches its head!
Someone's dragon punch mauls you.
You parry someone's palm strike.
You dodge someone's back fist.
You awkwardly parry someone's whirlwind kick with a loud clang.
Someone's palm strike grazes you.
Someone performs the form, monkey scratches its head!
Someone's monkey pounce hits you.

<834hp 234m 483mv aggressive 2am (night)><unknown unknown>
You feel suddenly overburdened by weight.
Something is too heavy for you to wield.
Someone weakens you with his nerve pressure.
You aren't wielding a weapon.

<834hp 234m 483mv aggressive 2am (night)><unknown unknown> You need to be wielding two-handed to do that.

<834hp 234m 483mv aggressive 2am (night)><unknown unknown>
You rub the dirt out of your eyes, but they're still watering.
Waschen parries your attack with his first hand.
Waschen parries your attack with his first hand.
Waschen's groin strike injures you.
Waschen's palm strike grazes you.
Waschen's tiger uppercut hits you.
Waschen's monkey pounce grazes you.
Waschen's groin strike wounds you.
Waschen's monkey jump kick grazes you.
Waschen has quite a few wounds.

<772hp 234m 483mv aggressive 2am (night)><unknown unknown> remove pole|remove dag|wield flail|wield shield|wield pil
You do not have that item.
Waschen has quite a few wounds.

<772hp 234m 483mv aggressive 2am (night)><unknown unknown> You do not have that item.
Waschen has quite a few wounds.

<772hp 234m 483mv aggressive 2am (night)><unknown unknown> You're having too much trouble with your eyesight.
Waschen has quite a few wounds.

<772hp 234m 483mv aggressive 2am (night)><unknown unknown> You're having too much trouble with your eyesight.
Waschen has quite a few wounds.

<772hp 234m 483mv aggressive 2am (night)><unknown unknown> You're having too much trouble with your eyesight.
Waschen has quite a few wounds.

<772hp 234m 483mv aggressive 2am (night)><unknown unknown>
Waschen dodges your punch.
Your punch decimates Waschen!
Waschen's monkey fist grazes you.
Waschen performs the form, monkey scratches its head!
Waschen's palm strike hits you.
Waschen's palm strike grazes you.
Waschen performs the form, monkey scratches its head!
Waschen's monkey jump kick injures you.
Waschen performs the form, monkey scratches its head!
Waschen's monkey fist hits you.
Waschen performs the form, monkey scratches its head!
Waschen's monkey jump kick mauls you.
Waschen has quite a few wounds.

<702hp 234m 483mv aggressive 2am (night)><unknown unknown>
Waschen looks less wobbly on his feet.

Waschen has quite a few wounds.

<702hp 234m 483mv aggressive 2am (night)><unknown unknown> bash

A healing light surrounds Waschen.
You slam into Waschen, and send him flying!
Your bash injures Waschen.
Waschen has quite a few wounds.

<702hp 234m 483mv aggressive 2am (night)><unknown unknown>
Waschen parries your attack with his first hand.
Your punch decimates Waschen!
Waschen performs the form, monkey scratches its head!
Waschen's dragon punch decimates you!
Waschen's monkey bite injures you.
Waschen's palm strike grazes you.
Waschen's monkey jump kick grazes you.
Waschen's groin strike injures you.
Waschen's whirlwind kick wounds you.
Waschen has quite a few wounds.

<627hp 240m 499mv aggressive 3am (night)><unknown unknown>
Waschen rises back to his feet.
Waschen has quite a few wounds.

<627hp 240m 499mv aggressive 3am (night)><unknown unknown>
Waschen dodges your punch.
You dodge Waschen's palm strike.
Waschen's back fist misses you.
Waschen's monkey bite injures you.
You dodge Waschen's lightning kick.
Waschen performs the form, monkey scratches its head!
Waschen's dragon punch decimates you!
Waschen performs the form, monkey scratches its head!
Waschen's knee to the groin mauls you.
Waschen has quite a few wounds.

<568hp 240m 499mv aggressive 3am (night)><unknown unknown>
You manage to evade Waschen's grapple.
Waschen's grapple misses you.
Waschen has quite a few wounds.

<568hp 240m 499mv aggressive 3am (night)><unknown unknown> wield dag
You're having too much trouble with your eyesight.
Waschen has quite a few wounds.

<568hp 240m 499mv aggressive 3am (night)><unknown unknown>
The healing light fades from Waschen.
Your eyes stop watering.
Waschen parries your attack with his first hand.
Waschen's monkey fist grazes you.
Waschen strikes a chakra point, befuddling you.
Waschen's groin strike injures you.
Waschen's monkey fist grazes you.
Waschen's knee to the groin hits you.
Waschen's palm strike grazes you.
Waschen's whirlwind kick wounds you.
Waschen has quite a few wounds.

<501hp 234m 499mv aggressive 3am (night)><none defensive> wield dag
You wield the dagger of Yog-Sothoth.
The dagger of Yog-Sothoth feels like a part of you!
Waschen has quite a few wounds.

<501hp 234m 499mv aggressive 3am (night)><none defensive>
Your pierce mauls Waschen.
Your pierce decimates Waschen!
Waschen performs the form, monkey scratches its head!
Waschen's palm strike hits you.
Waschen's monkey fist grazes you.
Waschen's monkey fist grazes you.
Waschen's monkey jump kick injures you.
Waschen performs the form, monkey scratches its head!
Waschen's dragon punch decimates you!
You parry Waschen's lightning kick.
Waschen looks less wobbly on his feet.

