Ye Olde Abandoned Realms Logs

Gerthazak attempts Yarbok's life

posted on 2014-08-13 03:35:30
<351/397hp 231/272m 232/232mv 273 24843gp segment defensive active>
Gerthazak utters the words, 'noselacri'.
You yell 'Die! Gerthazak, you sorcerous dog!'
Your pound misses Gerthazak.
Your pound misses Gerthazak.
Gerthazak is in excellent condition.

<351/397hp 231/272m 232/232mv 273 24843gp blade defensive evasive> You remove a seashell ring from your finger.
You wear a Red Claw signet ring on your left finger.
Gerthazak is in excellent condition.

<351/397hp 231/257m 232/238mv 273 24843gp blade defensive evasive>
flee
You flee from combat!
You lost 10 experience points.
The Grand Hall
A wide hall with a low ceiling. A dirty red carpet reaches from wall to wall.
The walls are made of a smooth gray stone and the ceiling is simply the natural
ceiling, unsmooth stone of many colors. The whole of the floor is covered with
rows upon rows of dirty red carpets. Two golden pillars pressed roughly into
the hall form a passage into a slightly slimmer tunnel off to the north. Tall
double doors of gold stand on the southern wall.

[Exits: north south]
A hobgoblin soldier stands here.

<351/397hp 231/257m 231/238mv 283 24843gp no opponent no opponent evasive>
n

The hobgoblin soldier yells 'Yarbok! Now you die!'
[** ] You dual parry the hobgoblin soldier's pound.
The hobgoblin soldier is in excellent condition.

<351/397hp 231/257m 231/238mv 283 24843gp shaft defensive evasive>
w
No way! You are still fighting!
The hobgoblin soldier is in excellent condition.

<351/397hp 231/257m 231/238mv 283 24843gp shaft defensive evasive>
flee
No way! You are still fighting!
The hobgoblin soldier is in excellent condition.

<351/397hp 231/257m 231/238mv 283 24843gp shaft defensive evasive> You flee from combat!
You lost 10 experience points.
Walkway
A wide path in a small tunnel, its centered is covered in a large, dirty red
carpet. Extending the length of each side of the carpet are long piless of
rocks. The walls and floor and are made of a smooth gray stone and the ceiling
is simply the natural ceiling, unsmooth stone of many colors. Two golden
pillars pressed roughly into the tunnel form a passage into a slightly wider
hall off to the south.

[Exits: north south]
A hobgoblin soldier stands here.

<351/397hp 231/257m 230/238mv 293 24843gp no opponent no opponent evasive>
The hobgoblin soldier yells 'Yarbok! Now you die!'
[***] You dodge the hobgoblin soldier's pierce.
The hobgoblin soldier is in excellent condition.

<351/397hp 231/257m 230/238mv 293 24843gp none mob evasive>
n
No way! You are still fighting!
The hobgoblin soldier is in excellent condition.

<351/397hp 231/257m 230/238mv 293 24843gp none mob evasive>
rem cand

[** ] You dodge the hobgoblin soldier's pierce.
Your pound grazes the hobgoblin soldier.
Your tainted slash MUTILATES the hobgoblin soldier!
The hobgoblin soldier is DEAD!!
The hobgoblin soldier's foot is ripped from his leg.
You get a gold coin from the corpse of the hobgoblin soldier.

<351/397hp 231/257m 230/238mv 293 24844gp no opponent no opponent evasive>
flee
You stop using a blood candle.

<351/397hp 231/257m 230/238mv 293 24844gp no opponent no opponent evasive>
n
You aren't fighting anyone.

<351/397hp 231/257m 230/238mv 293 24844gp no opponent no opponent evasive>
w
w
It is pitch black ...

<351/397hp 231/257m 229/238mv 293 24844gp no opponent no opponent evasive> It is pitch black ...

<351/397hp 231/257m 228/238mv 293 24844gp no opponent no opponent evasive>
w
It is pitch black ...

<351/397hp 231/257m 227/238mv 293 24844gp no opponent no opponent evasive>
w
w
It is pitch black ...
(Glowing) A flickering torch is lying on the ground here.

<351/397hp 231/257m 226/238mv 293 24844gp no opponent no opponent evasive>
u
Entrance to the Mine Shaft
A small old mine shaft that probably would have collapsed in on itself long
ago if not for the thick wooden beams placed on its walls for support. The area
has long been picked clean of any valuable stone, leaving only the most common
types of stone of least value. The air is thick with a terrible smelling
substance. Sounds of activity echo from deeper in the mine to the north.

[Exits: east up]

<351/397hp 231/257m 225/238mv 293 24844gp no opponent no opponent evasive>
w
w
Alas, you cannot go that way.

<351/397hp 231/257m 225/238mv 293 24844gp no opponent no opponent evasive>
w
The Clearing
A small clearing between short walls of light gray rock. Bits of short, dull
green grass grow up between the pieces of the gray rock that has broken away
from the walls. A rather large hole in the northern side of the clearing leads
down a short way, old wooden beams have kept the walls from collapsing in for
what has probably quite some time, they were no doubt used as a way to get in
and out as well.

