Ye Olde Abandoned Realms Logs

Cthartu v Darzavius

posted on 2014-10-24 01:25:02
A lot of back and forth prior to this, but the whole reason for me posting is that Darzavius teleported from his temple, then I guess went back with a recall spell and I killed him there, yet his EQ poofed...


Along the Eastern Road
The road heads southwards from here, meandering its way slowly around the
outskirts of the dwarven kingdom. Its resilient stone path has resisted
much of the wear created by the bustle of traders and merchants travelling
in between the two cities. To the northeast you see a huge monastery, built
inside a grove and surrounded by a patch of grass.

[Exits: east south west]
(Charmed) A flesh golem stands here to do his master's bidding.
(Charmed) A zombie of a giant thief guardian stands here serving his master.
(Charmed) A zombie of a tired old innkeeper stands here serving his master.
(Charmed) A stone golem stands here to do his master's bidding.
(Invis) (Charmed) A stalking, black panther is here, quietly serving its master.
(Charmed) A zombie of a giant thief guardian stands here serving his master.
(White Aura) (OUTLAW) Darzavius the Destroyer of Golems, Forsaken of Legion is here.

<593/733hp 459/697m 473/514mv 10284gp no opponent no opponent aggressive 229/240> Darzavius yells 'Help! I am being attacked by Cthartu!'
Your stab DISEMBOWELS Darzavius!
Your stab DISMEMBERS Darzavius!
Your stab DISMEMBERS Darzavius!
Darzavius has quite a few wounds.

<593/733hp 479/697m 473/514mv 10284gp shaft two_handed aggressive 229/240>
Darzavius utters the words, 'candusie ruyz'.
Darzavius's rend life DISMEMBERS you!
Darzavius has quite a few wounds.

<593/733hp 479/697m 473/514mv 10284gp shaft two_handed aggressive 169/240>
[***] You parry Darzavius's slash.
[** ] You parry a flesh golem's slash.
You brace against your armor to perform a two-handed set parry.
[** ] You parry a flesh golem's slash.
Your stab MASSACRES Darzavius!
Your stab DISMEMBERS Darzavius!
A zombie of a giant thief guardian's bite decimates you!
[***] You parry a zombie of a giant thief guardian's bite.
[***] You parry a zombie of a giant thief guardian's bite.
A zombie of a tired old innkeeper's divine power decimates you!
[** ] You parry a zombie of a tired old innkeeper's divine power.
A zombie of a tired old innkeeper's divine power devastates you!
Darzavius has some big nasty wounds and scratches.

<593/733hp 493/697m 473/514mv 10284gp shaft two_handed aggressive 84/240>
flee

The sun slowly disappears in the west.
The white aura around your body fades.
Darzavius has some big nasty wounds and scratches.

<602/733hp 482/697m 514/514mv 10284gp shaft two_handed aggressive 89/231> You flee from combat!
Along the Eastern Road
You are walking along a well-travelled road between Seringale and lands
east. A northern road crosses this one to the west, towards Seringale. The
path has been created from a light stone material that is very resilient.
It has worn away over time from the flow of traffic that has passed through
here. This is one of Thera's busiest trade routes.

[Exits: east west]

<602/733hp 482/697m 513/514mv 10284gp no opponent no opponent aggressive 89/231>
ff
They aren't here.

<602/733hp 482/697m 513/514mv 10284gp no opponent no opponent aggressive 89/231>
qq
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.

<602/733hp 482/697m 513/514mv 10284gp no opponent no opponent aggressive 89/231>
e
ff
Along the Eastern Road
The road heads southwards from here, meandering its way slowly around the
outskirts of the dwarven kingdom. Its resilient stone path has resisted
much of the wear created by the bustle of traders and merchants travelling
in between the two cities. To the northeast you see a huge monastery, built
inside a grove and surrounded by a patch of grass.

[Exits: east south west]
(Charmed) A flesh golem stands here to do his master's bidding.
(Charmed) A zombie of a giant thief guardian stands here serving his master.
(Charmed) A zombie of a tired old innkeeper stands here serving his master.
(Charmed) A stone golem stands here to do his master's bidding.
(Invis) (Charmed) A stalking, black panther is here, quietly serving its master.
(Charmed) A zombie of a giant thief guardian stands here serving his master.
(White Aura) (OUTLAW) Darzavius the Destroyer of Golems, Forsaken of Legion is here.