Waschen has quite a few wounds.

<438hp 234m 499mv aggressive 3am (night)><none defensive> wield shield
You wear the platinum spiked shield as a shield.
You ready some mithril pilums behind your shield.
Waschen has quite a few wounds.

<438hp 234m 499mv aggressive 3am (night)><none defensive>
A healing light surrounds Waschen.
Waschen has quite a few wounds.

<438hp 234m 499mv aggressive 3am (night)><none defensive> sidesw
You take a vicious swipe at Waschen with your shield.
Your sideswipe decimates Waschen!
Waschen has quite a few wounds.

<438hp 234m 499mv aggressive 3am (night)><none defensive>
Waschen nimbly dodges your pierce with a practiced maneuver.
Waschen dodges your pierce.
Your pierce devastates Waschen!
You block Waschen's attack and attempt to strike at the brief opening.
Your riposte wounds Waschen.
You parry Waschen's elbow slash.
You dodge Waschen's jab.
Waschen's monkey pounce grazes you.
Waschen's dragon punch wounds you.
Waschen's monkey jump kick injures you.
Waschen has quite a few wounds.

<399hp 234m 499mv aggressive 3am (night)><none defensive> flee

Waschen slows down.
Waschen hooks his fingers and begins rocking like the mantis.
Waschen has quite a few wounds.

<399hp 234m 499mv aggressive 3am (night)><none two_handed> ber

Your pierce maims Waschen!
Your pierce maims Waschen!
The Iron Fist of Law tightens.
You feel more precise.
Waschen's tiger uppercut mauls you.
You deflect Waschen's jab aside in an ungraceful parry.
You dodge Waschen's roundhouse kick.
Waschen has quite a few wounds.

<377hp 234m 499mv aggressive 3am (night)><none two_handed> You flee from combat!
The Path of War
+ +-+-+| The halls of the arena extend all around you, high enough
| || to be difficult to climb and to provide a vantage point
+-+ +| for spectators to watch from. On the walls is the blood
| || of past warriors who have won and lost here. Many markings
+-@-+-+| from the clashing of steel upon them have been buried
| deep into their stonework. The floor is bare and basic,
| designed solely to provide the most basic needs of combat.
| Engraved on the wall is a plaque that reads, 'To lead
| is to reach toward heaven'.
---------+

[Exits: east west]

<377hp 234m 495mv aggressive 3am (night)><no opponent no opponent> Your pulse races as you are consumed by rage!

<429hp 117m 247mv aggressive 3am (night)><no opponent no opponent> murder $$
They aren't here.

<429hp 117m 247mv evasive 3am (night)><no opponent no opponent> e
murder $$

Waschen walks in.
The Path of War
+-+-+-+ | The halls of the arena extend all around you, high enough
| | to be difficult to climb and to provide a vantage point
+ + | for spectators to watch from. On the walls is the blood
| | | of past warriors who have won and lost here. Many markings
+-+-@-+-+| from the clashing of steel upon them have been buried
| deep into their stonework. The floor is bare and basic,
| designed solely to provide the most basic needs of combat.
| Engraved on the wall is a plaque that reads, 'To lead
| is to reach toward heaven'.
---------+

[Exits: east west]

<429hp 117m 243mv evasive 3am (night)><no opponent no opponent> They aren't here.

<429hp 117m 243mv evasive 3am (night)><no opponent no opponent> scan all
You scan all around.
You scan east.
*** Range 4 (east) ***
(Charmed) A speckled turtle plods about slowly here.
You scan west.
*** Range 1 (west) ***
(White Aura) Waschen the Grand Master of Seasons is here.

<429hp 117m 243mv evasive 3am (night)><no opponent no opponent> w
murder $$
The Path of War
+ +-+-+| The halls of the arena extend all around you, high enough
| || to be difficult to climb and to provide a vantage point
+-+ +| for spectators to watch from. On the walls is the blood
| || of past warriors who have won and lost here. Many markings
+-@-+-+| from the clashing of steel upon them have been buried
| deep into their stonework. The floor is bare and basic,
| designed solely to provide the most basic needs of combat.
| Engraved on the wall is a plaque that reads, 'To lead
| is to reach toward heaven'.
---------+

[Exits: east west]
(White Aura) Waschen the Grand Master of Seasons is here.

<429hp 117m 239mv evasive 3am (night)><no opponent no opponent> (ARENA) Waschen yells 'Help! I am being attacked by Rohandric!'
You hurl a javelin as you close in to attack Waschen.
Waschen parries your attack with his first hand.
Waschen turns your attack against you.
Waschen's dragon punch devastates you!
Your pierce maims Waschen!
Waschen has quite a few wounds.

<397hp 117m 239mv aggressive 3am (night)><none two_handed> hob

Your pierce decimates Waschen!
You block Waschen's attack and attempt to strike at the brief opening.
Your riposte mauls Waschen.
Waschen's elbow slash misses you.
You block Waschen's attack with your shield.
Waschen has some big nasty wounds and scratches.

