Ye Olde Abandoned Realms Logs

Abduct->no dupes->no exit->no good

posted on 2021-01-30 08:11:42
Coral Way
+ | Specialty stores are all around you selling fishing accessories,
| | rain jackets, etc. Store owners call out to you as you
S + | walk past and glance at them. Skanky looking prostitutes
| | | look your way - hoping to gain some business.
+-+-@-+-+|
| |
+-+ o|
| | ||
+ +-o|
---------+

[Exits: north east south west]
(White Aura) Ilromie the Sage of Arcane Power, Polymath of History is here.
(Charmed) An illusion of a Footman guards its master.
(Charmed) An illusion of a Paladin guards its master.
(Charmed) An illusion of a Paladin guards its master.

<776hp 799m 386mv city (outside) 1am (night)>
af
You are affected by the following:
Cabal: Invader of [LEGION] : lasts for 34 hours
Spell: giant strength : modifies strength by 4 for 33 hours
Spell: armor : modifies armor class by 20 for 12 hours
Spell: sanctuary : modifies armor class by 75 for 7 hours
: lasts for 7 hours
Spell: blur : lasts for 3 hours
Spell: weapon ward : lasts for 2 hours
Spell: duplicate : can be cast again in 1 hours
: can be cast again in 0 hours
[LEGION] : dominion : lasts permanently

<776hp 799m 386mv city (outside) 1am (night)>
bow
You bow deeply.

<776hp 799m 386mv city (outside) 1am (night)>
wher
Players near you in Darkhaven:
<PK> Rodakki Larken Road
<PK> Kali Coral Way
<PK> Ilromie Coral Way

<776hp 799m 386mv city (outside) 1am (night)>
Rodakki walks in.

<776hp 799m 386mv city (outside) 1am (night)>
A dark vortex appears, tearing space and time in front of you.
Rodakki steps into the vortex, dragging you along with him!
You feel more restricted as you are bound by invisible chains!
You sense yourself falling suddenly through space and time.
Piles of rotting corpses
*-* * | Flys and maggots swarm around the decayed flesh and rotting
| | | eyeballs, clinging to the decomposing corpses around this
*-*-* | room. The smell of feces and bile eminate from within various
| | | heaps of body parts. A large rat sits in the corner, gnawing
* @ | on a dismembered finger. The strong rush of the blood river
| can be heard from the north, splashing at your feet.
|
|
|
---------+

[Exits: north]
(White Aura) Rodakki the Unholy Knight is here.
A shaman of blood stands here, practicing the ways of a healer.
A shaman of blood stands here, practicing the ways of a healer.
A sanctuary sentry is here, patroling the area.
A cockroach flies quickly in your direction.
You yell 'Help! Rodakki is abducting me!'
Piles of rotting corpses
*-* * | Flys and maggots swarm around the decayed flesh and rotting
| | | eyeballs, clinging to the decomposing corpses around this
*-*-* | room. The smell of feces and bile eminate from within various
| | | heaps of body parts. A large rat sits in the corner, gnawing
* @ | on a dismembered finger. The strong rush of the blood river
| can be heard from the north, splashing at your feet.
|
|
|
---------+

[Exits: north]
(White Aura) Rodakki the Unholy Knight is here.
A shaman of blood stands here, practicing the ways of a healer.
A shaman of blood stands here, practicing the ways of a healer.
A sanctuary sentry is here, patroling the area.
A cockroach flies quickly in your direction.

<776hp 799m 386mv inside (indoors) 1am (night)>
c terrain $$
Rodakki yells 'Die! Kali, you sorcerous dog!'
You failed to deceive Rodakki.
You parry Rodakki's pierce with an easy flourish.
Rodakki is in excellent condition.

<776hp 759m 386mv inside (indoors) 1am (night)>
Rodakki utters the words, 'yucandusbarr'.
Rodakki's fireball MASSACRES you!
Rodakki's fireball *** DEVASTATES *** a shaman of blood!
Rodakki's fireball *** DEVASTATES *** a shaman of blood!
Rodakki's fireball *** DEVASTATES *** a sanctuary sentry!
Rodakki's fireball *** DEVASTATES *** a cockroach!
You feel extremely uncomfortable in Rodakki's presence.
A sanctuary sentry's slash devastates Rodakki!
Rodakki's pierce DISEMBOWELS you!
Rodakki parries your flaming bite with an easy flourish.
A cockroach is DEAD!!
You hear a cockroach's death cry.
Rodakki gets 15 gold coins from the corpse of a cockroach.
Rodakki sacrifices the corpse of a cockroach to Vhrael.
Rodakki has a few scratches.