<602/733hp 482/697m 512/514mv 10284gp no opponent no opponent aggressive 89/231> Darzavius yells 'Help! I am being attacked by Cthartu!'
Your stab DISMEMBERS Darzavius!
Darzavius has some big nasty wounds and scratches.

<602/733hp 490/697m 512/514mv 10284gp shaft two_handed aggressive 89/231>
Darzavius utters the words, 'candusie ruyz'.
Darzavius's rend life DISMEMBERS you!
Darzavius has some big nasty wounds and scratches.

<602/733hp 490/697m 512/514mv 10284gp shaft two_handed aggressive 29/231>
You brace against your armor to perform a two-handed set parry.
[* ] You parry Darzavius's slash.
Darzavius's slash decimates you!
[***] You parry a flesh golem's slash.
[** ] You parry a flesh golem's slash.
Your stab DISMEMBERS Darzavius!
Your stab DISMEMBERS Darzavius!
A zombie of a giant thief guardian's bite decimates you!
[***] You parry a zombie of a giant thief guardian's bite.
[***] You parry a zombie of a giant thief guardian's bite.
[***] You parry a zombie of a giant thief guardian's bite.
You brace against your armor to perform a two-handed set parry.
[* ] You parry a zombie of a tired old innkeeper's divine power.
[***] You parry a zombie of a tired old innkeeper's divine power.
A zombie of a tired old innkeeper's divine power decimates you!
Darzavius looks pretty hurt.

<549/733hp 495/697m 512/514mv 10284gp shaft two_handed aggressive 0/284>
harm
Your concentration is broken as you're forced to rein in your mount.
Darzavius looks pretty hurt.

<549/733hp 478/697m 512/514mv 10284gp shaft two_handed aggressive 0/284>
Darzavius utters the words, 'xafe ay candusqarr'.
A ray of light from above envelops Darzavius.
Darzavius disappears.
A stalking, black panther disappears.

<549/733hp 478/697m 512/514mv 10284gp no opponent no opponent aggressive 0/284>
A flesh golem's slash injures you.
[** ] You parry a flesh golem's slash.
A zombie of a giant thief guardian's bite mauls you.
[** ] You parry a zombie of a giant thief guardian's bite.
A zombie of a giant thief guardian's bite decimates you!
[***] You parry a zombie of a giant thief guardian's bite.
[***] You parry a zombie of a tired old innkeeper's divine power.
[***] You parry a zombie of a tired old innkeeper's divine power.
[** ] You parry a zombie of a tired old innkeeper's divine power.
A flesh golem is in excellent condition.

<484/733hp 478/697m 512/514mv 10284gp none mob aggressive 0/349>
flee
You flee from combat!
Along the Eastern Road
You are walking along a well-travelled road between Seringale and lands
east. A northern road crosses this one to the west, towards Seringale. The
path has been created from a light stone material that is very resilient.
It has worn away over time from the flow of traffic that has passed through
here. This is one of Thera's busiest trade routes.

[Exits: east west]

<484/733hp 478/697m 511/514mv 10284gp no opponent no opponent aggressive 0/349>
w
w
The Crossroads
Here, the great eastern road intersects with an older road between the
mines of Moria and the ruined city of Thalos. The outskirts of Seringale
lie to your west, and the highway continues to the east. An old northern
road leads to the dwarven kingdom and the abandoned mines, while the
southern road shows the scars of the war which destroyed Thalos.

[Exits: north east south west]

<484/733hp 478/697m 510/514mv 10284gp no opponent no opponent aggressive 0/349>
w
Along the Eastern Road
You are traveling along a well-travelled road between Seringale and the lands
to the east. A northern road crosses this one to the east. The path has been
created from a light stone material that is very resilient. It has worn away
over time from the flow of traffic that has passed through here. This is one
of Thera's busiest trade routes.

[Exits: east west]

<484/733hp 478/697m 509/514mv 10284gp no opponent no opponent aggressive 0/349>
w
w
w
Along the Eastern Road
You are traveling along a well-travelled road between Seringale and the lands
to the east. The path has been created from a light stone material that is very
resilient. It has worn away over time from the flow of traffic that has passed
through here. This is one of Thera's busiest trade routes.