<397hp 117m 239mv aggressive 3am (night)><none two_handed> You strike Waschen with your weapon and attempt to hobble him.
Your hobble hits Waschen.
Waschen has some big nasty wounds and scratches.

<397hp 117m 239mv aggressive 3am (night)><none two_handed>
Waschen's kick hits you.
You feel nauseated and sluggish.
Waschen's double kick hits you.
Your pierce misses Waschen.
Your pierce MUTILATES Waschen!
You manage to dodge Waschen's jab with a lot of effort.
You stumble and barely manage to dodge Waschen's elbow slash.
Waschen's snake lash injures you.
Waschen has some big nasty wounds and scratches.

<361hp 117m 239mv aggressive 3am (night)><none two_handed> sidesw

Your pierce MUTILATES Waschen!
You manage to dodge Waschen's back fist with a lot of effort.
You awkwardly parry Waschen's tiger uppercut with a loud clang.
You dodge Waschen's lightning kick.
Waschen has some big nasty wounds and scratches.

<361hp 117m 239mv aggressive 3am (night)><none two_handed>
Waschen stops moving sinuously.
Waschen moves with the speed and agility of the monkey.
You take a vicious swipe at Waschen with your shield.
Your sideswipe mauls Waschen.
Waschen is knocked off his feet.
Waschen has some big nasty wounds and scratches.

<361hp 117m 239mv aggressive 3am (night)><none defensive>
Your pierce devastates Waschen!
Your pierce devastates Waschen!
Waschen's monkey fist grazes you.
Waschen's monkey bite injures you.
You block Waschen's attack with your shield.
You awkwardly parry Waschen's lightning kick with a loud clang.
You block Waschen's attack with your shield.
Waschen's lightning kick hits you.
Waschen looks pretty hurt.

<329hp 117m 239mv aggressive 3am (night)><none defensive>
Waschen rises back to his feet.
The night is about to end.
Waschen looks pretty hurt.

<338hp 127m 423mv aggressive 4am (night)><none defensive>
Waschen kicks dirt in your eyes!
Waschen's kicked dirt scratches you.
You can't see a thing!

<334hp 127m 423mv aggressive 4am (night)><unknown unknown> sidesw

Your pierce devastates someone!
Someone stumbles and barely dodges your pierce.
Your shield jolts under someone's tiger uppercut, but holds.
Your shield wobbles and barely deflects someone's dragon punch.
Someone's groin strike injures you.
You grip your shield firmly, staving off someone's whirlwind kick.
Someone's monkey bite hits you.
You awkwardly parry someone's whirlwind kick with a loud clang.

<307hp 127m 423mv aggressive 4am (night)><unknown unknown> You take a vicious swipe at someone with your shield.
Your sideswipe mauls someone.

<307hp 127m 423mv aggressive 4am (night)><unknown unknown>
Your pierce maims someone!
Someone's monkey fist grazes you.
Someone's monkey bite injures you.
Someone's monkey bite hits you.
Someone's monkey jump kick grazes you.
Someone's monkey fist grazes you.
You dodge someone's whirlwind kick.

<261hp 127m 423mv aggressive 4am (night)><unknown unknown>
Someone looks less wobbly on his feet.


<261hp 127m 423mv aggressive 4am (night)><unknown unknown>
You no longer feel so sluggish.

<261hp 127m 423mv aggressive 4am (night)><unknown unknown>
Someone has fled!
Someone limps east.

<261hp 127m 423mv aggressive 4am (night)><no opponent no opponent> sidesw
You aren't fighting anyone.

<261hp 127m 423mv aggressive 4am (night)><no opponent no opponent> Someone limps in.

<261hp 127m 423mv aggressive 4am (night)><no opponent no opponent>
You rub the dirt out of your eyes, but they're still watering.

<261hp 127m 423mv aggressive 4am (night)><no opponent no opponent>
You yell 'Help! I am being attacked by Waschen!'
Waschen's palm strike grazes you.
Waschen's dragon punch injures you.
You block Waschen's attack with your shield.
You parry Waschen's spin kick.
Your shield jolts under Waschen's tiger uppercut, but holds.
Waschen's monkey jump kick grazes you.
Waschen looks pretty hurt.

<231hp 127m 423mv aggressive 4am (night)><unknown unknown>
Your pierce decimates Waschen!
Your pierce decimates Waschen!
Your pierce misses Waschen.
Waschen's monkey fist grazes you.
You block Waschen's attack with your shield.
Your shield wobbles and barely deflects Waschen's elbow slash.
You block Waschen's attack with your shield.
Your shield jolts under Waschen's tiger uppercut, but holds.
You parry Waschen's knee thrust.
Waschen is in awful condition.

<225hp 127m 423mv aggressive 4am (night)><unknown unknown> bash

Waschen has fled!
Waschen limps west.
But you aren't fighting anyone!

<225hp 127m 423mv aggressive 4am (night)><no opponent no opponent> w
Seringale
Everything is in a blur right now.
(White Aura) Waschen the Grand Master of Seasons is here.

<225hp 127m 419mv aggressive 4am (night)><no opponent no opponent> murder $$
(ARENA) Waschen yells 'Help! I am being attacked by Rohandric!'
Your pierce decimates Waschen!
Waschen is in awful condition.

