Ye Olde Abandoned Realms Logs

Lumubella VS Dogran and Borghav Part 1

posted on 2021-02-24 01:25:14
Fight went on for a long time, cutting out the interesting/relevant parts. Cue Benny Hill Music.

Welcome to Abandoned Realms. You will never be the same.

Palace Guestroom
| This bedroom is where overnight guests to the palace may
| stay the night. The bedroom is large enough for roughly
| six people. A set of crimson drapes across the wide windows
| are provided to be pulled shut in the event that the time
@ | for lights out has arrived. The beds are covered in white
| | sheets, topped off by a single red sheet that bears the
*-*-*-*| Holy Cross of Valour. Sets of swords and shields, reminiscent
| | of family crests, are hung upon the walls of this regal
* | room.
---------+

[Exits: south]
Beds have been placed here for the use of the palace guests.
[KNIGHT] Holy Knight: 'Welcome back, Lumubella the Touch of Serendipity, Archon of Valour.'

You have 1 unread note.
Your guild commission can now be used.
Your config allows you to be streamed on the front page of the website.

<850/850h 1125/1125m 402/402v> <[ ]> <calm 6pm (day)> <30824>
[50 Dwarf Hea] <PK> [KNIGHT] (Archon) Dame Lumubella Stoutheart the Touch of Serendipity, Archon of Valour
[ Minot ] <PK> Borgharv the Holy Shaman
[ Drow ] Lanadrah the Evil Knight
[ Duerg ] Kiras the Pincher
[ Duerg ] <PK> [LEGION] (ANATHEMA) Dogran the Sinister Minister
[ H-Elf ] <PK> [JUSTICE] Llloyied Levanadel the Grand Spectre of Beguilement
Players found: 6
[KEEPER] The Balance prevails within the four kingdoms.
There are 6 characters on; the most on this past month was 18.

<850/850h 1120/1125m 402/402v> <[ ]> <calm 7pm (dusk)> <30824>
cabal Well, things will certainly be interestin'
[KNIGHT] (Archon) Lumubella: 'Well, things will certainly be interestin''

I head over to Darkhaven and stir up the legions.

<850/850h 1076/1125m 392/402v> <[---- ]> <evasive:60 2am (night)> <30824>
d
Entrance to the Mausoleum
| Stone walls run from east to west and north to south.
| A path diverts around the graves, but deep tracks have
| been lazily grooved into their surface. In the centre
| of this place, the tombstones line up neatly side by side.
@-*-*| The victims have been buried head to head, the places
| their feet would be facing away from the middle. Some
| of the tombstones have developed crack markings in their
| surface from age. All of them are nameless, simply signifying
| that something lies beneath. The centre grave appears
---------+ to have been left open, seemingly prepared ready for its
next resident. Deep, thick scratch markings on its surface also suggest its
former inhabitant has woken from the eternal slumber and got back out.

[Exits: east up]
(White Aura) A Shadowdemon stands here chained to a titanium post in the ground.
A Shadowdemon Guardian yells 'You don't belong here, Lumubella!'
Warning: You are trespassing on a cabal's sacred grounds.
Your prayer has been disrupted.
You parry A Shadowdemon Guardian's bite with an easy flourish.
You parry A Shadowdemon Guardian's bite.
You parry A Shadowdemon Guardian's bite.
A Shadowdemon Guardian's kick wounds you.
Rimath the trader auctions 'Place yer bids! a cube of force is being auctioned for 15000 gold!'
A Shadowdemon Guardian is in excellent condition.

<831/850h 1076/1100m 391/402v> <[---- ]> <evasive:60 2am (night)> <30824>
flee
You couldn't escape!
A Shadowdemon Guardian is in excellent condition.

<831/850h 1076/1100m 391/402v> <[---- ]> <evasive:60 2am (night)> <30824>
You block A Shadowdemon Guardian's attack with your shield.
Your wrath DISEMBOWELS A Shadowdemon Guardian!
Your wrath DISEMBOWELS A Shadowdemon Guardian!
A Shadowdemon Guardian has a few scratches.

<831/850h 1076/1100m 391/402v> <[---- ]> <evasive:60 2am (night)> <30824>
flee
You flee from combat!
A Deadend
| You are at an abrupt ending that radiates with an insurmountable
| evil which makes you shiver at the thought. A black brick
| wall stands unceremoniously in front of you. The musty cold
| air feels damp to the touch and prickly to the skin. Rats
*-*-@ | scurry about as several alters of foreign origin stand here.
| |
*-*-* |
| | |
*-*-* |
---------+

[Exits: west down]

<835/850h 1088/1100m 401/402v> <[---- ]> <evasive:60 3am (night)> <30824>
d
Entrance to the Mausoleum
| Stone walls run from east to west and north to south.
| A path diverts around the graves, but deep tracks have
| been lazily grooved into their surface. In the centre
| of this place, the tombstones line up neatly side by side.
@-*-*| The victims have been buried head to head, the places
| their feet would be facing away from the middle. Some
| of the tombstones have developed crack markings in their
| surface from age. All of them are nameless, simply signifying
| that something lies beneath. The centre grave appears
---------+ to have been left open, seemingly prepared ready for its
next resident. Deep, thick scratch markings on its surface also suggest its
former inhabitant has woken from the eternal slumber and got back out.

[Exits: east up]
(White Aura) A Shadowdemon stands here chained to a titanium post in the ground.
A Shadowdemon Guardian yells 'You don't belong here, Lumubella!'
You block A Shadowdemon Guardian's attack with your shield.
You parry A Shadowdemon Guardian's bite.
You parry A Shadowdemon Guardian's bite with an easy flourish.
A Shadowdemon Guardian has a few scratches.

<835/850h 1088/1100m 400/402v> <[---- ]> <evasive:60 3am (night)> <30824>
You parry A Shadowdemon Guardian's bite with an easy flourish.
Your wrath DISEMBOWELS A Shadowdemon Guardian!
A Shadowdemon Guardian has a few scratches.

<835/850h 1088/1100m 400/402v> <[---- ]> <evasive:60 3am (night)> <30824>
flee
You flee from combat!
Above a Catacomb
| The walls are lined with ceremonial torches inscribed with
| unfamiliar markings. Visibility is limited to the exits
| of this room as only those torches have been lit, and burn
| dim. The floor and walls are constructed with large elegant
*-@-* | stones of granite that have been polished to reflection,
| and the moisture in the air begins to collect against the
| rock making it very easy to loose your footing. A low humming
| noise that pulses rhythmically leaks into the room from
| the narrow staircase that leads to the room below.
---------+

[Exits: east west down]

<835/850h 1088/1100m 399/402v> <[---- ]> <evasive:60 3am (night)> <30824>
where
Players near you in Legion Fortress:
<PK> Lumubella Above a Catacomb

<835/850h 1088/1100m 399/402v> <[---- ]> <evasive:60 3am (night)> <30824>
d
A Sacred Undercroft
| Thick clouds of black smoke have arisen from the depths
| of the earth below, plunging this entire area into darkness.
| It is difficult to see more than a few feet into the surroundings.
| This place is simple in design, and the sacred remains of
@-* | a vampire are presumed to be within the well-guarded sarcophagus
| in the center of this tomb. Heavy latches fasten the seal
| of the stone crypt, and the keyholes have been tampered
| and ruined. Gusts of wind enter the room from above passing
| through the dark smoke to the center of this underground
---------+ grave, then reverse their direction to ventilate the foul
smells.

[Exits: east up]

<835/850h 1088/1100m 398/402v> <[---- ]> <evasive:60 3am (night)> <30824>
n
Alas, you cannot go that way.

<835/850h 1088/1100m 398/402v> <[---- ]> <evasive:60 3am (night)> <30824>
e
A Sacred Undercroft
| Thick clouds of black smoke have arisen from the depths of
| the earth below, plunging this entire area into darkness.
| It is difficult to see more than a few feet into the surroundings.
| This place is simple in design, and the sacred remains of
*-@ | a vampire are presumed to be within the well-guarded sarcophagus
| in the center of this tomb. Heavy latches fasten the seal
| of the stone crypt, and the keyholes have been tampered and
| ruined. Gusts of wind enter the room from above passing through
| the dark smoke to the center of this underground grave, then
---------+ reverse their direction to ventilate the foul smells.

[Exits: west up]

<835/850h 1088/1100m 397/402v> <[---- ]> <evasive:60 3am (night)> <30824>
u
Above a Catacomb
| The walls are lined with ceremonial torches inscribed with
| unfamiliar markings. Visibility is limited to the exits of
*-* | this room as only those torches have been lit, and burn dim.
| | The floor and walls are constructed with large elegant stones
*-*-@ | of granite that have been polished to reflection, and the
| moisture in the air begins to collect against the rock making
| it very easy to loose your footing. A low humming noise that
| pulses rhythmically leaks into the room from the narrow staircase
| that leads to the room below.
---------+

[Exits: west down]

<835/850h 1088/1100m 396/402v> <[---- ]> <evasive:60 3am (night)> <30824>
w
The Occult Sanctum
| Flickering torches hang from each of the four corners of
| the room, providing great visibility here. The walls are
*-* | decorated with large and heavy satin drapes that hang all
| | the way to the floor. Feathered pillows are arranged along
*-@-* | the walls, and rugs made of satin are thrown together to
| create a resting area. Several skeletal goblets and uneaten
| food is left on the ground near the pillows. Small dust
| clouds are continuously rising from the floor below as people
| walk past.
---------+

[Exits: north east west]

<835/850h 1088/1100m 395/402v> <[---- ]> <evasive:60 3am (night)> <30824>
where
Players near you in Legion Fortress:
<PK> Lumubella The Occult Sanctum

<835/850h 1088/1100m 395/402v> <[---- ]> <evasive:60 3am (night)> <30824>
n
An Unholy Charnel
| Disfigured mummified and skeletal remains are impaled and
| chained to the stone walls. Their stories are told in the
| vivid agonizing expressions frozen on their faces from the
| day they met death. The floor beneath is stained a dark
@-* | red and footprint tracks trail in and out of the room engraved
| | into the blood stains. Shackled to himself in the middle
*-*-* | of the room and inside an iron cage is an old decrepit man,
| barely alive and bleeding all over himself. The cage has
| been left wide open, and a rabid hellhound has been chained
---------+ to the entrance, each waiting for the other to die first.


[Exits: east south]
(White Aura) The master Occultist stands here, ready to defend the sepulcher.

<835/850h 1088/1100m 394/402v> <[---- ]> <evasive:60 3am (night)> <30824>
kill occult
Your wrath maims the Master Occultist!
The Master Occultist has a few scratches.

<835/850h 1088/1100m 394/402v> <[---- ]> <evasive:60 3am (night)> <30824>
The Master Occultist gets a wild look in his eyes.
The Master Occultist is in excellent condition.

<835/850h 1088/1100m 394/402v> <[---- ]> <evasive:60 3am (night)> <30824>
You deflect the Master Occultist's charge aside in an ungraceful parry.
You parry the Master Occultist's charge.
Your wrath MUTILATES the Master Occultist!
Your wrath MUTILATES the Master Occultist!
The Master Occultist has a few scratches.


You are affected by the following:
Spell: stone skin : modifies armor class by 40 for 49 hours
Spell: detect invis : lasts for 48 hours
Spell: bless : modifies save vs spell by 6 for 48 hours
: modifies hitroll by 6 for 48 hours
Spell: armor : modifies armor class by 20 for 12 hours
Spell: protection : modifies save vs spell by 1 for 12 hours
Spell: sanctuary : lasts for 6 hours
Spell: fly : lasts for 4 hours
Cabal: Invader of [LEGION] : lasts for 1 hours
The Master Occultist has a few scratches.

<835/850h 1088/1100m 394/402v> <[---- ]> <bloody:39 3am (night)> <30824>
You parry the Master Occultist's charge.
The Master Occultist's charge decimates you!
Your wrath MUTILATES the Master Occultist!
The Master Occultist has a few scratches.

<810/850h 1088/1100m 394/402v> <[---- ]> <bloody:40 3am (night)> <30824>
The Master Occultist's charge mauls you.
You thrust the Master Occultist's charge aside in a skillful parry.
Your wrath MUTILATES the Master Occultist!
The Master Occultist has a few scratches.

<786/850h 1088/1100m 394/402v> <[---- ]> <bloody:40 3am (night)> <30824>
who
[ Quasi ] Iniuch the Sorcerer of Flame
[50 Dwarf Hea] <PK> [KNIGHT] (Archon) Dame Lumubella Stoutheart the Touch of Serendipity, Archon of Valour
[ Minot ] <PK> Borgharv the Holy Shaman
[ Drow ] Lanadrah the Evil Knight
[ Duerg ] Kiras the Pincher
[ Duerg ] <PK> [LEGION] (ANATHEMA) Dogran the Sinister Minister
[ H-Elf ] <PK> [JUSTICE] Llloyied Levanadel the Grand Spectre of Beguilement
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 18.
The Master Occultist has a few scratches.

<786/850h 1088/1100m 394/402v> <[---- ]> <bloody:39 3am (night)> <30824>
where
Players near you in Legion Fortress:
<PK> Lumubella An Unholy Charnel
The Master Occultist has a few scratches.

<786/850h 1088/1100m 394/402v> <[---- ]> <bloody:39 3am (night)> <30824>
com 'cure con
You cure your continual wounds.
The Master Occultist has a few scratches.

<789/850h 1078/1100m 394/402v> <[----- ]> <bloody:37 3am (night)> <30824>
Continual healing soothes your body.
You block the Master Occultist's attack with your shield.
You deflect the Master Occultist's charge aside in an ungraceful parry.
Your wrath MUTILATES the Master Occultist!
The Master Occultist parries your wrath.
The Master Occultist has a few scratches.

<791/850h 1078/1100m 394/402v> <[----- ]> <bloody:40 3am (night)> <30824>
com 'cure crit'
Your continual curing intensifies.
You feel a lot better!
Continual healing soothes your body.
You parry the Master Occultist's charge.
You deflect the Master Occultist's charge aside in an ungraceful parry.
Your wrath MUTILATES the Master Occultist!
The Master Occultist has a few scratches.

<850/850h 1046/1100m 394/402v> <[------- ]> <bloody:40 3am (night)> <30824>
Continual healing soothes your body.
The Master Occultist's charge mauls you.
Your shield wobbles and barely deflects the Master Occultist's charge.
Your wrath MUTILATES the Master Occultist!
Your wrath MUTILATES the Master Occultist!
The Master Occultist has a few scratches.

<826/850h 1046/1100m 394/402v> <[-------- ]> <bloody:40 3am (night)> <30824>
Continual healing soothes your body.
You parry the Master Occultist's charge.
The Master Occultist's charge mauls you.
Your wrath MUTILATES the Master Occultist!
Your wrath misses the Master Occultist.
The Master Occultist has a few scratches.

<813/850h 1046/1100m 394/402v> <[-------- ]> <bloody:40 3am (night)> <30824>
Your continual curing ends.
You deflect the Master Occultist's charge aside in an ungraceful parry.
You awkwardly parry the Master Occultist's charge with a loud clang.
Your wrath maims the Master Occultist!
The Master Occultist has a few scratches.

<813/850h 1046/1100m 394/402v> <[-------- ]> <bloody:40 3am (night)> <30824>
You awkwardly parry the Master Occultist's charge with a loud clang.
The Master Occultist's charge mauls you.
The Master Occultist deflects your wrath aside in an ungraceful parry.
The Master Occultist awkwardly parries your wrath with a loud clang.
The Master Occultist has a few scratches.

<793/850h 1053/1100m 402/402v> <[-------- ]> <bloody:40 4am (night)> <30824>
com 'cure crit'
You feel a lot better!
The Master Occultist has a few scratches.

<846/850h 1028/1100m 402/402v> <[----------]> <bloody:38 4am (night)> <30824>
The Master Occultist's charge decimates you!
You parry the Master Occultist's charge.
Your wrath MUTILATES the Master Occultist!
The Master Occultist has a few scratches.

<820/850h 1028/1100m 402/402v> <[----------]> <bloody:40 4am (night)> <30824>
The Master Occultist's charge mauls you.
Your shield jolts under the Master Occultist's charge, but holds.
Your wrath MUTILATES the Master Occultist!
The Master Occultist has a few scratches.

<798/850h 1028/1100m 402/402v> <[----------]> <bloody:40 4am (night)> <30824>
com 'cure crit'
You feel a lot better!
The Master Occultist has a few scratches.

<850/850h 1003/1100m 402/402v> <[=---------]> <bloody:38 4am (night)> <30824>
sc

The Master Occultist's charge mauls you.
The Master Occultist's charge decimates you!
Your wrath MUTILATES the Master Occultist!
The Master Occultist has a few scratches.

You are affected by the following:
Spell: stone skin : modifies armor class by 40 for 48 hours
Spell: detect invis : lasts for 47 hours
Spell: bless : modifies save vs spell by 6 for 47 hours
: modifies hitroll by 6 for 47 hours
Spell: armor : modifies armor class by 20 for 11 hours
Spell: protection : modifies save vs spell by 1 for 11 hours
Spell: sanctuary : lasts for 5 hours
Spell: fly : lasts for 3 hours
Cabal: Invader of [LEGION] : lasts for 1 hours
The Master Occultist has a few scratches.

<801/850h 1003/1100m 402/402v> <[=---------]> <bloody:38 4am (night)> <30824>
You parry the Master Occultist's charge.
You thrust the Master Occultist's charge aside in a skillful parry.
Your wrath maims the Master Occultist!
The Master Occultist has some small wounds and bruises.

<801/850h 1003/1100m 402/402v> <[=---------]> <bloody:40 4am (night)> <30824>
where
Players near you in Legion Fortress:
<PK> Lumubella An Unholy Charnel
The Master Occultist has some small wounds and bruises.

<801/850h 1003/1100m 402/402v> <[=---------]> <bloody:40 4am (night)> <30824>
You deflect the Master Occultist's charge aside in an ungraceful parry.
You block the Master Occultist's attack with your shield.
Your wrath MUTILATES the Master Occultist!
The Master Occultist has some small wounds and bruises.

<801/850h 1003/1100m 402/402v> <[=---------]> <bloody:40 4am (night)> <30824>
You parry the Master Occultist's charge with an easy flourish.
The Master Occultist's charge mauls you.
Your wrath MUTILATES the Master Occultist!
The Master Occultist awkwardly parries your wrath with a loud clang.
The Master Occultist has some small wounds and bruises.

<779/850h 1003/1100m 402/402v> <[=---------]> <bloody:40 4am (night)> <30824>
eq
You are using:
<used as light> (Glowing) the Holy banner of Light
<worn on finger> a dragonwing thrice-etched band of unerring flight
<worn on finger> (Glowing) (Humming) a deflective mithril-white claddagh of defiance
<worn around neck> (Glowing) a beautiful silver pendant
<worn around neck> (Glowing) a beautiful silver pendant
<worn on head> (Humming) a blue-tinged dragonscale barbute
<worn on torso> (Glowing) (Humming) a plate of spiked light-steel armor
<worn on arms> (Humming) reinforced silver vambraces of perfection
<worn on hands> some oily woolen gloves
<worn on legs> a pair of dragonblood white-trimmed pants of pomposity
<worn on feet> (Glowing) boots of protection
<worn as shield> (Glowing) (Humming) the warshield of Gonturan
<worn about body> a thin, translucent robe of pink
<worn about waist> (Glowing) a belt of intertwined vines
<worn around wrist> a dragonblood goat-hide wristlet
<worn around wrist> a dragonblood goat-hide wristlet
<wielded> (Glowing) (Humming) a diamond studded mace
<floating nearby> (Invis) (Glowing) (Humming) the Orb of armageddon
<tattooed> (Shimmering) a dove-winged emerald lyre
The Master Occultist has some small wounds and bruises.