<660hp 759m 386mv inside (indoors) 1am (night)>
You feel able to duplicate another creature.
Rodakki has a few scratches.

<669hp 773m 394mv inside (indoors) 2am (night)>
Ilromie tells the group 'Where?'
Rodakki has a few scratches.

<669hp 773m 394mv inside (indoors) 2am (night)>
disp $$
Success!
A sanctuary sentry's slash decimates Rodakki!
Rodakki's pierce DISEMBOWELS you!
Rodakki's pierce DISEMBOWELS you!
Your flaming bite hits Rodakki.
Rodakki has a few scratches.

<580hp 758m 394mv inside (indoors) 2am (night)>
Rodakki utters the words, 'yucandusbarr'.
Rodakki's fireball DISMEMBERS you!
Rodakki's fireball *** DEMOLISHES *** a shaman of blood!
Rodakki's fireball *** DEMOLISHES *** a shaman of blood!
Rodakki's fireball *** DEMOLISHES *** a sanctuary sentry!
Rodakki has a few scratches.

<523hp 758m 394mv inside (indoors) 2am (night)>
A sanctuary sentry's slash maims Rodakki!
A sanctuary sentry's slash decimates Rodakki!
Rodakki swings wildly and misses you by a mile.
Rodakki parries your flaming bite.
Rodakki has some small wounds and bruises.

<523hp 758m 394mv inside (indoors) 2am (night)>
flee
flee
You flee from combat!
The River of Dark Blood
| A river of thick, coagulated blood charges violently from
| the west. The blood is dark maroon, almost black in color.
*-* * | The stench of rotting corpses flow as strongly as the river
| | | from the east. Floating within the blood are pieces of decayed
*-*-@ | flesh and small sections of bone and hair. The river rises
| | | up to your torso and splashes strongly on the walls of the
* * | corridor. The river exits the area from a giganitc drain
| to the east.
|
---------+

[Exits: north south west]
A cockroach flies quickly in your direction.
A cockroach flies quickly in your direction.
A healer is here, gathering blood into a small container.

<523hp 758m 393mv inside (indoors) 2am (night)> You aren't fighting anyone.

<523hp 758m 393mv inside (indoors) 2am (night)>
north
Piles of rotting corpses
| Flys and maggots swarm around the decayed flesh and rotting
| eyeballs, clinging to the decomposing corpses around this
| room. The smell of feces and bile eminate from within various
| heaps of body parts. A large rat sits in the corner, gnawing
*-* @ | on a dismembered finger. The strong rush of the blood river
| | | can be heard from the south, splashing at your feet.
*-*-* |
| | |
* * |
---------+

[Exits: south]
A shaman of blood stands here, practicing the ways of a healer.

<523hp 758m 392mv inside (indoors) 2am (night)>
murder $$
They aren't here.

<523hp 758m 392mv inside (indoors) 2am (night)>
south
The River of Dark Blood
| A river of thick, coagulated blood charges violently from
| the west. The blood is dark maroon, almost black in color.
*-* * | The stench of rotting corpses flow as strongly as the river
| | | from the east. Floating within the blood are pieces of decayed
*-*-@ | flesh and small sections of bone and hair. The river rises
| | | up to your torso and splashes strongly on the walls of the
* * | corridor. The river exits the area from a giganitc drain
| to the east.
|
---------+

[Exits: north south west]
A cockroach flies quickly in your direction.
A cockroach flies quickly in your direction.
A healer is here, gathering blood into a small container.

<523hp 758m 391mv inside (indoors) 2am (night)>
south
murder $$
Rodakki walks in.