[Exits: west down]

<351/397hp 231/257m 224/238mv 293 24844gp no opponent no opponent evasive>
wear cand
The Overgrown Path
A very thin path, overgrown with tall brown grass. The path leads in an
almost perfectly strait line from east to west. The ground is covered with many
small rocks, light gray in color and very crumbly. To the east lies a small
clearing and to the west the path continues toward a small gnome village.

[Exits: east west]

<351/397hp 231/257m 222/238mv 293 24844gp no opponent no opponent evasive> The Unused Path
A small path leading in or out of a small gnome village. The path is much
smaller than the road to the west and looks to have gone unused for some time.
Tall brown grass grow to each side of the path and a bit actually on the path.
A small gnome village can be seen to the west and to the east the path has been
almost completely overgrown.

[Exits: east west]

<351/397hp 231/257m 220/238mv 293 24844gp no opponent no opponent evasive>
w
w
A Nameless Road
A nameless road in a small gnome village. The road is wide, wide enough for
quite a few full grown gnomes or a few carts to travel side by side on, it is
made of of perfectly carved slabs of the green stone chtenik. Short and dull
green grass grows between each slab. Short paths lead up to small doorless
homes, almost certainly built from the same plan, to the north and south.

[Exits: north east south west]

<351/397hp 231/257m 218/238mv 293 24844gp no opponent no opponent evasive> You light a blood candle.
You no longer see invisible objects.

<363/397hp 234/257m 238/238mv 293 24844gp no opponent no opponent evasive>
rem ring
An Intersection of Two Nameless Roads
A four way intersection in what might be considered the center of the village.
A small, but very full well sits in the center, the stonework of it done
amazingly skillfully, but not very creatively. The roads leading off to the
north, south, east and west are made of perfectly carved slabs of the green
stone chtenik. Short and dull green grass grows between each.

[Exits: north east south west]
A wishing well sits at the center of the intersection.

<363/397hp 234/257m 236/238mv 293 24844gp no opponent no opponent evasive>
rem ring
A Nameless Road
A nameless road leading into or from the main part of a small gnome village.
The road is wide, wide enough for quite a few full grown gnomes or a few carts
to travel side by side on, it is made of of perfectly carved slabs of the green
stone chtenik. Short and dull green grass grows between each slab. A wide
stretch of the same grass grows to the south. A short path leads up to a small
doorless home to the north.

[Exits: north east west]

<363/397hp 234/257m 234/238mv 293 24844gp no opponent no opponent evasive> You remove a wyvern's eye from your finger.

<363/397hp 234/257m 234/238mv 293 24844gp no opponent no opponent evasive>
wear wyv
wear wyv
You remove a Red Claw signet ring from your finger.

<363/397hp 234/257m 232/232mv 293 24844gp no opponent no opponent evasive>
w
You wear a wyvern's eye on your left finger.

<363/397hp 234/257m 232/232mv 293 24844gp no opponent no opponent evasive>
w
You wear a wyvern's eye on your right finger.

<363/397hp 234/257m 232/232mv 293 24844gp no opponent no opponent evasive> Entrance to Gnome Village
The entrance to a small gnome village. The road into the village is wide,
wide enough for quite a number of full grown gnomes or a few carts to travel
side by side on, it is made of of perfectly carved slabs of the green stone
chtenik. Short and dull green grass grows between each slab. The road heading
away from the village is nothing but dust and dirt, it leads shortly to the west
and than northward.

[Exits: north east]

<363/397hp 234/257m 230/232mv 293 24844gp no opponent no opponent evasive>
whe
n
w
Alas, you cannot go that way.

<363/397hp 234/257m 230/232mv 293 24844gp no opponent no opponent evasive> Players near you in Gnome Village:
<PK> Yarbok Entrance to Gnome Village

<363/397hp 234/257m 230/232mv 293 24844gp no opponent no opponent evasive> Truncated Path to the Village
This is a narrow path, which appears to be very high traffic. Years of
feet trodding over the dust and dirt has formed a super hard surface for the
path. To the west you can hear traffic passing on the Eastern Road. To the
south, you can hear the sounds of the village, as well as see the Lights
close by.

[Exits: south west]

<363/397hp 234/257m 228/232mv 293 24844gp no opponent no opponent evasive>
n
Truncated Path to the Village
This is a narrow path, which appears to be very high traffic. Years of
feet trodding over the dust and dirt has formed a super hard surface for the
path. To the north you can see the Eastern Road. To the south, you can see
dim lights of a village in the distance.

[Exits: north east]

<363/397hp 234/257m 226/232mv 293 24844gp no opponent no opponent evasive>
who
Truncated Path to the Village
This is a narrow path, which appears to be very high traffic. Years of
feet trodding over the dust and dirt has formed a super hard surface for the
path. To the north you can see the Eastern Road. To the south, you can see
dim lights of a village in the distance.