<779/850h 1003/1100m 402/402v> <[=---------]> <bloody:39 4am (night)> <30824>
com 'cure crit'
You feel a lot better!
The Master Occultist has some small wounds and bruises.

<835/850h 978/1100m 402/402v> <[===-------]> <bloody:37 4am (night)> <30824>
The Master Occultist's charge mauls you.
The Master Occultist's charge mauls you.
The Master Occultist deflects your wrath aside in an ungraceful parry.
Your wrath MUTILATES the Master Occultist!
The Master Occultist has some small wounds and bruises.

<791/850h 978/1100m 402/402v> <[===-------]> <bloody:40 4am (night)> <30824>
com 'cure crit'
where
You feel a lot better!
The Master Occultist's charge mauls you.
Your shield wobbles and barely deflects the Master Occultist's charge.
Your wrath MUTILATES the Master Occultist!
Your wrath MUTILATES the Master Occultist!
The Master Occultist has some small wounds and bruises.

<826/850h 953/1100m 402/402v> <[====------]> <bloody:40 4am (night)> <30824>
com 'cure con

You block the Master Occultist's attack with your shield.
The Master Occultist's charge decimates you!
Your wrath MUTILATES the Master Occultist!
The Master Occultist has some small wounds and bruises.

<800/850h 953/1100m 402/402v> <[====------]> <bloody:40 4am (night)> <30824> Players near you in Legion Fortress:
<PK> Lumubella An Unholy Charnel
The Master Occultist has some small wounds and bruises.

<800/850h 953/1100m 402/402v> <[====------]> <bloody:40 4am (night)> <30824> You cure your continual wounds.
The Master Occultist has some small wounds and bruises.

<807/850h 943/1100m 402/402v> <[=====-----]> <bloody:39 4am (night)> <30824>
Continual healing soothes your body.
The Master Occultist's charge mauls you.
The Master Occultist's charge decimates you!
Your wrath misses the Master Occultist.
The Master Occultist has some small wounds and bruises.

<766/850h 943/1100m 402/402v> <[=====-----]> <bloody:40 4am (night)> <30824>
com 'cure crit'
Your continual curing intensifies.
You feel a lot better!
The Master Occultist has some small wounds and bruises.

<822/850h 911/1100m 402/402v> <[=======---]> <bloody:39 4am (night)> <30824>
You are allowed to leave the realms.
The Master Occultist has some small wounds and bruises.

<829/850h 919/1100m 402/402v> <[=======---]> <bloody:38 5am (dawn)> <30824>
Rimath the trader auctions 'Place yer bids! a bloody ioun is being auctioned for 10000 gold!'
Continual healing soothes your body.
You deflect the Master Occultist's charge aside in an ungraceful parry.
Your shield wobbles and barely deflects the Master Occultist's charge.
The Master Occultist deflects your wrath aside in an ungraceful parry.
Your wrath MUTILATES the Master Occultist!
The Master Occultist has some small wounds and bruises.

<834/850h 919/1100m 402/402v> <[=======---]> <bloody:40 5am (dawn)> <30824>
Continual healing soothes your body.
You deflect the Master Occultist's charge aside in an ungraceful parry.
The Master Occultist's charge decimates you!
Your wrath MUTILATES the Master Occultist!
Your wrath MUTILATES the Master Occultist!
The Master Occultist has some small wounds and bruises.

<819/850h 919/1100m 402/402v> <[========--]> <bloody:40 5am (dawn)> <30824>
Continual healing soothes your body.
Your shield jolts under the Master Occultist's charge, but holds.
The Master Occultist's charge mauls you.
The Master Occultist deflects your wrath aside in an ungraceful parry.
Your wrath MUTILATES the Master Occultist!
The Master Occultist has some small wounds and bruises.

<808/850h 919/1100m 402/402v> <[========--]> <bloody:40 5am (dawn)> <30824>
com 'cure crit'
Your continual curing intensifies.
You feel a lot better!
The Master Occultist has some small wounds and bruises.

<850/850h 887/1100m 402/402v> <[==========]> <bloody:39 5am (dawn)> <30824>
Continual healing soothes your body.
You parry the Master Occultist's charge.
The Master Occultist's charge mauls you.
Your wrath MUTILATES the Master Occultist!
Your wrath MUTILATES the Master Occultist!
The Master Occultist has some small wounds and bruises.

<828/850h 887/1100m 402/402v> <[==========]> <bloody:40 5am (dawn)> <30824>
Continual healing soothes your body.
The Master Occultist's charge mauls you.
You parry the Master Occultist's charge.
Your wrath MUTILATES the Master Occultist!
The Master Occultist has some small wounds and bruises.

<812/850h 887/1100m 402/402v> <[#=========]> <bloody:40 5am (dawn)> <30824>
com 'cure crit'
Your continual curing intensifies.
You feel a lot better!
The Master Occultist has some small wounds and bruises.

<850/850h 855/1100m 402/402v> <[##========]> <bloody:39 5am (dawn)> <30824>
Continual healing soothes your body.
You parry the Master Occultist's charge.
You parry the Master Occultist's charge with an easy flourish.
Your wrath maims the Master Occultist!
Your wrath MUTILATES the Master Occultist!
The Master Occultist has some small wounds and bruises.

<850/850h 855/1100m 402/402v> <[###=======]> <bloody:40 5am (dawn)> <30824>
Continual healing soothes your body.
You parry the Master Occultist's charge.
You block the Master Occultist's attack with your shield.
Your wrath MUTILATES the Master Occultist!
The Master Occultist has some small wounds and bruises.

<850/850h 855/1100m 402/402v> <[###=======]> <bloody:40 5am (dawn)> <30824>
where
Players near you in Legion Fortress:
<PK> Lumubella An Unholy Charnel
<PK> Borgharv A long dark trail through the forest
<PK> Dogran A long dark trail through the forest
Continual healing soothes your body.
You parry the Master Occultist's charge.
You parry the Master Occultist's charge.
Your wrath maims the Master Occultist!
Your wrath MUTILATES the Master Occultist!
The Master Occultist has some small wounds and bruises.

<850/850h 855/1100m 402/402v> <[####======]> <bloody:40 5am (dawn)> <30824>
who
[ Quasi ] Iniuch the Sorcerer of Flame
[50 Dwarf Hea] <PK> [KNIGHT] (Archon) Dame Lumubella Stoutheart the Touch of Serendipity, Archon of Valour
[ Minot ] <PK> Borgharv the Holy Shaman
[ Drow ] Lanadrah the Evil Knight
[ Duerg ] Kiras the Pincher
[ Duerg ] <PK> [LEGION] (ANATHEMA) Dogran the Sinister Minister
[ H-Elf ] <PK> [JUSTICE] Llloyied Levanadel the Grand Spectre of Beguilement
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 18.
The Master Occultist has some small wounds and bruises.

<850/850h 855/1100m 402/402v> <[####======]> <bloody:39 5am (dawn)> <30824>
where

Your continual curing ends.
You block the Master Occultist's attack with your shield.
The Master Occultist's charge mauls you.
Your wrath maims the Master Occultist!
Your wrath MUTILATES the Master Occultist!
The Master Occultist has some small wounds and bruises.

<827/850h 855/1100m 402/402v> <[####======]> <bloody:40 5am (dawn)> <30824> Players near you in Legion Fortress:
<PK> Lumubella An Unholy Charnel
<PK> Borgharv On the outskirts of town
<PK> Dogran On the outskirts of town
The Master Occultist has some small wounds and bruises.

<827/850h 855/1100m 402/402v> <[####======]> <bloody:40 5am (dawn)> <30824>
where
Players near you in Legion Fortress:
<PK> Lumubella An Unholy Charnel
<PK> Borgharv On the outskirts of town
<PK> Dogran On the outskirts of town
The Master Occultist has some small wounds and bruises.

<827/850h 855/1100m 402/402v> <[####======]> <bloody:39 5am (dawn)> <30824>
who
[ Quasi ] Iniuch the Sorcerer of Flame
[50 Dwarf Hea] <PK> [KNIGHT] (Archon) Dame Lumubella Stoutheart the Touch of Serendipity, Archon of Valour
[ Minot ] <PK> Borgharv the Holy Shaman
[ Drow ] Lanadrah the Evil Knight
[ Duerg ] Kiras the Pincher
[ Duerg ] <PK> [LEGION] (ANATHEMA) Dogran the Sinister Minister
[ H-Elf ] <PK> [JUSTICE] Llloyied Levanadel the Grand Spectre of Beguilement
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 18.
The Master Occultist has some small wounds and bruises.

<827/850h 855/1100m 402/402v> <[####======]> <bloody:38 5am (dawn)> <30824>
You grip your shield firmly, staving off the Master Occultist's charge.
You parry the Master Occultist's charge.
Your wrath MUTILATES the Master Occultist!
The Master Occultist has quite a few wounds.

<833/850h 864/1100m 402/402v> <[####======]> <bloody:40 6am (day)> <30824>
where
Players near you in Legion Fortress:
<PK> Lumubella An Unholy Charnel
<PK> Borgharv A secluded road
<PK> Dogran A secluded road
The Master Occultist has quite a few wounds.

<833/850h 864/1100m 402/402v> <[####======]> <bloody:38 6am (day)> <30824>
flee
You flee from combat!
The Master Occultist says 'You may not pass, Lumubella.'
The Master Occultist blocks you from entering the inner sanctum.
The Master Occultist yells 'Lumubella! Now you die!'
The Master Occultist's charge mauls you.
The Master Occultist's charge mauls you.
The Master Occultist has quite a few wounds.

<786/850h 864/1100m 402/402v> <[####======]> <bloody:40 6am (day)> <30824>
flee
You flee from combat!
The Master Occultist says 'You may not pass, Lumubella.'
The Master Occultist blocks you from entering the inner sanctum.

<786/850h 864/1100m 402/402v> <[####======]> <bloody:40 6am (day)> <30824>
The Master Occultist yells 'Lumubella! Now you die!'
The Master Occultist's charge decimates you!
You parry the Master Occultist's charge.
The Master Occultist has quite a few wounds.

<761/850h 864/1100m 402/402v> <[####======]> <bloody:40 6am (day)> <30824>
flee
You flee from combat!
The Master Occultist says 'You may not pass, Lumubella.'
The Master Occultist blocks you from entering the inner sanctum.
The Master Occultist yells 'Lumubella! Now you die!'
The Master Occultist's charge mauls you.
The Master Occultist's charge decimates you!
The Master Occultist has quite a few wounds.

<712/850h 864/1100m 402/402v> <[####======]> <bloody:40 6am (day)> <30824>
Your shield wobbles and barely deflects the Master Occultist's charge.
The Master Occultist's charge mauls you.
Your wrath MUTILATES the Master Occultist!
Your wrath MUTILATES the Master Occultist!
The Master Occultist has quite a few wounds.

<688/850h 864/1100m 402/402v> <[####======]> <bloody:40 6am (day)> <30824>
flee
You flee from combat!
The Occult Sanctum
| Flickering torches hang from each of the four corners of
| the room, providing great visibility here. The walls are
*-* | decorated with large and heavy satin drapes that hang all
| | the way to the floor. Feathered pillows are arranged along
*-@-* | the walls, and rugs made of satin are thrown together to
| create a resting area. Several skeletal goblets and uneaten
| food is left on the ground near the pillows. Small dust
| clouds are continuously rising from the floor below as people
| walk past.
---------+

[Exits: north east west]

<688/850h 864/1100m 401/402v> <[####======]> <bloody:40 6am (day)> <30824>
flee
flee
You aren't fighting anyone.

<688/850h 864/1100m 401/402v> <[####======]> <bloody:40 6am (day)> <30824>
e
You aren't fighting anyone.

<688/850h 864/1100m 401/402v> <[####======]> <bloody:39 6am (day)> <30824> Above a Catacomb
| The walls are lined with ceremonial torches inscribed with
| unfamiliar markings. Visibility is limited to the exits of
*-* | this room as only those torches have been lit, and burn dim.
| | The floor and walls are constructed with large elegant stones
*-*-@ | of granite that have been polished to reflection, and the
| moisture in the air begins to collect against the rock making
| it very easy to loose your footing. A low humming noise that
| pulses rhythmically leaks into the room from the narrow staircase
| that leads to the room below.
---------+

[Exits: west down]

<688/850h 864/1100m 400/402v> <[####======]> <bloody:39 6am (day)> <30824>
u
Alas, you cannot go that way.

<688/850h 864/1100m 400/402v> <[####======]> <bloody:39 6am (day)> <30824>
d
A Sacred Undercroft
| Thick clouds of black smoke have arisen from the depths of
| the earth below, plunging this entire area into darkness.
| It is difficult to see more than a few feet into the surroundings.
| This place is simple in design, and the sacred remains of
*-@ | a vampire are presumed to be within the well-guarded sarcophagus
| in the center of this tomb. Heavy latches fasten the seal
| of the stone crypt, and the keyholes have been tampered and
| ruined. Gusts of wind enter the room from above passing through
| the dark smoke to the center of this underground grave, then
---------+ reverse their direction to ventilate the foul smells.

[Exits: west up]

<688/850h 864/1100m 399/402v> <[####======]> <bloody:38 6am (day)> <30824>
w
A Sacred Undercroft
| Thick clouds of black smoke have arisen from the depths
| of the earth below, plunging this entire area into darkness.
| It is difficult to see more than a few feet into the surroundings.
| This place is simple in design, and the sacred remains of
@-* | a vampire are presumed to be within the well-guarded sarcophagus
| in the center of this tomb. Heavy latches fasten the seal
| of the stone crypt, and the keyholes have been tampered
| and ruined. Gusts of wind enter the room from above passing
| through the dark smoke to the center of this underground
---------+ grave, then reverse their direction to ventilate the foul
smells.

[Exits: east up]

<688/850h 864/1100m 398/402v> <[####======]> <bloody:38 6am (day)> <30824>
u
Above a Catacomb
| The walls are lined with ceremonial torches inscribed with
| unfamiliar markings. Visibility is limited to the exits
| of this room as only those torches have been lit, and burn
| dim. The floor and walls are constructed with large elegant
*-@-* | stones of granite that have been polished to reflection,
| and the moisture in the air begins to collect against the
| rock making it very easy to loose your footing. A low humming
| noise that pulses rhythmically leaks into the room from
| the narrow staircase that leads to the room below.
---------+

[Exits: east west down]

<688/850h 864/1100m 397/402v> <[####======]> <bloody:37 6am (day)> <30824>
w
Entrance to the Mausoleum
| Stone walls run from east to west and north to south.
| A path diverts around the graves, but deep tracks have
| been lazily grooved into their surface. In the centre
| of this place, the tombstones line up neatly side by side.
@-*-*| The victims have been buried head to head, the places
| their feet would be facing away from the middle. Some
| of the tombstones have developed crack markings in their
| surface from age. All of them are nameless, simply signifying
| that something lies beneath. The centre grave appears
---------+ to have been left open, seemingly prepared ready for its
next resident. Deep, thick scratch markings on its surface also suggest its
former inhabitant has woken from the eternal slumber and got back out.

[Exits: east up]
(White Aura) A Shadowdemon stands here chained to a titanium post in the ground.
A Shadowdemon Guardian yells 'You don't belong here, Lumubella!'
You block A Shadowdemon Guardian's attack with your shield.
Your shield absorbs the impact of A Shadowdemon Guardian's bite easily.
A Shadowdemon Guardian has a few scratches.

<688/850h 864/1100m 396/402v> <[####======]> <bloody:35 6am (day)> <30824>
u
No way! You are still fighting!
You parry A Shadowdemon Guardian's bite.
You block A Shadowdemon Guardian's attack with your shield.
A Shadowdemon Guardian's bite wounds you.
Your wrath DISEMBOWELS A Shadowdemon Guardian!
Your wrath DISEMBOWELS A Shadowdemon Guardian!
An emerald lyre strums a gentle melody, filling you with joy.
You feel like this is your lucky day!
A Shadowdemon Guardian has a few scratches.

<669/850h 864/1100m 396/402v> <[####======]> <bloody:35 6am (day)> <30824>
flee
You flee from combat!
A Deadend
| You are at an abrupt ending that radiates with an insurmountable
| evil which makes you shiver at the thought. A black brick
| wall stands unceremoniously in front of you. The musty cold
| air feels damp to the touch and prickly to the skin. Rats
*-*-@ | scurry about as several alters of foreign origin stand here.
| |
*-*-* |
| | |
*-*-* |
---------+

[Exits: west down]

<669/850h 864/1100m 395/402v> <[####======]> <bloody:35 6am (day)> <30824>
w
A Tainted Room
| Corpses hang unceremoniously in random fashion from the
| ceiling. Caked with blood, these corpses have only been
| recently skinned - the victims probably alive while the
| ritual was going on. The dark marble floor is stained with
*-@-+ | the dark red color of human blood - but none is seen upon
| | the floor itself. There must be a drainage system somewhere
*-*-* | ...but where? and to what purpose?
| | |
*-*-* |
---------+

[Exits: east west]

<669/850h 864/1100m 394/402v> <[####======]> <bloody:33 6am (day)> <30824>
w
s
The Holylight
| You are caught in a blinding flash of light from the
| heavens above. Not sure if it is malicious or goodly,
| the one thing that is evident is that it is divine. The
| room is sparse except for a rather large silver alter
@-*-+| with an ankh at the very top. Within the center is a
| | smoking cauldron filled with components that are fetid
*-*-*| at best. The entire room is filled with this noisome
| || mist.
*-*-*|
---------+

[Exits: east south]
A black robed figure stands mystically before you.

<669/850h 864/1100m 393/402v> <[####======]> <bloody:33 6am (day)> <30824>
s
Of Darkened Ivory
| You are caught in a ivory hall made with nothing but IVORY!
| A strange feeling creeps over you for a hall of this type
*-*-+| would make a grandiose impression - but it doesn't. More
| | careful inspection gives rise to a darkened taint in the
@-*-*| bright white ivory of the room. Statuettes stand disdainfully
| || on either side of you as the purple drapes hang lazily
*-*-*| to the side. This room has no light source and seems to
| | be magically lighted.
* |
---------+

[Exits: north east south]
A black robed figure stands mystically before you.