[Exits: east west]

<484/733hp 478/697m 508/514mv 10284gp no opponent no opponent aggressive 0/349>
whe
Along the Eastern Road
You are traveling along a well-travelled road between Seringale and the lands
to the east. The path has been created from a light stone material that is very
resilient. It has worn away over time from the flow of traffic that has passed
through here. This is one of Thera's busiest trade routes.

[Exits: east west]

<484/733hp 478/697m 507/514mv 10284gp no opponent no opponent aggressive 0/349> Along the Eastern Road
You are traveling along a well-travelled road between Seringale and the lands
to the east. The path has been created from a light stone material that is very
resilient. It has worn away over time from the flow of traffic that has passed
through here. This is one of Thera's busiest trade routes.

[Exits: east west]

<484/733hp 478/697m 506/514mv 10284gp no opponent no opponent aggressive 0/349> City Entrance
You stand on the outskirts of Seringale, the capital of this land. The
road leads east along a dusty road, while to the west it becomes the main
street of the town, surrounded by a mass confusion of shops, bars, and
market places. The east gates of the town lie directly to the west of here.

[Exits: east west]

<484/733hp 478/697m 505/514mv 10284gp no opponent no opponent aggressive 0/349>
w
whe
Players near you in Eastern Road:
<PK> Cthartu City Entrance

<484/733hp 478/697m 505/514mv 10284gp no opponent no opponent aggressive 0/349> Outside the East Gate
You are outside the East Gate of Seringale. Before you is a great wall.
It is made of huge slabs of white stones with various figures of birds,
beasts, and dragons carved into it. The great wall soars over your head
at over 30 spans tall. You see the entrance into the city of Seringale to
the west and a road travelling out of the city to the east.

[Exits: east west]

<484/733hp 478/697m 504/514mv 10284gp no opponent no opponent aggressive 0/349> Players near you in Seringale:
Xylanthia Chamber of Chivalry
<PK> Cthartu Outside the East Gate
<PK> Darzavius Temple of Darkness

<484/733hp 478/697m 504/514mv 10284gp no opponent no opponent aggressive 0/349>
w
Inside the East Gate
You are inside the East Gate of Seringale. All around you are people
travelling in and out of the city. The great wall of Seringale soars over
your head at over 30 spans tall. You see the city to the west, the east
gate above you, and the city walls lead to the north and south.

[Exits: north east south west]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A gate guard steps aside and allows you to pass him.
A gate guard says 'Greetings adventurer, welcome to Seringale.'
A gate guard steps aside and allows you to pass him.
A gate guard says 'Behold! The grand city of Seringale!'

<484/733hp 478/697m 503/514mv 10284gp no opponent no opponent aggressive 0/349>
whe
Players near you in Seringale:
Xylanthia Chamber of Chivalry
<PK> Cthartu Inside the East Gate
<PK> Darzavius Temple of Darkness

<484/733hp 478/697m 503/514mv 10284gp no opponent no opponent aggressive 0/349>
w
w
The East Common Road
You are on the Common Road of Seringale. All around you are busy people
hurrying along minding their own business. The Common Road continues to the
east and the west.

[Exits: east west]

<484/733hp 478/697m 502/514mv 10284gp no opponent no opponent aggressive 0/349>
w
whe
The East Common Road
You are on the Common Road of Seringale. All around you are busy people
hurrying along minding their own business. You see a shop with a sign of
a leather collar to the north, a shop with a sign of a glittering diamond
to the south, and the Common Road continues to the east and the
west.

[Exits: north east south west]
(Glowing) A glowing banner bearing the emblem of Seringale rests here.

<484/733hp 478/697m 501/514mv 10284gp no opponent no opponent aggressive 0/349>
You hear a loud shatter in the near distance.

<484/733hp 478/697m 501/514mv 10284gp no opponent no opponent aggressive 0/349> The East Common Road
You are on the Common Road of Seringale. All around you are busy people
hurrying along minding their own business. The Common Road continues to the
east and the west.

[Exits: east west]
A long-haired lanky man with piercing blue eyes stands here.
Jack the hat says ''Ere you, "TOSS" us a coin would ya? My gambling addiction needs funds.'