<225hp 127m 419mv aggressive 4am (night)><unknown unknown>
Your pierce devastates Waschen!
Your pierce decimates Waschen!
Waschen's dragon punch DISEMBOWELS you!
Waschen's tiger claw wounds you.
You dodge Waschen's jump kick.
Waschen is in awful condition.

<163hp 127m 419mv aggressive 4am (night)><unknown unknown>
Waschen has fled!
Waschen crawls north.

<163hp 127m 419mv aggressive 4am (night)><no opponent no opponent> bash
n
But you aren't fighting anyone!

<163hp 127m 419mv aggressive 4am (night)><no opponent no opponent> murder $$
Seringale
Everything is in a blur right now.
(White Aura) Waschen the Grand Master of Seasons is here.

<163hp 127m 415mv aggressive 4am (night)><no opponent no opponent> Waschen crawls south.

<163hp 127m 415mv aggressive 4am (night)><no opponent no opponent> They aren't here.

<163hp 127m 415mv aggressive 4am (night)><no opponent no opponent> w
Seringale
Everything is in a blur right now.

<163hp 127m 411mv aggressive 4am (night)><no opponent no opponent> murder $$
s
murder $$
They aren't here.

<163hp 127m 411mv aggressive 4am (night)><no opponent no opponent> Alas, you cannot go that way.

<163hp 127m 411mv aggressive 4am (night)><no opponent no opponent> They aren't here.

<163hp 127m 411mv aggressive 4am (night)><no opponent no opponent> murder $$
e
They aren't here.
Your eyes stop watering.

<163hp 127m 411mv aggressive 4am (night)><no opponent no opponent> murder $$
e
The Path of War
+-+-+ | The halls of the arena extend all around you, high enough
| | | to be difficult to climb and to provide a vantage point
+ + | for spectators to watch from. On the walls is the blood
| | of past warriors who have won and lost here. Many markings
+-@ | from the clashing of steel upon them have been buried
| | deep into their stonework. The floor is bare and basic,
+-+-+| designed solely to provide the most basic needs of combat.
| Engraved on the wall is a plaque that reads, 'To lead
| is to reach toward heaven'.
---------+

[Exits: south west]

<163hp 127m 407mv aggressive 4am (night)><no opponent no opponent> murder $$
e
They aren't here.

<163hp 127m 407mv aggressive 4am (night)><no opponent no opponent> s
Alas, you cannot go that way.

<163hp 127m 407mv aggressive 4am (night)><no opponent no opponent> murder $$
They aren't here.

<163hp 127m 407mv aggressive 4am (night)><no opponent no opponent> e
Alas, you cannot go that way.

<163hp 127m 407mv aggressive 4am (night)><no opponent no opponent> The Path of War
+ | The halls of the arena extend all around you, high enough
| | to be difficult to climb and to provide a vantage point
+-+ | for spectators to watch from. On the walls is the blood
| | of past warriors who have won and lost here. Many markings
@-+-+| from the clashing of steel upon them have been buried
| deep into their stonework. The floor is bare and basic,
| designed solely to provide the most basic needs of combat.
| Engraved on the wall is a plaque that reads, 'To lead
| is to reach toward heaven'.
---------+

[Exits: north east]

<163hp 127m 403mv aggressive 4am (night)><no opponent no opponent> scan all
They aren't here.

<163hp 127m 403mv aggressive 4am (night)><no opponent no opponent> e
The Path of War
+ +-+-+| The halls of the arena extend all around you, high enough
| || to be difficult to climb and to provide a vantage point
+-+ +| for spectators to watch from. On the walls is the blood
| || of past warriors who have won and lost here. Many markings
+-@-+-+| from the clashing of steel upon them have been buried
| deep into their stonework. The floor is bare and basic,
| designed solely to provide the most basic needs of combat.
| Engraved on the wall is a plaque that reads, 'To lead
| is to reach toward heaven'.
---------+

[Exits: east west]

<163hp 127m 399mv aggressive 4am (night)><no opponent no opponent> e
You scan all around.
You scan east.
*** Range 5 (east) ***
(Charmed) A speckled turtle plods about slowly here.
You scan west.

<163hp 127m 399mv aggressive 4am (night)><no opponent no opponent> scan all
The Path of War
+-+-+-+ | The halls of the arena extend all around you, high enough
| | to be difficult to climb and to provide a vantage point
+ + | for spectators to watch from. On the walls is the blood
| | | of past warriors who have won and lost here. Many markings
+-+-@-+-+| from the clashing of steel upon them have been buried
| deep into their stonework. The floor is bare and basic,
| designed solely to provide the most basic needs of combat.
| Engraved on the wall is a plaque that reads, 'To lead
| is to reach toward heaven'.
---------+

[Exits: east west]

<163hp 127m 395mv aggressive 4am (night)><no opponent no opponent> Centre of the Arena
+-+-+ | The halls of the arena extend all around you, high enough
| | to be difficult to climb and to provide a vantage point
+ | for spectators to watch from. On the walls is the blood
| | of past warriors who have won and lost here. Many markings
+-+-@-+-+| from the clashing of steel upon them have been buried
| deep into their stonework. The floor is bare and basic,
| designed solely to provide the most basic needs of combat.
| The iron gates of the arena are to the south. Hallways
| lead off in all the other directions.
---------+

[Exits: north east west (up)]

<163hp 127m 391mv aggressive 4am (night)><no opponent no opponent> w
You scan all around.
You scan north.
You scan east.
*** Range 3 (east) ***
(Charmed) A speckled turtle plods about slowly here.
You scan west.
You scan up.