[Exits: north south]

<363/397hp 234/257m 224/232mv 293 24844gp no opponent no opponent evasive>
n
w
[ Human ] Aaroll Brendoli the Battlemaster
[57 H-Elf DEI] <HERALD> Vanisse the Myth Weaver, Gnome Connoisseur
[23 Naga War] <PK> Yarbok the Challenger
[ Avian ] Amiendre the Mistress of the Miyama Ryu
Players found: 4
There are 4 characters on; the most on this past month was 18.

<363/397hp 234/257m 224/232mv 293 24844gp no opponent no opponent evasive>
w
The Checkpoint
You reach the checkpoint of the Eastern Road. This point serves as both
a guardpost for keeping the road safe from highway robbery and also is the
main means of checking the smoothness of trade flowing in and out of the two
hometowns. The post is guarded day and night by heavily armored knights
that are ever vigilant and alert.

[Exits: north east south west]
A Knight stands here, guarding the checkpoint.
A Knight stands here, guarding the checkpoint.

<363/397hp 234/257m 222/232mv 293 24844gp no opponent no opponent evasive> Along the Eastern Road
You are travelling down the Eastern Road between Seringale and Timaran.
It has been constructed of a light yet resilient mineral which has stood up
to the bustle of tradefair passing through here. The road back to Seringale
is to the west of you, while to the east of here you can see a heavily
guarded checkpoint. To the south you see a dirt path wandering off towards
a small village, away from the busy road.

[Exits: east west]

<363/397hp 234/257m 220/232mv 293 24844gp no opponent no opponent evasive>
s
w
Along the Eastern Road
To the north of you a grove of trees surround the perimeters of a dwarven
kingdom. Through the trees you can make out the outline of a castle, small
and yet clearly aristocrital in design. The road is forced to travel south
due to the presence of a playground of some sort to the west of here. It
seems to be unoccupied, at least from this viewpoint. The road continues
eastwards, travelling towards the City of Timaran.

[Exits: east south]

<363/397hp 234/257m 218/232mv 293 24844gp no opponent no opponent evasive>
w
On the Eastern Road
The road takes a sudden swift turn here as it makes its way around the
outskirts of a small village, populated by gnomes. Its light but resilient
surface has grown brittle and hard from the many days of beautiful sunshine
that have been experienced by it. Despite this it has managed to remain in
good shape, looking more than adequate for its function as a trade route.

[Exits: north west]

<363/397hp 234/257m 216/232mv 293 24844gp no opponent no opponent evasive>
w
On the Eastern Road
The road travels from east to west here, spanning out for miles in both
directions. It has been constructed of a light resilient stone that has
slowly worn away from the passing by of many travellers and tourists alike
down this trade road. Far off to the south you can see a river meandering
its way through a fairly barren looking forest.

[Exits: east west]
A tall signpost has been erected here.

<363/397hp 234/257m 214/232mv 293 24844gp no opponent no opponent evasive>
i
On the Eastern Road
The resilient stone of the Eastern Road stretches out in both east and
west directions for as far as you can see, eventually turning off its track
out of sight. Either side of the road is surrounded by foresty terrain that
looks fairly impassible and perhaps not worthwhile to try to do so. To the
east you see a signpost reaching high overhead.

[Exits: east west]

<363/397hp 234/257m 212/232mv 293 24844gp no opponent no opponent evasive>
n
w
On the Eastern Road
The Eastern Road continues its journey eastwards towards the City of
Timaran. It makes its way around the dwarven kingdom steadily and neatly.
To the south of here you can see a dark forest, looking fairly barren in
population and its trees stunted. It looks very dwarven. Eastwards the
road continues, its resilient surface resisting the erosion caused by the
bustle of trade passing through the area.

[Exits: north east]

<363/397hp 234/257m 210/232mv 293 24844gp no opponent no opponent evasive> You are carrying:
a vial of crimson blood
magic dust
( 2) a major potion of recall
( 2) a purple potion
a seashell ring
( 4) a gyvel potion
a rusty dagger
a pink and green stone
(Humming) the hammer of Graulsh
(Glowing) a ceremonial lookout spear
( 2) a Red Claw signet ring
a Big Ol'Pack Sack (open)

<363/397hp 234/257m 210/232mv 293 24844gp no opponent no opponent evasive> Along the Eastern Road
The road heads southwards from here, meandering its way slowly around the
outskirts of the dwarven kingdom. Its resilient stone path has resisted
much of the wear created by the bustle of traders and merchants travelling
in between the two cities. To the northeast you see a huge monastery, built
inside a grove and surrounded by a patch of grass.

[Exits: east south west]

<363/397hp 234/257m 208/232mv 293 24844gp no opponent no opponent evasive> Along the Eastern Road
You are walking along a well-travelled road between Seringale and lands
east. A northern road crosses this one to the west, towards Seringale. The
path has been created from a light stone material that is very resilient.
It has worn away over time from the flow of traffic that has passed through
here. This is one of Thera's busiest trade routes.

[Exits: east west]

<363/397hp 234/257m 206/232mv 293 24844gp no opponent no opponent evasive>
w
The Crossroads
Here, the great eastern road intersects with an older road between the
mines of Moria and the ruined city of Thalos. The outskirts of Seringale
lie to your west, and the highway continues to the east. An old northern
road leads to the dwarven kingdom and the abandoned mines, while the
southern road shows the scars of the war which destroyed Thalos.