<523hp 758m 391mv inside (indoors) 2am (night)> Piles of rotting corpses
*-* * | Flys and maggots swarm around the decayed flesh and rotting
| | | eyeballs, clinging to the decomposing corpses around this
*-*-* | room. The smell of feces and bile eminate from within various
| | | heaps of body parts. A large rat sits in the corner, gnawing
* @ | on a dismembered finger. The strong rush of the blood river
| can be heard from the north, splashing at your feet.
|
|
|
---------+

[Exits: north]
A shaman of blood stands here, practicing the ways of a healer.
A shaman of blood stands here, practicing the ways of a healer.
A sanctuary sentry is here, patroling the area.
A sanctuary sentry yells 'ALERT! INTRUDERS ABOUT!'
A sanctuary sentry yells 'I got you now!'
You yell 'Help! a sanctuary sentry just tried to strangle me!'
A sanctuary sentry's strangulation misses you.
A sanctuary sentry has a few scratches.

<523hp 758m 390mv inside (indoors) 2am (night)> They aren't here.
A sanctuary sentry has a few scratches.

<523hp 758m 390mv inside (indoors) 2am (night)>
flee
You flee from combat!
The River of Dark Blood
| A river of thick, coagulated blood charges violently from
| the west. The blood is dark maroon, almost black in color.
*-* * | The stench of rotting corpses flow as strongly as the river
| | | from the east. Floating within the blood are pieces of decayed
*-*-@ | flesh and small sections of bone and hair. The river rises
| | | up to your torso and splashes strongly on the walls of the
* * | corridor. The river exits the area from a giganitc drain
| to the east.
|
---------+

[Exits: north south west]
(White Aura) Rodakki the Unholy Knight is here.
A cockroach flies quickly in your direction.
A cockroach flies quickly in your direction.
A healer is here, gathering blood into a small container.

<523hp 758m 389mv inside (indoors) 2am (night)>
flee
murder $$
You aren't fighting anyone.

<523hp 758m 389mv inside (indoors) 2am (night)> Rodakki utters the words, 'noselacri'.
You yell 'Die! Rodakki, you sorcerous dog!'
Your flaming bite hits Rodakki.
You do the best you can!
Rodakki has some small wounds and bruises.

<523hp 758m 389mv inside (indoors) 2am (night)>
Rodakki swings wildly and misses you by a mile.
Rodakki's pierce DISMEMBERS you!
Rodakki parries your flaming bite with an easy flourish.
Your flaming bite hits Rodakki.
Rodakki has some small wounds and bruises.

<468hp 758m 389mv inside (indoors) 2am (night)>
flee
You flee from combat!
The River of Dark Blood
| A river of thick, coagulated blood charges violently from
| the west. The blood is dark maroon, almost black in color.
*-* * | The stench of rotting corpses flow as strongly as the river
| | | from the east. Floating within the blood are pieces of decayed
*-*-@-* | flesh and small sections of bone and hair. The river rises
| | | | up to your torso and splashes strongly on the walls of the
*-* * | corridor.
|
|
---------+

[Exits: east west]
A healer is here, gathering blood into a small container.
A shaman of blood stands here, practicing the ways of a healer.
A sanctuary sentry is here, patroling the area.
A sanctuary sentry yells 'ALERT! INTRUDERS ABOUT!'
A sanctuary sentry yells 'I got you now!'
The Sanctuary Dungeon
| Lying on the ground are various weapons and discarded body
| armors. It would appear that someone has dropped their belongings
| in a bid to escape more quickly. Though clearly whoever it
| was had been in quite a hurry to get out of harms way, there
@ | seems little danger around here. Wails are heard from the
| sides of the dungeon singing a chorus of anguish, deafening
| you with their final bloodcurdling screams. Smeared messily
| all over the ground is freshly drained blood which has been
| carelessly splattered all over the place, as a savage animal
---------+ feasted on its last victim.

[Exits: none]
A starving, feeble prisoner hangs his head in weakness.
A cockroach flies quickly in your direction.
A cockroach flies quickly in your direction.
A cockroach flies quickly in your direction.

<468hp 758m 388mv inside (indoors) 2am (night)>
flee

A sanctuary sentry yells 'Rodakki! You shall pay!'
A shaman of blood yells 'Rodakki! You're MINE!'
A shaman of blood yells 'Rodakki! Now you die!'