<669/850h 864/1100m 392/402v> <[####======]> <bloody:32 6am (day)> <30824>
e
s
A Lacramose Temple
*-*-+| The eerie wail of a lost spirit fills the air as the
| | musty atmosphere causes you to cough violently. The red
*-*-*| drapery is covered with a very thick layer of grey dust.
| || The feeling in the air is meditative and quiet, almost
@-*-*| sad at what this temple is all about - even if people
| | aren't entirely sure why. A silver moon is drawn in the
* | background of the wall encased in a gold and ivory casing.
| | Spears are thrown in between the curves of the moon.
+-+-+-+-+| The symbol means nothing to you.
---------+

[Exits: north east]

<669/850h 864/1100m 391/402v> <[####======]> <bloody:32 6am (day)> <30824>
s
A Lacramose Temple
*-*-+ | The eerie wail of a lost spirit fills the air as the musty
| | atmosphere causes you to cough violently. The red drapery
*-*-* | is covered with a very thick layer of grey dust. The feeling
| | | in the air is meditative and quiet, almost sad at what
*-@-* | this temple is all about - even if people aren't entirely
| | sure why. A silver moon is drawn in the background of
* | the wall encased in a gold and ivory casing. Spears and
| | thrown in between the curves of the moon. The symbol means
+-+-+-+ | nothing to you.
---------+

[Exits: east south west]

<669/850h 864/1100m 390/402v> <[####======]> <bloody:31 6am (day)> <30824>
e
Entrance of a Lacramose Temple
*-*-* | The eerie wail of a lost spirit fills the air as the musty
| | | atmosphere causes you to cough violently. The red drapery
*-*-* | is covered with a very thick layer of grey dust. The feeling
| | in the air is meditative and quiet, almost sad at what
@ | this temple is all about - even if people aren't entirely
| | sure why. A silver moon is drawn in the background of the
+-+-+-+ | wall encased in a gold and ivory casing. Spears are thrown
| | in between the curves of the moon. The symbol means nothing
* | to you.
---------+

[Exits: north south]
A black robed figure stands mystically before you.
Dogran flies in.
Borgharv flies in.

<669/850h 864/1100m 389/402v> <[####======]> <bloody:31 6am (day)> <30824> Larken Road
*-*-* | This seems to be the more residential area of the city.
| | However, it seems very quiet and deserted. Domestic pets
* | run freely about causing much noise and commotion. Fruit
| | vendors line either side of the street trying to make a
+-+-@-+ | sale.
| |
* |
|
|
---------+

[Exits: north east west]
A meditationist walks slowly about chanting mantras.

<669/850h 864/1100m 388/402v> <[####======]> <bloody:30 6am (day)> <30824> Larken Road
*-*-* | This seems to be the more residential area of the city. However,
| | it seems very quiet and deserted. Domestic pets run freely
* | about causing much noise and commotion. Fruit vendors line
| | either side of the street trying to make a sale.
+-+-@ |
| |
* |
|
|
---------+

[Exits: south west]

<669/850h 864/1100m 387/402v> <[####======]> <bloody:30 6am (day)> <30824>
com 'cure crit
You feel a lot better!

<725/850h 839/1100m 387/402v> <[#####=====]> <bloody:29 6am (day)> <30824>
s
com 'cure con

Dogran flies in.
Borgharv flies in.

<725/850h 839/1100m 387/402v> <[#####=====]> <bloody:27 6am (day)> <30824>
You yell 'Help! I am being attacked by Dogran!'
Dogran's flame misses you.
You deflect Dogran's flame aside in an ungraceful parry.
Dogran is in excellent condition.

<725/850h 839/1100m 387/402v> <[#####=====]> <bloody:40 6am (day)> <30824> No way! You are still fighting!
You yell 'Help! I am being attacked by Borgharv!'
Dogran's flame decimates you!
You block Dogran's attack with your shield.
Dogran parries your wrath.
Borgharv's wrath wounds you.
You parry Borgharv's wrath.
Dogran is in excellent condition.

<682/850h 839/1100m 387/402v> <[#####=====]> <bloody:40 6am (day)> <30824> You cure your continual wounds.
Dogran is in excellent condition.

<691/850h 829/1100m 387/402v> <[######====]> <bloody:40 6am (day)> <30824>
com 'cure crit

Dogran narrows his eyes.
You resist Dogran's deterioration.
Continual healing soothes your body.
Your shield jolts under Dogran's flame, but holds.
You block Dogran's attack with your shield.
Dogran parries your wrath with an easy flourish.
Your wrath wounds Dogran.
Your shield jolts under Borgharv's wrath, but holds.
Dogran has a few scratches.

<692/850h 829/1100m 387/402v> <[######====]> <bloody:40 6am (day)> <30824>
Borgharv has fled!
Borgharv flies south.
Dogran has a few scratches.

<692/850h 829/1100m 387/402v> <[######====]> <bloody:40 6am (day)> <30824>
flee
Your continual curing intensifies.
You feel a lot better!
Dogran has a few scratches.

<749/850h 797/1100m 387/402v> <[########==]> <bloody:40 6am (day)> <30824>
Borgharv flies in.
Dogran has a few scratches.

<749/850h 797/1100m 387/402v> <[########==]> <bloody:40 6am (day)> <30824>
You yell 'Help! I am being attacked by Borgharv!'
Borgharv's wrath wounds you.
A Morning-Star named Vainglory basks in its own evil splendor.
Borgharv is protected by his evil.
You parry Borgharv's wrath.
Dogran has a few scratches.

<731/850h 797/1100m 387/402v> <[########==]> <bloody:40 6am (day)> <30824>
flee

Continual healing soothes your body.
Dogran's flame decimates you!
Dogran's flame mauls you.
Your wrath mauls Dogran.
You parry Borgharv's wrath.
Dogran has a few scratches.

<691/850h 797/1100m 387/402v> <[########==]> <bloody:40 6am (day)> <30824> You flee from combat!
Larken Road
*-*-* | This seems to be the more residential area of the city.
| | However, it seems very quiet and deserted. Domestic pets
* | run freely about causing much noise and commotion. Fruit
| | vendors line either side of the street trying to make a
+-+-@-+ | sale.
| |
* |
|
|
---------+

[Exits: north east west]
A meditationist walks slowly about chanting mantras.

<701/850h 812/1100m 401/402v> <[########==]> <bloody:40 7am (day)> <30824> You aren't fighting anyone.

<701/850h 812/1100m 401/402v> <[########==]> <bloody:40 7am (day)> <30824>
flee
You aren't fighting anyone.

<701/850h 812/1100m 401/402v> <[########==]> <bloody:39 7am (day)> <30824>
e
Larken Road
*-*-* | This seems to be the more residential area of the city. However,
| | it seems very quiet and deserted. Domestic pets run freely
* | about causing much noise and commotion. Fruit vendors line
| | either side of the street trying to make a sale.
+-+-@ |
| |
* |
|
|
---------+

[Exits: south west]
Borgharv the Holy Shaman is here.
(White Aura) (ANATHEMA) Dogran the Sinister Minister is here.

<701/850h 812/1100m 400/402v> <[########==]> <bloody:39 7am (day)> <30824>
You yell 'Help! I am being attacked by Dogran!'
Dogran's flame mauls you.
You grip your shield firmly, staving off Dogran's flame.
Dogran has a few scratches.

<680/850h 812/1100m 400/402v> <[########==]> <bloody:40 7am (day)> <30824>
mur
You do the best you can!
Dogran has a few scratches.

<680/850h 812/1100m 400/402v> <[########==]> <bloody:40 7am (day)> <30824>
You yell 'Help! I am being attacked by Borgharv!'
You parry Borgharv's wrath.
You parry Borgharv's wrath with an easy flourish.
Dogran has a few scratches.

<680/850h 812/1100m 400/402v> <[########==]> <bloody:40 7am (day)> <30824>
flee
You flee from combat!
Larken Road
*-*-* | This seems to be the more residential area of the city.
| | However, it seems very quiet and deserted. Domestic pets
* | run freely about causing much noise and commotion. Fruit
| | vendors line either side of the street trying to make a
+-+-@-+ | sale.
| |
* |
|
|
---------+

[Exits: north east west]
A meditationist walks slowly about chanting mantras.
Continual healing soothes your body.

<691/850h 812/1100m 399/402v> <[#########=]> <bloody:40 7am (day)> <30824>
e
Larken Road
*-*-* | This seems to be the more residential area of the city. However,
| | it seems very quiet and deserted. Domestic pets run freely
* | about causing much noise and commotion. Fruit vendors line
| | either side of the street trying to make a sale.
+-+-@ |
| |
* |
|
|
---------+

[Exits: south west]
Borgharv the Holy Shaman is here.
(White Aura) (ANATHEMA) Dogran the Sinister Minister is here.

<691/850h 812/1100m 398/402v> <[#########=]> <bloody:39 7am (day)> <30824>
mur2
Borgharv yells 'Help! I am being attacked by Lumubella!'
Your wrath decimates Borgharv!
Your wrath decimates Borgharv!
Borgharv has a few scratches.

<691/850h 812/1100m 398/402v> <[#########=]> <bloody:40 7am (day)> <30824>
flee

Dogran flies west.
Borgharv has a few scratches.

<691/850h 812/1100m 398/402v> <[#########=]> <bloody:40 7am (day)> <30824>
Continual healing soothes your body.
Borgharv awkwardly parries your wrath with a loud clang.
Borgharv's wrath wounds you.
Borgharv has a few scratches.

<686/850h 812/1100m 398/402v> <[#########=]> <bloody:40 7am (day)> <30824>
Borgharv has fled!
Borgharv flies south.

<686/850h 812/1100m 398/402v> <[#########=]> <bloody:40 7am (day)> <30824>
Dogran flies in.

<686/850h 812/1100m 398/402v> <[#########=]> <bloody:39 7am (day)> <30824>
Dogran narrows his eyes.
You yell 'Die! Dogran, you sorcerous dog!'
You resist Dogran's deterioration.
Dogran parries your wrath.
Dogran parries your wrath.
Dogran has a few scratches.

<686/850h 812/1100m 398/402v> <[#########=]> <bloody:40 7am (day)> <30824>
w

Borgharv flies in.
Dogran has a few scratches.

<686/850h 812/1100m 398/402v> <[#########=]> <bloody:40 7am (day)> <30824>
w
You flee from combat!
Larken Road
*-*-* | This seems to be the more residential area of the city.
| | However, it seems very quiet and deserted. Domestic pets
* | run freely about causing much noise and commotion. Fruit
| | vendors line either side of the street trying to make a
+-+-@-+ | sale.
| |
* |
|
|
---------+

[Exits: north east west]
A meditationist walks slowly about chanting mantras.
Borgharv flies in.

<686/850h 812/1100m 397/402v> <[#########=]> <bloody:40 7am (day)> <30824>
flee
Larken Road
+ *-*-*| This seems to be the more residential area of the city. However,
| | | it seems very quiet and deserted. Domestic pets run freely
+ * | about causing much noise and commotion. Fruit vendors line
| | | either side of the street trying to make a sale.
+-+-@-+-+|
| ||
+-+ *|
| | |
+ +-o |
---------+

[Exits: east west]
Borgharv flies in.

<686/850h 812/1100m 396/402v> <[#########=]> <bloody:39 7am (day)> <30824>
w
Larken Road
+ *-*| This seems to be the more residential area of the city.
| || However, it seems very quiet and deserted. Domestic
+ *| pets run freely about causing much noise and commotion.
| || Fruit vendors line either side of the street trying to
+-+-@-+-+| make a sale.
| |
+-+ o |
| | | |
+ +-o-o|
---------+

[Exits: east west]
Borgharv flies in.
Your continual curing ends.

<686/850h 812/1100m 395/402v> <[#########=]> <bloody:39 7am (day)> <30824>
w
You aren't fighting anyone.
Borgharv flies west.

<686/850h 812/1100m 395/402v> <[#########=]> <bloody:38 7am (day)> <30824>
w
Coral Way
+ | Specialty stores are all around you selling fishing accessories,
| | rain jackets, etc. Store owners call out to you as you
S + | walk past and glance at them. Skanky looking prostitutes
| | | look your way - hoping to gain some business.
+-+-@-+-+|
| |
+-+ o|
| | ||
+ +-o|
---------+

[Exits: north east south west]
Borgharv the Holy Shaman is here.
A Darkhaven guard stalks the area.
A Darkhaven guard stalks the area.
A meditationist walks slowly about chanting mantras.

<686/850h 812/1100m 394/402v> <[#########=]> <bloody:38 7am (day)> <30824>
w

Borgharv flies west.

<686/850h 812/1100m 394/402v> <[#########=]> <bloody:38 7am (day)> <30824>
w
Larken Road
+ | This seems to be the more residential area of the city.
| | However, it seems very quiet and deserted. Domestic
S + | pets run freely about causing much noise and commotion.
| | | Fruit vendors line either side of the street trying to
+-+-@-+-+| make a sale.
| | |
* +-+|
| | ||
* + +|
---------+

[Exits: east west]
Borgharv the Holy Shaman is here.
A sneaky thief is here, stealing your gold purse.

<686/850h 812/1100m 393/402v> <[#########=]> <bloody:38 7am (day)> <30824>
Borgharv flies west.

<686/850h 812/1100m 393/402v> <[#########=]> <bloody:37 7am (day)> <30824> Larken Road
+| This seems to be the more residential area of the city.
|| However, it seems very quiet and deserted. Domestic
S +| pets run freely about causing much noise and commotion.
| || Fruit vendors line either side of the street trying to
+-@-+-+| make a sale.
| ||
* +|
| ||
*-* +|
---------+

[Exits: north east west]
Borgharv the Holy Shaman is here.

<686/850h 812/1100m 392/402v> <[#########=]> <bloody:37 7am (day)> <30824>
Borgharv flies west.

<686/850h 812/1100m 392/402v> <[#########=]> <bloody:37 7am (day)> <30824> Larken Road
| This seems to be the more residential area of the city. However,
| it seems very quiet and deserted. Domestic pets run freely
S | about causing much noise and commotion. Fruit vendors line
| | either side of the street trying to make a sale.
+ @-+-+|
| | |
+ * |
| | |
+-*-* |
---------+

[Exits: east south]
Borgharv the Holy Shaman is here.

<686/850h 812/1100m 391/402v> <[#########=]> <bloody:37 7am (day)> <30824>
com spirit
Assorted fruit vendors park their carts here, blocking your path.

<686/850h 812/1100m 391/402v> <[#########=]> <bloody:36 7am (day)> <30824> You create a spirit shield on your arm.
Borgharv closes a Big Ol'Pack Sack.

<686/850h 712/1100m 391/402v> <[#########=]> <bloody:36 7am (day)> <30824>
e

Borgharv flies south.

<686/850h 712/1100m 391/402v> <[#########=]> <bloody:35 7am (day)> <30824>
ws
mur

Dogran flies in.

<686/850h 712/1100m 391/402v> <[#########=]> <bloody:32 7am (day)> <30824>
Dogran narrows his eyes.
You yell 'Die! Dogran, you sorcerous dog!'
You resist Dogran's deterioration.
Your wrath wounds Dogran.
Dogran blocks your attack with his shield.
Dogran has a few scratches.

<686/850h 712/1100m 391/402v> <[#########=]> <bloody:40 7am (day)> <30824>
You block Dogran's attack with your shield.
Dogran's flame mauls you.
Dogran blocks your attack with his shield.
Dogran has a few scratches.

<662/850h 712/1100m 391/402v> <[##########]> <bloody:40 7am (day)> <30824> No way! You are still fighting!
Dogran has a few scratches.

<662/850h 712/1100m 391/402v> <[##########]> <bloody:40 7am (day)> <30824> You stop using the warshield of Gonturan as a shield.
Dogran has a few scratches.

<662/840h 712/1100m 391/402v> <[##########]> <bloody:40 7am (day)> <30824> You stop wielding a diamond studded mace.
You wield a gnarled staff named 'Fallbringer'.
A gnarled staff named 'Fallbringer' feels like a part of you!
Dogran has a few scratches.

<662/840h 712/1100m 391/402v> <[##########]> <bloody:40 7am (day)> <30824> You do the best you can!
Dogran has a few scratches.

<662/840h 712/1100m 391/402v> <[##########]> <bloody:40 7am (day)> <30824>
flee
You flee from combat!
Larken Road
+| This seems to be the more residential area of the city.
|| However, it seems very quiet and deserted. Domestic
S +| pets run freely about causing much noise and commotion.
| || Fruit vendors line either side of the street trying to
+-@-+-+| make a sale.
| ||
* +|
| ||
*-* +|
---------+

[Exits: north east west]

<662/840h 712/1100m 390/402v> <[##########]> <bloody:39 7am (day)> <30824>
w
Larken Road
| This seems to be the more residential area of the city. However,
| it seems very quiet and deserted. Domestic pets run freely
S | about causing much noise and commotion. Fruit vendors line
| | either side of the street trying to make a sale.
+ @-+-+|
| | |
+ * |
| | |
+-*-* |
---------+

[Exits: east south]
(White Aura) (ANATHEMA) Dogran the Sinister Minister is here.

<662/840h 712/1100m 389/402v> <[##########]> <bloody:38 7am (day)> <30824>
mur2
They aren't here.

<662/840h 712/1100m 389/402v> <[##########]> <bloody:37 7am (day)> <30824>
mur
Dogran yells 'Help! I am being attacked by Lumubella!'
Dogran deflects your smash aside in an ungraceful parry.
Dogran has a few scratches.

<662/840h 712/1100m 389/402v> <[##########]> <bloody:40 7am (day)> <30824>
Dogran's flame mauls you.
Dogran parries your smash.
Dogran parries your smash.
Dogran has a few scratches.

<638/840h 712/1100m 389/402v> <[##########]> <bloody:40 7am (day)> <30824>
Dogran narrows his eyes.
You resist Dogran's deterioration.
Dogran has a few scratches.

<638/840h 712/1100m 389/402v> <[##########]> <bloody:40 7am (day)> <30824>
flee
You flee from combat!
A large alley
S | This alley is rather large. It was probably a street of the
| | city some time in the past. Old, crumbled buildings are
+ +-+-+| on either side of you. Even though deserted, this alleyway
| | | is extremely well lighted. Several stray cats and dogs run
+ @ | about - looking in garbage cans for a possible meal.
| | |
+-*-* |
| |
+-+-+ |
---------+

[Exits: north south]

<638/840h 712/1100m 388/402v> <[##########]> <bloody:40 7am (day)> <30824>
n
Larken Road
| This seems to be the more residential area of the city. However,
| it seems very quiet and deserted. Domestic pets run freely
S | about causing much noise and commotion. Fruit vendors line
| | either side of the street trying to make a sale.
+ @-+-+|
| | |
+ * |
| | |
+-*-* |
---------+

[Exits: east south]
(White Aura) (ANATHEMA) Dogran the Sinister Minister is here.
Dogran narrows his eyes.
You yell 'Die! Dogran, you sorcerous dog!'
You resist Dogran's deterioration.
Dogran awkwardly parries your smash with a loud clang.
Dogran has a few scratches.

<638/840h 712/1100m 387/402v> <[##########]> <bloody:40 7am (day)> <30824>
mur
You do the best you can!
Dogran has a few scratches.

<638/840h 712/1100m 387/402v> <[##########]> <bloody:40 7am (day)> <30824>
flee
You flee from combat!
Larken Road
+| This seems to be the more residential area of the city.
|| However, it seems very quiet and deserted. Domestic
S +| pets run freely about causing much noise and commotion.
| || Fruit vendors line either side of the street trying to
+-@-+-+| make a sale.
| ||
* +|
| ||
*-* +|
---------+

[Exits: north east west]

<638/840h 712/1100m 386/402v> <[##########]> <bloody:40 7am (day)> <30824>
n
Darkhaven Armory
+| Made of rotting wood and very old stone, this shop seems
|| on the verge of collapse. A tattered blue banner waves
+| in the wind attracting any customers that happen to
|| pass by. The fragrance of various fruits is in the air
@ +| mixed in with the smell of over ripe pears and apples.
| || Confined to a small area, there is not much room to move
+-+-+-+| around in. Mud is streaked everywhere along the shop
| || walls and floor.
* +|
---------+

[Exits: south]
(White Aura) A corrupt warrior lord of the city wanders about.
A long-faced armorer is here, selling you his goods.