[Exits: north east south west]

<363/397hp 234/257m 204/232mv 293 24844gp no opponent no opponent evasive>
wear ham
You stop wielding a small iron flail.
You wield the hammer of Graulsh.
You are skilled with the hammer of Graulsh.

<363/397hp 234/257m 204/232mv 293 24844gp no opponent no opponent evasive>
dual shad
You do not have that weapon.

<363/397hp 234/257m 204/232mv 293 24844gp no opponent no opponent evasive>
w
w
Along the Eastern Road
You are traveling along a well-travelled road between Seringale and the lands
to the east. A northern road crosses this one to the east. The path has been
created from a light stone material that is very resilient. It has worn away
over time from the flow of traffic that has passed through here. This is one
of Thera's busiest trade routes.

[Exits: east west]

<363/397hp 234/257m 202/232mv 293 24844gp no opponent no opponent evasive>
eq
Along the Eastern Road
You are traveling along a well-travelled road between Seringale and the lands
to the east. The path has been created from a light stone material that is very
resilient. It has worn away over time from the flow of traffic that has passed
through here. This is one of Thera's busiest trade routes.

[Exits: east west]

<363/397hp 234/257m 200/232mv 293 24844gp no opponent no opponent evasive>
whe
w
w
You are using:
<used as light> (Glowing) a blood candle
<worn on finger> a wyvern's eye
<worn on finger> a wyvern's eye
<worn around neck> a teeth necklace
<worn around neck> a teeth necklace
<worn on head> a red dragonhelm
<worn on torso> a red dragon torso
<worn on arms> red dragon arm guards
<worn on hands> (Humming) gauntlets of ogre power
<worn on legs> red dragonscale leggings
<worn on feet> a pair of a red dragon's rear claws
<worn about body> a chameleon poncho
<worn about waist> a black-tear girth
<worn around wrist> a white gold bracelet
<worn around wrist> a white gold bracelet
<wielded> (Humming) the hammer of Graulsh
<dual wielded> a tainted shadow
<floating nearby> a deep red stone

<363/397hp 234/257m 200/232mv 293 24844gp no opponent no opponent evasive>
w
Players near you in Eastern Road:
<PK> Yarbok Along the Eastern Road

<363/397hp 234/257m 200/232mv 293 24844gp no opponent no opponent evasive> Along the Eastern Road
You are traveling along a well-travelled road between Seringale and the lands
to the east. The path has been created from a light stone material that is very
resilient. It has worn away over time from the flow of traffic that has passed
through here. This is one of Thera's busiest trade routes.

[Exits: east west]

<363/397hp 234/257m 198/232mv 293 24844gp no opponent no opponent evasive> Along the Eastern Road
You are traveling along a well-travelled road between Seringale and the lands
to the east. The path has been created from a light stone material that is very
resilient. It has worn away over time from the flow of traffic that has passed
through here. This is one of Thera's busiest trade routes.

[Exits: east west]

<363/397hp 234/257m 196/232mv 293 24844gp no opponent no opponent evasive>
put flail sac
w
City Entrance
You stand on the outskirts of Seringale, the capital of this land. The
road leads east along a dusty road, while to the west it becomes the main
street of the town, surrounded by a mass confusion of shops, bars, and
market places. The east gates of the town lie directly to the west of here.

[Exits: east west]

<363/397hp 234/257m 194/232mv 293 24844gp no opponent no opponent evasive>
w
You put a small iron flail in a Big Ol'Pack Sack.

<363/397hp 234/257m 194/232mv 293 24844gp no opponent no opponent evasive> Outside the East Gate
You are outside the East Gate of Seringale. Before you is a great wall.
It is made of huge slabs of white stones with various figures of birds,
beasts, and dragons carved into it. The great wall soars over your head
at over 30 spans tall. You see the entrance into the city of Seringale to
the west and a road travelling out of the city to the east.

[Exits: east west]

<363/397hp 234/257m 192/232mv 293 24844gp no opponent no opponent evasive> Inside the East Gate
You are inside the East Gate of Seringale. All around you are people
travelling in and out of the city. The great wall of Seringale soars over
your head at over 30 spans tall. You see the city to the west, the east
gate above you, and the city walls lead to the north and south.

[Exits: north east south west]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A gate guard steps aside and allows you to pass him.
A gate guard says 'Greetings adventurer, welcome to Seringale.'

<363/397hp 234/257m 190/232mv 293 24844gp no opponent no opponent evasive>
put rusty sac
w
w
You put a rusty dagger in a Big Ol'Pack Sack.

<363/397hp 234/257m 190/232mv 293 24844gp no opponent no opponent evasive>
w
The East Common Road
You are on the Common Road of Seringale. All around you are busy people
hurrying along minding their own business. The Common Road continues to the
east and the west.

[Exits: east west]

<363/397hp 234/257m 188/232mv 293 24844gp no opponent no opponent evasive>
w
w
w
The East Common Road
You are on the Common Road of Seringale. All around you are busy people
hurrying along minding their own business. You see a shop with a sign of
a leather collar to the north, a shop with a sign of a glittering diamond
to the south, and the Common Road continues to the east and the
west.