<163hp 127m 391mv aggressive 4am (night)><no opponent no opponent> w
The Path of War
+-+-+-+ | The halls of the arena extend all around you, high enough
| | to be difficult to climb and to provide a vantage point
+ + | for spectators to watch from. On the walls is the blood
| | | of past warriors who have won and lost here. Many markings
+-+-@-+-+| from the clashing of steel upon them have been buried
| deep into their stonework. The floor is bare and basic,
| designed solely to provide the most basic needs of combat.
| Engraved on the wall is a plaque that reads, 'To lead
| is to reach toward heaven'.
---------+

[Exits: east west]

<163hp 127m 387mv aggressive 4am (night)><no opponent no opponent> The Path of War
+ +-+-+| The halls of the arena extend all around you, high enough
| || to be difficult to climb and to provide a vantage point
+-+ +| for spectators to watch from. On the walls is the blood
| || of past warriors who have won and lost here. Many markings
+-@-+-+| from the clashing of steel upon them have been buried
| deep into their stonework. The floor is bare and basic,
| designed solely to provide the most basic needs of combat.
| Engraved on the wall is a plaque that reads, 'To lead
| is to reach toward heaven'.
---------+

[Exits: east west]

<163hp 127m 383mv aggressive 4am (night)><no opponent no opponent> e

The day has begun.
You no longer see invisible objects.

<179hp 132m 476mv aggressive 5am (dawn)><no opponent no opponent> e
The Path of War
+-+-+-+ | The halls of the arena extend all around you, high enough
| | to be difficult to climb and to provide a vantage point
+ + | for spectators to watch from. On the walls is the blood
| | | of past warriors who have won and lost here. Many markings
+-+-@-+-+| from the clashing of steel upon them have been buried
| deep into their stonework. The floor is bare and basic,
| designed solely to provide the most basic needs of combat.
| Engraved on the wall is a plaque that reads, 'To lead
| is to reach toward heaven'.
---------+

[Exits: east west]

<179hp 132m 472mv aggressive 5am (dawn)><no opponent no opponent> Centre of the Arena
+-+-+ | The halls of the arena extend all around you, high enough
| | to be difficult to climb and to provide a vantage point
+ | for spectators to watch from. On the walls is the blood
| | of past warriors who have won and lost here. Many markings
+-+-@-+-+| from the clashing of steel upon them have been buried
| deep into their stonework. The floor is bare and basic,
| designed solely to provide the most basic needs of combat.
| The iron gates of the arena are to the south. Hallways
| lead off in all the other directions.
---------+

[Exits: north east west (up)]

<179hp 132m 468mv aggressive 5am (dawn)><no opponent no opponent> scan all
You scan all around.
You scan north.
You scan east.
*** Range 3 (east) ***
(Charmed) A speckled turtle plods about slowly here.
You scan west.
You scan up.

<179hp 132m 468mv aggressive 5am (dawn)><no opponent no opponent> e
The Path of Defence
+-+ | The halls of the arena extend all around you, high enough
| | to be difficult to climb and to provide a vantage point
+ | for spectators to watch from. On the walls is the blood
| | of past warriors who have won and lost here. Many markings
+-+-@-+-+| from the clashing of steel upon them have been buried
| deep into their stonework. The floor is bare and basic,
| designed solely to provide the most basic needs of combat.
| Engraved on the wall is a plaque that reads, 'He who endures
| all, conquers all'.
---------+

[Exits: east west]

<179hp 132m 464mv aggressive 5am (dawn)><no opponent no opponent> e
The Path of Defence
+ +-+| The halls of the arena extend all around you, high enough
| | | to be difficult to climb and to provide a vantage point
+ +-+| for spectators to watch from. On the walls is the blood
| || of past warriors who have won and lost here. Many markings
+-+-@-+-+| from the clashing of steel upon them have been buried
| deep into their stonework. The floor is bare and basic,
| designed solely to provide the most basic needs of combat.
| Engraved on the wall is a plaque that reads, 'He who endures
| all, conquers all'.
---------+

[Exits: east west]

<179hp 132m 460mv aggressive 5am (dawn)><no opponent no opponent> e
The Path of Defence
+-+ | The halls of the arena extend all around you, high enough
| | to be difficult to climb and to provide a vantage point
+-+ | for spectators to watch from. On the walls is the blood
| | of past warriors who have won and lost here. Many markings
+-+-@-+ | from the clashing of steel upon them have been buried deep
| into their stonework. The floor is bare and basic, designed
| solely to provide the most basic needs of combat. Engraved
| on the wall is a plaque that reads, 'He who endures all,
| conquers all'.
---------+

[Exits: east west]
(Charmed) A speckled turtle plods about slowly here.