<638/840h 712/1100m 385/402v> <[##########]> <bloody:39 7am (day)> <30824>
w

You slowly float to the ground.

<654/840h 748/1100m 402/402v> <[##########]> <bloody:39 8am (day)> <30824> Mud-streaked walls barely keep from collapsing in that direction.

<654/840h 748/1100m 402/402v> <[##########]> <bloody:39 8am (day)> <30824>
s
Larken Road
+| This seems to be the more residential area of the city.
|| However, it seems very quiet and deserted. Domestic
S +| pets run freely about causing much noise and commotion.
| || Fruit vendors line either side of the street trying to
+-@-+-+| make a sale.
| ||
* +|
| ||
*-* +|
---------+

[Exits: north east west]

<654/840h 748/1100m 401/402v> <[##########]> <bloody:38 8am (day)> <30824>
w
Larken Road
| This seems to be the more residential area of the city. However,
| it seems very quiet and deserted. Domestic pets run freely
S | about causing much noise and commotion. Fruit vendors line
| | either side of the street trying to make a sale.
+ @-+-+|
| | |
+ * |
| | |
+-*-* |
---------+

[Exits: east south]
(White Aura) (ANATHEMA) Dogran the Sinister Minister is here.

<654/840h 748/1100m 399/402v> <[##########]> <bloody:38 8am (day)> <30824>
mur

Dogran flies east.

<654/840h 748/1100m 399/402v> <[##########]> <bloody:37 8am (day)> <30824> They aren't here.

<654/840h 748/1100m 399/402v> <[##########]> <bloody:37 8am (day)> <30824>
Dogran flies in.

<654/840h 748/1100m 399/402v> <[##########]> <bloody:37 8am (day)> <30824>
com fly
Your feet rise off the ground.
Dogran narrows his eyes.
You yell 'Die! Dogran, you sorcerous dog!'
You resist Dogran's deterioration.
Your smash decimates Dogran!
Dogran has a few scratches.

<654/840h 738/1100m 399/402v> <[##########]> <bloody:40 8am (day)> <30824>
e
flee

Dogran's flame decimates you!
You parry Dogran's flame with an easy flourish.
Dogran parries your smash.
Dogran has a few scratches.

<629/840h 738/1100m 399/402v> <[##########]> <bloody:40 8am (day)> <30824> No way! You are still fighting!
Dogran has a few scratches.

<629/840h 738/1100m 399/402v> <[##########]> <bloody:40 8am (day)> <30824> You flee from combat!
A large alley
S | This alley is rather large. It was probably a street of the
| | city some time in the past. Old, crumbled buildings are
+ +-+-+| on either side of you. Even though deserted, this alleyway
| | | is extremely well lighted. Several stray cats and dogs run
+ @ | about - looking in garbage cans for a possible meal.
| | |
+-*-* |
| |
+-+-+ |
---------+

[Exits: north south]

<629/840h 738/1100m 398/402v> <[##########]> <bloody:40 8am (day)> <30824>
n
Larken Road
| This seems to be the more residential area of the city. However,
| it seems very quiet and deserted. Domestic pets run freely
S | about causing much noise and commotion. Fruit vendors line
| | either side of the street trying to make a sale.
+ @-+-+|
| | |
+ * |
| | |
+-*-* |
---------+

[Exits: east south]
(White Aura) (ANATHEMA) Dogran the Sinister Minister is here.
Dogran narrows his eyes.
You yell 'Die! Dogran, you sorcerous dog!'
You feel a brief tingling sensation.
Your smash decimates Dogran!
Dogran has some small wounds and bruises.

<629/840h 738/1100m 397/402v> <[##########]> <bloody:40 8am (day)> <30824>
mur
You do the best you can!
Dogran has some small wounds and bruises.

<629/840h 738/1100m 397/402v> <[##########]> <bloody:40 8am (day)> <30824>
where
Players near you in Darkhaven:
<PK> Lumubella Larken Road
<PK> Borgharv Town Square
<PK> Dogran Larken Road
Dogran has some small wounds and bruises.

<629/840h 738/1100m 397/402v> <[##########]> <bloody:40 8am (day)> <30824>
flee
You couldn't escape!
Dogran has some small wounds and bruises.

<629/840h 738/1100m 397/402v> <[##########]> <bloody:40 8am (day)> <30824>
You block Dogran's attack with your staff.
You block Dogran's attack with your staff.
Your smash decimates Dogran!
Dogran parries your smash.
Dogran has some small wounds and bruises.

<629/840h 738/1100m 397/402v> <[##########]> <bloody:40 8am (day)> <30824>
flee
You flee from combat!
A large alley
S | This alley is rather large. It was probably a street of the
| | city some time in the past. Old, crumbled buildings are
+ +-+-+| on either side of you. Even though deserted, this alleyway
| | | is extremely well lighted. Several stray cats and dogs run
+ @ | about - looking in garbage cans for a possible meal.
| | |
+-*-* |
| |
+-+-+ |
---------+

[Exits: north south]

<629/840h 738/1100m 396/402v> <[##########]> <bloody:40 8am (day)> <30824>
n
Larken Road
| This seems to be the more residential area of the city. However,
| it seems very quiet and deserted. Domestic pets run freely
S | about causing much noise and commotion. Fruit vendors line
| | either side of the street trying to make a sale.
+ @-+-+|
| | |
+ * |
| | |
+-*-* |
---------+

[Exits: east south]
(White Aura) (ANATHEMA) Dogran the Sinister Minister is here.

<629/840h 738/1100m 395/402v> <[##########]> <bloody:39 8am (day)> <30824>
mur
Dogran yells 'Help! I am being attacked by Lumubella!'
Your smash mauls Dogran.
Dogran's shield wobbles and barely deflects your smash.
Dogran has some small wounds and bruises.

<629/840h 738/1100m 395/402v> <[##########]> <bloody:40 8am (day)> <30824>
where

You block Dogran's attack with your shield.
You block Dogran's attack with your shield.
Dogran blocks your attack with his shield.
Your smash decimates Dogran!
Dogran has some small wounds and bruises.

<629/840h 738/1100m 395/402v> <[##########]> <bloody:40 8am (day)> <30824>
Dogran's kick maims you!
Dogran has some small wounds and bruises.

<593/840h 738/1100m 395/402v> <[##########]> <bloody:40 8am (day)> <30824>
You can cast your fly spell again.
Dogran has some small wounds and bruises.

<593/840h 738/1100m 395/402v> <[##########]> <bloody:40 8am (day)> <30824>
com dis
Players near you in Darkhaven:
<PK> Lumubella Larken Road
<PK> Borgharv A large alley
<PK> Dogran Larken Road
Dogran has some small wounds and bruises.

<593/840h 738/1100m 395/402v> <[##########]> <bloody:40 8am (day)> <30824> You failed the dispel.
Borgharv flies in.
Dogran has some small wounds and bruises.

<593/840h 723/1100m 395/402v> <[##########]> <bloody:40 8am (day)> <30824>
You yell 'Help! I am being attacked by Borgharv!'
Dogran's flame decimates you!
Your smash mauls Dogran.
Dogran awkwardly parries your smash with a loud clang.
Your shield wobbles and barely deflects Borgharv's wrath.
You thrust Borgharv's wrath aside in a skillful parry.
Dogran has some small wounds and bruises.

<566/840h 723/1100m 395/402v> <[##########]> <bloody:40 8am (day)> <30824>
flee

Borgharv has fled!
Borgharv flies south.
Dogran has some small wounds and bruises.

<566/840h 723/1100m 395/402v> <[##########]> <bloody:40 8am (day)> <30824> You flee from combat!
Larken Road
+| This seems to be the more residential area of the city.
|| However, it seems very quiet and deserted. Domestic
S +| pets run freely about causing much noise and commotion.
| || Fruit vendors line either side of the street trying to
+-@-+-+| make a sale.
| ||
* +|
| ||
*-* +|
---------+

[Exits: north east west]

<566/840h 723/1100m 394/402v> <[##########]> <bloody:40 8am (day)> <30824>
e
Larken Road
+ | This seems to be the more residential area of the city.
| | However, it seems very quiet and deserted. Domestic
S + | pets run freely about causing much noise and commotion.
| | | Fruit vendors line either side of the street trying to
+-+-@-+-+| make a sale.
| | |
* +-+|
| | ||
* + +|
---------+

[Exits: east west]
A sneaky thief is here, stealing your gold purse.

<566/840h 723/1100m 393/402v> <[##########]> <bloody:39 8am (day)> <30824>
e
s
Coral Way
+ | Specialty stores are all around you selling fishing accessories,
| | rain jackets, etc. Store owners call out to you as you
S + | walk past and glance at them. Skanky looking prostitutes
| | | look your way - hoping to gain some business.
+-+-@-+-+|
| |
+-+ o|
| | ||
+ +-o|
---------+

[Exits: north east south west]
A Darkhaven guard stalks the area.
A Darkhaven guard stalks the area.
A meditationist walks slowly about chanting mantras.

<566/840h 723/1100m 392/402v> <[##########]> <bloody:38 8am (day)> <30824>
s
s
Coral Way
S + | Specialty stores are all around you selling fishing accessories,
| | | rain jackets, etc. Store owners call out to you as you walk
+-+-+-+-+| past and glance at them. Skanky looking prostitutes look
| | your way - hoping to gain some business. A path to the east
@-+ o| leads to an old grave site.
| | ||
B + + +-o|
| | | |
+-+-+ |
---------+

[Exits: north east south]

<566/840h 723/1100m 391/402v> <[##########]> <bloody:40 8am (day)> <30824>
s
Coral Way
+-+-+-+-+| Specialty stores are all around you selling fishing accessories,
| | rain jackets, etc. Store owners call out to you as you walk
+-+ o| past and glance at them. Skanky looking prostitutes look
| | || your way - hoping to gain some business.
B + @ +-o|
| | | |
+-+-+ |
| |
+ |
---------+

[Exits: north south]
An assassin is here skulking about.

<566/840h 723/1100m 390/402v> <[##########]> <bloody:39 8am (day)> <30824> Dravanoth Way
+-+ o| This street was created of the finest brick. Very regal
| | || looking compared to that of the other streets. Some sort
B + + +-o| of public hall lies to the near west and to the distant
| | | | east you see a plain looking fountain. The buildings here
+-+-@ | are tall and narrow. Citizens look out from their homes
| | through the window - they look very scared. Despite the
+ | regal outlook of things here, poverty is distinctly present.
| |
+- |
---------+

[Exits: north south west]
A slimy looking fountain is here.

<566/840h 723/1100m 389/402v> <[##########]> <bloody:39 8am (day)> <30824> Bay Side Road
B + + | This road extends north and south. It is cluttered with litter
| | | | which blown around in the string winds of the nearby sea.
+-+-+ | Merchants walk about in their wagons full of fish and shellfish.
| | The air is thick of that salty smell of sea food.
@ |
| |
+- |
| |
+ |
---------+

[Exits: north south]

<566/840h 723/1100m 388/402v> <[##########]> <bloody:40 8am (day)> <30824>
com 'cure con
You cure your continual wounds.

<570/840h 713/1100m 388/402v> <[##########]> <bloody:39 8am (day)> <30824>
Continual healing soothes your body.

<593/840h 734/1100m 402/402v> <[##########]> <bloody:40 9am (day)> <30824>
com 'cure crit'
Your continual curing intensifies.
You feel a lot better!

<648/840h 702/1100m 402/402v> <[##########]> <bloody:39 9am (day)> <30824>
n

Continual healing soothes your body.

<654/840h 702/1100m 402/402v> <[##########]> <bloody:38 9am (day)> <30824>
n
n
n
Dravanoth Way
+-+ o| This street was created of the finest brick. Very regal
| | || looking compared to that of the other streets. Some sort
B + + +-o| of public hall lies to the near west and to the distant
| | | | east you see a plain looking fountain. The buildings here
+-+-@ | are tall and narrow. Citizens look out from their homes
| | through the window - they look very scared. Despite the
+ | regal outlook of things here, poverty is distinctly present.
| |
+- |
---------+

[Exits: north south west]
A slimy looking fountain is here.

<654/840h 702/1100m 401/402v> <[##########]> <bloody:36 9am (day)> <30824> Coral Way
+-+-+-+-+| Specialty stores are all around you selling fishing accessories,
| | rain jackets, etc. Store owners call out to you as you walk
+-+ o| past and glance at them. Skanky looking prostitutes look
| | || your way - hoping to gain some business.
B + @ +-o|
| | | |
+-+-+ |
| |
+ |
---------+

[Exits: north south]
An assassin is here skulking about.

<654/840h 702/1100m 400/402v> <[##########]> <bloody:35 9am (day)> <30824>
com 'cure crit'
Coral Way
S + | Specialty stores are all around you selling fishing accessories,
| | | rain jackets, etc. Store owners call out to you as you walk
+-+-+-+-+| past and glance at them. Skanky looking prostitutes look
| | your way - hoping to gain some business. A path to the east
@-+ o| leads to an old grave site.
| | ||
B + + +-o|
| | | |
+-+-+ |
---------+

[Exits: north east south]
Continual healing soothes your body.

<666/840h 702/1100m 399/402v> <[##########]> <bloody:35 9am (day)> <30824> Coral Way
+ | Specialty stores are all around you selling fishing accessories,
| | rain jackets, etc. Store owners call out to you as you
S + | walk past and glance at them. Skanky looking prostitutes
| | | look your way - hoping to gain some business.
+-+-@-+-+|
| |
+-+ o|
| | ||
+ +-o|
---------+

[Exits: north east south west]
A Darkhaven guard stalks the area.
A Darkhaven guard stalks the area.
A meditationist walks slowly about chanting mantras.

<666/840h 702/1100m 398/402v> <[##########]> <bloody:34 9am (day)> <30824>
w
Your continual curing intensifies.
You feel a lot better!

<722/840h 670/1100m 398/402v> <[##########]> <bloody:40 9am (day)> <30824>
w

Continual healing soothes your body.

<731/840h 670/1100m 398/402v> <[##########]> <bloody:38 9am (day)> <30824>
com 'cure crit'
Larken Road
+ | This seems to be the more residential area of the city.
| | However, it seems very quiet and deserted. Domestic
S + | pets run freely about causing much noise and commotion.
| | | Fruit vendors line either side of the street trying to
+-+-@-+-+| make a sale.
| | |
* +-+|
| | ||
* + +|
---------+

[Exits: east west]
A sneaky thief is here, stealing your gold purse.

<731/840h 670/1100m 397/402v> <[##########]> <bloody:36 9am (day)> <30824> Larken Road
+| This seems to be the more residential area of the city.
|| However, it seems very quiet and deserted. Domestic
S +| pets run freely about causing much noise and commotion.
| || Fruit vendors line either side of the street trying to
+-@-+-+| make a sale.
| ||
* +|
| ||
*-* +|
---------+

[Exits: north east west]

<731/840h 670/1100m 396/402v> <[##########]> <bloody:36 9am (day)> <30824> Your continual curing intensifies.
You feel a lot better!

<788/840h 638/1100m 396/402v> <[##########]> <bloody:39 9am (day)> <30824>
Continual healing soothes your body.

<801/840h 638/1100m 396/402v> <[##########]> <bloody:39 9am (day)> <30824>
w
s
s
Larken Road
| This seems to be the more residential area of the city. However,
| it seems very quiet and deserted. Domestic pets run freely
S | about causing much noise and commotion. Fruit vendors line
| | either side of the street trying to make a sale.
+ @-+-+|
| | |
+ * |
| | |
+-*-* |
---------+

[Exits: east south]

<801/840h 638/1100m 395/402v> <[##########]> <bloody:36 9am (day)> <30824> A large alley
S | This alley is rather large. It was probably a street of the
| | city some time in the past. Old, crumbled buildings are
+ +-+-+| on either side of you. Even though deserted, this alleyway
| | | is extremely well lighted. Several stray cats and dogs run
+ @ | about - looking in garbage cans for a possible meal.
| | |
+-*-* |
| |
+-+-+ |
---------+

[Exits: north south]
Continual healing soothes your body.

<808/840h 638/1100m 394/402v> <[##########]> <bloody:36 9am (day)> <30824> A large alley
+ +-+-+| This alley is rather large. It was probably a street of the
| | | city some time in the past. Old, crumbled buildings are
+ * | on either side of you. Even though deserted, this alleyway
| | | is extremely well lighted. Several stray cats and dogs run
+-*-@ | about - looking in garbage cans for a possible meal.
| |
+-+-+-+ |
| | | |
+ S + |
---------+

[Exits: north west]

<808/840h 638/1100m 393/402v> <[##########]> <bloody:40 9am (day)> <30824>
w
A large alley
*-+ +-+| This alley is rather large. It was probably a street
| | | of the city some time in the past. Old, crumbled buildings
+-+ * | are on either side of you. Even though deserted, this
| | | | alleyway is extremely well lighted. Several stray cats
* +-@-* B| and dogs run about - looking in garbage cans for a possible
| || meal.
*-+-+-+-+|
| | | |
*-+ S +-*|
---------+

[Exits: east west]

<808/840h 638/1100m 392/402v> <[##########]> <bloody:40 9am (day)> <30824>
w
Wyvern Road
*-*-+ +| Many adventurers pass through here. Rangers, mages and
| | || warriors all roam the city streets as if they were in
* +-+ *| search of something. The buildings around you are light
| | || grey in color - matching the color of the brick on which
* @-*-*| you stand. An ancient feeling is in the air.
| |
T-*-+-+-+|
| | ||
*-*-+ S +|
---------+

[Exits: north east south]

<808/840h 638/1100m 391/402v> <[##########]> <bloody:39 9am (day)> <30824>
s
Town Square
+-+ *| The bustle of people and business is apparent here. People
| | || have gathered here for social events and business transactions.
* +-*-*| The brick is elegantly designed into a colorful hexagonal
| | pattern which surrounds a statue of a weird, almost sinister
T-*-@-+-+| looking creature. A few birds fly about looking for a possible
| | || snack dropped carelessly upon the ground.
*-*-+ S +|
| | |
* S-+ |
---------+

[Exits: north east south west]
A meditationist walks slowly about chanting mantras.

<808/840h 638/1100m 390/402v> <[##########]> <bloody:38 9am (day)> <30824>
e
Dravanoth Way
+-+ * | This street was created of the finest brick. Very regal
| | | | looking compared to that of the other streets. Some
* +-*-* B| sort of public hall lies to the near west and to the
| || distant east you see a plain looking fountain. The buildings
*-+-@-+-+| here are tall and narrow. Citizens look out from their
| | | | homes through the window - they look very scared. Despite
*-+ S +-*| the regal outlook of things here, poverty is distinctly
| || present.
S-+ +-*|
---------+

[Exits: east south west]

<808/840h 638/1100m 389/402v> <[##########]> <bloody:38 9am (day)> <30824>
e

Continual healing soothes your body.