[Exits: north east south west]

<363/397hp 234/257m 186/232mv 293 24844gp no opponent no opponent evasive>
w
s
w
The East Common Road
You are on the Common Road of Seringale. All around you are busy people
hurrying along minding their own business. The Common Road continues to the
east and the west.

[Exits: east west]

<363/397hp 234/257m 184/232mv 293 24844gp no opponent no opponent evasive>
s
The Eastern Monument
Standing in the center of the road is a large marble monument, chiseled at odd
angles and serving as a landmark for Theran adventurers. Several dusty sets of
footprints can be seen around the base of the monument, as hundreds of passing
citizens mark their paths from this large stone monolith. To the south you see
a dark alley, and the Common Road continues to the east and west.

[Exits: east south west]
A gnomish city guard of Seringale stands watch here.

<363/397hp 234/257m 182/232mv 293 24844gp no opponent no opponent evasive>
def
The East Common Road
You are on the Common Road of Seringale. All around you are busy people
hurrying along minding their own business. You see the entrance to the
Warrior Guild to the north, a shop with a sign of a sword and an axe to
the south, and the Common Road continues to the east and the west.

[Exits: north east south west]
A halfling city guard of Seringale stands watch here.
A long-haired lanky man with piercing blue eyes stands here.
Jack the hat says ''Ere you, "TOSS" us a coin would ya? My gambling addiction needs funds.'

<363/397hp 234/257m 180/232mv 293 24844gp no opponent no opponent evasive>
st
The East Common Road
You are on the Common Road of Seringale. All around you are busy people
hurrying along minding their own business. The smell of fresh bread wafts
in from the north of here. A shop with a sign of an iron hammer is south.

[Exits: north east south west]
A human citizen of Seringale wanders around aimlessly.

<363/397hp 234/257m 178/232mv 293 24844gp no opponent no opponent evasive> East of Market Square
You are east of Market Square. A marvellous fountain has been erected
here in the middle of the city of Seringale, ever flowing with clear with
clear drinkable water. Unfortunately it is ringed by a spiked iron fence.
The road is well worn from the traffic constantly passing over it. A path
leads north and south around the fountain, while the common road continues
to the east.

[Exits: north east south]
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.

<363/397hp 234/257m 176/232mv 293 24844gp no opponent no opponent evasive> Southeast of Market Square
You are standing southeast of the Market Square. A marvellous fountain
has been erected here in the middle of the city of Seringale, ever flowing
with clear drinkable water. Unfortunately it is ringed by a spiked iron
fence. The road is well worn from the traffic constantly passing over it.
You see a path around the square to the west and north.

[Exits: north west]
A duergar city guard of Seringale stands watch here.
A half-elf city guard of Seringale stands watch here.

<363/397hp 234/257m 175/232mv 293 24844gp no opponent no opponent evasive>
eat dust
South of Market Square
You are south of Market Square. A marvellous fountain has been erected
here in the middle of the city of Seringale, ever flowing with clear
drinkable water. Unfortunately it is ringed by a spiked iron fence. The
road is well worn from the traffic constantly passing over it. A path leads
east and west around the fountain, while the main street continues to the
south.

[Exits: east south west]
A halfling citizen of Seringale strolls about.

<363/397hp 234/257m 174/232mv 293 24844gp no opponent no opponent evasive>
i
The Main Street
You are on the Main Street of Seringale. It is a wide street with lots
of space to both sides. There are tons of people rushing from one place to
another, minding their own business. You see a shop with a sign of a sewing
needle to the east and to the west, the pet shop.

[Exits: north east south west]
A drow city guard of Seringale stands watch here.

<363/397hp 234/257m 172/232mv 293 24844gp no opponent no opponent evasive> You squat down and drop your load.

<363/397hp 234/257m 172/232mv 293 24844gp no opponent no opponent evasive> You stand up.

<363/397hp 234/257m 172/232mv 293 24844gp no opponent no opponent evasive> You eat magic dust.
Your eyes tingle.

<363/397hp 234/257m 172/232mv 293 24844gp no opponent no opponent evasive>
whe
wh pk

Your victory rush wears off.

<376/397hp 238/257m 207/232mv 293 24844gp no opponent no opponent evasive> You are carrying:
a vial of crimson blood
( 2) a major potion of recall
( 2) a purple potion
a seashell ring
( 4) a gyvel potion
a pink and green stone
(Glowing) a ceremonial lookout spear
( 2) a Red Claw signet ring
a Big Ol'Pack Sack (open)

<376/397hp 238/257m 207/232mv 293 24844gp no opponent no opponent evasive> Players near you in Seringale:
Vanisse Entrance to the Arena
<PK> Yarbok The Main Street

<376/397hp 238/257m 207/232mv 293 24844gp no opponent no opponent evasive> [23 Naga War] <PK> Yarbok the Challenger
[23 Human Dkn] <PK> Gerthazak Goralon the Evil Champion
Players found: 2
There are 4 characters on; the most on this past month was 18.