<484/733hp 478/697m 500/514mv 10284gp no opponent no opponent aggressive 0/349> Players near you in Seringale:
Xylanthia Chamber of Chivalry
<PK> Cthartu The East Common Road

<484/733hp 478/697m 500/514mv 10284gp no opponent no opponent aggressive 0/349>
e
The East Common Road
You are on the Common Road of Seringale. All around you are busy people
hurrying along minding their own business. You see a shop with a sign of
a leather collar to the north, a shop with a sign of a glittering diamond
to the south, and the Common Road continues to the east and the
west.

[Exits: north east south west]
(Glowing) A glowing banner bearing the emblem of Seringale rests here.

<484/733hp 478/697m 499/514mv 10284gp no opponent no opponent aggressive 0/349>
who
[ Jotun ] Xylanthia Kaisa the Crusader
[50 Human Dkn] <PK> Cthartu the Unholy Knight
[ H-Elf ] Asphodel the Seer
[ Drow ] <PK> (OUTLAW) Darzavius the Destroyer of Golems, Forsaken of Legion
Players found: 4
There are 4 characters on; the most on this past month was 14.

<484/733hp 478/697m 499/514mv 10284gp no opponent no opponent aggressive 0/349>
s
Jewelry Store
You are inside the Jewelry Store. Large oil lamps mounted on the wall
illuminates the room brightly, with light reaching every corner of the
room. People gather here from all over the realm in search of the
perfect jewelry. A huge glass case made of brass with dragons carved
into its legs and sides lined with gold is here displaying various
rings, bracelets, necklaces, and earrings made of gold and silver, each
of them decorated with diamond, rubies, sapphires, and other exotic
gems. You can go on the Common Road to the north and a staircase near
the back of this room leads up to another room.

[Exits: north up]
Mire the jeweler is here polishing her display of exotic treasures.

<484/733hp 478/697m 498/514mv 10284gp no opponent no opponent aggressive 0/349>
e
There is a large jewelry case housing several precious items against the wall.

<484/733hp 478/697m 498/514mv 10284gp no opponent no opponent aggressive 0/349>
n
The East Common Road
You are on the Common Road of Seringale. All around you are busy people
hurrying along minding their own business. You see a shop with a sign of
a leather collar to the north, a shop with a sign of a glittering diamond
to the south, and the Common Road continues to the east and the
west.

[Exits: north east south west]
(Glowing) A glowing banner bearing the emblem of Seringale rests here.

<484/733hp 478/697m 497/514mv 10284gp no opponent no opponent aggressive 0/349>
whe
Players near you in Seringale:
Xylanthia Chamber of Chivalry
<PK> Cthartu The East Common Road

<484/733hp 478/697m 497/514mv 10284gp no opponent no opponent aggressive 0/349>
w
The East Common Road
You are on the Common Road of Seringale. All around you are busy people
hurrying along minding their own business. The Common Road continues to the
east and the west.

[Exits: east west]
A long-haired lanky man with piercing blue eyes stands here.
Jack the hat says ''Ere you, "TOSS" us a coin would ya? My gambling addiction needs funds.'

<484/733hp 478/697m 496/514mv 10284gp no opponent no opponent aggressive 0/349>
w
The Eastern Monument
Standing in the center of the road is a large marble monument, chiseled at odd
angles and serving as a landmark for Theran adventurers. Several dusty sets of
footprints can be seen around the base of the monument, as hundreds of passing
citizens mark their paths from this large stone monolith. To the south you see
a dark alley, and the Common Road continues to the east and west.

[Exits: east south west]

<484/733hp 478/697m 495/514mv 10284gp no opponent no opponent aggressive 0/349>
s
Dangerous Alley
You are in a narrow and dark alley. Tall buildings surround this alley,
casting dark shades over every corner. A nauseating smell fills your nose
as you pass through this alley. Small pieces of trash litter the ground of
the alley, giving little room to walk. There are sheets of faded paper
pasted on the walls of the alley, informing the pedestrians of some past
event. You see some light shining into the alley to the north and the alley
continues to the south.