<815/840h 638/1100m 389/402v> <[##########]> <bloody:37 9am (day)> <30824> Dravanoth Way
+ * | This street was created of the finest brick. Very regal
| | | looking compared to that of the other streets. Some sort
+-*-* B +| of public hall lies to the near west and to the distant
| | || east you see a plain looking fountain. The buildings here
+-+-@-+-+| are tall and narrow. Citizens look out from their homes
| | | | through the window - they look very scared. Despite the
+ S +-* | regal outlook of things here, poverty is distinctly present.
| | |
+ +-* |
---------+

[Exits: east south west]

<815/840h 638/1100m 388/402v> <[##########]> <bloody:37 9am (day)> <30824>
s
Joker's Wild
+-*-* B +| Different people of all kinds come here to try their luck at
| | || gambling. Though most come here with a bundle of gold, they
+-+-+-+-+| usually walk away broke. Large stone pillars stand tall at the
| | | | entrance of the casino - each with a griffon engraved at the
+ S @-* | middle of it. The roar of business and talking can be heard within
| | | which makes you antsy to get inside and join the crowd. A teller
+ +-* | is here whom converts your gold into gambling chips.
| |
+ |
---------+

[Exits: north east]

<815/840h 638/1100m 387/402v> <[##########]> <bloody:37 9am (day)> <30824>
e

Rimath the trader auctions 'Place yer bids! a cube of force is being auctioned for 15000 gold!'

<815/840h 638/1100m 387/402v> <[##########]> <bloody:36 9am (day)> <30824> Beside a bar
B + +| You are beside a rather large circular wooden counter being
| | || used as a bar. Glass mugs are placed on top of the ceiling
+-+-+-+-+| directly above it as plastic jars are strewn all over the
| | || floor. A large wooden barrel is here on tap filled with a
S +-@ +| rich brown liquid. There are many bottles of the harder forms
| | of alcohol such as dwarven spirits and elven hot spring water.
+-* | This place is filled with drunks and alcoholics but is the
| center of gossip and tales.
|
---------+

[Exits: south west]
A menacing looking bouncer looks for any trouble makers.

<815/840h 638/1100m 386/402v> <[##########]> <bloody:36 9am (day)> <30824>
w
Joker's Wild
+-*-* B +| Different people of all kinds come here to try their luck at
| | || gambling. Though most come here with a bundle of gold, they
+-+-+-+-+| usually walk away broke. Large stone pillars stand tall at the
| | | | entrance of the casino - each with a griffon engraved at the
+ S @-* | middle of it. The roar of business and talking can be heard within
| | | which makes you antsy to get inside and join the crowd. A teller
+ +-* | is here whom converts your gold into gambling chips.
| |
+ |
---------+

[Exits: north east]

<815/840h 638/1100m 385/402v> <[##########]> <bloody:39 9am (day)> <30824>
n
e
Dravanoth Way
+ * | This street was created of the finest brick. Very regal
| | | looking compared to that of the other streets. Some sort
+-*-* B +| of public hall lies to the near west and to the distant
| | || east you see a plain looking fountain. The buildings here
+-+-@-+-+| are tall and narrow. Citizens look out from their homes
| | | | through the window - they look very scared. Despite the
+ S +-* | regal outlook of things here, poverty is distinctly present.
| | |
+ +-* |
---------+

[Exits: east south west]

<815/840h 638/1100m 384/402v> <[##########]> <bloody:40 9am (day)> <30824>
e

Your continual curing ends.

<815/840h 638/1100m 384/402v> <[##########]> <bloody:39 9am (day)> <30824> Dravanoth Way
+| This street was created of the finest brick. Very regal
|| looking compared to that of the other streets. Some
B + +| sort of public hall lies to the near west and to the
| | || distant east you see a plain looking fountain. The buildings
+-+-@-+-+| here are tall and narrow. Citizens look out from their
| | || homes through the window - they look very scared. Despite
S +-* +| the regal outlook of things here, poverty is distinctly
| || present.
+-* +|
---------+

[Exits: north east west]
A Darkhaven guard stalks the area.
A female prostitute gives you a lusty look.

<815/840h 638/1100m 383/402v> <[##########]> <bloody:39 9am (day)> <30824> Dravanoth Way
+-+| This street was created of the finest brick. Very regal
| || looking compared to that of the other streets. Some sort
B + + +| of public hall lies to the near west and to the distant
| | | | east you see a plain looking fountain. The buildings here
+-+-@-+ | are tall and narrow. Citizens look out from their homes
| | | through the window - they look very scared. Despite the
+-* + | regal outlook of things here, poverty is distinctly present.
| | |
+-* +- |
---------+

[Exits: north east west]
A broken fruit cart is here, filled with rotting fruit.
A sneaky thief is here, stealing your gold purse.

<815/840h 638/1100m 382/402v> <[##########]> <bloody:39 9am (day)> <30824>
e
Dravanoth Way
+-+ o| This street was created of the finest brick. Very regal
| | || looking compared to that of the other streets. Some sort
B + + +-o| of public hall lies to the near west and to the distant
| | | | east you see a plain looking fountain. The buildings here
+-+-@ | are tall and narrow. Citizens look out from their homes
| | through the window - they look very scared. Despite the
+ | regal outlook of things here, poverty is distinctly present.
| |
+- |
---------+

[Exits: north south west]
A slimy looking fountain is here.

<815/840h 638/1100m 381/402v> <[##########]> <bloody:38 9am (day)> <30824>
where
Players near you in Darkhaven:
<PK> Lumubella Dravanoth Way
<PK> Borgharv Misty Lane
<PK> Dogran Town Square

<815/840h 638/1100m 381/402v> <[##########]> <bloody:37 9am (day)> <30824>
drink
You drink water from a fountain.
Your thirst is quenched.

<815/840h 638/1100m 381/402v> <[##########]> <bloody:36 9am (day)> <30824>
s
s
Bay Side Road
B + + | This road extends north and south. It is cluttered with litter
| | | | which blown around in the string winds of the nearby sea.
+-+-+ | Merchants walk about in their wagons full of fish and shellfish.
| | The air is thick of that salty smell of sea food.
@ |
| |
+- |
| |
+ |
---------+

[Exits: north south]

<815/840h 638/1100m 380/402v> <[##########]> <bloody:36 9am (day)> <30824> Bay Side Road
+-+-+ | This road extends north and south. It is cluttered with litter
| | which blown around in the string winds of the nearby sea.
+ | Merchants walk about in their wagons full of fish and shellfish.
| | The air is thick of that salty smell of sea food.
@- |
| |
+ |
| |
+ |
---------+

[Exits: north east south]

<815/840h 638/1100m 379/402v> <[##########]> <bloody:35 9am (day)> <30824>
s
Bay Side Road
+ | This road extends north and south. It is cluttered with
| | litter which blown around in the string winds of the nearby
+- | sea. Merchants walk about in their wagons full of fish
| | and shellfish. The air is thick of that salty smell of
@ | sea food.
| |
+ |
| |
-+- |
---------+

[Exits: north south]

<815/840h 638/1100m 378/402v> <[##########]> <bloody:40 9am (day)> <30824>
s
Bay Side Road
+- | This road extends north and south. It is cluttered with litter
| | which blown around in the string winds of the nearby sea.
+ | Merchants walk about in their wagons full of fish and shellfish.
| | The air is thick of that salty smell of sea food.
@ |
| |
-+- |
| |
+ |
---------+

[Exits: north south]

<815/840h 638/1100m 377/402v> <[##########]> <bloody:39 9am (day)> <30824>
s
An opening in the fog
+ | The fog lifts considerably here. You can see the morning
| | sun shining through the clouds. Buildings are all around
+ | and for the first time you notice the bussle of business.
| | You can continue east or west. Another street is to the
-@- | north and south.
| |
+ |
| |
S-+ |
---------+

[Exits: north east south west]

<815/840h 638/1100m 376/402v> <[##########]> <bloody:39 9am (day)> <30824>
w
w
Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the
| | harbor. There is virtually no sound. It makes you very uneasy.
-@- |
|
|
|
|
---------+

[Exits: north east west]
A Darkhaven guard stalks the area.

<815/840h 638/1100m 375/402v> <[##########]> <bloody:38 9am (day)> <30824>
w
Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the harbor.
| | There is virtually no sound. It makes you very uneasy. The
-@- | smell of a dirty tavern emanates from the north.
|
|
|
|
---------+

[Exits: north east west]
Borgharv the Holy Shaman is here.
A haggard looking pirate is in search of booty.
Borgharv flies east.

<815/840h 638/1100m 374/402v> <[##########]> <bloody:38 9am (day)> <30824>
where
Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the harbor.
| There is virtually no sound. It makes you very uneasy.
-@- |
| |
|
|
|
---------+

[Exits: east south west]

<815/840h 638/1100m 373/402v> <[##########]> <bloody:37 9am (day)> <30824> Players near you in Darkhaven:
<PK> Lumubella Misty Lane
<PK> Borgharv Misty Lane
<PK> Dogran Dravanoth Way

<815/840h 638/1100m 373/402v> <[##########]> <bloody:37 9am (day)> <30824>
e
Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the harbor.
| | There is virtually no sound. It makes you very uneasy. The
-@- | smell of a dirty tavern emanates from the north.
|
|
|
|
---------+

[Exits: north east west]
A haggard looking pirate is in search of booty.

<815/840h 638/1100m 372/402v> <[##########]> <bloody:36 9am (day)> <30824>
mur2
They aren't here.

<815/840h 638/1100m 372/402v> <[##########]> <bloody:36 9am (day)> <30824>
re
You rest.

<815/840h 638/1100m 372/402v> <[##########]> <bloody:35 9am (day)> <30824>
Borgharv flies in.

<815/840h 638/1100m 372/402v> <[##########]> <bloody:35 9am (day)> <30824>
st

The white aura around your body fades.

<840/840h 740/1100m 402/402v> <[##########]> <bloody:34 10am (day)> <30824>
e
You stand up.
You yell 'Help! I am being attacked by Borgharv!'
Borgharv's wrath MUTILATES you!
Borgharv's wrath DISEMBOWELS you!
Borgharv is in excellent condition.

<755/840h 740/1100m 402/402v> <[##########]> <bloody:40 10am (day)> <30824> No way! You are still fighting!
Borgharv is in excellent condition.

<755/840h 740/1100m 402/402v> <[##########]> <bloody:40 10am (day)> <30824>
flee
You flee from combat!
Entrance to the Dead Legionnaire Tavern
| This stone-walled building stands tall over the shops nearby.
| Crumbled rocks along the walls signify the masonry work is
| aging beyond it's years. In one doorway, a large set of stairs
| leads up to the quieted tavern above, while a small door is
@ | covering what appears to be a garbage chute below. The stench
| | gets quite a bit more pungent the closer you move to its entrance.
|
|
|
---------+

[Exits: south up (down)]
A dark robed guardian stands here.

<755/840h 740/1100m 401/402v> <[##########]> <bloody:39 10am (day)> <30824>
e
The brickwork of these stone walls looks aged long beyond it's years.

<755/840h 740/1100m 401/402v> <[##########]> <bloody:39 10am (day)> <30824>
e
The brickwork of these stone walls looks aged long beyond it's years.

<755/840h 740/1100m 401/402v> <[##########]> <bloody:39 10am (day)> <30824>
com sanc
You are surrounded by a white aura.

<755/840h 665/1100m 401/402v> <[##########]> <bloody:39 10am (day)> <30824>
Borgharv flies in.

<755/840h 665/1100m 401/402v> <[##########]> <bloody:37 10am (day)> <30824>
You yell 'Help! I am being attacked by Borgharv!'
Borgharv's wrath wounds you.
You thrust Borgharv's wrath aside in a skillful parry.
Borgharv is in excellent condition.

<736/840h 665/1100m 401/402v> <[##########]> <bloody:40 10am (day)> <30824>
flee

Your smash mauls Borgharv.
Borgharv's wrath injures you.
You block Borgharv's attack with your shield.
Borgharv has a few scratches.

<720/840h 665/1100m 401/402v> <[##########]> <bloody:40 10am (day)> <30824> You flee from combat!
The Foyer of the Dead Legionnaire
| A dismal looking tavern. There's barely a single light working
| in this place. No windows are around to let the slighest inkling
| of sunshine inside. If there was any to try. Dusty wooden
| floorboards and walls adorned with a tasteless felt fabric
@ | help to illustrate what sort of a place this is. Some portraits
| of historical figures are on the walls. They look rather classy,
| compared to the rest of the tavern.
|
|
---------+

[Exits: north down]
A dusty old rug sits here with the words 'Welcoom' stitched into it with azure thread.
A shaman guildmaster teaches you the ways of damnation.

<720/840h 665/1100m 400/402v> <[##########]> <bloody:40 10am (day)> <30824>
n
Lounge of the Dead Legionnaire
| The dim interior of the Dead Legionnaire tavern sprawls before
| you. The lighting is just barely enough to see. A ruckus can
| be heard from somewhere nearby. The pungent air holds a strong
| smell of ale mixed in with urine. Only the worst scum of
@ | the realms are tenants here. This wide open room is visibly
| empty. A hallway leads off through a small open doorway to
| the west.
|
|
---------+

[Exits: north east south west]

<720/840h 665/1100m 399/402v> <[##########]> <bloody:39 10am (day)> <30824>
mur2
They aren't here.

<720/840h 665/1100m 399/402v> <[##########]> <bloody:38 10am (day)> <30824>
s
The Foyer of the Dead Legionnaire
| A dismal looking tavern. There's barely a single light working
| in this place. No windows are around to let the slighest inkling
| of sunshine inside. If there was any to try. Dusty wooden
| floorboards and walls adorned with a tasteless felt fabric
@ | help to illustrate what sort of a place this is. Some portraits
| of historical figures are on the walls. They look rather classy,
| compared to the rest of the tavern.
|
|
---------+

[Exits: north down]
A dusty old rug sits here with the words 'Welcoom' stitched into it with azure thread.
A shaman guildmaster teaches you the ways of damnation.

<720/840h 665/1100m 398/402v> <[##########]> <bloody:38 10am (day)> <30824>
mur2
They aren't here.

<720/840h 665/1100m 398/402v> <[##########]> <bloody:40 10am (day)> <30824>
d
Entrance to the Dead Legionnaire Tavern
| This stone-walled building stands tall over the shops nearby.
| Crumbled rocks along the walls signify the masonry work is
| aging beyond it's years. In one doorway, a large set of stairs
| leads up to the quieted tavern above, while a small door is
@ | covering what appears to be a garbage chute below. The stench
| | gets quite a bit more pungent the closer you move to its entrance.
|
|
|
---------+

[Exits: south up (down)]
Borgharv the Holy Shaman is here.
A dark robed guardian stands here.
Borgharv flies up.

<720/840h 665/1100m 397/402v> <[##########]> <bloody:40 10am (day)> <30824>
mur2
They aren't here.

<720/840h 665/1100m 397/402v> <[##########]> <bloody:39 10am (day)> <30824>
u
The Foyer of the Dead Legionnaire
| A dismal looking tavern. There's barely a single light working
| in this place. No windows are around to let the slighest inkling
| of sunshine inside. If there was any to try. Dusty wooden
| floorboards and walls adorned with a tasteless felt fabric
@ | help to illustrate what sort of a place this is. Some portraits
| of historical figures are on the walls. They look rather classy,
| compared to the rest of the tavern.
|
|
---------+

[Exits: north down]
A dusty old rug sits here with the words 'Welcoom' stitched into it with azure thread.
Borgharv the Holy Shaman is here.
A shaman guildmaster teaches you the ways of damnation.

<720/840h 665/1100m 396/402v> <[##########]> <bloody:38 10am (day)> <30824>
mur2
Borgharv yells 'Help! I am being attacked by Lumubella!'
Borgharv blocks your attack with his shield.
Borgharv has a few scratches.

<720/840h 665/1100m 396/402v> <[##########]> <bloody:40 10am (day)> <30824>
Borgharv blocks your attack with his shield.
Your smash mauls Borgharv.
You parry Borgharv's wrath.
Borgharv has a few scratches.

<720/840h 665/1100m 396/402v> <[##########]> <bloody:40 10am (day)> <30824>
flee

Borgharv has fled!
Borgharv flies north.

<720/840h 665/1100m 396/402v> <[##########]> <bloody:40 10am (day)> <30824>
n
You aren't fighting anyone.
Borgharv flies in.

<720/840h 665/1100m 396/402v> <[##########]> <bloody:38 10am (day)> <30824>
mur2
Lounge of the Dead Legionnaire
| The dim interior of the Dead Legionnaire tavern sprawls before
| you. The lighting is just barely enough to see. A ruckus can
| be heard from somewhere nearby. The pungent air holds a strong
| smell of ale mixed in with urine. Only the worst scum of
@ | the realms are tenants here. This wide open room is visibly
| empty. A hallway leads off through a small open doorway to
| the west.
|
|
---------+

[Exits: north east south west]

<720/840h 665/1100m 395/402v> <[##########]> <bloody:38 10am (day)> <30824> They aren't here.

<720/840h 665/1100m 395/402v> <[##########]> <bloody:38 10am (day)> <30824>
s
The Foyer of the Dead Legionnaire
| A dismal looking tavern. There's barely a single light working
| in this place. No windows are around to let the slighest inkling
| of sunshine inside. If there was any to try. Dusty wooden
| floorboards and walls adorned with a tasteless felt fabric
@ | help to illustrate what sort of a place this is. Some portraits
| of historical figures are on the walls. They look rather classy,
| compared to the rest of the tavern.
|
|
---------+

[Exits: north down]
A dusty old rug sits here with the words 'Welcoom' stitched into it with azure thread.
Borgharv the Holy Shaman is here.
A shaman guildmaster teaches you the ways of damnation.

<720/840h 665/1100m 394/402v> <[##########]> <bloody:40 10am (day)> <30824>
mur2
Borgharv yells 'Help! I am being attacked by Lumubella!'
Your smash mauls Borgharv.
Borgharv has a few scratches.

<720/840h 665/1100m 394/402v> <[##########]> <bloody:40 10am (day)> <30824>
flee

Borgharv's shield jolts under your smash, but holds.
You parry Borgharv's wrath.
You block Borgharv's attack with your shield.
Borgharv has a few scratches.

<720/840h 665/1100m 394/402v> <[##########]> <bloody:40 10am (day)> <30824>
Borgharv has fled!
Borgharv flies down.

<720/840h 665/1100m 394/402v> <[##########]> <bloody:40 10am (day)> <30824>
d
You aren't fighting anyone.

<720/840h 665/1100m 394/402v> <[##########]> <bloody:38 10am (day)> <30824>
mur2
Entrance to the Dead Legionnaire Tavern
| This stone-walled building stands tall over the shops nearby.
| Crumbled rocks along the walls signify the masonry work is
| aging beyond it's years. In one doorway, a large set of stairs
| leads up to the quieted tavern above, while a small door is
@ | covering what appears to be a garbage chute below. The stench
| | gets quite a bit more pungent the closer you move to its entrance.
|
|
|
---------+

[Exits: south up (down)]
Borgharv the Holy Shaman is here.
(ANATHEMA) Dogran the Sinister Minister is here.
A dark robed guardian stands here.
Borgharv flies up.

<720/840h 665/1100m 393/402v> <[##########]> <bloody:38 10am (day)> <30824> They aren't here.
You yell 'Help! I am being attacked by Dogran!'
You block Dogran's attack with your shield.
Dogran has some small wounds and bruises.

<720/840h 665/1100m 393/402v> <[##########]> <bloody:40 10am (day)> <30824>
Dogran's flame wounds you.
Your smash DISMEMBERS Dogran!
Dogran has quite a few wounds.

<700/840h 665/1100m 393/402v> <[##########]> <bloody:40 10am (day)> <30824>
flee
You couldn't escape!
Dogran has quite a few wounds.