<376/397hp 238/257m 207/232mv 293 24844gp no opponent no opponent evasive>
whe
Players near you in Seringale:
Vanisse Entrance to the Arena
<PK> Yarbok The Main Street
<PK> Gerthazak The East Common Road

<376/397hp 238/257m 207/232mv 293 24844gp no opponent no opponent evasive>
Garp the citizen of Seringale walks in.

<376/397hp 238/257m 207/232mv 293 24844gp no opponent no opponent evasive>
whe
Players near you in Seringale:
Vanisse Entrance to the Arena
<PK> Yarbok The Main Street
<PK> Gerthazak The East Common Road

<376/397hp 238/257m 207/232mv 293 24844gp no opponent no opponent evasive>
quaff purp
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.

<376/397hp 238/257m 207/232mv 293 24844gp no opponent no opponent evasive>
whe
Players near you in Seringale:
Vanisse Entrance to the Arena
<PK> Yarbok The Main Street
<PK> Gerthazak The East Common Road

<376/397hp 238/257m 207/232mv 293 24844gp no opponent no opponent evasive>
n
ff
South of Market Square
You are south of Market Square. A marvellous fountain has been erected
here in the middle of the city of Seringale, ever flowing with clear
drinkable water. Unfortunately it is ringed by a spiked iron fence. The
road is well worn from the traffic constantly passing over it. A path leads
east and west around the fountain, while the main street continues to the
south.

[Exits: east south west]

<376/397hp 238/257m 205/232mv 293 24844gp no opponent no opponent evasive>
e
n
They aren't here.

<376/397hp 238/257m 205/232mv 293 24844gp no opponent no opponent evasive> Southeast of Market Square
You are standing southeast of the Market Square. A marvellous fountain
has been erected here in the middle of the city of Seringale, ever flowing
with clear drinkable water. Unfortunately it is ringed by a spiked iron
fence. The road is well worn from the traffic constantly passing over it.
You see a path around the square to the west and north.

[Exits: north west]
A duergar city guard of Seringale stands watch here.

<376/397hp 238/257m 204/232mv 293 24844gp no opponent no opponent evasive>
ff
whe
East of Market Square
You are east of Market Square. A marvellous fountain has been erected
here in the middle of the city of Seringale, ever flowing with clear with
clear drinkable water. Unfortunately it is ringed by a spiked iron fence.
The road is well worn from the traffic constantly passing over it. A path
leads north and south around the fountain, while the common road continues
to the east.

[Exits: north east south]
A half-elf city guard of Seringale stands watch here.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.

<376/397hp 238/257m 203/232mv 293 24844gp no opponent no opponent evasive>
e
They aren't here.

<376/397hp 238/257m 203/232mv 293 24844gp no opponent no opponent evasive>
ff
Players near you in Seringale:
Vanisse Entrance to the Arena
<PK> Yarbok East of Market Square
<PK> Gerthazak The East Common Road

<376/397hp 238/257m 203/232mv 293 24844gp no opponent no opponent evasive> The East Common Road
You are on the Common Road of Seringale. All around you are busy people
hurrying along minding their own business. The smell of fresh bread wafts
in from the north of here. A shop with a sign of an iron hammer is south.

[Exits: north east south west]
(Invis) (Charmed) A dwarven mercenary is here serving his employer.
(Invis) (Charmed) A young cactus rolls along behind its owner, bristling spectacularly.
(Invis) Gerthazak the Evil Champion is here.

<376/397hp 238/257m 201/232mv 293 24844gp no opponent no opponent evasive>
Gerthazak flies west.
A dwarven mercenary walks west.
A young cactus walks west.

<376/397hp 238/257m 201/232mv 293 24844gp no opponent no opponent evasive>
ff
They aren't here.

<376/397hp 238/257m 201/232mv 293 24844gp no opponent no opponent evasive>
w
ff
They aren't here.

<376/397hp 238/257m 201/232mv 293 24844gp no opponent no opponent evasive> East of Market Square
You are east of Market Square. A marvellous fountain has been erected
here in the middle of the city of Seringale, ever flowing with clear with
clear drinkable water. Unfortunately it is ringed by a spiked iron fence.
The road is well worn from the traffic constantly passing over it. A path
leads north and south around the fountain, while the common road continues
to the east.

[Exits: north east south]
(Invis) (Charmed) A young cactus rolls along behind its owner, bristling spectacularly.
(Invis) (Charmed) A dwarven mercenary is here serving his employer.
(Invis) Gerthazak the Evil Champion is here.
A half-elf city guard of Seringale stands watch here.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.
Gerthazak flies east.
A young cactus walks east.
A dwarven mercenary walks east.

<376/397hp 238/257m 199/232mv 293 24844gp no opponent no opponent evasive> They aren't here.

<376/397hp 238/257m 199/232mv 293 24844gp no opponent no opponent evasive>
ff
They aren't here.

<376/397hp 238/257m 199/232mv 293 24844gp no opponent no opponent evasive>
ff
They aren't here.

<376/397hp 238/257m 199/232mv 293 24844gp no opponent no opponent evasive>
ff
They aren't here.