<179hp 132m 456mv aggressive 5am (dawn)><no opponent no opponent> e
The Path of Defence
+-+ | The halls of the arena extend all around you, high enough
| | to be difficult to climb and to provide a vantage point for
+-+ | spectators to watch from. On the walls is the blood of past
| | warriors who have won and lost here. Many markings from the
+-+-@ | clashing of steel upon them have been buried deep into their
| stonework. The floor is bare and basic, designed solely to
| provide the most basic needs of combat. Engraved on the wall
| is a plaque that reads, 'He who endures all, conquers all'.
|
---------+

[Exits: north west]

<179hp 132m 452mv aggressive 5am (dawn)><no opponent no opponent> n
The Path of Defence
+ | The halls of the arena extend all around you, high enough
| | to be difficult to climb and to provide a vantage point for
+-+ | spectators to watch from. On the walls is the blood of past
| | warriors who have won and lost here. Many markings from the
+-@ | clashing of steel upon them have been buried deep into their
| | stonework. The floor is bare and basic, designed solely to
+-+-+ | provide the most basic needs of combat. Engraved on the wall
| is a plaque that reads, 'He who endures all, conquers all'.
|
---------+

[Exits: south west]

<179hp 132m 448mv aggressive 5am (dawn)><no opponent no opponent> w
n
The Hall of Glory
+ | The halls of the arena extend all around you, high enough
| | to be difficult to climb and to provide a vantage point
+-+ | for spectators to watch from. On the walls is the blood
| | of past warriors who have won and lost here. Many markings
@-+ | from the clashing of steel upon them have been buried deep
| | into their stonework. The floor is bare and basic, designed
+-+-+-+ | solely to provide the most basic needs of combat. Engraved
| on the wall is a plaque that reads, 'He who endures all,
| conquers all'.
---------+

[Exits: north east]

<179hp 132m 444mv aggressive 5am (dawn)><no opponent no opponent> The Path of Honor
+-+-+ | The halls of the arena extend all around you, high enough
| | | to be difficult to climb and to provide a vantage point
+ + | for spectators to watch from. On the walls is the blood
| | of past warriors who have won and lost here. Many markings
@-+ | from the clashing of steel upon them have been buried deep
| | into their stonework. The floor is bare and basic, designed
+-+ | solely to provide the most basic needs of combat.
| |
+-+-+-+ |
---------+

[Exits: east south]

<179hp 132m 440mv aggressive 5am (dawn)><no opponent no opponent> e
The Path of Honor
+-+-+ | The halls of the arena extend all around you, high enough
| | | to be difficult to climb and to provide a vantage point for
+ + | spectators to watch from. On the walls is the blood of past
| | warriors who have won and lost here. Many markings from the
+-@ | clashing of steel upon them have been buried deep into their
| | stonework. The floor is bare and basic, designed solely to
+-+ | provide the most basic needs of combat.
| |
+-+-+ |
---------+

[Exits: north west]

<179hp 132m 436mv aggressive 5am (dawn)><no opponent no opponent> n
n
The Path of Honor
| The halls of the arena extend all around you, high enough
| to be difficult to climb and to provide a vantage point for
+-+-+ | spectators to watch from. On the walls is the blood of past
| | | warriors who have won and lost here. Many markings from the
+ @ | clashing of steel upon them have been buried deep into their
| | stonework. The floor is bare and basic, designed solely to
+-+ | provide the most basic needs of combat.
| |
+-+ |
---------+

[Exits: north south]
(White Aura) Waschen the Grand Master of Seasons is here.
A healing light surrounds Waschen.

<179hp 132m 432mv aggressive 5am (dawn)><no opponent no opponent>
Waschen crawls south.
You struggle to lug your heavy possessions.
The Path of Honor
| The halls of the arena extend all around you, high enough
| to be difficult to climb and to provide a vantage point for
| spectators to watch from. On the walls is the blood of past
| warriors who have won and lost here. Many markings from the
+-+-@ | clashing of steel upon them have been buried deep into their
| | | stonework. The floor is bare and basic, designed solely to
+ + | provide the most basic needs of combat.
| |
+-+ |
---------+

[Exits: south west]

<179hp 132m 428mv aggressive 5am (dawn)><no opponent no opponent> s
murder $$
The Path of Honor
| The halls of the arena extend all around you, high enough
| to be difficult to climb and to provide a vantage point for
+-+-+ | spectators to watch from. On the walls is the blood of past
| | | warriors who have won and lost here. Many markings from the
+ @ | clashing of steel upon them have been buried deep into their
| | stonework. The floor is bare and basic, designed solely to
+-+ | provide the most basic needs of combat.
| |
+-+ |
---------+

[Exits: north south]

<179hp 132m 424mv aggressive 5am (dawn)><no opponent no opponent> They aren't here.

<179hp 132m 424mv aggressive 5am (dawn)><no opponent no opponent> s
murder $$
The Path of Honor
+-+-+ | The halls of the arena extend all around you, high enough
| | | to be difficult to climb and to provide a vantage point for
+ + | spectators to watch from. On the walls is the blood of past
| | warriors who have won and lost here. Many markings from the
+-@ | clashing of steel upon them have been buried deep into their
| | stonework. The floor is bare and basic, designed solely to
+-+ | provide the most basic needs of combat.
| |
+-+-+ |
---------+

[Exits: north west]

<179hp 132m 420mv aggressive 5am (dawn)><no opponent no opponent> w
murder $$
They aren't here.