<700/840h 665/1100m 393/402v> <[##########]> <bloody:40 10am (day)> <30824>
Dogran has fled!
Dogran flies south.

<700/840h 665/1100m 393/402v> <[##########]> <bloody:39 10am (day)> <30824>
Borgharv flies in.

<700/840h 665/1100m 393/402v> <[##########]> <bloody:39 10am (day)> <30824>
s
Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the harbor.
| | There is virtually no sound. It makes you very uneasy. The
-@- | smell of a dirty tavern emanates from the north.
|
|
|
|
---------+

[Exits: north east west]
(White Aura) (ANATHEMA) Dogran the Sinister Minister is here.
A haggard looking pirate is in search of booty.

<700/840h 665/1100m 392/402v> <[##########]> <bloody:38 10am (day)> <30824>
mur
Dogran yells 'Help! I am being attacked by Lumubella!'
Dogran parries your smash.
Your smash misses Dogran.
Dogran has quite a few wounds.

<700/840h 665/1100m 392/402v> <[##########]> <bloody:40 10am (day)> <30824>
flee

Borgharv flies in.
Dogran has quite a few wounds.

<711/840h 683/1100m 402/402v> <[##########]> <bloody:40 11am (day)> <30824>
You yell 'Help! I am being attacked by Borgharv!'
You parry Dogran's flame.
Your smash mauls Dogran.
You block Borgharv's attack with your shield.
Borgharv's wrath wounds you.
Dogran has quite a few wounds.

<693/840h 683/1100m 402/402v> <[##########]> <bloody:40 11am (day)> <30824> You flee from combat!
Entrance to the Dead Legionnaire Tavern
| This stone-walled building stands tall over the shops nearby.
| Crumbled rocks along the walls signify the masonry work is
| aging beyond it's years. In one doorway, a large set of stairs
| leads up to the quieted tavern above, while a small door is
@ | covering what appears to be a garbage chute below. The stench
| | gets quite a bit more pungent the closer you move to its entrance.
|
|
|
---------+

[Exits: south up (down)]
A dark robed guardian stands here.

<693/840h 683/1100m 401/402v> <[##########]> <bloody:40 11am (day)> <30824>
s
Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the harbor.
| | There is virtually no sound. It makes you very uneasy. The
-@- | smell of a dirty tavern emanates from the north.
|
|
|
|
---------+

[Exits: north east west]
Borgharv the Holy Shaman is here.
(White Aura) (ANATHEMA) Dogran the Sinister Minister is here.
A haggard looking pirate is in search of booty.

<693/840h 683/1100m 400/402v> <[##########]> <bloody:38 11am (day)> <30824>
You yell 'Help! I am being attacked by Borgharv!'
You deflect Borgharv's wrath aside in an ungraceful parry.
You yell 'Help! I am being attacked by Dogran!'
Dogran's flame misses you.
Borgharv has a few scratches.

<693/840h 683/1100m 400/402v> <[##########]> <bloody:40 11am (day)> <30824>
d
No way! You are still fighting!
Borgharv has a few scratches.

<693/840h 683/1100m 400/402v> <[##########]> <bloody:40 11am (day)> <30824>
e
No way! You are still fighting!
Borgharv has a few scratches.

<693/840h 683/1100m 400/402v> <[##########]> <bloody:40 11am (day)> <30824>
flee
You flee from combat!
Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the harbor.
| There is virtually no sound. It makes you very uneasy.
-@- |
| |
|
|
|
---------+

[Exits: east south west]

<693/840h 683/1100m 399/402v> <[##########]> <bloody:40 11am (day)> <30824>
e
Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the harbor.
| | There is virtually no sound. It makes you very uneasy. The
-@- | smell of a dirty tavern emanates from the north.
|
|
|
|
---------+

[Exits: north east west]
Borgharv the Holy Shaman is here.
(White Aura) (ANATHEMA) Dogran the Sinister Minister is here.
A haggard looking pirate is in search of booty.

<693/840h 683/1100m 398/402v> <[##########]> <bloody:39 11am (day)> <30824>
w
Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the harbor.
| There is virtually no sound. It makes you very uneasy.
-@- |
| |
|
|
|
---------+

[Exits: east south west]

<693/840h 683/1100m 397/402v> <[##########]> <bloody:38 11am (day)> <30824>
d
The greyish bricks along this wide road are impenetrable.

<693/840h 683/1100m 397/402v> <[##########]> <bloody:37 11am (day)> <30824>
s
Grub's Place
| An aroma of fresh baked goods and cooked meats fills your
| nostrils. An assorted number of breads and vegetables fill
| large wooden cartons that are scattered throughout the shop.
| | All this food makes your stomach growl.
@ |
|
|
|
|
---------+

[Exits: north]
(White Aura) A grubby baker wipes his hands on his apron.

<693/840h 683/1100m 396/402v> <[##########]> <bloody:37 11am (day)> <30824>
d
The floor here is covered with breadcrumbs and muddy footprints.

<693/840h 683/1100m 396/402v> <[##########]> <bloody:36 11am (day)> <30824>
n
Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the harbor.
| There is virtually no sound. It makes you very uneasy.
-@- |
| |
|
|
|
---------+

[Exits: east south west]
(White Aura) (ANATHEMA) Dogran the Sinister Minister is here.
Borgharv the Holy Shaman is here.
Borgharv flies west.

<693/840h 683/1100m 395/402v> <[##########]> <bloody:36 11am (day)> <30824>
e

Dogran flies west.

<693/840h 683/1100m 395/402v> <[##########]> <bloody:36 11am (day)> <30824>
d
Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the harbor.
| | There is virtually no sound. It makes you very uneasy. The
-@- | smell of a dirty tavern emanates from the north.
|
|
|
|
---------+

[Exits: north east west]
A haggard looking pirate is in search of booty.

<693/840h 683/1100m 394/402v> <[##########]> <bloody:35 11am (day)> <30824> The greyish bricks along this wide road are impenetrable.

<693/840h 683/1100m 394/402v> <[##########]> <bloody:35 11am (day)> <30824>
e
Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the
| | harbor. There is virtually no sound. It makes you very uneasy.
-@- |
|
|
|
|
---------+

[Exits: north east west]
A Darkhaven guard stalks the area.

<693/840h 683/1100m 393/402v> <[##########]> <bloody:34 11am (day)> <30824>
d
The greyish bricks along this wide road are impenetrable.

<693/840h 683/1100m 393/402v> <[##########]> <bloody:34 11am (day)> <30824>
e
An opening in the fog
+ | The fog lifts considerably here. You can see the morning
| | sun shining through the clouds. Buildings are all around
+ | and for the first time you notice the bussle of business.
| | You can continue east or west. Another street is to the
-@- | north and south.
| |
+ |
| |
S-+ |
---------+

[Exits: north east south west]

<693/840h 683/1100m 392/402v> <[##########]> <bloody:33 11am (day)> <30824>
n
Bay Side Road
+- | This road extends north and south. It is cluttered with litter
| | which blown around in the string winds of the nearby sea.
+ | Merchants walk about in their wagons full of fish and shellfish.
| | The air is thick of that salty smell of sea food.
@ |
| |
-+- |
| |
+ |
---------+

[Exits: north south]

<693/840h 683/1100m 391/402v> <[##########]> <bloody:32 11am (day)> <30824>
n
n
Bay Side Road
+ | This road extends north and south. It is cluttered with
| | litter which blown around in the string winds of the nearby
+- | sea. Merchants walk about in their wagons full of fish
| | and shellfish. The air is thick of that salty smell of
@ | sea food.
| |
+ |
| |
-+- |
---------+

[Exits: north south]

<693/840h 683/1100m 390/402v> <[##########]> <bloody:40 11am (day)> <30824>
n
n
Bay Side Road
+-+-+ | This road extends north and south. It is cluttered with litter
| | which blown around in the string winds of the nearby sea.
+ | Merchants walk about in their wagons full of fish and shellfish.
| | The air is thick of that salty smell of sea food.
@- |
| |
+ |
| |
+ |
---------+

[Exits: north east south]

<693/840h 683/1100m 389/402v> <[##########]> <bloody:39 11am (day)> <30824> Bay Side Road
B + + | This road extends north and south. It is cluttered with litter
| | | | which blown around in the string winds of the nearby sea.
+-+-+ | Merchants walk about in their wagons full of fish and shellfish.
| | The air is thick of that salty smell of sea food.
@ |
| |
+- |
| |
+ |
---------+

[Exits: north south]

<693/840h 683/1100m 388/402v> <[##########]> <bloody:40 11am (day)> <30824> Dravanoth Way
+-+ o| This street was created of the finest brick. Very regal
| | || looking compared to that of the other streets. Some sort
B + + +-o| of public hall lies to the near west and to the distant
| | | | east you see a plain looking fountain. The buildings here
+-+-@ | are tall and narrow. Citizens look out from their homes
| | through the window - they look very scared. Despite the
+ | regal outlook of things here, poverty is distinctly present.
| |
+- |
---------+

[Exits: north south west]
A slimy looking fountain is here.

<693/840h 683/1100m 387/402v> <[##########]> <bloody:39 11am (day)> <30824>
crusade dogran
[KNIGHT] Holy Knight: 'Lumubella has begun a crusade against Dogran.'(Everyone likes a show)
You yell 'Dogran, the Lord has called thy name!'
Your crusade has begun!

<693/840h 683/1100m 387/402v> <[##########]> <bloody:38 11am (day)> <30824>
w
Dravanoth Way
+-+| This street was created of the finest brick. Very regal
| || looking compared to that of the other streets. Some sort
B + + +| of public hall lies to the near west and to the distant
| | | | east you see a plain looking fountain. The buildings here
+-+-@-+ | are tall and narrow. Citizens look out from their homes
| | | through the window - they look very scared. Despite the
+-* + | regal outlook of things here, poverty is distinctly present.
| | |
+-* +- |
---------+

[Exits: north east west]
A broken fruit cart is here, filled with rotting fruit.
A sneaky thief is here, stealing your gold purse.

<693/840h 683/1100m 386/402v> <[##########]> <bloody:38 11am (day)> <30824>
w
w
Dravanoth Way
+| This street was created of the finest brick. Very regal
|| looking compared to that of the other streets. Some
B + +| sort of public hall lies to the near west and to the
| | || distant east you see a plain looking fountain. The buildings
+-+-@-+-+| here are tall and narrow. Citizens look out from their
| | || homes through the window - they look very scared. Despite
S +-* +| the regal outlook of things here, poverty is distinctly
| || present.
+-* +|
---------+

[Exits: north east west]
A Darkhaven guard stalks the area.
A female prostitute gives you a lusty look.

<693/840h 683/1100m 385/402v> <[##########]> <bloody:37 11am (day)> <30824> Dravanoth Way
+ * | This street was created of the finest brick. Very regal
| | | looking compared to that of the other streets. Some sort
+-*-* B +| of public hall lies to the near west and to the distant
| | || east you see a plain looking fountain. The buildings here
+-+-@-+-+| are tall and narrow. Citizens look out from their homes
| | | | through the window - they look very scared. Despite the
+ S +-* | regal outlook of things here, poverty is distinctly present.
| | |
+ +-* |
---------+

[Exits: east south west]

<693/840h 683/1100m 384/402v> <[##########]> <bloody:37 11am (day)> <30824>
com 'cure con
You cure your continual wounds.

<695/840h 673/1100m 384/402v> <[##########]> <bloody:36 11am (day)> <30824>
Continual healing soothes your body.

<697/840h 673/1100m 384/402v> <[##########]> <bloody:35 11am (day)> <30824>
com 'cure crit'
com 'cure crit'
Your continual curing intensifies.
You feel a lot better!

<748/840h 641/1100m 384/402v> <[##########]> <bloody:33 11am (day)> <30824>
Continual healing soothes your body.

<761/840h 641/1100m 384/402v> <[##########]> <bloody:32 11am (day)> <30824>
Dogran flies in.
Borgharv flies in.

<761/840h 641/1100m 384/402v> <[##########]> <bloody:40 11am (day)> <30824>
You yell 'Help! I am being attacked by Borgharv!'
Your shield jolts under Borgharv's wrath, but holds.
You parry Borgharv's wrath with an easy flourish.
You yell 'Help! I am being attacked by Dogran!'
Dogran's flame mauls you.
You awkwardly parry Dogran's flame with a loud clang.
Borgharv has a few scratches.

<738/840h 641/1100m 384/402v> <[##########]> <bloody:40 11am (day)> <30824> Your continual curing intensifies.
You feel a lot better!
Borgharv has a few scratches.

<790/840h 609/1100m 384/402v> <[##########]> <bloody:40 11am (day)> <30824>
Continual healing soothes your body.
You parry Dogran's flame.
Your smash mauls Borgharv.
Borgharv blocks your attack with his shield.
You parry Borgharv's wrath.
You parry Borgharv's wrath.
Borgharv has some small wounds and bruises.

<795/840h 609/1100m 384/402v> <[##########]> <bloody:40 11am (day)> <30824>
flee

Borgharv has fled!
Borgharv flies south.
Dogran's kick maims you!
Dogran has quite a few wounds.

<759/840h 609/1100m 384/402v> <[##########]> <bloody:40 11am (day)> <30824> You flee from combat!
Joker's Wild
+-*-* B +| Different people of all kinds come here to try their luck at
| | || gambling. Though most come here with a bundle of gold, they
+-+-+-+-+| usually walk away broke. Large stone pillars stand tall at the
| | | | entrance of the casino - each with a griffon engraved at the
+ S @-* | middle of it. The roar of business and talking can be heard within
| | | which makes you antsy to get inside and join the crowd. A teller
+ +-* | is here whom converts your gold into gambling chips.
| |
+ |
---------+

[Exits: north east]
Borgharv the Holy Shaman is here.

<759/840h 609/1100m 383/402v> <[##########]> <bloody:39 11am (day)> <30824>
Continual healing soothes your body.

<766/840h 609/1100m 383/402v> <[##########]> <bloody:39 11am (day)> <30824>
Borgharv flies north.
You are no longer trespassing.

<780/840h 631/1100m 402/402v> <[##########]> <bloody:39 12pm (noon)> <30824>
Borgharv flies in.

<780/840h 631/1100m 402/402v> <[##########]> <bloody:38 12pm (noon)> <30824>
e
Beside a bar
B + +| You are beside a rather large circular wooden counter being
| | || used as a bar. Glass mugs are placed on top of the ceiling
+-+-+-+-+| directly above it as plastic jars are strewn all over the
| | || floor. A large wooden barrel is here on tap filled with a
S +-@ +| rich brown liquid. There are many bottles of the harder forms
| | of alcohol such as dwarven spirits and elven hot spring water.
+-* | This place is filled with drunks and alcoholics but is the
| center of gossip and tales.
|
---------+

[Exits: south west]
A menacing looking bouncer looks for any trouble makers.

<780/840h 631/1100m 401/402v> <[##########]> <bloody:38 12pm (noon)> <30824>
w
Joker's Wild
+-*-* B +| Different people of all kinds come here to try their luck at
| | || gambling. Though most come here with a bundle of gold, they
+-+-+-+-+| usually walk away broke. Large stone pillars stand tall at the
| | | | entrance of the casino - each with a griffon engraved at the
+ S @-* | middle of it. The roar of business and talking can be heard within
| | | which makes you antsy to get inside and join the crowd. A teller
+ +-* | is here whom converts your gold into gambling chips.
| |
+ |
---------+

[Exits: north east]
Borgharv the Holy Shaman is here.

<780/840h 631/1100m 400/402v> <[##########]> <bloody:37 12pm (noon)> <30824>
You yell 'Help! I am being attacked by Borgharv!'
Borgharv's wrath wounds you.
A Morning-Star named Vainglory basks in its own evil splendor.
Borgharv is protected by his evil.
You deflect Borgharv's wrath aside in an ungraceful parry.
Borgharv has a few scratches.

<763/840h 631/1100m 400/402v> <[##########]> <bloody:40 12pm (noon)> <30824>
mur
They aren't here.
Borgharv has a few scratches.

<763/840h 631/1100m 400/402v> <[##########]> <bloody:40 12pm (noon)> <30824>
Continual healing soothes your body.
Your smash mauls Borgharv.
Your smash decimates Borgharv!
Your staff wobbles and barely deflects Borgharv's wrath.
Your staff jolts under Borgharv's wrath, but holds.
Borgharv has some small wounds and bruises.

<768/840h 631/1100m 400/402v> <[##########]> <bloody:40 12pm (noon)> <30824>
flee
You flee from combat!
Dravanoth Way
+ * | This street was created of the finest brick. Very regal
| | | looking compared to that of the other streets. Some sort
+-*-* B +| of public hall lies to the near west and to the distant
| | || east you see a plain looking fountain. The buildings here
+-+-@-+-+| are tall and narrow. Citizens look out from their homes
| | | | through the window - they look very scared. Despite the
+ S +-* | regal outlook of things here, poverty is distinctly present.
| | |
+ +-* |
---------+

[Exits: east south west]
(White Aura) (ANATHEMA) Dogran the Sinister Minister is here.

<768/840h 631/1100m 399/402v> <[##########]> <bloody:39 12pm (noon)> <30824>
You yell 'Help! I am being attacked by Dogran!'
Dogran's flame decimates you!
Dogran has quite a few wounds.

<742/840h 631/1100m 399/402v> <[##########]> <bloody:40 12pm (noon)> <30824>
w
No way! You are still fighting!
Dogran has quite a few wounds.

<742/840h 631/1100m 399/402v> <[##########]> <bloody:40 12pm (noon)> <30824>
flee
You flee from combat!
Joker's Wild
+-*-* B +| Different people of all kinds come here to try their luck at
| | || gambling. Though most come here with a bundle of gold, they
+-+-+-+-+| usually walk away broke. Large stone pillars stand tall at the
| | | | entrance of the casino - each with a griffon engraved at the
+ S @-* | middle of it. The roar of business and talking can be heard within
| | | which makes you antsy to get inside and join the crowd. A teller
+ +-* | is here whom converts your gold into gambling chips.
| |
+ |
---------+

[Exits: north east]
Borgharv the Holy Shaman is here.

<742/840h 631/1100m 398/402v> <[##########]> <bloody:39 12pm (noon)> <30824>
You yell 'Help! I am being attacked by Borgharv!'
You deflect Borgharv's wrath aside in an ungraceful parry.
Your shield wobbles and barely deflects Borgharv's wrath.
Your continual curing ends.
Your smash mauls Borgharv.
Borgharv awkwardly parries your smash with a loud clang.
You block Borgharv's attack with your shield.
Borgharv has some small wounds and bruises.

<742/840h 631/1100m 398/402v> <[##########]> <bloody:40 12pm (noon)> <30824>
flee
You flee from combat!
Dravanoth Way
+ * | This street was created of the finest brick. Very regal
| | | looking compared to that of the other streets. Some sort
+-*-* B +| of public hall lies to the near west and to the distant
| | || east you see a plain looking fountain. The buildings here
+-+-@-+-+| are tall and narrow. Citizens look out from their homes
| | | | through the window - they look very scared. Despite the
+ S +-* | regal outlook of things here, poverty is distinctly present.
| | |
+ +-* |
---------+

[Exits: east south west]
(White Aura) (ANATHEMA) Dogran the Sinister Minister is here.