[Exits: north east]

<484/733hp 478/697m 494/514mv 10284gp no opponent no opponent aggressive 0/349>
e
Dangerous Alley
You are in a narrow and dark alley. Tall buildings surround this alley,
casting dark shades over every corner. A nauseating smell fills your nose
as you pass through this alley. Small pieces of trash litter the ground of
the alley, giving little room to walk. There are sheets of faded paper
pasted on the walls of the alley, informing the pedestrians of some past
event. You see some light shining into the alley to the north and the alley
continues to the south.

[Exits: south west]

<484/733hp 478/697m 493/514mv 10284gp no opponent no opponent aggressive 0/349>
s
who
Dangerous Alley
You are in a narrow and dark alley. Tall buildings surround this alley,
casting dark shades over every corner. A nauseating smell fills your nose
as you pass through this alley. Small pieces of trash litter the ground of
the alley, giving little room to walk. There are sheets of faded paper
pasted on the walls of the alley, informing the pedestrians of some past
event. There is a small entrance leading into one of the buildings
surrounding the alley to the east and the alley continues to the north and
south.

[Exits: north east south]

<484/733hp 478/697m 492/514mv 10284gp no opponent no opponent aggressive 0/349>
s
[ Jotun ] Xylanthia Kaisa the Crusader
[50 Human Dkn] <PK> Cthartu the Unholy Knight
[ H-Elf ] Asphodel the Seer
[ Drow ] <PK> (OUTLAW) Darzavius the Destroyer of Golems, Forsaken of Legion
Players found: 4
There are 4 characters on; the most on this past month was 14.

<484/733hp 478/697m 492/514mv 10284gp no opponent no opponent aggressive 0/349> Dangerous Alley
You are in a narrow and dark alley. Tall buildings surround this alley,
casting dark shades over every corner. A nauseating smell fills your nose
as you pass through this alley. Small pieces of trash litter the ground of
the alley, giving little room to walk. There are sheets of faded paper
pasted on the walls of the alley, informing the pedestrians of some past
event. You see some light shining into the alley to the north and the alley
continues to the south.

[Exits: north south]

<484/733hp 478/697m 491/514mv 10284gp no opponent no opponent aggressive 0/349>
ff
w
They aren't here.

<484/733hp 478/697m 491/514mv 10284gp no opponent no opponent aggressive 0/349>
s
You slam forcefully into the back of a dirty, old abandoned building.

<484/733hp 478/697m 491/514mv 10284gp no opponent no opponent aggressive 0/349>
w
Dangerous Alley
You are in a narrow and dark alley. Tall buildings surround this alley,
casting dark shades over every corner. A nauseating smell fills your nose
as you pass through this alley. Small pieces of trash litter the ground of
the alley, giving little room to walk. There are sheets of faded paper
pasted on the walls of the alley, informing the pedestrians of some past
event. The alley continues to the north, a lighted opening from the alley
is to the south, and a dimly lit Temple Square is to the west.

[Exits: north south west]

<484/733hp 478/697m 490/514mv 10284gp no opponent no opponent aggressive 0/349>
dr
Temple Square
You are standing in the middle of the Temple Square. Black statues of
humanoid forms with various animal parts surround you. These statues have
different combinations of large curved horns, wide boar-like snouts,
feathered bodies, sharp claws, scaled tails, and hoofs. A golden fountain
in the shape of a beetle stands in the middle of the square, sprouting water
from its head. A dark alley is to the east, the South Road is to the south,
and the Temple of Darkness is to the west.

[Exits: east south west]
A golden fountain in the shape of a beetle spouts water from its head.

<484/733hp 478/697m 489/514mv 10284gp no opponent no opponent aggressive 0/349>
w
You drink water from a golden beetle fountain.
Your thirst is quenched.

<484/733hp 478/697m 489/514mv 10284gp no opponent no opponent aggressive 0/349> Temple of Darkness
You are standing in the Temple of Darkness. The temple is made of huge
blackened slabs of rocks, covered with carved images of goats, pigs, ravens,
and horses. This temple is where the followers of various gods of darkness
come and worship their gods. You see the altar of sacrifice to the north,
the Temple Square to the east, and the South Road to the south.

[Exits: north east south up]
(White Aura) (OUTLAW) Darzavius the Destroyer of Golems, Forsaken of Legion is here.
(Invis) (Charmed) A stalking, black panther is here, quietly serving its master.
A half-elf city guard of Seringale stands watch here.