<179hp 132m 420mv aggressive 5am (dawn)><no opponent no opponent> s
murder $$
The Path of Honor
+-+-+ | The halls of the arena extend all around you, high enough
| | | to be difficult to climb and to provide a vantage point
+ + | for spectators to watch from. On the walls is the blood
| | of past warriors who have won and lost here. Many markings
@-+ | from the clashing of steel upon them have been buried deep
| | into their stonework. The floor is bare and basic, designed
+-+ | solely to provide the most basic needs of combat.
| |
+-+-+-+ |
---------+

[Exits: east south]

<179hp 132m 416mv aggressive 5am (dawn)><no opponent no opponent> They aren't here.

<179hp 132m 416mv aggressive 5am (dawn)><no opponent no opponent> The Hall of Glory
+ | The halls of the arena extend all around you, high enough
| | to be difficult to climb and to provide a vantage point
+-+ | for spectators to watch from. On the walls is the blood
| | of past warriors who have won and lost here. Many markings
@-+ | from the clashing of steel upon them have been buried deep
| | into their stonework. The floor is bare and basic, designed
+-+-+-+ | solely to provide the most basic needs of combat. Engraved
| on the wall is a plaque that reads, 'He who endures all,
| conquers all'.
---------+

[Exits: north east]

<179hp 132m 412mv aggressive 5am (dawn)><no opponent no opponent> They aren't here.

<179hp 132m 412mv aggressive 5am (dawn)><no opponent no opponent> e
The Path of Defence
+ | The halls of the arena extend all around you, high enough
| | to be difficult to climb and to provide a vantage point for
+-+ | spectators to watch from. On the walls is the blood of past
| | warriors who have won and lost here. Many markings from the
+-@ | clashing of steel upon them have been buried deep into their
| | stonework. The floor is bare and basic, designed solely to
+-+-+ | provide the most basic needs of combat. Engraved on the wall
| is a plaque that reads, 'He who endures all, conquers all'.
|
---------+

[Exits: south west]

<179hp 132m 408mv aggressive 5am (dawn)><no opponent no opponent> s
w
The Path of Defence
+-+ | The halls of the arena extend all around you, high enough
| | to be difficult to climb and to provide a vantage point for
+-+ | spectators to watch from. On the walls is the blood of past
| | warriors who have won and lost here. Many markings from the
+-+-@ | clashing of steel upon them have been buried deep into their
| stonework. The floor is bare and basic, designed solely to
| provide the most basic needs of combat. Engraved on the wall
| is a plaque that reads, 'He who endures all, conquers all'.
|
---------+

[Exits: north west]

<179hp 132m 404mv aggressive 5am (dawn)><no opponent no opponent> w
The Path of Defence
+-+ | The halls of the arena extend all around you, high enough
| | to be difficult to climb and to provide a vantage point
+-+ | for spectators to watch from. On the walls is the blood
| | of past warriors who have won and lost here. Many markings
+-+-@-+ | from the clashing of steel upon them have been buried deep
| into their stonework. The floor is bare and basic, designed
| solely to provide the most basic needs of combat. Engraved
| on the wall is a plaque that reads, 'He who endures all,
| conquers all'.
---------+

[Exits: east west]
(Charmed) A speckled turtle plods about slowly here.

<179hp 132m 400mv aggressive 5am (dawn)><no opponent no opponent> scan all
The Path of Defence
+ +-+| The halls of the arena extend all around you, high enough
| | | to be difficult to climb and to provide a vantage point
+ +-+| for spectators to watch from. On the walls is the blood
| || of past warriors who have won and lost here. Many markings
+-+-@-+-+| from the clashing of steel upon them have been buried
| deep into their stonework. The floor is bare and basic,
| designed solely to provide the most basic needs of combat.
| Engraved on the wall is a plaque that reads, 'He who endures
| all, conquers all'.
---------+

[Exits: east west]

<179hp 132m 396mv aggressive 5am (dawn)><no opponent no opponent> You scan all around.
You scan east.
*** Range 1 (east) ***
(Charmed) A speckled turtle plods about slowly here.
You scan west.
*** Range 3 (west) ***
(White Aura) Waschen the Grand Master of Seasons is here.

<179hp 132m 396mv aggressive 5am (dawn)><no opponent no opponent> w
The Path of Defence
+-+ | The halls of the arena extend all around you, high enough
| | to be difficult to climb and to provide a vantage point
+ | for spectators to watch from. On the walls is the blood
| | of past warriors who have won and lost here. Many markings
+-+-@-+-+| from the clashing of steel upon them have been buried
| deep into their stonework. The floor is bare and basic,
| designed solely to provide the most basic needs of combat.
| Engraved on the wall is a plaque that reads, 'He who endures
| all, conquers all'.
---------+

[Exits: east west]

<179hp 132m 392mv aggressive 5am (dawn)><no opponent no opponent> w
w
murder $$
Centre of the Arena
+-+-+ | The halls of the arena extend all around you, high enough
| | to be difficult to climb and to provide a vantage point
+ | for spectators to watch from. On the walls is the blood
| | of past warriors who have won and lost here. Many markings
+-+-@-+-+| from the clashing of steel upon them have been buried
| deep into their stonework. The floor is bare and basic,
| designed solely to provide the most basic needs of combat.
| The iron gates of the arena are to the south. Hallways
| lead off in all the other directions.
---------+

[Exits: north east west (up)]

<179hp 132m 388mv aggressive 5am (dawn)><no opponent no opponent> The Path of War
+-+-+-+ | The halls of the arena extend all around you, high enough
| | to be difficult to climb and to provide a vantage point
+ + | for spectators to watch from. On the walls is the blood
| | | of past warriors who have won and lost here. Many markings
+-+-@-+-+| from the clashing of steel upon them have been buried
| deep into their stonework. The floor is bare and basic,
| designed solely to provide the most basic needs of combat.
| Engraved on the wall is a plaque that reads, 'To lead
| is to reach toward heaven'.
---------+

[Exits: east west]

<179hp 132m 384mv aggressive 5am (dawn)><no opponent no opponent> They aren't here.