<742/840h 631/1100m 397/402v> <[##########]> <bloody:40 12pm (noon)> <30824>
mur
Dogran yells 'Help! I am being attacked by Lumubella!'
Dogran thrusts your smash aside in a skillful parry.
Dogran has quite a few wounds.

<742/840h 631/1100m 397/402v> <[##########]> <bloody:40 12pm (noon)> <30824>
You parry Dogran's flame.
You parry Dogran's flame.
Your smash devastates Dogran!
Dogran has quite a few wounds.

<742/840h 631/1100m 397/402v> <[##########]> <bloody:40 12pm (noon)> <30824>
flee

Borgharv flies in.
Dogran has quite a few wounds.

<742/840h 631/1100m 397/402v> <[##########]> <bloody:40 12pm (noon)> <30824>
You yell 'Help! I am being attacked by Borgharv!'
Borgharv's wrath injures you.
Borgharv's wrath wounds you.
Dogran has quite a few wounds.

<709/840h 631/1100m 397/402v> <[##########]> <bloody:40 12pm (noon)> <30824> You flee from combat!
Dravanoth Way
+-+ * | This street was created of the finest brick. Very regal
| | | | looking compared to that of the other streets. Some
* +-*-* B| sort of public hall lies to the near west and to the
| || distant east you see a plain looking fountain. The buildings
*-+-@-+-+| here are tall and narrow. Citizens look out from their
| | | | homes through the window - they look very scared. Despite
*-+ S +-*| the regal outlook of things here, poverty is distinctly
| || present.
S-+ +-*|
---------+

[Exits: east south west]

<709/840h 631/1100m 396/402v> <[##########]> <bloody:40 12pm (noon)> <30824>
w
Town Square
+-+ *| The bustle of people and business is apparent here. People
| | || have gathered here for social events and business transactions.
* +-*-*| The brick is elegantly designed into a colorful hexagonal
| | pattern which surrounds a statue of a weird, almost sinister
T-*-@-+-+| looking creature. A few birds fly about looking for a possible
| | || snack dropped carelessly upon the ground.
*-*-+ S +|
| | |
* S-+ |
---------+

[Exits: north east south west]

<709/840h 631/1100m 395/402v> <[##########]> <bloody:39 12pm (noon)> <30824>
mur
They aren't here.

<709/840h 631/1100m 395/402v> <[##########]> <bloody:38 12pm (noon)> <30824>
e
Dravanoth Way
+-+ * | This street was created of the finest brick. Very regal
| | | | looking compared to that of the other streets. Some
* +-*-* B| sort of public hall lies to the near west and to the
| || distant east you see a plain looking fountain. The buildings
*-+-@-+-+| here are tall and narrow. Citizens look out from their
| | | | homes through the window - they look very scared. Despite
*-+ S +-*| the regal outlook of things here, poverty is distinctly
| || present.
S-+ +-*|
---------+

[Exits: east south west]

<709/840h 631/1100m 394/402v> <[##########]> <bloody:38 12pm (noon)> <30824>
e
Dravanoth Way
+ * | This street was created of the finest brick. Very regal
| | | looking compared to that of the other streets. Some sort
+-*-* B +| of public hall lies to the near west and to the distant
| | || east you see a plain looking fountain. The buildings here
+-+-@-+-+| are tall and narrow. Citizens look out from their homes
| | | | through the window - they look very scared. Despite the
+ S +-* | regal outlook of things here, poverty is distinctly present.
| | |
+ +-* |
---------+

[Exits: east south west]
Borgharv the Holy Shaman is here.
(White Aura) (ANATHEMA) Dogran the Sinister Minister is here.

<709/840h 631/1100m 393/402v> <[##########]> <bloody:37 12pm (noon)> <30824>
Dogran closes his eyes momentarily.

<709/840h 631/1100m 393/402v> <[##########]> <bloody:37 12pm (noon)> <30824>
mur
Dogran yells 'Help! I am being attacked by Lumubella!'
Dogran thrusts your smash aside in a skillful parry.
You yell 'Help! I am being attacked by Borgharv!'
You awkwardly parry Borgharv's wrath with a loud clang.
Dogran has quite a few wounds.

<709/840h 631/1100m 393/402v> <[##########]> <bloody:40 12pm (noon)> <30824>
Dogran's flame mauls you.
You parry Dogran's flame.
Your smash maims Dogran!
Dogran thrusts your smash aside in a skillful parry.
Borgharv's wrath injures you.
You block Borgharv's attack with your shield.
Dogran has quite a few wounds.

<672/840h 631/1100m 393/402v> <[##########]> <bloody:40 12pm (noon)> <30824>
casti
You begin scolding your opponent for their differing alignment.
Dogran has quite a few wounds.

<672/840h 631/1100m 393/402v> <[##########]> <bloody:40 12pm (noon)> <30824>
Borgharv has fled!
Borgharv flies east.
Dogran's flame misses you.
Your smash devastates Dogran!
Dogran has quite a few wounds.

<672/840h 631/1100m 393/402v> <[##########]> <bloody:40 12pm (noon)> <30824>
Dogran's kick devastates you!
Dogran has quite a few wounds.

<641/840h 631/1100m 393/402v> <[##########]> <bloody:40 12pm (noon)> <30824>
com 'divine ret
You are protected by the wrath of the gods.
Dogran has quite a few wounds.

<641/840h 556/1100m 393/402v> <[##########]> <bloody:40 12pm (noon)> <30824>
Your shield wobbles and barely deflects Dogran's flame.
Dogran's flame decimates you!
Your divine retribution hits Dogran.
Your smash devastates Dogran!
Dogran parries your smash.
Dogran has quite a few wounds.

<614/840h 556/1100m 393/402v> <[##########]> <bloody:40 12pm (noon)> <30824>
com 'cure con

Borgharv flies in.
Dogran has quite a few wounds.

<614/840h 556/1100m 393/402v> <[##########]> <bloody:40 12pm (noon)> <30824>
You yell 'Help! I am being attacked by Borgharv!'
You thrust Borgharv's wrath aside in a skillful parry.
Borgharv's wrath wounds you.
Your divine retribution injures Borgharv.
Dogran has quite a few wounds.

<594/840h 556/1100m 393/402v> <[##########]> <bloody:40 12pm (noon)> <30824>
com 'cure crit'
You cure your continual wounds.
Dogran has quite a few wounds.

<601/840h 546/1100m 393/402v> <[##########]> <bloody:40 12pm (noon)> <30824>
Dogran narrows his eyes.
Your healing has been nullified.
Dogran's continual wounds scratch you.
You deflect Dogran's flame aside in an ungraceful parry.
You parry Dogran's flame.
Your divine retribution grazes Dogran.
Your smash maims Dogran!
You block Borgharv's attack with your shield.
Your divine retribution injures Borgharv.
Dogran has some big nasty wounds and scratches.

<600/840h 546/1100m 393/402v> <[##########]> <bloody:40 12pm (noon)> <30824>
com 'cure crit'

Borgharv has fled!
Borgharv flies south.
Dogran has some big nasty wounds and scratches.

<600/840h 546/1100m 393/402v> <[##########]> <bloody:40 12pm (noon)> <30824> You feel a lot better!
Dogran has some big nasty wounds and scratches.

<658/840h 521/1100m 393/402v> <[##########]> <bloody:40 12pm (noon)> <30824>
You finish your sermon and begin the next in the series.
Your castigation devastates Dogran!
Dogran's flame decimates you!
You thrust Dogran's flame aside in a skillful parry.
Your divine retribution wounds Dogran.
Your smash maims Dogran!
Dogran has some big nasty wounds and scratches.

<632/840h 521/1100m 393/402v> <[######====]> <bloody:40 12pm (noon)> <30824>
Dogran has fled!
Dogran flies east.

<632/840h 521/1100m 393/402v> <[######====]> <bloody:40 12pm (noon)> <30824>
Borgharv flies in.

<632/840h 521/1100m 393/402v> <[######====]> <bloody:39 12pm (noon)> <30824>
com 'cure crit'

You yell 'Help! I am being attacked by Borgharv!'
Borgharv's wrath wounds you.
Your divine retribution injures Borgharv.
Borgharv has quite a few wounds.

<612/840h 521/1100m 393/402v> <[#######===]> <bloody:40 12pm (noon)> <30824> You feel a lot better!
Your smash decimates Borgharv!
Your shield jolts under Borgharv's wrath, but holds.
You parry Borgharv's wrath.
Your divine retribution hits Borgharv.
Borgharv has quite a few wounds.

<669/840h 496/1100m 393/402v> <[##########]> <bloody:40 12pm (noon)> <30824>
com 'cure con

Borgharv has fled!
Borgharv flies east.
Your spirit shield disappears.

<684/840h 518/1100m 402/402v> <[##########]> <bloody:39 1pm (day)> <30824>
Borgharv walks in.

<684/840h 518/1100m 402/402v> <[##########]> <bloody:38 1pm (day)> <30824> You feel a lot better!

<748/840h 493/1100m 402/402v> <[##########]> <bloody:38 1pm (day)> <30824>
You yell 'Help! I am being attacked by Borgharv!'
You block Borgharv's attack with your staff.
Your divine retribution injures Borgharv.
Borgharv has quite a few wounds.

<748/840h 493/1100m 402/402v> <[##########]> <bloody:40 1pm (day)> <30824>
com spirit

Your smash mauls Borgharv.
Your staff jolts under Borgharv's wrath, but holds.
Your divine retribution hits Borgharv.
Borgharv has quite a few wounds.

<748/840h 493/1100m 402/402v> <[##########]> <bloody:40 1pm (day)> <30824> You cure your continual wounds.
Borgharv has quite a few wounds.

<754/840h 483/1100m 402/402v> <[##########]> <bloody:40 1pm (day)> <30824>
Borgharv has fled!
Borgharv walks east.

<754/840h 483/1100m 402/402v> <[##########]> <bloody:40 1pm (day)> <30824>
com spirit

Dogran flies in.
Borgharv walks in.

<754/840h 483/1100m 402/402v> <[##########]> <bloody:39 1pm (day)> <30824>
Borgharv walks west.
You yell 'Help! I am being attacked by Dogran!'
You thrust Dogran's flame aside in a skillful parry.
Your divine retribution grazes Dogran.
Dogran has quite a few wounds.

<754/840h 483/1100m 402/402v> <[##########]> <bloody:40 1pm (day)> <30824>
Continual healing soothes your body.
You parry Dogran's flame.
Your divine retribution hits Dogran.
Your smash misses Dogran.
Dogran blocks your attack with his shield.
Dogran has quite a few wounds.

<756/840h 483/1100m 402/402v> <[##########]> <bloody:40 1pm (day)> <30824> You can't concentrate enough.
Dogran has quite a few wounds.

<756/840h 483/1100m 402/402v> <[##########]> <bloody:40 1pm (day)> <30824> You can't concentrate enough.
Dogran has quite a few wounds.

<756/840h 483/1100m 402/402v> <[##########]> <bloody:40 1pm (day)> <30824>
Borgharv walks in.
Dogran has quite a few wounds.

<756/840h 483/1100m 402/402v> <[##########]> <bloody:40 1pm (day)> <30824>
You yell 'Help! I am being attacked by Borgharv!'
Borgharv's wrath wounds you.
You deflect Borgharv's wrath aside in an ungraceful parry.
Your divine retribution injures Borgharv.
Dogran has quite a few wounds.

<736/840h 483/1100m 402/402v> <[##########]> <bloody:40 1pm (day)> <30824>
gr
Lumubella's group:
[50 Hea] Lumubella 87% hp 43% mana 100% mv 520821 xp Kills: 0
Dogran has quite a few wounds.

<736/840h 483/1100m 402/402v> <[##########]> <bloody:40 1pm (day)> <30824>
Dogran closes his eyes momentarily.
You finish your sermon and begin the next in the series.
Your castigation mauls Dogran.
Continual healing soothes your body.
You parry Dogran's flame.
You block Dogran's attack with your staff.
Your divine retribution grazes Dogran.
Dogran parries your smash.
Borgharv's wrath wounds you.
Your divine retribution grazes Borgharv.
Dogran has quite a few wounds.

<721/840h 483/1100m 402/402v> <[#######===]> <bloody:40 1pm (day)> <30824>
Borgharv has fled!
Borgharv walks east.
Dogran has quite a few wounds.

<721/840h 483/1100m 402/402v> <[#######===]> <bloody:40 1pm (day)> <30824>
Continual healing soothes your body.
Your staff wobbles and barely deflects Dogran's flame.
Dogran's flame mauls you.
Your divine retribution grazes Dogran.
Dogran deflects your smash aside in an ungraceful parry.
Dogran has quite a few wounds.

<705/840h 483/1100m 402/402v> <[#########=]> <bloody:40 1pm (day)> <30824>
Dogran closes his eyes momentarily.
Dogran has quite a few wounds.

<705/840h 483/1100m 402/402v> <[#########=]> <bloody:40 1pm (day)> <30824>
Borgharv walks in.
Dogran has quite a few wounds.

<705/840h 483/1100m 402/402v> <[#########=]> <bloody:40 1pm (day)> <30824>
com spirit
You can't concentrate enough.
You yell 'Help! I am being attacked by Borgharv!'
Borgharv's wrath wounds you.
Borgharv's wrath injures you.
Your divine retribution hits Borgharv.
Dogran has quite a few wounds.

<672/840h 483/1100m 402/402v> <[##########]> <bloody:40 1pm (day)> <30824>
flee
You flee from combat!
Dravanoth Way
+| This street was created of the finest brick. Very regal
|| looking compared to that of the other streets. Some
B + +| sort of public hall lies to the near west and to the
| | || distant east you see a plain looking fountain. The buildings
+-+-@-+-+| here are tall and narrow. Citizens look out from their
| | || homes through the window - they look very scared. Despite
S +-* +| the regal outlook of things here, poverty is distinctly
| || present.
+-* +|
---------+

[Exits: north east west]
A Darkhaven guard stalks the area.
A female prostitute gives you a lusty look.

<672/840h 483/1100m 401/402v> <[##########]> <bloody:39 1pm (day)> <30824>
Your continual curing ends.

<672/840h 483/1100m 401/402v> <[##########]> <bloody:39 1pm (day)> <30824>
com spirit
You create a spirit shield on your arm.

<672/840h 383/1100m 401/402v> <[##########]> <bloody:38 1pm (day)> <30824>
com 'cure con

Rimath the trader auctions 'Place yer bids! a cube of force is being auctioned for 15000 gold!'

<672/840h 383/1100m 401/402v> <[##########]> <bloody:35 1pm (day)> <30824>
com 'cure crit'
You cure your continual wounds.

<674/840h 373/1100m 401/402v> <[##########]> <bloody:32 1pm (day)> <30824>
Dogran flies in.
Borgharv walks in.

<674/840h 373/1100m 401/402v> <[##########]> <bloody:31 1pm (day)> <30824>
Dogran flies east.
Borgharv walks east.

<674/840h 373/1100m 401/402v> <[##########]> <bloody:30 1pm (day)> <30824>
Continual healing soothes your body.

<679/840h 373/1100m 401/402v> <[##########]> <bloody:30 1pm (day)> <30824>
Dogran flies in.
Borgharv walks in.
A female prostitute says 'Hey sugar, can I help you with anything?'
A female prostitute winks at Dogran.

<679/840h 373/1100m 401/402v> <[##########]> <bloody:39 1pm (day)> <30824> Your continual curing intensifies.
You feel a lot better!
You yell 'Help! I am being attacked by Dogran!'
You block Dogran's attack with your staff.
Your divine retribution hits Dogran.
Dogran has quite a few wounds.

<729/840h 341/1100m 401/402v> <[##########]> <bloody:40 1pm (day)> <30824>
mur

Borgharv drops a belt of invokation.
Dogran has quite a few wounds.

<729/840h 341/1100m 401/402v> <[##########]> <bloody:40 1pm (day)> <30824>
Borgharv sacrifices a belt of invokation to Resatimm.
Dogran has quite a few wounds.

<729/840h 341/1100m 401/402v> <[##########]> <bloody:40 1pm (day)> <30824>
com dis

You feel less vulnerable to afflictions.
You feel unburdened by your righteous sermon.
Dogran has quite a few wounds.

<741/840h 370/1100m 402/402v> <[##########]> <bloody:40 2pm (day)> <30824>
Continual healing soothes your body.
You yell 'Help! I am being attacked by Borgharv!'
Dogran's flame mauls you.
Dogran's flame mauls you.
Your divine retribution grazes Dogran.
Your smash decimates Dogran!
Your smash mauls Dogran.
You block Borgharv's attack with your staff.
Borgharv's wrath injures you.
Your divine retribution scratches Borgharv.
Dogran has quite a few wounds.

<685/840h 370/1100m 402/402v> <[##########]> <bloody:40 2pm (day)> <30824> You do the best you can!
Dogran narrows his eyes.
You resist Dogran's deterioration.
Dogran has quite a few wounds.

<685/840h 370/1100m 402/402v> <[##########]> <bloody:40 2pm (day)> <30824> You failed the dispel.
Dogran has quite a few wounds.

<685/840h 355/1100m 402/402v> <[##########]> <bloody:40 2pm (day)> <30824>
Borgharv has fled!
Borgharv walks north.
Dogran has quite a few wounds.

<685/840h 355/1100m 402/402v> <[##########]> <bloody:40 2pm (day)> <30824>
Borgharv walks in.
Continual healing soothes your body.
Your shield wobbles and barely deflects Dogran's flame.
Your divine retribution grazes Dogran.
Dogran parries your smash.
Your smash mauls Dogran.
Dogran has quite a few wounds.

<693/840h 355/1100m 402/402v> <[##########]> <bloody:40 2pm (day)> <30824>
flee

You yell 'Help! I am being attacked by Borgharv!'
You block Borgharv's attack with your shield.
Your divine retribution grazes Borgharv.
Dogran has quite a few wounds.

<693/840h 355/1100m 402/402v> <[##########]> <bloody:40 2pm (day)> <30824> You flee from combat!
A Local Bank
+| A rough and tumble room filled left and right with fights
|| and skirmishes. Most of the people here have already
+| drank themselves into a drunken stupor. The wooden bar
|| is old and half polished and the wooden floor is covered
@ + +| with giant puddles of ale and beer. Dwarves pound their
| | || mugs loudly against the tables as the less outgoing
+-+-+-+-+| races are much quieter in their intoxicated state.
| | ||
S +-* +|
---------+

[Exits: south]
(White Aura) Aerin the Banker tends to your business.

<693/840h 355/1100m 401/402v> <[##########]> <bloody:40 2pm (day)> <30824>
get amulet sack
You see nothing like that in a Big Ol'Pack Sack.
Continual healing soothes your body.

<704/840h 355/1100m 401/402v> <[##########]> <bloody:39 2pm (day)> <30824>
s
Dravanoth Way
+| This street was created of the finest brick. Very regal
|| looking compared to that of the other streets. Some
B + +| sort of public hall lies to the near west and to the
| | || distant east you see a plain looking fountain. The buildings
+-+-@-+-+| here are tall and narrow. Citizens look out from their
| | || homes through the window - they look very scared. Despite
S +-* +| the regal outlook of things here, poverty is distinctly
| || present.
+-* +|
---------+

[Exits: north east west]
Borgharv the Holy Shaman is here.
(White Aura) (ANATHEMA) Dogran the Sinister Minister is here.
A Darkhaven guard stalks the area.
A female prostitute gives you a lusty look.