<376/397hp 238/257m 199/232mv 293 24844gp no opponent no opponent evasive>
e
The East Common Road
You are on the Common Road of Seringale. All around you are busy people
hurrying along minding their own business. The smell of fresh bread wafts
in from the north of here. A shop with a sign of an iron hammer is south.

[Exits: north east south west]

<376/397hp 238/257m 197/232mv 293 24844gp no opponent no opponent evasive>
ff
They aren't here.

<376/397hp 238/257m 197/232mv 293 24844gp no opponent no opponent evasive>
ff
scan all
They aren't here.

<376/397hp 238/257m 197/232mv 293 24844gp no opponent no opponent evasive>
ff
You scan all around.
You scan north.
*** Range 1 (north) ***
Runya the baker is here working on her famous baked goods.
You scan east.
*** Range 1 (east) ***
A long-haired lanky man with piercing blue eyes stands here.
*** Range 2 (east) ***
A gnomish city guard of Seringale stands watch here.
*** Range 3 (east) ***
(Invis) (Charmed) A young cactus rolls along behind its owner, bristling spectacularly.
(Invis) (Charmed) A dwarven mercenary is here serving his employer.
(Invis) Gerthazak the Evil Champion is here.
You scan south.
*** Range 1 (south) ***
A human citizen of Seringale wanders around aimlessly.
Pel the armorer is here fixing a piece of dented armor.
A fearless adventurer is here asking for a group to explore Haon Dor.
You scan west.
*** Range 1 (west) ***
A half-elf city guard of Seringale stands watch here.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.

<376/397hp 238/257m 197/232mv 293 24844gp no opponent no opponent evasive>
whe
They aren't here.

<376/397hp 238/257m 197/232mv 293 24844gp no opponent no opponent evasive>
ff
Players near you in Seringale:
Vanisse Entrance to the Arena
<PK> Yarbok The East Common Road
<PK> Gerthazak The East Common Road

<376/397hp 238/257m 197/232mv 293 24844gp no opponent no opponent evasive>
e
They aren't here.

<376/397hp 238/257m 197/232mv 293 24844gp no opponent no opponent evasive>
e
The East Common Road
You are on the Common Road of Seringale. All around you are busy people
hurrying along minding their own business. You see the entrance to the
Warrior Guild to the north, a shop with a sign of a sword and an axe to
the south, and the Common Road continues to the east and the west.

[Exits: north east south west]
(Invis) (Charmed) A young cactus rolls along behind its owner, bristling spectacularly.
(Invis) (Charmed) A dwarven mercenary is here serving his employer.
(Invis) Gerthazak the Evil Champion is here.
A long-haired lanky man with piercing blue eyes stands here.
Jack the hat says ''Ere you, "TOSS" us a coin would ya? My gambling addiction needs funds.'

<376/397hp 238/257m 195/232mv 293 24844gp no opponent no opponent evasive>
ff
The Eastern Monument
Standing in the center of the road is a large marble monument, chiseled at odd
angles and serving as a landmark for Theran adventurers. Several dusty sets of
footprints can be seen around the base of the monument, as hundreds of passing
citizens mark their paths from this large stone monolith. To the south you see
a dark alley, and the Common Road continues to the east and west.

[Exits: east south west]
A gnomish city guard of Seringale stands watch here.

<376/397hp 238/257m 193/232mv 293 24844gp no opponent no opponent evasive>
w
They aren't here.

<376/397hp 238/257m 193/232mv 293 24844gp no opponent no opponent evasive>
ff
The East Common Road
You are on the Common Road of Seringale. All around you are busy people
hurrying along minding their own business. You see the entrance to the
Warrior Guild to the north, a shop with a sign of a sword and an axe to
the south, and the Common Road continues to the east and the west.

[Exits: north east south west]
(Invis) (Charmed) A young cactus rolls along behind its owner, bristling spectacularly.
(Invis) (Charmed) A dwarven mercenary is here serving his employer.
(Invis) Gerthazak the Evil Champion is here.
A long-haired lanky man with piercing blue eyes stands here.
Jack the hat says ''Ere you, "TOSS" us a coin would ya? My gambling addiction needs funds.'

<376/397hp 238/257m 191/232mv 293 24844gp no opponent no opponent evasive>
Gerthazak flies east.
A young cactus walks east.
A dwarven mercenary walks east.

<376/397hp 238/257m 191/232mv 293 24844gp no opponent no opponent evasive> They aren't here.

<376/397hp 238/257m 191/232mv 293 24844gp no opponent no opponent evasive>
pm flicks his tongue, tasting the air methodically.
ff
Yarbok flicks his tongue, tasting the air methodically.

<376/397hp 238/257m 191/232mv 293 24844gp no opponent no opponent evasive>
e
They aren't here.

<376/397hp 238/257m 191/232mv 293 24844gp no opponent no opponent evasive>
ff
The Eastern Monument
Standing in the center of the road is a large marble monument, chiseled at odd
angles and serving as a landmark for Theran adventurers. Several dusty sets of
footprints can be seen around the base of the monument, as hundreds of passing
citizens mark their paths from this large stone monolith. To the south you see
a dark alley, and the Common Road continues to the east and west.