<468hp 758m 388mv inside (indoors) 2am (night)> You aren't fighting anyone.

<468hp 758m 388mv inside (indoors) 2am (night)>
fle
You aren't fighting anyone.

<468hp 758m 388mv inside (indoors) 2am (night)>
c pass
You phase out of existence.

<468hp 738m 388mv inside (indoors) 2am (night)>
A sanctuary sentry yells 'ALERT! INTRUDERS ABOUT!'
A sanctuary sentry yells 'I got you now!'
A cockroach looks very uncomfortable around Rodakki.

<468hp 738m 388mv inside (indoors) 2am (night)>
l

Rodakki scans all around.

<468hp 738m 388mv inside (indoors) 2am (night)> The Sanctuary Dungeon
| Lying on the ground are various weapons and discarded body
| armors. It would appear that someone has dropped their belongings
| in a bid to escape more quickly. Though clearly whoever it
| was had been in quite a hurry to get out of harms way, there
@ | seems little danger around here. Wails are heard from the
| sides of the dungeon singing a chorus of anguish, deafening
| you with their final bloodcurdling screams. Smeared messily
| all over the ground is freshly drained blood which has been
| carelessly splattered all over the place, as a savage animal
---------+ feasted on its last victim.

[Exits: none]
(White Aura) Rodakki the Unholy Knight is here.
A starving, feeble prisoner hangs his head in weakness.
A cockroach flies quickly in your direction.
A cockroach flies quickly in your direction.
A cockroach flies quickly in your direction.

<468hp 738m 388mv inside (indoors) 2am (night)>
c tele
The Bowels of Shadun Dalghul
| A pit of despair and terror like none other, where everything
| that befell what is now known as Shadun Dalghul began. It
| is said that if the Dark Lord himself chose to return to the
| world, this is where he would reside. In his stead, the taint
@ | of Shadun Dalghul holds this city hostage. From here, all
| taint flowed out into the city, until the entire area was
| fully consumed. A blackness, blacker than black, veils the
| area.
|
---------+

[Exits: up]
(White Aura) Mashaldun the evil of Shadun Dalghul is waiting to take its next soul.

<468hp 703m 388mv cave (indoors) 2am (night)>
Mashaldun's life drain maims you!
Mashaldun's life drain MUTILATES you!
Mashaldun is in excellent condition.

<396hp 703m 388mv cave (indoors) 2am (night)>
Rimath the trader auctions 'Place yer bids! an adamantine spiked faceless mask is being auctioned for 8500 gold!'
Mashaldun is in excellent condition.

<396hp 703m 388mv cave (indoors) 2am (night)>
fle

Mashaldun's life drain maims you!
You awkwardly parry Mashaldun's life drain with a loud clang.
Your flaming bite hits Mashaldun.
Your flaming bite hits Mashaldun.
Mashaldun has a few scratches.

<360hp 703m 388mv cave (indoors) 2am (night)>
fle
You couldn't escape!
Mashaldun has a few scratches.

<360hp 703m 388mv cave (indoors) 2am (night)> You flee from combat!
A Broken Stairway
| The stairs here once led down into the lower levels. Now they
| have been broken like the rest of this city. In the distance
| below can be seen the entrance of a ruined gateway, through
| which the taint first found its way into what is now known
@ | as Shadun Dalghul.
|
|
|
|
---------+

[Exits: up down]

<360hp 703m 385mv cave (indoors) 2am (night)>
up
Beneath the Palace of Shadun Dalghul
| The area is completely still and silent. This dusty chamber
| is a passageway from the palace into the depths below. Once
| it might have been an escape route. Now it is more likely
| the thing being escaped from. Some sturdy stairs lead up to
@ | a doorway in the darkness.
|
|
|
|
---------+

[Exits: east (up) down]
A blackened figure has been nailed to the stairway door here.

<360hp 703m 382mv cave (indoors) 2am (night)>
east
The Depths of Shadun Dalghul
| This road runs along next to the city wall. The walls here
| are dark and dingy. They seem to be dripping with a thick,
| reddish pus that oozes slowly toward the ground. A heavy cloud
| of dust mixed with a horrid stench fills your nostrils. The
@ | path before you is damaged beyond recognition and seems to
| be cluttered with various pieces of bone and wood.
|
|
|
---------+

[Exits: north south west]
A grotesque bulky figure is waiting here in complete silence.
A grotesque bulky figure is waiting here in complete silence.
An undead Captain's crush misses you.
An undead Captain swings wildly and misses you by a mile.
An undead Captain is in excellent condition.