<484/733hp 478/697m 488/514mv 10284gp no opponent no opponent aggressive 0/349>
whe
Players near you in Seringale:
Xylanthia Chamber of Chivalry
<PK> Cthartu Temple of Darkness
<PK> Darzavius Temple of Darkness

<484/733hp 478/697m 488/514mv 10284gp no opponent no opponent aggressive 0/349>
ff
Darzavius yells 'Help! I am being attacked by Cthartu!'
Your stab MASSACRES Darzavius!
Darzavius is DEAD!!
You hear Darzavius's death cry.
Armor and entrails decorate the skies as an unfortunate is torn asunder.

<484/733hp 482/697m 488/514mv 10284gp no opponent no opponent aggressive 0/349>
g coins corpse
put all sack
get all corpse
You get 1798 gold coins from the corpse of Darzavius.

<496/733hp 473/697m 514/514mv 12082gp no opponent no opponent aggressive 5/337> You put a purple potion in a Loot Sack.
You put a gyvel potion in a Loot Sack.
You put a wyvern's eye in a Loot Sack.
You put a wyvern's eye in a Loot Sack.
You put a gyvel potion in a Loot Sack.
You put a gyvel potion in a Loot Sack.
You put a gyvel potion in a Loot Sack.
You put a scroll of flying in a Loot Sack.
You put a perfect potion of recall in a Loot Sack.
You put a sadistic revealer of vile blasphemy in a Loot Sack.
You put a seashell ring in a Loot Sack.

<496/733hp 473/697m 514/514mv 12082gp no opponent no opponent aggressive 5/337> You see nothing in the corpse of Darzavius.

<496/733hp 473/697m 514/514mv 12082gp no opponent no opponent aggressive 5/337>
gi sac night
You give a Loot Sack to a nightmare.

<496/733hp 473/697m 514/514mv 12082gp no opponent no opponent aggressive 5/337>
put all sack
You see no sack here.

<496/733hp 473/697m 514/514mv 12082gp no opponent no opponent aggressive 5/337>
get all corpse
You see nothing in the corpse of Darzavius.

<496/733hp 473/697m 514/514mv 12082gp no opponent no opponent aggressive 5/337>
l
Temple of Darkness
You are standing in the Temple of Darkness. The temple is made of huge
blackened slabs of rocks, covered with carved images of goats, pigs, ravens,
and horses. This temple is where the followers of various gods of darkness
come and worship their gods. You see the altar of sacrifice to the north,
the Temple Square to the east, and the South Road to the south.

[Exits: north east south up]
The corpse of Darzavius is lying here.
(OUTLAW) Darzavius is resting here.
(Invis) (Charmed) A large, black mare is here, engulfed in flames, ridden by you.
A half-elf city guard of Seringale stands watch here.

<496/733hp 473/697m 514/514mv 12082gp no opponent no opponent aggressive 5/337>
x corpse
The corpse of Darzavius holds:
Nothing.
Tags: #teleport

Comments

  1. When you teleport it puts a "teleport" timer on you, than it doesnt matter how you die, you die, and winter swallows your gear. I think its 2 hours but im not 100%
      [reply to tayyah]
    1. There's a bug in here somewhere I think. If this was due to recent teleport we should have seen armor and entrails across the sky etc. Trust you've already logged it Cthartu.
        [reply to Ceridwel]
      1. Darzavius yells 'Help! I am being attacked by Cthartu!'
        Your stab MASSACRES Darzavius!
        Darzavius is DEAD!!
        You hear Darzavius's death cry.
        Armor and entrails decorate the skies as an unfortunate is torn asunder.
        1. Actually we don't want that outcome. That should happen only in the Legion rift. I'll get this onto the to-do list with a high priority.
        [reply to tayyah]
      2. No bug, I had teleported. Wound up with Vlad, thought recalling might be good because I was hoping Cthartu wouldn't check Seringale. Goddamn recite error on my fly scroll lead to his victory. "Knew" I was flying till I saw "You are exhausted."
          [reply to Darzavius]
        1. Thanks Tayyah, totally missed that.
            [reply to Ceridwel]

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