<704/840h 355/1100m 400/402v> <[##########]> <bloody:39 2pm (day)> <30824>
e
e
Dravanoth Way
+-+| This street was created of the finest brick. Very regal
| || looking compared to that of the other streets. Some sort
B + + +| of public hall lies to the near west and to the distant
| | | | east you see a plain looking fountain. The buildings here
+-+-@-+ | are tall and narrow. Citizens look out from their homes
| | | through the window - they look very scared. Despite the
+-* + | regal outlook of things here, poverty is distinctly present.
| | |
+-* +- |
---------+

[Exits: north east west]
A broken fruit cart is here, filled with rotting fruit.
A sneaky thief is here, stealing your gold purse.

<704/840h 355/1100m 399/402v> <[##########]> <bloody:38 2pm (day)> <30824> Dravanoth Way
+-+ o| This street was created of the finest brick. Very regal
| | || looking compared to that of the other streets. Some sort
B + + +-o| of public hall lies to the near west and to the distant
| | | | east you see a plain looking fountain. The buildings here
+-+-@ | are tall and narrow. Citizens look out from their homes
| | through the window - they look very scared. Despite the
+ | regal outlook of things here, poverty is distinctly present.
| |
+- |
---------+

[Exits: north south west]
A slimy looking fountain is here.

<704/840h 355/1100m 398/402v> <[##########]> <bloody:38 2pm (day)> <30824>
Borgharv walks in.
Dogran flies in.

<704/840h 355/1100m 398/402v> <[##########]> <bloody:36 2pm (day)> <30824>
wear amulet
You remove a beautiful silver pendant from your neck.
You wear a psionic weeping amulet of altering reality around your neck.

<704/763h 355/1100m 398/402v> <[##########]> <bloody:36 2pm (day)> <30824>
You yell 'Help! I am being attacked by Borgharv!'
You thrust Borgharv's wrath aside in a skillful parry.
Your divine retribution injures Borgharv.
Dogran narrows his eyes.
You yell 'Die! Dogran, you sorcerous dog!'
You defenses lower from deterioration.
Dogran parries your smash with an easy flourish.
Your continual curing ends.
You block Dogran's attack with your shield.
You parry Dogran's flame.
Your divine retribution grazes Dogran.
Your smash decimates Dogran!
Your smash mauls Dogran.
You parry Borgharv's wrath.
Your divine retribution grazes Borgharv.
Dogran has quite a few wounds.

<704/763h 355/1100m 398/402v> <[##########]> <bloody:40 2pm (day)> <30824>
com dis
You failed the dispel.
Dogran has quite a few wounds.

<704/763h 340/1100m 398/402v> <[##########]> <bloody:40 2pm (day)> <30824>
com dis

Your shield jolts under Dogran's flame, but holds.
Your divine retribution grazes Dogran.
Your smash mauls Dogran.
Borgharv's wrath mauls you.
Your divine retribution grazes Borgharv.
Dogran has quite a few wounds.

<683/763h 340/1100m 398/402v> <[##########]> <bloody:40 2pm (day)> <30824> Dogran no longer looks so mighty.
The white aura around Dogran's body vanishes.
Ok.
Dogran has quite a few wounds.

<683/763h 325/1100m 398/402v> <[##########]> <bloody:40 2pm (day)> <30824>
Dogran narrows his eyes.
Dogran has quite a few wounds.

<683/763h 325/1100m 398/402v> <[##########]> <bloody:40 2pm (day)> <30824>
Dogran's flame decimates you!
Your divine retribution injures Dogran.
Dogran blocks your attack with his shield.
Borgharv's wrath wounds you.
Borgharv's wrath wounds you.
A Morning-Star named Vainglory basks in its own evil splendor.
Borgharv is protected by his evil.
Your divine retribution hits Borgharv.
Dogran has some big nasty wounds and scratches.

<620/763h 325/1100m 398/402v> <[##########]> <bloody:40 2pm (day)> <30824>
casti
mur
You begin scolding your opponent for their differing alignment.
Dogran has some big nasty wounds and scratches.

<620/763h 325/1100m 398/402v> <[##########]> <bloody:40 2pm (day)> <30824> You do the best you can!
Dogran has some big nasty wounds and scratches.

<620/763h 325/1100m 398/402v> <[##########]> <bloody:40 2pm (day)> <30824>
flee
You flee from combat!
Bay Side Road
B + + | This road extends north and south. It is cluttered with litter
| | | | which blown around in the string winds of the nearby sea.
+-+-+ | Merchants walk about in their wagons full of fish and shellfish.
| | The air is thick of that salty smell of sea food.
@ |
| |
+- |
| |
+ |
---------+

[Exits: north south]

<620/763h 325/1100m 397/402v> <[##########]> <bloody:40 2pm (day)> <30824>
n
You are no longer protected by the wrath of the gods.
Dravanoth Way
+-+ o| This street was created of the finest brick. Very regal
| | || looking compared to that of the other streets. Some sort
B + + +-o| of public hall lies to the near west and to the distant
| | | | east you see a plain looking fountain. The buildings here
+-+-@ | are tall and narrow. Citizens look out from their homes
| | through the window - they look very scared. Despite the
+ | regal outlook of things here, poverty is distinctly present.
| |
+- |
---------+

[Exits: north south west]
A slimy looking fountain is here.
(ANATHEMA) Dogran the Sinister Minister is here.
Borgharv the Holy Shaman is here.
Borgharv walks west.

<620/763h 325/1100m 396/402v> <[##########]> <bloody:39 2pm (day)> <30824>
mur

Dogran flies north.

<620/763h 325/1100m 396/402v> <[##########]> <bloody:39 2pm (day)> <30824> They aren't here.

<620/763h 325/1100m 396/402v> <[##########]> <bloody:38 2pm (day)> <30824>
Borgharv walks in.

<620/763h 325/1100m 396/402v> <[##########]> <bloody:38 2pm (day)> <30824>
flee
You aren't fighting anyone.
You yell 'Help! I am being attacked by Borgharv!'
You parry Borgharv's wrath with an easy flourish.
Borgharv's wrath misses you.
Borgharv has some small wounds and bruises.

<620/763h 325/1100m 396/402v> <[##########]> <bloody:40 2pm (day)> <30824>
mur
They aren't here.
Borgharv has some small wounds and bruises.

<620/763h 325/1100m 396/402v> <[##########]> <bloody:40 2pm (day)> <30824>
Borgharv blocks your attack with his shield.
Your smash misses Borgharv.
Your staff wobbles and barely deflects Borgharv's wrath.
Borgharv has some small wounds and bruises.

<620/763h 325/1100m 396/402v> <[##########]> <bloody:40 2pm (day)> <30824>
com dis
You failed the dispel.
Rimath the trader auctions 'Place yer bids! a cube of force is being auctioned for 15000 gold!'
Borgharv has some small wounds and bruises.

<620/763h 310/1100m 396/402v> <[##########]> <bloody:40 2pm (day)> <30824>
com dis

Borgharv has fled!
Borgharv walks south.

<620/763h 310/1100m 396/402v> <[##########]> <bloody:40 2pm (day)> <30824>
Borgharv walks in.

<620/763h 310/1100m 396/402v> <[##########]> <bloody:39 2pm (day)> <30824>
s
Commune the dispel magic spell on whom?

<620/763h 310/1100m 396/402v> <[##########]> <bloody:38 2pm (day)> <30824> Bay Side Road
B + + | This road extends north and south. It is cluttered with litter
| | | | which blown around in the string winds of the nearby sea.
+-+-+ | Merchants walk about in their wagons full of fish and shellfish.
| | The air is thick of that salty smell of sea food.
@ |
| |
+- |
| |
+ |
---------+

[Exits: north south]

<620/763h 310/1100m 395/402v> <[##########]> <bloody:38 2pm (day)> <30824>
mur
They aren't here.

<620/763h 310/1100m 395/402v> <[##########]> <bloody:38 2pm (day)> <30824>
n
Dravanoth Way
+-+ o| This street was created of the finest brick. Very regal
| | || looking compared to that of the other streets. Some sort
B + + +-o| of public hall lies to the near west and to the distant
| | | | east you see a plain looking fountain. The buildings here
+-+-@ | are tall and narrow. Citizens look out from their homes
| | through the window - they look very scared. Despite the
+ | regal outlook of things here, poverty is distinctly present.
| |
+- |
---------+

[Exits: north south west]
A slimy looking fountain is here.
Borgharv the Holy Shaman is here.

<620/763h 310/1100m 394/402v> <[##########]> <bloody:37 2pm (day)> <30824>
You yell 'Help! I am being attacked by Borgharv!'
You thrust Borgharv's wrath aside in a skillful parry.
You parry Borgharv's wrath.
Borgharv has some small wounds and bruises.

<620/763h 310/1100m 394/402v> <[##########]> <bloody:40 2pm (day)> <30824>
mur
They aren't here.
Borgharv has some small wounds and bruises.

<620/763h 310/1100m 394/402v> <[##########]> <bloody:40 2pm (day)> <30824>
Your smash mauls Borgharv.
You awkwardly parry Borgharv's wrath with a loud clang.
You block Borgharv's attack with your shield.
Borgharv has some small wounds and bruises.

<620/763h 310/1100m 394/402v> <[##########]> <bloody:40 2pm (day)> <30824>
com dis
You failed the dispel.
Borgharv has some small wounds and bruises.

<634/763h 313/1100m 402/402v> <[##########]> <bloody:40 3pm (day)> <30824>
com dis

Borgharv has fled!
Borgharv walks south.

<634/763h 313/1100m 402/402v> <[##########]> <bloody:40 3pm (day)> <30824>
look borg
s
Commune the dispel magic spell on whom?

<634/763h 313/1100m 402/402v> <[##########]> <bloody:38 3pm (day)> <30824> You do not see that here.

<634/763h 313/1100m 402/402v> <[##########]> <bloody:38 3pm (day)> <30824>
look borg
Bay Side Road
B + + | This road extends north and south. It is cluttered with litter
| | | | which blown around in the string winds of the nearby sea.
+-+-+ | Merchants walk about in their wagons full of fish and shellfish.
| | The air is thick of that salty smell of sea food.
@ |
| |
+- |
| |
+ |
---------+

[Exits: north south]
Borgharv the Holy Shaman is here.

<634/763h 313/1100m 401/402v> <[##########]> <bloody:38 3pm (day)> <30824> A putrescent stench of cedar and rotting innards wafts from the hulking
beast before you. Its hide is covered in coarse black fur, although it is
difficult to tell whether this is its natural color, or whether the caked
gore and filth has stained it so. Its cracked hooves support a lumbering
frame that curves dramatically to maintain such a mass. Slouched as it is,
the behemoth reaches nearly eight feet in height, with long bulky arms that
hang well below its thick waist. Its bovine head sports two tattered ears
adorned with dark-iron piercings, many of which appear to have been ripped
off to form jagged scars. Hanging from its powerful jawline is a beard of
nine braids, clinking loudly as the dark-iron rings fitted at the end of
each braid swing into eachother. Above its hollow, coal-black eyes are two
upward-curling horns that bear many a carven rune which glow orange with
malice. A labored grunt can be heard with every breath of this creature, as
if simply drawing breath into such a powerful frame requires great strength.
Borgharv has some small wounds and bruises.

Borgharv is using:
<used as light> (Glowing) (Humming) an Ancient Banner of Illisidar
<worn on finger> a griffon's eye
<worn on finger> a griffon's eye
<worn around neck> a griffon's tongue
<worn around neck> a griffon's tongue
<worn on head> a red steel helm and visor
<worn on torso> overlapping plates of black armor
<worn on arms> a pair of tainted vambraces
<worn on hands> (Glowing) a pair of lethal leather gloves
<worn on legs> a pair of red steel greaves
<worn on feet> a pair of dragonwing demonskin boots of unerring flight
<worn as shield> the shrunken head of the grocer
<worn about waist> (Humming) an adamantine-plated lethal leather belt
<worn around wrist> a bone bracelet
<worn around wrist> a bone bracelet
<wielded> (Glowing) a Morning-Star named Vainglory
<floating nearby> (Glowing) (Humming) a titanium talisman
Borgharv walks south.

<634/763h 313/1100m 401/402v> <[##########]> <bloody:37 3pm (day)> <30824>
mur2
They aren't here.

<634/763h 313/1100m 401/402v> <[##########]> <bloody:36 3pm (day)> <30824>
Borgharv walks in.

<634/763h 313/1100m 401/402v> <[##########]> <bloody:34 3pm (day)> <30824>
ponder

You yell 'Help! I am being attacked by Borgharv!'
You parry Borgharv's wrath.
Borgharv blocks your attack with his shield.
You block Borgharv's attack with your shield.
Borgharv has some small wounds and bruises.

<634/763h 313/1100m 401/402v> <[##########]> <bloody:40 3pm (day)> <30824> You ponder the question.
Borgharv has some small wounds and bruises.

<634/763h 313/1100m 401/402v> <[##########]> <bloody:40 3pm (day)> <30824>
com dis
You failed the dispel.
Borgharv has some small wounds and bruises.

<634/763h 298/1100m 401/402v> <[##########]> <bloody:40 3pm (day)> <30824>
You finish your sermon and begin the next in the series.
Your castigation mauls Borgharv.
Borgharv blocks your attack with his shield.
Borgharv's wrath wounds you.
You block Borgharv's attack with your staff.
Borgharv has some small wounds and bruises.

<617/763h 298/1100m 401/402v> <[#####=====]> <bloody:40 3pm (day)> <30824>
Borgharv narrows his eyes.
You feel a brief tingling sensation.
Borgharv has some small wounds and bruises.

<617/763h 298/1100m 401/402v> <[#####=====]> <bloody:40 3pm (day)> <30824>
com dis
The white aura around Borgharv's body vanishes.
Ok.
Borgharv has some small wounds and bruises.

<617/763h 283/1100m 401/402v> <[#####=====]> <bloody:40 3pm (day)> <30824>
Dogran flies in.
Borgharv has some small wounds and bruises.

<617/763h 283/1100m 401/402v> <[#####=====]> <bloody:40 3pm (day)> <30824>
You yell 'Help! I am being attacked by Dogran!'
You parry Dogran's flame.
Your smash DISMEMBERS Borgharv!
You parry Borgharv's wrath.
Borgharv has quite a few wounds.

<617/763h 283/1100m 401/402v> <[#####=====]> <bloody:40 3pm (day)> <30824>
Borgharv has fled!
Borgharv walks north.
Dogran has some small wounds and bruises.

<617/763h 283/1100m 401/402v> <[#####=====]> <bloody:40 3pm (day)> <30824>
com ex

Dogran narrows his eyes.
You remain true to your faith.
Dogran has some small wounds and bruises.

<617/763h 283/1100m 401/402v> <[#####=====]> <bloody:40 3pm (day)> <30824>
n
mur
Your exorcism grazes Dogran.
Dogran has some small wounds and bruises.

<617/763h 268/1100m 401/402v> <[#####=====]> <bloody:40 3pm (day)> <30824>
flee

Dogran's flame devastates you!
Dogran's flame mauls you.
Dogran thrusts your smash aside in a skillful parry.
Dogran awkwardly parries your smash with a loud clang.
Dogran has some small wounds and bruises.

<565/763h 268/1100m 401/402v> <[#####=====]> <bloody:40 3pm (day)> <30824>
Dogran narrows his eyes.
You remain true to your faith.
Dogran has some small wounds and bruises.

<565/763h 268/1100m 401/402v> <[#####=====]> <bloody:40 3pm (day)> <30824> No way! You are still fighting!
Dogran has some small wounds and bruises.

<565/763h 268/1100m 401/402v> <[#####=====]> <bloody:40 3pm (day)> <30824> You do the best you can!
Dogran has some small wounds and bruises.

<565/763h 268/1100m 401/402v> <[#####=====]> <bloody:40 3pm (day)> <30824> You flee from combat!
Bay Side Road
+-+-+ | This road extends north and south. It is cluttered with litter
| | which blown around in the string winds of the nearby sea.
+ | Merchants walk about in their wagons full of fish and shellfish.
| | The air is thick of that salty smell of sea food.
@- |
| |
+ |
| |
+ |
---------+

[Exits: north east south]

<565/763h 268/1100m 400/402v> <[#####=====]> <bloody:40 3pm (day)> <30824>
s
s
Bay Side Road
+ | This road extends north and south. It is cluttered with
| | litter which blown around in the string winds of the nearby
+- | sea. Merchants walk about in their wagons full of fish
| | and shellfish. The air is thick of that salty smell of
@ | sea food.
| |
+ |
| |
-+- |
---------+

[Exits: north south]

<565/763h 268/1100m 399/402v> <[#####=====]> <bloody:39 3pm (day)> <30824>
s
Bay Side Road
+- | This road extends north and south. It is cluttered with litter
| | which blown around in the string winds of the nearby sea.
+ | Merchants walk about in their wagons full of fish and shellfish.
| | The air is thick of that salty smell of sea food.
@ |
| |
-+- |
| |
+ |
---------+

[Exits: north south]

<565/763h 268/1100m 398/402v> <[#####=====]> <bloody:38 3pm (day)> <30824>
sc
An opening in the fog
+ | The fog lifts considerably here. You can see the morning
| | sun shining through the clouds. Buildings are all around
+ | and for the first time you notice the bussle of business.
| | You can continue east or west. Another street is to the
-@- | north and south.
| |
+ |
| |
S-+ |
---------+

[Exits: north east south west]

<565/763h 268/1100m 397/402v> <[#####=====]> <bloody:38 3pm (day)> <30824>
s


You are affected by the following:
Spell: fly : lasts for 46 hours
Spell: stone skin : modifies armor class by 40 for 37 hours
Spell: detect invis : lasts for 36 hours
Spell: bless : modifies save vs spell by 6 for 36 hours
: modifies hitroll by 6 for 36 hours
Spell: deteriorate : modifies save vs spell by -16 for 11 hours(THIS IS WAY TOO STRONG, CANT CURE IT NO BUFF OFFSETS IT)
: modifies armor class by -100 for 11 hours
Spell: spirit shield : lasts for 3 hours
Spell: sanctuary : lasts for 3 hours
Skill: affliction : modifies save vs afflictive by -2 for 2 hours
Spell: happiness : modifies luck by 2 for 1 hours
Skill: castigate : lasts for 0 hours
Spell: armor : modifies armor class by 20 for 0 hours
Spell: protection : modifies save vs spell by 1 for 0 hours

Comments

  1. Have a cheer Lumubella, a shame you didn't get a fair fight.
      [reply to Chul]
    1. This was epic! Showed me that healers can be tough!
        [reply to Stephen2Aus]
      1. I have not yet read the other logs... But why are you not immediately using accession?
        1. I save it for damage swaps to try to bait/get an edge.
        2. Oof. BlackWidow now her secret is exposed. lol

          So I haven't read the others yet either, but this is nice to see a healer vs shaman match up! It's a lot less lopsided than vs shadow.

          Deteriorate is nasty af, I'll agree. like maybe if it weren't SO MUCH. like seriously 16 saves and 100 fucking AC? 100? Seriously?

          Also, I understand that healers probably have a lower per lvl hp gain, but how in the absolute hell does Chul (16 con) have the exact same hp as Lumubella (25 con)? That seems absolutely fucking broken to me. If 9 goddamn con means nothing then wtf even is this game? If a dwarf healer has 840 hp, how much hp does an elf healer have at 50? 400?
        [reply to BlackWidow]

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