<360hp 703m 379mv cave (indoors) 2am (night)>
fle
You flee from combat!
The Depths of Shadun Dalghul
| This road runs along next to the city wall. The walls here
| are dark and dingy. They seem to be dripping with a thick,
| reddish pus that oozes slowly toward the ground. A heavy cloud
| of dust mixed with a horrid stench fills your nostrils. The
@ | path before you is damaged beyond recognition and seems to
| be cluttered with various pieces of bone and wood.
|
|
|
---------+

[Exits: north south]
A hideous-looking figure on horseback is waiting here.
A hideous-looking figure on horseback is waiting here.
A hideous-looking figure on horseback is waiting here.
An undead Knight's slash decimates you!
An undead Knight's slash decimates you!
An undead Knight's slash decimates you!
An undead Knight is in excellent condition.

<278hp 703m 376mv cave (indoors) 2am (night)>
fle
You couldn't escape!
An undead Knight is in excellent condition.

<278hp 703m 376mv cave (indoors) 2am (night)>
fle
You flee from combat!
The Depths of Shadun Dalghul
| This road runs along next to the city wall. The walls here
| are dark and dingy. They seem to be dripping with a thick,
| reddish pus that oozes slowly toward the ground. A heavy cloud
| of dust mixed with a horrid stench fills your nostrils. The
@ | path before you is damaged beyond recognition and seems to
| be cluttered with various pieces of bone and wood.
|
|
|
---------+

[Exits: north south west]
A grotesque bulky figure is waiting here in complete silence.
A grotesque bulky figure is waiting here in complete silence.
An undead Captain yells 'Time to die, Kali!'
An undead Captain's crush devastates you!
An undead Captain yells 'Kali! Now you die!'
An undead Captain's crush mauls you.
An undead Captain is in excellent condition.

<225hp 703m 373mv cave (indoors) 2am (night)>
fle
You flee from combat!
The Depths of Shadun Dalghul
| This road runs along next to the city wall. The walls here
| are dark and dingy. They seem to be dripping with a thick,
| reddish pus that oozes slowly toward the ground. A heavy cloud
| of dust mixed with a horrid stench fills your nostrils. The
@ | path before you is damaged beyond recognition and seems to
| be cluttered with various pieces of bone and wood.
|
|
|
---------+

[Exits: north south]
A hideous-looking figure on horseback is waiting here.
A hideous-looking figure on horseback is waiting here.
A hideous-looking figure on horseback is waiting here.

<225hp 703m 370mv cave (indoors) 2am (night)>
An undead Knight's slash decimates you!
An undead Knight's slash mauls you.
An undead Knight's slash decimates you!
An undead Knight is in excellent condition.

<149hp 703m 370mv cave (indoors) 2am (night)>
fle
You flee from combat!
The Depths of Shadun Dalghul
| This road runs along next to the city wall. The walls here
| are dark and dingy. They seem to be dripping with a thick,
| reddish pus that oozes slowly toward the ground. A heavy cloud
| of dust mixed with a horrid stench fills your nostrils. The
@ | path before you is damaged beyond recognition and seems to
| be cluttered with various pieces of bone and wood.
|
|
|
---------+

[Exits: east south]
A grotesque bulky figure is waiting here in complete silence.
A hideous-looking figure on horseback is waiting here.
A lithe figure paces around here quickly.
An undead Captain's crush maims you!
You thrust an undead Knight's slash aside in a skillful parry.
An undead Archer's arrow mauls you.
You parry an undead Archer's arrow.
An undead Captain is in excellent condition.