<179hp 132m 384mv aggressive 5am (dawn)><no opponent no opponent> scan all
You scan all around.
You scan east.
*** Range 4 (east) ***
(Charmed) A speckled turtle plods about slowly here.
You scan west.
*** Range 2 (west) ***
(White Aura) Waschen the Grand Master of Seasons is here.

<179hp 132m 384mv aggressive 5am (dawn)><no opponent no opponent> w
w
The Path of War
+ +-+-+| The halls of the arena extend all around you, high enough
| || to be difficult to climb and to provide a vantage point
+-+ +| for spectators to watch from. On the walls is the blood
| || of past warriors who have won and lost here. Many markings
+-@-+-+| from the clashing of steel upon them have been buried
| deep into their stonework. The floor is bare and basic,
| designed solely to provide the most basic needs of combat.
| Engraved on the wall is a plaque that reads, 'To lead
| is to reach toward heaven'.
---------+

[Exits: east west]

<179hp 132m 380mv aggressive 5am (dawn)><no opponent no opponent> murder $$
The Path of War
+ | The halls of the arena extend all around you, high enough
| | to be difficult to climb and to provide a vantage point
+-+ | for spectators to watch from. On the walls is the blood
| | of past warriors who have won and lost here. Many markings
@-+-+| from the clashing of steel upon them have been buried
| deep into their stonework. The floor is bare and basic,
| designed solely to provide the most basic needs of combat.
| Engraved on the wall is a plaque that reads, 'To lead
| is to reach toward heaven'.
---------+

[Exits: north east]
(White Aura) Waschen the Grand Master of Seasons is here.

<179hp 132m 376mv aggressive 5am (dawn)><no opponent no opponent>
You yell 'Help! I am being attacked by Waschen!'
You block Waschen's attack with your shield.
Your shield jolts under Waschen's back fist, but holds.
Waschen's whirlwind kick MUTILATES you!
You do the best you can!
Waschen looks pretty hurt.

<137hp 132m 376mv aggressive 5am (dawn)><none dual_wield> bash
Your bash misses Waschen.
You fall flat on your face!
Your pierce devastates Waschen!
You dodge Waschen's elbow slash.
You stumble and barely manage to dodge Waschen's jab.
Waschen's knee thrust misses you.
Waschen looks pretty hurt.

<137hp 132m 376mv aggressive 5am (dawn)><none dual_wield>
Waschen has fled!
Waschen limps east.

<137hp 132m 376mv aggressive 5am (dawn)><no opponent no opponent>
Waschen limps in.

<137hp 132m 376mv aggressive 5am (dawn)><no opponent no opponent>
You yell 'Help! I am being attacked by Waschen!'
Your shield wobbles and barely deflects Waschen's back fist.
You parry Waschen's jab.
You dance around Waschen's spin kick and easily dodge it.
Waschen looks pretty hurt.

<137hp 132m 376mv aggressive 5am (dawn)><none dual_wield> murder $$

Your pierce maims Waschen!
Your pierce MUTILATES Waschen!
You block Waschen's attack with your shield.
Waschen performs the form, tigers roaring in the jungle!
Waschen's tiger uppercut DISMEMBERS you!
Waschen's cartwheel kick wounds you.
Waschen is in awful condition.

<63hp 132m 376mv aggressive 5am (dawn)><none dual_wield> bash

Waschen's kicked dirt misses you.
Waschen is in awful condition.

<63hp 132m 376mv aggressive 5am (dawn)><none dual_wield>
Your pierce devastates Waschen!
Your pierce maims Waschen!
Waschen's dragon punch DISMEMBERS you!
Your shield jolts under Waschen's palm strike, but holds.
Your shield wobbles and barely deflects Waschen's roundhouse kick.
You have yielded to Waschen.
You slip unconscious as Waschen stops short of a killing blow.
You have been mortally wounded!!
You are too hurt to do anything for a while.

<1hp 1m 376mv aggressive 5am (dawn)><no opponent no opponent> You are too hurt to do anything.

<1hp 1m 376mv aggressive 5am (dawn)><no opponent no opponent> You are too hurt to do anything.

<1hp 1m 376mv aggressive 5am (dawn)><no opponent no opponent>
The sun rises in the east.
The lightning has stopped.
The town clock tolls once as the day begins.

<1hp 1m 376mv evasive 6am (day)><no opponent no opponent>
Waschen whistles appreciatively.

<1hp 1m 376mv evasive 6am (day)><no opponent no opponent>
Waschen says 'I have 4% health 90% mana and 100% movement.'

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