[Exits: east south west]
(Invis) (Charmed) A dwarven mercenary is here serving his employer.
(Invis) (Charmed) A young cactus rolls along behind its owner, bristling spectacularly.
(Invis) Gerthazak the Evil Champion is here.
A gnomish city guard of Seringale stands watch here.

<376/397hp 238/257m 189/232mv 293 24844gp no opponent no opponent evasive>
You yell 'Help! I am being attacked by Gerthazak!'
Gerthazak fades into existence.
[***] You dodge Gerthazak's slash.
Gerthazak is in excellent condition.

<376/397hp 238/257m 189/232mv 293 24844gp blade defensive evasive> You do the best you can!
Gerthazak is in excellent condition.

<376/397hp 238/257m 189/232mv 293 24844gp blade defensive evasive>
You feel extremely uncomfortable in Gerthazak's presence.
A dwarven mercenary fades into existence.
[** ] You dodge a dwarven mercenary's cleave.
[** ] You parry Gerthazak's slash.
[***] You dodge Gerthazak's slash.
[* ] Gerthazak parries your smash.
Your tainted slash maims Gerthazak!
[** ] Gerthazak parries your smash.
Gerthazak is in excellent condition.

<376/397hp 238/257m 189/232mv 293 24844gp blade defensive evasive>
di
Your kicked dirt misses Gerthazak.
Gerthazak is in excellent condition.

<376/397hp 238/257m 189/232mv 293 24844gp blade defensive evasive>
Gerthazak utters the words, 'noselacri'.
Gerthazak is in excellent condition.

<376/397hp 238/257m 189/232mv 293 24844gp blade defensive evasive>
The town clock tolls twelve times as noon approaches.
Gerthazak is in excellent condition.

<385/397hp 240/257m 222/232mv 293 24844gp blade defensive evasive>
A dwarven mercenary's cleave misses you.
[** ] You parry Gerthazak's slash.
Your smash MUTILATES Gerthazak!
Gerthazak has a few scratches.

<385/397hp 240/257m 222/232mv 293 24844gp blade defensive evasive>
barr

Gerthazak sends you sprawling with a powerful bash!
Gerthazak's bash injures you.
Gerthazak has a few scratches.

<370/397hp 240/257m 222/232mv 293 24844gp blade defensive evasive>
A dwarven mercenary's cleave misses you.
[***] You parry Gerthazak's slash.
Gerthazak's slash DISEMBOWELS you!
Your smash MUTILATES Gerthazak!
[** ] Gerthazak blocks your attack with his shield.
[** ] Gerthazak blocks your attack with his shield.
Gerthazak has some small wounds and bruises.

<327/397hp 240/257m 222/232mv 293 24844gp blade defensive evasive>
A gnomish city guard struts around in his shiny armor.
Gerthazak has some small wounds and bruises.

<327/397hp 240/257m 222/232mv 293 24844gp blade defensive evasive>
[** ] You dodge a dwarven mercenary's cleave.
Gerthazak's slash MUTILATES you!
[** ] You dodge Gerthazak's slash.
[* ] You dodge Gerthazak's slash.
[***] Gerthazak parries your smash.
Your smash DISEMBOWELS Gerthazak!
Your tail wounds Gerthazak.
Gerthazak has quite a few wounds.

<289/397hp 240/257m 222/232mv 293 24844gp blade defensive evasive> You hammer Gerthazak's shield repeatedly with your weapons.
Your barrage scratches Gerthazak.
Gerthazak's arm appears unaffected by your assault.
Your barrage scratches Gerthazak.
Gerthazak's arm appears unaffected by your assault.
Gerthazak has quite a few wounds.

<289/397hp 240/257m 222/232mv 293 24844gp blade defensive aggressive>
Gerthazak sends you sprawling with a powerful bash!
Gerthazak's bash injures you.
Gerthazak has quite a few wounds.

<273/397hp 240/257m 222/232mv 293 24844gp blade defensive aggressive>
[***] You dodge a dwarven mercenary's cleave.
[** ] You dodge Gerthazak's slash.
[* ] You dual parry Gerthazak's slash.
Your smash maims Gerthazak!
Gerthazak has quite a few wounds.

<273/397hp 240/257m 222/232mv 293 24844gp blade defensive aggressive>
sd

[***] You dodge a dwarven mercenary's cleave.
Gerthazak's slash devastates you!
Your smash DISEMBOWELS Gerthazak!
Your smash MUTILATES Gerthazak!
Your smash MUTILATES Gerthazak!
Gerthazak looks pretty hurt.

<243/397hp 240/257m 222/232mv 293 24844gp blade defensive aggressive> You disarm Gerthazak's shield!
You follow with off-hand strikes to Gerthazak's exposed flank.
Your tainted slash maims Gerthazak!
Your tainted slash maims Gerthazak!
Your tainted slash MUTILATES Gerthazak!
Gerthazak is DEAD!!
Gerthazak's ear is ripped off of his head.
Tags: #dunked

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