<93hp 703m 367mv cave (indoors) 2am (night)>
fle
You flee from combat!
The Depths of Shadun Dalghul
| This road runs along next to the city wall. The walls here
| are dark and dingy. They seem to be dripping with a thick,
| reddish pus that oozes slowly toward the ground. A heavy cloud
| of dust mixed with a horrid stench fills your nostrils. The
@ | path before you is damaged beyond recognition and seems to
| be cluttered with various pieces of bone and wood.
|
|
|
---------+

[Exits: north south]
A hideous-looking figure on horseback is waiting here.
A hideous-looking figure on horseback is waiting here.
A hideous-looking figure on horseback is waiting here.
An undead Knight yells 'Kali! Now you die!'
You thrust an undead Knight's slash aside in a skillful parry.
An undead Knight yells 'Time to die, Kali!'
You awkwardly parry an undead Knight's slash with a loud clang.
An undead Knight yells 'Kali! You're MINE!'
An undead Knight's slash devastates you!
An undead Knight is in excellent condition.

<62hp 703m 364mv cave (indoors) 2am (night)>
fle

You feel able to duplicate another creature.
You feel oppressed by the unfolding darkness.
An undead Knight is in excellent condition.

<71hp 723m 394mv cave (indoors) 3am (night)> You flee from combat!
The Depths of Shadun Dalghul
| This road runs along next to the city wall. The walls here
| are dark and dingy. They seem to be dripping with a thick,
| reddish pus that oozes slowly toward the ground. A heavy cloud
| of dust mixed with a horrid stench fills your nostrils. The
@ | path before you is damaged beyond recognition and seems to
| be cluttered with various pieces of bone and wood.
|
|
|
---------+

[Exits: east south]
A grotesque bulky figure is waiting here in complete silence.
A hideous-looking figure on horseback is waiting here.
A lithe figure paces around here quickly.
An undead Captain yells 'Time to die, Kali!'
You parry an undead Captain's crush.
An undead Knight yells 'Kali! You shall pay!'
An undead Knight's slash decimates you!
An undead Archer yells 'Kali! Now you die!'
An undead Archer's arrow mauls you.
An undead Archer swings wildly and misses you by a mile.
An undead Captain is in excellent condition.

<24hp 723m 391mv cave (indoors) 3am (night)>
fle

An undead Knight walks in.
An undead Knight walks in.
An undead Knight walks in.
An undead Knight yells 'Kali! Now you die!'
An undead Knight yells 'Time to die, Kali!'
An undead Knight yells 'Time to die, Kali!'
You parry an undead Knight's slash.
You parry an undead Knight's slash.
An undead Knight's slash devastates you!
You have been KILLED!!

Agony! Your body explodes into a thousand tiny pieces.
Armor and entrails decorate the skies as an unfortunate is torn asunder.
You turn into an invincible ghost for a few minutes.
As long as you don't attack anything.

Comments

  1. Abduction into Arm Sanctuary has to be the worst thing imaginable....
    1. Yeah no doubt. Followed up by a teleport to mashaldun. lol. Rough go Kali
    2. I mean, who keeps carrying those robes after pinnacle? Getting thrown into sanctuary jail no exit.... after abduct... ouch...
    3. Where the hell were the dupes? I bugged it. Usually when I get abducted (happens a lot), my dupes come with me...
    4. You could have tried teleporting a second time once you landed on Mashaldun... I've used that method to escape Xanthak before. It's a gamble, but at that point you don't have many options.
    5. Abduct is currently working as intended.
    6. That’s a great point widow - I wish I would have tried again. First time I’ve teleported in years so I’m not too sure how it works (ie if can be used in combat). I was out of combat for a second there but I tried to flee out instead of teleport again. Definitely should have done the latter!
    [reply to Kedaleam]
  2. Teleport had a cd if I remember correctly.
      [reply to Mr. Forgotten]
    1. Teleport roulette, someone’s always going to win. This time it was the audience.
        [reply to Ashlyn]
      1. I think we learned the Malshadun doesn't chase...You might have been fine if you hadn't run into the other undead. :/
        1. Kali
          1 , 0 , 0 .
          Woops....next time.
        [reply to Ilromie]
      2. You were actually safe after fleeing mashaldun, he doesnt track from there. But then you went into the undead hallway
        1. Didnt see Ilromie's post, what she said
        2. That was definitely my fault for not paying more attention when adventuring...I'll be making more of an effort to remember things like that.
        [reply to Arunore]

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